2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14 * they are window (USER) driver dependend.
15 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
17 /* Reference applications:
18 * - IDA (interactive disassembler) full version 3.75. Works.
19 * - LYNX/W32. Works mostly, some keys crash it.
26 #include <sys/ioctl.h>
27 #include <sys/types.h>
32 #include <sys/errno.h>
37 #include "wine/winuser16.h"
38 #include "wine/keyboard16.h"
47 #include "debugtools.h"
49 DEFAULT_DEBUG_CHANNEL(console)
52 /* FIXME: Should be in an internal header file. OK, so which one?
53 Used by CONSOLE_makecomplex. */
54 FILE *wine_openpty(int *master, int *slave, char *name,
55 struct termios *term, struct winsize *winsize);
57 /****************************************************************************
60 static int CONSOLE_GetPid( HANDLE handle )
62 struct get_console_info_request *req = get_req_buffer();
64 if (server_call( REQ_GET_CONSOLE_INFO )) return 0;
68 /****************************************************************************
69 * XTERM_string_to_IR [internal]
71 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
72 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
75 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
81 unsigned char inchar = buf[j];
83 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
84 ir.EventType = 1; /* Key_event */
86 ir.Event.KeyEvent.bKeyDown = 1;
87 ir.Event.KeyEvent.wRepeatCount = 0;
89 ir.Event.KeyEvent.dwControlKeyState = 0;
91 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
94 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
95 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
96 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
97 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
98 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
99 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
100 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
101 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
102 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
103 0 /* VirtualKeyCodes to ScanCode */
105 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
107 if (inchar==127) { /* backspace */
108 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
109 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
110 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
112 if ((inchar=='\n')||(inchar=='\r')) {
113 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
114 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
115 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
116 ir.Event.KeyEvent.dwControlKeyState = 0;
119 /* FIXME: find good values for ^X */
120 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
121 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
126 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
127 ir.Event.KeyEvent.bKeyDown = 0;
128 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
132 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
133 ir.EventType = 1; /* Key_event */
134 ir.Event.KeyEvent.bKeyDown = 1;
135 ir.Event.KeyEvent.wRepeatCount = 0;
137 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27);
138 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
139 ir.Event.KeyEvent.wVirtualKeyCode,0
141 ir.Event.KeyEvent.dwControlKeyState = 0;
142 ir.Event.KeyEvent.uChar.AsciiChar = 27;
143 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
144 ir.Event.KeyEvent.bKeyDown = 0;
145 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
148 for (k=j;k<len;k++) {
149 if (((buf[k]>='A') && (buf[k]<='Z')) ||
150 ((buf[k]>='a') && (buf[k]<='z')) ||
156 int subid,scancode=0;
158 ir.EventType = 1; /* Key_event */
159 ir.Event.KeyEvent.bKeyDown = 1;
160 ir.Event.KeyEvent.wRepeatCount = 0;
161 ir.Event.KeyEvent.dwControlKeyState = 0;
163 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
