2 * Copyright Robert J. Amstadt, 1993
7 #include "wine/winesound.h"
10 DEFAULT_DEBUG_CHANNEL(sound)
12 INT16 WINAPI OpenSound16(void)
14 FIXME(sound, "(void): stub\n");
18 void WINAPI OpenSound(void)
20 FIXME(sound, "(void): stub\n");
23 void WINAPI CloseSound16(void)
25 FIXME(sound, "(void): stub\n");
28 INT16 WINAPI SetVoiceQueueSize16(INT16 nVoice, INT16 nBytes)
30 FIXME(sound, "(%d,%d): stub\n",nVoice,nBytes);
34 DWORD WINAPI SetVoiceQueueSize(DWORD nVoice, DWORD nBytes)
36 FIXME(sound, "(%ld,%ld): stub\n",nVoice,nBytes);
40 INT16 WINAPI SetVoiceNote16(INT16 nVoice, INT16 nValue, INT16 nLength,
43 FIXME(sound, "(%d,%d,%d,%d): stub\n",nVoice,nValue,nLength,nCdots);
47 DWORD WINAPI SetVoiceNote(DWORD nVoice, DWORD nValue, DWORD nLength,
50 FIXME(sound, "(%ld,%ld,%ld,%ld): stub\n",nVoice,nValue,nLength,nCdots);
54 INT16 WINAPI SetVoiceAccent16(INT16 nVoice, INT16 nTempo, INT16 nVolume,
55 INT16 nMode, INT16 nPitch)
57 FIXME(sound, "(%d,%d,%d,%d,%d): stub\n", nVoice, nTempo,
58 nVolume, nMode, nPitch);
62 DWORD WINAPI SetVoiceAccent(DWORD nVoice, DWORD nTempo, DWORD nVolume,
63 DWORD nMode, DWORD nPitch)
65 FIXME(sound, "(%ld,%ld,%ld,%ld,%ld): stub\n", nVoice, nTempo,
66 nVolume, nMode, nPitch);
70 INT16 WINAPI SetVoiceEnvelope16(INT16 nVoice, INT16 nShape, INT16 nRepeat)
72 FIXME(sound, "(%d,%d,%d): stub\n",nVoice,nShape,nRepeat);
76 DWORD WINAPI SetVoiceEnvelope(DWORD nVoice, DWORD nShape, DWORD nRepeat)
78 FIXME(sound, "(%ld,%ld,%ld): stub\n",nVoice,nShape,nRepeat);
82 INT16 WINAPI SetSoundNoise16(INT16 nSource, INT16 nDuration)
84 FIXME(sound, "(%d,%d): stub\n",nSource,nDuration);
88 DWORD WINAPI SetSoundNoise(DWORD nSource, DWORD nDuration)
90 FIXME(sound, "(%ld,%ld): stub\n",nSource,nDuration);
94 INT16 WINAPI SetVoiceSound16(INT16 nVoice, DWORD lFrequency, INT16 nDuration)
96 FIXME(sound, "(%d, %ld, %d): stub\n",nVoice,lFrequency, nDuration);
100 DWORD WINAPI SetVoiceSound(DWORD nVoice, DWORD lFrequency, DWORD nDuration)
102 FIXME(sound, "(%ld, %ld, %ld): stub\n",nVoice,lFrequency, nDuration);
106 INT16 WINAPI StartSound16(void)
111 INT16 WINAPI StopSound16(void)
116 INT16 WINAPI WaitSoundState16(INT16 x)
118 FIXME(sound, "(%d): stub\n", x);
122 DWORD WINAPI WaitSoundState(DWORD x)
124 FIXME(sound, "(%ld): stub\n", x);
128 INT16 WINAPI SyncAllVoices16(void)
130 FIXME(sound, "(void): stub\n");
134 DWORD WINAPI SyncAllVoices(void)
136 FIXME(sound, "(void): stub\n");
140 INT16 WINAPI CountVoiceNotes16(INT16 x)
142 FIXME(sound, "(%d): stub\n", x);
146 DWORD WINAPI CountVoiceNotes(DWORD x)
148 FIXME(sound, "(%ld): stub\n", x);
152 LPINT16 WINAPI GetThresholdEvent16(void)
154 FIXME(sound, "(void): stub\n");
158 LPDWORD WINAPI GetThresholdEvent(void)
160 FIXME(sound, "(void): stub\n");
164 INT16 WINAPI GetThresholdStatus16(void)
166 FIXME(sound, "(void): stub\n");
170 DWORD WINAPI GetThresholdStatus(void)
172 FIXME(sound, "(void): stub\n");
176 INT16 WINAPI SetVoiceThreshold16(INT16 a, INT16 b)
178 FIXME(sound, "(%d,%d): stub\n", a, b);
182 DWORD WINAPI SetVoiceThreshold(DWORD a, DWORD b)
184 FIXME(sound, "(%ld,%ld): stub\n", a, b);
188 void WINAPI DoBeep16(void)
190 FIXME(sound, "(void): stub!\n");