2 * Copyright (C) 2002-2003 Jason Edmeades
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #ifndef DIRECT3D_VERSION
24 #define DIRECT3D_VERSION 0x0900
29 #define COM_NO_WINDOWS_H
36 #include <d3d9types.h>
39 /*****************************************************************************
40 * Behavior Flags for IDirect3D8::CreateDevice
42 #define D3DCREATE_FPU_PRESERVE 0x00000002L
43 #define D3DCREATE_MULTITHREADED 0x00000004L
44 #define D3DCREATE_PUREDEVICE 0x00000010L
45 #define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
46 #define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
47 #define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
48 #define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
49 #define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
51 /*****************************************************************************
52 * Flags for SetPrivateData
54 #define D3DSPD_IUNKNOWN 0x00000001L
57 /*****************************************************************************
58 * #defines and error codes
60 #define D3D_SDK_VERSION 32
61 #define D3DADAPTER_DEFAULT 0
62 #define D3DENUM_NO_WHQL_LEVEL 0x00000002L
63 #define D3DPRESENT_BACK_BUFFERS_MAX 3L
64 #define D3DSGR_NO_CALIBRATION 0x00000000L
65 #define D3DSGR_CALIBRATE 0x00000001L
68 #define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
69 #define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
71 /*****************************************************************************
75 #define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
76 #define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
77 #define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
78 #define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
79 #define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
80 #define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
81 #define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
82 #define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
83 #define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
84 #define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
85 #define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
86 #define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
87 #define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
88 #define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
89 #define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
90 #define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
91 #define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
92 #define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
93 #define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
94 #define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
95 #define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
96 #define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
97 #define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
100 /*****************************************************************************
101 * Predeclare the interfaces
103 DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
104 typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
106 DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
107 typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
109 DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
110 typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
112 DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
113 typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
115 DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
116 typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
118 DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
119 typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
121 DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
122 typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
124 DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
125 typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
127 DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
128 typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
130 DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
131 typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
133 DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
134 typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
136 DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
137 typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
139 DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
140 typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
142 DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
143 typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
145 DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
146 typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
148 DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
149 typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
151 DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
152 typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
154 /*****************************************************************************
155 * IDirect3D9 interface
157 #define INTERFACE IDirect3D9
158 DECLARE_INTERFACE_(IDirect3D9,IUnknown)
160 /*** IUnknown methods ***/
161 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
162 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
163 STDMETHOD_(ULONG,Release)(THIS) PURE;
164 /*** IDirect3D9 methods ***/
165 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
166 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
167 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
168 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
169 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
170 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
171 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
172 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
173 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
174 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
175 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
176 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
177 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
178 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
182 #if !defined(__cplusplus) || defined(CINTERFACE)
183 /*** IUnknown methods ***/
184 #define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
185 #define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
186 #define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
187 /*** IDirect3D9 methods ***/
188 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
189 #define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
190 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
191 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
192 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
193 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
194 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
195 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
196 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
197 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
198 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
199 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
200 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
201 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
203 /*** IUnknown methods ***/
204 #define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
205 #define IDirect3D9_AddRef(p) (p)->AddRef()
206 #define IDirect3D9_Release(p) (p)->Release()
207 /*** IDirect3D9 methods ***/
208 #define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
209 #define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
210 #define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
211 #define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
212 #define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
213 #define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
214 #define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
215 #define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
216 #define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
217 #define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
218 #define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
219 #define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
220 #define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
221 #define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
224 /*****************************************************************************
225 * IDirect3DVolume9 interface
227 #define INTERFACE IDirect3DVolume9
228 DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
230 /*** IUnknown methods ***/
231 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
232 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
233 STDMETHOD_(ULONG,Release)(THIS) PURE;
234 /*** IDirect3DVolume9 methods ***/
235 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
236 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
237 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
238 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
239 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
240 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
241 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
242 STDMETHOD(UnlockBox)(THIS) PURE;
246 #if !defined(__cplusplus) || defined(CINTERFACE)
247 /*** IUnknown methods ***/
248 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
249 #define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
250 #define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
251 /*** IDirect3DVolume9 methods ***/
252 #define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
253 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
254 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
255 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
256 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
257 #define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
258 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
259 #define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
261 /*** IUnknown methods ***/
262 #define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
263 #define IDirect3DVolume9_AddRef(p) (p)->AddRef()
264 #define IDirect3DVolume9_Release(p) (p)->Release()
265 /*** IDirect3DVolume9 methods ***/
266 #define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