164 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
165 ir.Event.KeyEvent.uChar.AsciiChar = 0;
169 sscanf(&buf[j+2],"%d",&subid);
171 case 2:/*INS */scancode = 0xe052;break;
172 case 3:/*DEL */scancode = 0xe053;break;
173 case 6:/*PGDW*/scancode = 0xe051;break;
174 case 5:/*PGUP*/scancode = 0xe049;break;
175 case 11:/*F1 */scancode = 0x003b;break;
176 case 12:/*F2 */scancode = 0x003c;break;
177 case 13:/*F3 */scancode = 0x003d;break;
178 case 14:/*F4 */scancode = 0x003e;break;
179 case 15:/*F5 */scancode = 0x003f;break;
180 case 17:/*F6 */scancode = 0x0040;break;
181 case 18:/*F7 */scancode = 0x0041;break;
182 case 19:/*F8 */scancode = 0x0042;break;
183 case 20:/*F9 */scancode = 0x0043;break;
184 case 21:/*F10 */scancode = 0x0044;break;
185 case 23:/*F11 */scancode = 0x00d9;break;
186 case 24:/*F12 */scancode = 0x00da;break;
187 /* FIXME: Shift-Fx */
189 FIXME("parse ESC[%d~\n",subid);
193 case 'A': /* Cursor Up */scancode = 0xe048;break;
194 case 'B': /* Cursor Down */scancode = 0xe050;break;
195 case 'D': /* Cursor Left */scancode = 0xe04b;break;
196 case 'C': /* Cursor Right */scancode = 0xe04d;break;
197 case 'F': /* End */scancode = 0xe04f;break;
198 case 'H': /* Home */scancode = 0xe047;break;
200 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
201 * Release (ESCM#<x+'!'><y+'!'>
204 ir.EventType = MOUSE_EVENT;
205 ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!';
206 ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!';
208 ir.Event.MouseEvent.dwButtonState = 0;
210 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
211 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
212 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
221 ir.Event.KeyEvent.wVirtualScanCode = scancode;
222 ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
223 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
224 ir.Event.KeyEvent.bKeyDown = 0;
225 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
233 /****************************************************************************
234 * CONSOLE_get_input (internal)
236 * Reads (nonblocking) as much input events as possible and stores them
237 * in an internal queue.
240 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
242 char *buf = HeapAlloc(GetProcessHeap(),0,1);
249 if (WaitForSingleObject( handle, 0 )) break;
250 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
251 if (!res) /* res 0 but readable means EOF? Hmm. */
253 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
256 CONSOLE_string_to_IR(handle,buf,len);
257 HeapFree(GetProcessHeap(),0,buf);
260 /******************************************************************************
261 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
264 * func [I] Address of handler function
265 * add [I] Handler to add or remove
272 * James Sutherland (JamesSutherland@gmx.de)
273 * Added global variables console_ignore_ctrl_c and handlers[]
274 * Does not yet do any error checking, or set LastError if failed.
275 * This doesn't yet matter, since these handlers are not yet called...!
277 static unsigned int console_ignore_ctrl_c = 0;
278 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
279 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
281 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
282 unsigned int done = 0;
283 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
286 console_ignore_ctrl_c = add;
292 if (!handlers[alloc_loop] && !done)
294 handlers[alloc_loop] = func;
298 FIXME("Out of space on CtrlHandler table\n");
304 if (handlers[alloc_loop] == func && !done)
306 handlers[alloc_loop] = 0;
310 WARN("Attempt to remove non-installed CtrlHandler %p\n",
318 /******************************************************************************
319 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
322 * dwCtrlEvent [I] Type of event
323 * dwProcessGroupID [I] Process group ID to send event to
326 * Doesn't yet work...!
