4 * Copyright (C) 1998 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22 #include "wine/port.h"
41 struct list entry; /* entry in the hash list */
49 unsigned int hash_size; /* size of hash table */
50 struct list names[1]; /* array of hash entry lists */
55 static struct list object_list = LIST_INIT(object_list);
57 void dump_objects(void)
61 LIST_FOR_EACH( p, &object_list )
63 struct object *ptr = LIST_ENTRY( p, struct object, obj_list );
64 fprintf( stderr, "%p:%d: ", ptr, ptr->refcount );
65 ptr->ops->dump( ptr, 1 );
70 /*****************************************************************/
72 /* malloc replacement */
73 void *mem_alloc( size_t size )
75 void *ptr = malloc( size );
76 if (ptr) memset( ptr, 0x55, size );
77 else set_error( STATUS_NO_MEMORY );
81 /* duplicate a block of memory */
82 void *memdup( const void *data, size_t len )
84 void *ptr = malloc( len );
85 if (ptr) memcpy( ptr, data, len );
86 else set_error( STATUS_NO_MEMORY );
91 /*****************************************************************/
93 static int get_name_hash( const struct namespace *namespace, const WCHAR *name, size_t len )
97 while (len--) hash ^= tolowerW(*name++);
98 return hash % namespace->hash_size;
101 /* allocate a name for an object */
102 static struct object_name *alloc_name( const struct unicode_str *name )
104 struct object_name *ptr;
106 if ((ptr = mem_alloc( sizeof(*ptr) + name->len - sizeof(ptr->name) )))
108 ptr->len = name->len;
109 memcpy( ptr->name, name->str, name->len );
114 /* free the name of an object */
115 static void free_name( struct object *obj )
117 struct object_name *ptr = obj->name;
118 list_remove( &ptr->entry );
122 /* set the name of an existing object */
123 static void set_object_name( struct namespace *namespace,
124 struct object *obj, struct object_name *ptr )
126 int hash = get_name_hash( namespace, ptr->name, ptr->len );
128 list_add_head( &namespace->names[hash], &ptr->entry );
133 /* get the name of an existing object */
134 const WCHAR *get_object_name( struct object *obj, size_t *len )
136 struct object_name *ptr = obj->name;
137 if (!ptr) return NULL;
142 /* allocate and initialize an object */
143 void *alloc_object( const struct object_ops *ops )
145 struct object *obj = mem_alloc( ops->size );
151 list_init( &obj->wait_queue );
153 list_add_head( &object_list, &obj->obj_list );
160 void *create_named_object( struct namespace *namespace, const struct object_ops *ops,
161 const struct unicode_str *name, unsigned int attributes )
164 struct object_name *name_ptr;
166 if (!name || !name->len) return alloc_object( ops );
168 if ((obj = find_object( namespace, name, attributes )))
170 if (attributes & OBJ_OPENIF && obj->ops == ops)
171 set_error( STATUS_OBJECT_NAME_EXISTS );
174 release_object( obj );
176 if (attributes & OBJ_OPENIF)
177 set_error( STATUS_OBJECT_TYPE_MISMATCH );
179 set_error( STATUS_OBJECT_NAME_COLLISION );
183 if (!(name_ptr = alloc_name( name ))) return NULL;
184 if ((obj = alloc_object( ops )))
186 set_object_name( namespace, obj, name_ptr );
189 else free( name_ptr );
193 /* dump the name of an object to stderr */
194 void dump_object_name( struct object *obj )
196 if (!obj->name) fprintf( stderr, "name=\"\"" );
199 fprintf( stderr, "name=L\"" );
200 dump_strW( obj->name->name, obj->name->len/sizeof(WCHAR), stderr, "\"\"" );
201 fputc( '\"', stderr );
205 /* grab an object (i.e. increment its refcount) and return the object */
206 struct object *grab_object( void *ptr )
208 struct object *obj = (struct object *)ptr;
209 assert( obj->refcount < INT_MAX );
214 /* release an object (i.e. decrement its refcount) */
215 void release_object( void *ptr )
217 struct object *obj = (struct object *)ptr;
218 assert( obj->refcount );
219 if (!--obj->refcount)
221 /* if the refcount is 0, nobody can be in the wait queue */
222 assert( list_empty( &obj->wait_queue ));
223 obj->ops->destroy( obj );
224 if (obj->name) free_name( obj );
226 list_remove( &obj->obj_list );
227 memset( obj, 0xaa, obj->ops->size );
233 /* find an object by its name; the refcount is incremented */
234 struct object *find_object( const struct namespace *namespace, const struct unicode_str *name,
235 unsigned int attributes )
237 const struct list *list, *p;
239 if (!name || !name->len) return NULL;
241 list = &namespace->names[ get_name_hash( namespace, name->str, name->len ) ];
242 LIST_FOR_EACH( p, list )
244 const struct object_name *ptr = LIST_ENTRY( p, const struct object_name, entry );
245 if (ptr->len != name->len) continue;
246 if (attributes & OBJ_CASE_INSENSITIVE)
248 if (!strncmpiW( ptr->name, name->str, name->len/sizeof(WCHAR) ))
249 return grab_object( ptr->obj );
253 if (!memcmp( ptr->name, name->str, name->len ))
254 return grab_object( ptr->obj );
260 /* allocate a namespace */
261 struct namespace *create_namespace( unsigned int hash_size )
263 struct namespace *namespace;
266 namespace = mem_alloc( sizeof(*namespace) + (hash_size - 1) * sizeof(namespace->names[0]) );
269 namespace->hash_size = hash_size;
270 for (i = 0; i < hash_size; i++) list_init( &namespace->names[i] );
275 /* functions for unimplemented/default object operations */
277 int no_add_queue( struct object *obj, struct wait_queue_entry *entry )
279 set_error( STATUS_OBJECT_TYPE_MISMATCH );
283 int no_satisfied( struct object *obj, struct thread *thread )
285 return 0; /* not abandoned */
288 int no_signal( struct object *obj, unsigned int access )
290 set_error( STATUS_OBJECT_TYPE_MISMATCH );
294 struct fd *no_get_fd( struct object *obj )
296 set_error( STATUS_OBJECT_TYPE_MISMATCH );
300 struct object *no_lookup_name( struct object *obj, struct unicode_str *name,
306 int no_close_handle( struct object *obj, struct process *process, obj_handle_t handle )
308 return 1; /* ok to close */
311 void no_destroy( struct object *obj )