267 #define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
268 #define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
269 #define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
270 #define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
271 #define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
272 #define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
273 #define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
276 /*****************************************************************************
277 * IDirect3DSwapChain9 interface
279 #define INTERFACE IDirect3DSwapChain9
280 DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
282 /*** IUnknown methods ***/
283 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
284 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
285 STDMETHOD_(ULONG,Release)(THIS) PURE;
286 /*** IDirect3DSwapChain9 methods ***/
287 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
288 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
289 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
290 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
291 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
292 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
293 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
297 #if !defined(__cplusplus) || defined(CINTERFACE)
298 /*** IUnknown methods ***/
299 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
300 #define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
301 #define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
302 /*** IDirect3DSwapChain9 methods ***/
303 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
304 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
305 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
306 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
307 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
308 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
309 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
311 /*** IUnknown methods ***/
312 #define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
313 #define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
314 #define IDirect3DSwapChain9_Release(p) (p)->Release()
315 /*** IDirect3DSwapChain9 methods ***/
316 #define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
317 #define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
318 #define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
319 #define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
320 #define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
321 #define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
322 #define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
325 /*****************************************************************************
326 * IDirect3DResource9 interface
328 #define INTERFACE IDirect3DResource9
329 DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
331 /*** IUnknown methods ***/
332 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
333 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
334 STDMETHOD_(ULONG,Release)(THIS) PURE;
335 /*** IDirect3DResource9 methods ***/
336 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
337 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
338 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
339 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
340 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
341 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
342 STDMETHOD_(void, PreLoad)(THIS) PURE;
343 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
347 #if !defined(__cplusplus) || defined(CINTERFACE)
348 /*** IUnknown methods ***/
349 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
350 #define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
351 #define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
352 /*** IDirect3DResource9 methods ***/
353 #define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
354 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
355 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
356 #define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
357 #define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
358 #define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
359 #define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
360 #define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
362 /*** IUnknown methods ***/
363 #define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
364 #define IDirect3DResource9_AddRef(p) (p)->AddRef()
365 #define IDirect3DResource9_Release(p) (p)->Release()
366 /*** IDirect3DResource9 methods ***/
367 #define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
368 #define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
369 #define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
370 #define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
371 #define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
372 #define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
373 #define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
374 #define IDirect3DResource9_GetType(p) (p)->GetType()
377 /*****************************************************************************
378 * IDirect3DSurface9 interface
380 #define INTERFACE IDirect3DSurface9
381 DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
383 /*** IUnknown methods ***/
384 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
385 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
386 STDMETHOD_(ULONG,Release)(THIS) PURE;
387 /*** IDirect3DResource9 methods ***/
388 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
389 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
390 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
391 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
392 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
393 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
394 STDMETHOD_(void, PreLoad)(THIS) PURE;
395 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
396 /*** IDirect3DSurface9 methods ***/
397 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
398 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
399 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
400 STDMETHOD(UnlockRect)(THIS) PURE;
401 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
402 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
406 #if !defined(__cplusplus) || defined(CINTERFACE)
407 /*** IUnknown methods ***/
408 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
409 #define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
410 #define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
411 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
412 #define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
413 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
414 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
415 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
416 #define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
417 #define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
418 #define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
419 #define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
420 /*** IDirect3DSurface9 methods ***/
421 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
422 #define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
423 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
424 #define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
425 #define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
426 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
428 /*** IUnknown methods ***/
429 #define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
430 #define IDirect3DSurface9_AddRef(p) (p)->AddRef()
431 #define IDirect3DSurface9_Release(p) (p)->Release()
432 /*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
433 #define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
434 #define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
435 #define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
436 #define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
437 #define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
438 #define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
439 #define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
440 #define IDirect3DSurface9_GetType(p) (p)->GetType()
441 /*** IDirect3DSurface9 methods ***/
442 #define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
443 #define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
444 #define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
445 #define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
446 #define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
447 #define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
450 /*****************************************************************************
451 * IDirect3DVertexBuffer9 interface
453 #define INTERFACE IDirect3DVertexBuffer9
454 DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
456 /*** IUnknown methods ***/
457 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
458 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
459 STDMETHOD_(ULONG,Release)(THIS) PURE;
460 /*** IDirect3DResource9 methods ***/
461 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
462 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
463 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
464 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
465 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
466 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
467 STDMETHOD_(void, PreLoad)(THIS) PURE;
468 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
469 /*** IDirect3DVertexBuffer9 methods ***/
470 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
471 STDMETHOD(Unlock)(THIS) PURE;
472 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
476 #if !defined(__cplusplus) || defined(CINTERFACE)
477 /*** IUnknown methods ***/
478 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
479 #define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
480 #define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
481 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
482 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
483 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
484 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
485 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
486 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