330 * Failure: False (and *should* [but doesn't] set LastError)
332 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
333 DWORD dwProcessGroupID )
335 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
337 ERR("invalid event %d for PGID %ld\n",
338 (unsigned short)dwCtrlEvent, dwProcessGroupID );
341 if (dwProcessGroupID == GetCurrentProcessId() )
343 FIXME("Attempt to send event %d to self - stub\n",
344 (unsigned short)dwCtrlEvent );
347 FIXME("event %d to external PGID %ld - not implemented yet\n",
348 (unsigned short)dwCtrlEvent, dwProcessGroupID );
353 /******************************************************************************
354 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
357 * dwDesiredAccess [I] Access flag
358 * dwShareMode [I] Buffer share mode
359 * sa [I] Security attributes
360 * dwFlags [I] Type of buffer to create
361 * lpScreenBufferData [I] Reserved
364 * Should call SetLastError
367 * Success: Handle to new console screen buffer
368 * Failure: INVALID_HANDLE_VALUE
370 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
371 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
372 DWORD dwFlags, LPVOID lpScreenBufferData )
374 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
375 dwShareMode, sa, dwFlags, lpScreenBufferData);
376 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
377 return INVALID_HANDLE_VALUE;
381 /***********************************************************************
382 * GetConsoleScreenBufferInfo (KERNEL32.190)
384 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
385 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
389 csbi->dwCursorPosition.x = 0;
390 csbi->dwCursorPosition.y = 0;
391 csbi->wAttributes = 0;
392 csbi->srWindow.Left = 0;
393 csbi->srWindow.Right = 79;
394 csbi->srWindow.Top = 0;
395 csbi->srWindow.Bottom = 23;
396 csbi->dwMaximumWindowSize.x = 80;
397 csbi->dwMaximumWindowSize.y = 24;
402 /******************************************************************************
403 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
409 BOOL WINAPI SetConsoleActiveScreenBuffer(
410 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
412 FIXME("(%x): stub\n", hConsoleOutput);
417 /***********************************************************************
418 * GetLargestConsoleWindowSize (KERNEL32.226)
420 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
422 return (DWORD)MAKELONG(80,24);
425 /***********************************************************************
426 * FreeConsole (KERNEL32.267)
428 BOOL WINAPI FreeConsole(VOID)
430 return !server_call( REQ_FREE_CONSOLE );
434 /*************************************************************************
437 * Open a handle to the current process console.
439 HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
442 struct open_console_request *req = get_req_buffer();
444 req->output = output;
445 req->access = access;
446 req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
448 if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle;
453 /*************************************************************************
454 * CONSOLE_make_complex [internal]
456 * Turns a CONSOLE kernel object into a complex one.
457 * (switches from output/input using the terminal where WINE was started to
460 * This makes simple commandline tools pipeable, while complex commandline
461 * tools work without getting messed up by debugoutput.
463 * All other functions should work indedependend from this call.
465 * To test for complex console: pid == 0 -> simple, otherwise complex.
467 static BOOL CONSOLE_make_complex(HANDLE handle)
469 struct set_console_fd_request *req = get_req_buffer();
473 int i,xpid,master,slave,pty_handle;
475 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
477 MESSAGE("Console: Making console complex (creating an xterm)...\n");
479 if (tcgetattr(0, &term) < 0) {
480 /* ignore failure, or we can't run from a script */
482 term.c_lflag = ~(ECHO|ICANON);
484 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
487 if ((xpid=fork()) == 0) {
488 tcsetattr(slave, TCSADRAIN, &term);
490 sprintf(buf, "-Sxx%d", master);
491 /* "-fn vga" for VGA font. Harmless if vga is not present:
492 * xterm: unable to open font "vga", trying "fixed"....
494 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
495 ERR("error creating AllocConsole xterm\n");
498 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
501 if (pty_handle == -1) return FALSE;
503 /* most xterms like to print their window ID when used with -S;
504 * read it and continue before the user has a chance...
