kernel32: Make event/mutex/semaphore functions hotpatchable.
[wine] / dlls / d3d8 / Makefile.in
1 MODULE    = d3d8.dll
2 IMPORTLIB = d3d8
3 IMPORTS   = dxguid uuid wined3d
4
5 C_SRCS = \
6         buffer.c \
7         d3d8_main.c \
8         device.c \
9         directx.c \
10         shader.c \
11         surface.c \
12         swapchain.c \
13         texture.c \
14         vertexdeclaration.c \
15         volume.c
16 RC_SRCS = version.rc
17
18 @MAKE_DLL_RULES@