487 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
488 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
489 #define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
490 /*** IDirect3DVertexBuffer9 methods ***/
491 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
492 #define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
493 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
495 /*** IUnknown methods ***/
496 #define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
497 #define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
498 #define IDirect3DVertexBuffer9_Release(p) (p)->Release()
499 /*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
500 #define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
501 #define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
502 #define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
503 #define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
504 #define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
505 #define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
506 #define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
507 #define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
508 /*** IDirect3DVertexBuffer9 methods ***/
509 #define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
510 #define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
511 #define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
514 /*****************************************************************************
515 * IDirect3DIndexBuffer9 interface
517 #define INTERFACE IDirect3DIndexBuffer9
518 DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
520 /*** IUnknown methods ***/
521 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
522 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
523 STDMETHOD_(ULONG,Release)(THIS) PURE;
524 /*** IDirect3DResource9 methods ***/
525 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
526 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
527 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
528 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
529 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
530 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
531 STDMETHOD_(void, PreLoad)(THIS) PURE;
532 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
533 /*** IDirect3DIndexBuffer9 methods ***/
534 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
535 STDMETHOD(Unlock)(THIS) PURE;
536 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
540 #if !defined(__cplusplus) || defined(CINTERFACE)
541 /*** IUnknown methods ***/
542 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
543 #define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
544 #define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
545 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
546 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
547 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
548 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
549 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
550 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
551 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
552 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
553 #define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
554 /*** IDirect3DIndexBuffer9 methods ***/
555 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
556 #define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
557 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
559 /*** IUnknown methods ***/
560 #define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
561 #define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
562 #define IDirect3DIndexBuffer9_Release(p) (p)->Release()
563 /*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
564 #define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
565 #define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
566 #define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
567 #define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
568 #define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
569 #define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
570 #define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
571 #define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
572 /*** IDirect3DIndexBuffer9 methods ***/
573 #define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
574 #define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
575 #define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
578 /*****************************************************************************
579 * IDirect3DBaseTexture9 interface
581 #define INTERFACE IDirect3DBaseTexture9
582 DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
584 /*** IUnknown methods ***/
585 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
586 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
587 STDMETHOD_(ULONG,Release)(THIS) PURE;
588 /*** IDirect3DResource9 methods ***/
589 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
590 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
591 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
592 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
593 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
594 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
595 STDMETHOD_(void, PreLoad)(THIS) PURE;
596 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
597 /*** IDirect3DBaseTexture9 methods ***/
598 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
599 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
600 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
601 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
602 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
603 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
607 #if !defined(__cplusplus) || defined(CINTERFACE)
608 /*** IUnknown methods ***/
609 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
610 #define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
611 #define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
612 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
613 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
614 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
615 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
616 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
617 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
618 #define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
619 #define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
620 #define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
621 /*** IDirect3DBaseTexture9 methods ***/
622 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
623 #define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
624 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
625 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
626 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
627 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
629 /*** IUnknown methods ***/
630 #define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
631 #define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
632 #define IDirect3DBaseTexture9_Release(p) (p)->Release()
633 /*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
634 #define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
635 #define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
636 #define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
637 #define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
638 #define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
639 #define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
640 #define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
641 #define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
642 /*** IDirect3DBaseTexture9 methods ***/
643 #define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
644 #define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
645 #define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
646 #define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
647 #define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
648 #define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
651 /*****************************************************************************
652 * IDirect3DCubeTexture9 interface
654 #define INTERFACE IDirect3DCubeTexture9
655 DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
657 /*** IUnknown methods ***/
658 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
659 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
660 STDMETHOD_(ULONG,Release)(THIS) PURE;
661 /*** IDirect3DResource9 methods ***/
662 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
663 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
664 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
665 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
666 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
667 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
668 STDMETHOD_(void, PreLoad)(THIS) PURE;
669 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
670 /*** IDirect3DBaseTexture9 methods ***/
671 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
672 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
673 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
674 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
675 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
676 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
677 /*** IDirect3DCubeTexture9 methods ***/
678 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
679 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
680 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
681 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
682 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
686 #if !defined(__cplusplus) || defined(CINTERFACE)
687 /*** IUnknown methods ***/
688 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
689 #define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
690 #define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
691 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
692 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
693 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
694 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
695 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
696 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