506 for (i = 0; i < 10000; i++)
508 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
509 if (!ok && !c) usleep(100); /* wait for xterm to be created */
510 else if (c == '\n') break;
514 ERR("can't read xterm WID\n");
515 CloseHandle( pty_handle );
518 req->handle = handle;
519 req->file_handle = pty_handle;
521 server_call( REQ_SET_CONSOLE_FD );
522 CloseHandle( pty_handle );
524 /* enable mouseclicks */
525 strcpy( buf, "\033[?1001s\033[?1000h" );
526 WriteFile(handle,buf,strlen(buf),NULL,NULL);
528 strcpy( buf, "\033]2;" );
529 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
532 WriteFile(handle,buf,strlen(buf),NULL,NULL);
539 /***********************************************************************
540 * AllocConsole (KERNEL32.103)
542 * creates an xterm with a pty to our program
544 BOOL WINAPI AllocConsole(VOID)
546 struct alloc_console_request *req = get_req_buffer();
548 int handle_in, handle_out;
551 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
552 req->inherit = FALSE;
553 if (server_call( REQ_ALLOC_CONSOLE )) return FALSE;
554 handle_in = req->handle_in;
555 handle_out = req->handle_out;
557 if (!DuplicateHandle( GetCurrentProcess(), req->handle_out, GetCurrentProcess(), &hStderr,
558 0, TRUE, DUPLICATE_SAME_ACCESS ))
560 CloseHandle( handle_in );
561 CloseHandle( handle_out );
566 /* NT resets the STD_*_HANDLEs on console alloc */
567 SetStdHandle( STD_INPUT_HANDLE, handle_in );
568 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
569 SetStdHandle( STD_ERROR_HANDLE, hStderr );
571 SetLastError(ERROR_SUCCESS);
572 SetConsoleTitleA("Wine Console");
577 /******************************************************************************
578 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
583 UINT WINAPI GetConsoleCP(VOID)
589 /***********************************************************************
590 * GetConsoleOutputCP (KERNEL32.189)
592 UINT WINAPI GetConsoleOutputCP(VOID)
594 return GetConsoleCP();
597 /***********************************************************************
598 * GetConsoleMode (KERNEL32.188)
600 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
603 struct get_console_mode_request *req = get_req_buffer();
605 if (!server_call( REQ_GET_CONSOLE_MODE ))
607 if (mode) *mode = req->mode;
614 /******************************************************************************
615 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
618 * hcon [I] Handle to console input or screen buffer
619 * mode [I] Input or output mode to set
625 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
627 struct set_console_mode_request *req = get_req_buffer();
630 return !server_call( REQ_SET_CONSOLE_MODE );
634 /***********************************************************************
635 * GetConsoleTitleA (KERNEL32.191)
637 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
639 struct get_console_info_request *req = get_req_buffer();
643 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
644 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
647 if (!server_call( REQ_GET_CONSOLE_INFO ))
649 lstrcpynA( title, req->title, size );
650 ret = strlen(req->title);
657 /******************************************************************************
658 * GetConsoleTitle32W [KERNEL32.192] Retrieves title string for console
661 * title [O] Address of buffer for title
662 * size [I] Size of buffer
665 * Success: Length of string copied
668 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
673 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
674 ret = GetConsoleTitleA( tmp, size );
675 lstrcpyAtoW( title, tmp );
676 HeapFree( GetProcessHeap(), 0, tmp );
681 /***********************************************************************
682 * WriteConsoleA (KERNEL32.729)
684 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
686 DWORD nNumberOfCharsToWrite,
687 LPDWORD lpNumberOfCharsWritten,
690 /* FIXME: should I check if this is a console handle? */
691 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
692 lpNumberOfCharsWritten, NULL);
697 if (bufused==curbufsize-1) \
698 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
700 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
702 /***********************************************************************
703 * WriteConsoleOutputA (KERNEL32.732)
705 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
706 LPCHAR_INFO lpBuffer,
709 LPSMALL_RECT lpWriteRegion)
711 int i,j,off=0,lastattr=-1;
712 char sbuf[20],*buffer=NULL;
713 int bufused=0,curbufsize = 100;
715 const int colormap[8] = {
