2 * IDirect3DQuery9 implementation
4 * Copyright 2002-2003 Raphael Junqueira
5 * Copyright 2002-2003 Jason Edmeades
6 * Copyright 2005 Oliver Stieber
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License as published by the Free Software Foundation; either
11 * version 2.1 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Lesser General Public License for more details.
18 * You should have received a copy of the GNU Lesser General Public
19 * License along with this library; if not, write to the Free Software
20 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
24 #include "d3d9_private.h"
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
28 /* IDirect3DQuery9 IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
30 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
32 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
34 if (IsEqualGUID(riid, &IID_IUnknown)
35 || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
36 IDirect3DQuery9_AddRef(iface);
41 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
46 static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
47 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
48 ULONG ref = InterlockedIncrement(&This->ref);
50 TRACE("%p increasing refcount to %u.\n", iface, ref);
55 static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
56 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
57 ULONG ref = InterlockedDecrement(&This->ref);
59 TRACE("%p decreasing refcount to %u.\n", iface, ref);
63 IWineD3DQuery_Release(This->wineD3DQuery);
64 wined3d_mutex_unlock();
66 IDirect3DDevice9Ex_Release(This->parentDevice);
67 HeapFree(GetProcessHeap(), 0, This);
72 /* IDirect3DQuery9 Interface follow: */
73 static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(LPDIRECT3DQUERY9 iface, IDirect3DDevice9** ppDevice) {
74 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
75 IWineD3DDevice* pDevice;
78 TRACE("iface %p, device %p.\n", iface, ppDevice);
81 hr = IWineD3DQuery_GetDevice(This->wineD3DQuery, &pDevice);
85 hr = IWineD3DDevice_GetParent(pDevice, (IUnknown **)ppDevice);
86 IWineD3DDevice_Release(pDevice);
88 wined3d_mutex_unlock();
93 static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
94 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
97 TRACE("iface %p.\n", iface);
100 hr = IWineD3DQuery_GetType(This->wineD3DQuery);
101 wined3d_mutex_unlock();
106 static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
107 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
110 TRACE("iface %p.\n", iface);
112 wined3d_mutex_lock();
113 ret = IWineD3DQuery_GetDataSize(This->wineD3DQuery);
114 wined3d_mutex_unlock();
119 static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
120 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
123 TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);
125 wined3d_mutex_lock();
126 hr = IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags);
127 wined3d_mutex_unlock();
132 static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
133 IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
136 TRACE("iface %p, data %p, size %u, flags %#x.\n",
137 iface, pData, dwSize, dwGetDataFlags);
139 wined3d_mutex_lock();
140 hr = IWineD3DQuery_GetData(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
141 wined3d_mutex_unlock();
147 static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
149 IDirect3DQuery9Impl_QueryInterface,
150 IDirect3DQuery9Impl_AddRef,
151 IDirect3DQuery9Impl_Release,
152 IDirect3DQuery9Impl_GetDevice,
153 IDirect3DQuery9Impl_GetType,
154 IDirect3DQuery9Impl_GetDataSize,
155 IDirect3DQuery9Impl_Issue,
156 IDirect3DQuery9Impl_GetData
160 /* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
161 HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
162 IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
163 IDirect3DQuery9Impl *object = NULL;
166 TRACE("iface %p, type %#x, query %p.\n", iface, Type, ppQuery);
170 wined3d_mutex_lock();
171 hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, NULL, NULL);
172 wined3d_mutex_unlock();
177 /* Allocate the storage for the device */
178 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
179 if (NULL == object) {
180 ERR("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
181 return D3DERR_OUTOFVIDEOMEMORY;
184 object->lpVtbl = &Direct3DQuery9_Vtbl;
187 wined3d_mutex_lock();
188 hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &object->wineD3DQuery, (IUnknown *)object);
189 wined3d_mutex_unlock();
194 WARN("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
195 HeapFree(GetProcessHeap(), 0, object);
197 IDirect3DDevice9Ex_AddRef(iface);
198 object->parentDevice = iface;
199 *ppQuery = (LPDIRECT3DQUERY9) object;
200 TRACE("(%p) : Created query %p\n", This , object);
202 TRACE("(%p) : returning %x\n", This, hr);