697 #define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
698 #define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
699 #define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
700 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
701 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
702 #define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
703 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
704 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
705 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
706 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
707 /*** IDirect3DCubeTexture9 methods ***/
708 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
709 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
710 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
711 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
712 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
714 /*** IUnknown methods ***/
715 #define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
716 #define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
717 #define IDirect3DCubeTexture9_Release(p) (p)->Release()
718 /*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
719 #define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
720 #define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
721 #define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
722 #define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
723 #define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
724 #define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
725 #define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
726 #define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
727 /*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
728 #define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
729 #define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
730 #define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
731 #define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
732 #define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
733 #define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
734 /*** IDirect3DCubeTexture9 methods ***/
735 #define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
736 #define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
737 #define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
738 #define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
739 #define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
742 /*****************************************************************************
743 * IDirect3DTexture9 interface
745 #define INTERFACE IDirect3DTexture9
746 DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
748 /*** IUnknown methods ***/
749 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
750 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
751 STDMETHOD_(ULONG,Release)(THIS) PURE;
752 /*** IDirect3DResource9 methods ***/
753 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
754 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
755 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
756 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
757 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
758 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
759 STDMETHOD_(void, PreLoad)(THIS) PURE;
760 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
761 /*** IDirect3DBaseTexture9 methods ***/
762 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
763 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
764 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
765 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
766 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
767 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
768 /*** IDirect3DTexture9 methods ***/
769 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
770 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
771 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
772 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
773 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
777 #if !defined(__cplusplus) || defined(CINTERFACE)
778 /*** IUnknown methods ***/
779 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
780 #define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
781 #define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
782 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
783 #define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
784 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
785 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
786 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
787 #define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
788 #define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
789 #define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
790 #define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
791 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
792 #define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
793 #define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
794 #define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
795 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
796 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
797 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
798 /*** IDirect3DTexture9 methods ***/
799 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
800 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
801 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
802 #define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
803 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
805 /*** IUnknown methods ***/
806 #define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
807 #define IDirect3DTexture9_AddRef(p) (p)->AddRef()
808 #define IDirect3DTexture9_Release(p) (p)->Release()
809 /*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
810 #define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
811 #define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
812 #define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
813 #define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
814 #define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
815 #define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
816 #define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
817 #define IDirect3DTexture9_GetType(p) (p)->GetType()
818 /*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
819 #define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
820 #define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
821 #define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
822 #define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
823 #define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
824 #define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
825 /*** IDirect3DTexture9 methods ***/
826 #define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
827 #define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
828 #define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
829 #define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
830 #define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
833 /*****************************************************************************
834 * IDirect3DVolumeTexture9 interface
836 #define INTERFACE IDirect3DVolumeTexture9
837 DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
839 /*** IUnknown methods ***/
840 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
841 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
842 STDMETHOD_(ULONG,Release)(THIS) PURE;
843 /*** IDirect3DResource9 methods ***/
844 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
845 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
846 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
847 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
848 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
849 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
850 STDMETHOD_(void, PreLoad)(THIS) PURE;
851 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
852 /*** IDirect3DBaseTexture9 methods ***/
853 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
854 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
855 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
856 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
857 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
858 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
859 /*** IDirect3DVolumeTexture9 methods ***/
860 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
861 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
862 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
863 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
864 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
868 #if !defined(__cplusplus) || defined(CINTERFACE)
869 /*** IUnknown methods ***/
870 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
871 #define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
872 #define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
873 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
874 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
875 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
876 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
877 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
878 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
879 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
880 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
881 #define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
882 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
883 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
884 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
885 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
886 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
887 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
888 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
889 /*** IDirect3DVolumeTexture9 methods ***/
890 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
891 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
892 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
893 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
894 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
896 /*** IUnknown methods ***/
897 #define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
