d3d10core: Fixup HRESULT in a bunch of error cases.
[wine] / dlls / gameux / gameux.spec
1 @ stub GameUxShimW
2 @ stdcall -private DllCanUnloadNow()
3 @ stdcall -private DllGetClassObject(ptr ptr ptr)
4 @ stdcall -private DllRegisterServer()
5 @ stdcall -private DllUnregisterServer()