719 CONSOLE_make_complex(hConsoleOutput);
720 buffer = HeapAlloc(GetProcessHeap(),0,100);
723 TRACE("wr: top = %d, bottom=%d, left=%d,right=%d\n",
725 lpWriteRegion->Bottom,
730 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
731 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
733 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
734 if (lastattr!=lpBuffer[off].Attributes) {
735 lastattr = lpBuffer[off].Attributes;
736 sprintf(sbuf,"%c[0;%s3%d;4%dm",
738 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
739 colormap[lastattr&7],
740 colormap[(lastattr&0x70)>>4]
742 /* FIXME: BACKGROUND_INTENSITY */
745 CADD(lpBuffer[off].Char.AsciiChar);
749 sprintf(sbuf,"%c[0m",27);SADD(sbuf);
750 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
751 HeapFree(GetProcessHeap(),0,buffer);
755 /***********************************************************************
756 * WriteConsoleW (KERNEL32.577)
758 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
760 DWORD nNumberOfCharsToWrite,
761 LPDWORD lpNumberOfCharsWritten,
765 LPSTR xstring=HeapAlloc( GetProcessHeap(), 0, nNumberOfCharsToWrite );
767 lstrcpynWtoA( xstring, lpBuffer,nNumberOfCharsToWrite);
769 /* FIXME: should I check if this is a console handle? */
770 ret= WriteFile(hConsoleOutput, xstring, nNumberOfCharsToWrite,
771 lpNumberOfCharsWritten, NULL);
772 HeapFree( GetProcessHeap(), 0, xstring );
777 /***********************************************************************
778 * ReadConsoleA (KERNEL32.419)
780 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
782 DWORD nNumberOfCharsToRead,
783 LPDWORD lpNumberOfCharsRead,
787 LPSTR xbuf = (LPSTR)lpBuffer;
790 TRACE("(%d,%p,%ld,%p,%p)\n",
791 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
792 lpNumberOfCharsRead,lpReserved
795 CONSOLE_get_input(hConsoleInput,FALSE);
797 /* FIXME: should we read at least 1 char? The SDK does not say */
798 while (charsread<nNumberOfCharsToRead)
800 struct read_console_input_request *req = get_req_buffer();
801 req->handle = hConsoleInput;
804 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
805 if (!req->read) break;
806 if (!ir.Event.KeyEvent.bKeyDown)
808 if (ir.EventType != KEY_EVENT)
810 *xbuf++ = ir.Event.KeyEvent.uChar.AsciiChar;
813 if (lpNumberOfCharsRead)
814 *lpNumberOfCharsRead = charsread;
818 /***********************************************************************
819 * ReadConsoleW (KERNEL32.427)
821 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
823 DWORD nNumberOfCharsToRead,
824 LPDWORD lpNumberOfCharsRead,
828 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
833 nNumberOfCharsToRead,
838 lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
839 HeapFree( GetProcessHeap(), 0, buf );
844 /******************************************************************************
845 * ReadConsoleInput32A [KERNEL32.569] Reads data from a console
848 * hConsoleInput [I] Handle to console input buffer
849 * lpBuffer [O] Address of buffer for read data
850 * nLength [I] Number of records to read
851 * lpNumberOfEventsRead [O] Address of number of records read
857 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
858 DWORD nLength, LPDWORD lpNumberOfEventsRead)
860 struct read_console_input_request *req = get_req_buffer();
862 /* loop until we get at least one event */
865 req->handle = hConsoleInput;
866 req->count = nLength;
868 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
871 memcpy( lpBuffer, req + 1, req->read * sizeof(*lpBuffer) );
872 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = req->read;
875 CONSOLE_get_input(hConsoleInput,TRUE);
876 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
881 /***********************************************************************
882 * ReadConsoleInput32W (KERNEL32.570)
884 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
885 DWORD count, LPDWORD read )
887 /* FIXME: Fix this if we get UNICODE input. */
888 return ReadConsoleInputA( handle, buffer, count, read );
892 /***********************************************************************
893 * FlushConsoleInputBuffer (KERNEL32.132)
895 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
897 struct read_console_input_request *req = get_req_buffer();
898 req->handle = handle;
899 req->count = -1; /* get all records */
901 return !server_call( REQ_READ_CONSOLE_INPUT );
905 /***********************************************************************
906 * PeekConsoleInputA (KERNEL32.550)
908 * Gets 'count' first events (or less) from input queue.
910 * Does not need a complex console.