898 #define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
899 #define IDirect3DVolumeTexture9_Release(p) (p)->Release()
900 /*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
901 #define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
902 #define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
903 #define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
904 #define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
905 #define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
906 #define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
907 #define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
908 #define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
909 /*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
910 #define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
911 #define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
912 #define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
913 #define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
914 #define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
915 #define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
916 /*** IDirect3DVolumeTexture9 methods ***/
917 #define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
918 #define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
919 #define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
920 #define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
921 #define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
924 /*****************************************************************************
925 * IDirect3DVertexDeclaration9 interface
927 #define INTERFACE IDirect3DVertexDeclaration9
928 DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
930 /*** IUnknown methods ***/
931 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
932 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
933 STDMETHOD_(ULONG,Release)(THIS) PURE;
934 /*** IDirect3DVertexDeclaration9 methods ***/
935 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
936 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
940 #if !defined(__cplusplus) || defined(CINTERFACE)
941 /*** IUnknown methods ***/
942 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
943 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
944 #define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
945 /*** IDirect3DVertexShader9 methods ***/
946 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
947 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
949 /*** IUnknown methods ***/
950 #define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
951 #define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
952 #define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
953 /*** IDirect3DVertexShader9 methods ***/
954 #define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
955 #define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
958 /*****************************************************************************
959 * IDirect3DVertexShader9 interface
961 #define INTERFACE IDirect3DVertexShader9
962 DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
964 /*** IUnknown methods ***/
965 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
966 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
967 STDMETHOD_(ULONG,Release)(THIS) PURE;
968 /*** IDirect3DVertexShader9 methods ***/
969 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
970 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
974 #if !defined(__cplusplus) || defined(CINTERFACE)
975 /*** IUnknown methods ***/
976 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
977 #define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
978 #define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
979 /*** IDirect3DVertexShader9 methods ***/
980 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
981 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
983 /*** IUnknown methods ***/
984 #define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
985 #define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
986 #define IDirect3DVertexShader9_Release(p) (p)->Release()
987 /*** IDirect3DVertexShader9 methods ***/
988 #define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
989 #define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
992 /*****************************************************************************
993 * IDirect3DPixelShader9 interface
995 #define INTERFACE IDirect3DPixelShader9
996 DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
998 /*** IUnknown methods ***/
999 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1000 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1001 STDMETHOD_(ULONG,Release)(THIS) PURE;
1002 /*** IDirect3DPixelShader9 methods ***/
1003 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1004 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
1008 #if !defined(__cplusplus) || defined(CINTERFACE)
1009 /*** IUnknown methods ***/
1010 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1011 #define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1012 #define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1013 /*** IDirect3DPixelShader9 methods ***/
1014 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1015 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
1017 /*** IUnknown methods ***/
1018 #define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1019 #define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1020 #define IDirect3DPixelShader9_Release(p) (p)->Release()
1021 /*** IDirect3DPixelShader9 methods ***/
1022 #define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1023 #define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
1026 /*****************************************************************************
1027 * IDirect3DStateBlock9 interface
1029 #define INTERFACE IDirect3DStateBlock9
1030 DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1032 /*** IUnknown methods ***/
1033 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1034 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1035 STDMETHOD_(ULONG,Release)(THIS) PURE;
1036 /*** IDirect3DStateBlock9 methods ***/
1037 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1038 STDMETHOD(Capture)(THIS) PURE;
1039 STDMETHOD(Apply)(THIS) PURE;
1043 #if !defined(__cplusplus) || defined(CINTERFACE)
1044 /*** IUnknown methods ***/
1045 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1046 #define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1047 #define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1048 /*** IDirect3DStateBlock9 methods ***/
1049 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1050 #define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1051 #define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
1053 /*** IUnknown methods ***/
1054 #define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1055 #define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1056 #define IDirect3DStateBlock9_Release(p) (p)->Release()
1057 /*** IDirect3DStateBlock9 methods ***/
1058 #define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1059 #define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1060 #define IDirect3DStateBlock9_Apply(p) (p)->Apply()
1063 /*****************************************************************************
1064 * IDirect3DQuery9 interface
1066 #define INTERFACE IDirect3DQuery9
1067 DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1069 /*** IUnknown methods ***/
1070 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1071 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1072 STDMETHOD_(ULONG,Release)(THIS) PURE;
1073 /*** IDirect3DQuery9 methods ***/
1074 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
1075 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1076 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1077 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
1078 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
1082 #if !defined(__cplusplus) || defined(CINTERFACE)
1083 /*** IUnknown methods ***/
1084 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1085 #define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1086 #define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1087 /*** IDirect3DQuery9 ***/
1088 #define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1089 #define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1090 #define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1091 #define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1092 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
1094 /*** IUnknown methods ***/
1095 #define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1096 #define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1097 #define IDirect3DQuery9_Release(p) (p)->Release()
1098 /*** IDirect3DQuery9 ***/
1099 #define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1100 #define IDirect3DQuery9_GetType(p) (p)->GetType()
1101 #define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1102 #define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1103 #define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
1106 /*****************************************************************************
1107 * IDirect3DDevice9 interface
1109 #define INTERFACE IDirect3DDevice9
1110 DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1112 /*** IUnknown methods ***/
1113 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1114 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1115 STDMETHOD_(ULONG,Release)(THIS) PURE;
1116 /*** IDirect3DDevice9 methods ***/
1117 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1118 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1119 STDMETHOD(EvictManagedResources)(THIS) PURE;
