wined3d: Get rid of the swapchain destroy callback.
[wine] / dlls / normaliz / normaliz.spec
1 @ stdcall IdnToAscii(long wstr long ptr long) kernel32.IdnToAscii
2 @ stdcall IdnToNameprepUnicode(long wstr long ptr long) kernel32.IdnToNameprepUnicode
3 @ stdcall IdnToUnicode(long wstr long ptr long) kernel32.IdnToUnicode
4 @ stdcall IsNormalizedString(long wstr long) kernel32.IsNormalizedString
5 @ stdcall NormalizeString(long wstr long ptr long) kernel32.NormalizeString