1120 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1121 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1122 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1123 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1124 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1125 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1126 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1127 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1128 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1129 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1130 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1131 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1132 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1133 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1134 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1135 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1136 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1137 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1138 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1139 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1140 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1141 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1142 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1143 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1144 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1145 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1146 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1147 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1148 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1149 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1150 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1151 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1152 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1153 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1154 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1155 STDMETHOD(BeginScene)(THIS) PURE;
1156 STDMETHOD(EndScene)(THIS) PURE;
1157 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1158 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1159 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1160 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1161 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1162 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1163 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1164 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1165 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1166 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1167 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1168 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1169 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1170 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1171 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1172 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1173 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1174 STDMETHOD(BeginStateBlock)(THIS) PURE;
1175 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1176 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1177 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1178 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1179 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1180 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1181 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1182 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1183 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1184 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1185 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1186 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1187 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1188 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1189 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1190 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1191 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1192 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1193 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1194 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1195 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1196 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1197 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1198 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1199 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1200 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1201 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1202 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1203 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1204 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1205 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1206 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1207 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1208 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1209 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1210 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1211 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1212 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1213 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1214 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1215 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1216 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1217 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1218 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1219 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1220 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1221 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1222 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1223 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1224 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1225 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1226 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1227 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1228 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1229 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1230 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1231 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1232 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1236 #if !defined(__cplusplus) || defined(CINTERFACE)
1237 /*** IUnknown methods ***/
1238 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1239 #define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1240 #define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1241 /*** IDirect3DDevice9 methods ***/
1242 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1243 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1244 #define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1245 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1246 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1247 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1248 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1249 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1250 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1251 #define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1252 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1253 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1254 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1255 #define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1256 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1257 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1258 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1259 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1260 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1261 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1262 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1263 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1264 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1265 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1266 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1267 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1268 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1269 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1270 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1271 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1272 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1273 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1274 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1275 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1276 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1277 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1278 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1279 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1280 #define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1281 #define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1282 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1283 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1284 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1285 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1286 #define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1287 #define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1288 #define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1289 #define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1290 #define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1291 #define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1292 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1293 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1294 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1295 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1296 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1297 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1298 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1299 #define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1300 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1301 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1302 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1303 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1304 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1305 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1306 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1307 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1308 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1309 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1310 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1311 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1312 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1313 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1314 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1315 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1316 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1317 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1318 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1319 #define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1320 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1321 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1322 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1323 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1324 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1325 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1326 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1327 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1328 #define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1329 #define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1330 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1331 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1332 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1333 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1334 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1335 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1336 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1337 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1338 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1339 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1340 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1341 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1342 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1343 #define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1344 #define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1345 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1346 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1347 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1348 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1349 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1350 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1351 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1352 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1353 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1354 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1355 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1356 #define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1357 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1359 /*** IUnknown methods ***/
1360 #define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1361 #define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1362 #define IDirect3DDevice9_Release(p) (p)->Release()
1363 /*** IDirect3DDevice9 methods ***/
1364 #define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1365 #define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1366 #define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1367 #define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1368 #define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1369 #define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1370 #define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1371 #define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1372 #define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1373 #define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1374 #define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1375 #define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1376 #define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1377 #define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1378 #define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1379 #define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1380 #define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1381 #define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1382 #define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1383 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1384 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1385 #define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1386 #define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1387 #define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1388 #define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1389 #define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1390 #define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1391 #define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1392 #define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1393 #define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1394 #define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1395 #define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1396 #define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1397 #define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1398 #define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1399 #define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1400 #define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1401 #define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1402 #define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1403 #define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1404 #define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1405 #define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1406 #define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1407 #define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1408 #define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1409 #define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1410 #define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1411 #define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1412 #define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1413 #define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1414 #define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1415 #define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1416 #define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1417 #define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1418 #define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1419 #define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1420 #define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1421 #define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1422 #define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1423 #define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1424 #define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1425 #define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1426 #define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1427 #define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1428 #define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1429 #define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1430 #define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1431 #define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1432 #define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1433 #define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1434 #define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1435 #define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1436 #define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1437 #define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1438 #define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1439 #define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1440 #define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1441 #define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1442 #define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1443 #define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1444 #define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1445 #define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1446 #define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1447 #define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1448 #define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1449 #define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1450 #define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1451 #define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1452 #define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1453 #define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1454 #define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1455 #define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1456 #define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1457 #define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1458 #define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1459 #define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1460 #define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1461 #define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1462 #define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1463 #define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1464 #define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1465 #define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1466 #define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1467 #define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1468 #define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1469 #define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1470 #define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1471 #define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1472 #define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1473 #define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1474 #define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1475 #define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1476 #define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1477 #define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1478 #define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1479 #define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1485 #endif /* defined(__cplusplus) */
1487 int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
1488 int WINAPI D3DPERF_EndEvent(void);
1489 DWORD WINAPI D3DPERF_GetStatus(void);
1490 BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
1491 void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
1492 void WINAPI D3DPERF_SetOptions(DWORD);
1493 void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
1495 /* Define the main entrypoint as well */
1496 IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
1500 #endif /* defined(__cplusplus) */
1503 #endif /* __WINE_D3D9_H */