912 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
913 DWORD count, LPDWORD read )
915 struct read_console_input_request *req = get_req_buffer();
917 CONSOLE_get_input(handle,FALSE);
919 req->handle = handle;
922 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
923 if (req->read) memcpy( buffer, req + 1, req->read * sizeof(*buffer) );
924 if (read) *read = req->read;
929 /***********************************************************************
930 * PeekConsoleInputW (KERNEL32.551)
932 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
933 LPINPUT_RECORD pirBuffer,
937 /* FIXME: Hmm. Fix this if we get UNICODE input. */
938 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
942 /******************************************************************************
943 * WriteConsoleInput32A [KERNEL32.730] Write data to a console input buffer
946 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
947 DWORD count, LPDWORD written )
949 struct write_console_input_request *req = get_req_buffer();
950 const DWORD max = server_remaining( req + 1 ) / sizeof(INPUT_RECORD);
952 if (written) *written = 0;
955 DWORD len = count < max ? count : max;
957 req->handle = handle;
958 memcpy( req + 1, buffer, len * sizeof(*buffer) );
959 if (server_call( REQ_WRITE_CONSOLE_INPUT )) return FALSE;
960 if (written) *written += req->written;
968 /***********************************************************************
969 * SetConsoleTitle32A (KERNEL32.476)
971 * Sets the console title.
973 * We do not necessarily need to create a complex console for that,
974 * but should remember the title and set it on creation of the latter.
975 * (not fixed at this time).
977 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
979 struct set_console_info_request *req = get_req_buffer();
983 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
984 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
987 req->mask = SET_CONSOLE_INFO_TITLE;
988 lstrcpynA( req->title, title, server_remaining(req->title) );
989 if (server_call( REQ_SET_CONSOLE_INFO )) goto error;
990 if (CONSOLE_GetPid( hcon ))
992 /* only set title for complex console (own xterm) */
993 WriteFile( hcon, "\033]2;", 4, &written, NULL );
994 WriteFile( hcon, title, strlen(title), &written, NULL );
995 WriteFile( hcon, "\a", 1, &written, NULL );
1000 CloseHandle( hcon );
1005 /******************************************************************************
1006 * SetConsoleTitle32W [KERNEL32.477] Sets title bar string for console
1009 * title [I] Address of new title
1012 * This should not be calling the A version
1018 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1022 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1023 ret = SetConsoleTitleA(titleA);
1024 HeapFree( GetProcessHeap(), 0, titleA );
1028 /******************************************************************************
1029 * SetConsoleCursorPosition [KERNEL32.627]
1030 * Sets the cursor position in console
1033 * hConsoleOutput [I] Handle of console screen buffer
1034 * dwCursorPosition [I] New cursor position coordinates
1038 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1043 /* make console complex only if we change lines, not just in the line */
1045 CONSOLE_make_complex(hcon);
1047 TRACE("%d (%dx%d)\n", hcon, pos.x , pos.y );
1048 /* x are columns, y rows */
1050 /* full screen cursor absolute positioning */
1051 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1);
1053 /* relative cursor positioning in line (\r to go to 0) */
1054 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.x);
1055 /* FIXME: store internal if we start using own console buffers */
1056 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1060 /***********************************************************************
1061 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1063 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1065 CONSOLE_get_input(hcon,FALSE);
1066 *nrofevents = 1; /* UMM */
1070 /***********************************************************************
1071 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1073 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1075 FIXME("(%p): stub\n", nrofbuttons);
1080 /******************************************************************************
1081 * GetConsoleCursorInfo32 [KERNEL32.296] Gets size and visibility of console
1084 * hcon [I] Handle to console screen buffer
1085 * cinfo [O] Address of cursor information
1091 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1093 struct get_console_info_request *req = get_req_buffer();
1095 if (server_call( REQ_GET_CONSOLE_INFO )) return FALSE;
1098 cinfo->dwSize = req->cursor_size;
1099 cinfo->bVisible = req->cursor_visible;
1105 /******************************************************************************
1106 * SetConsoleCursorInfo32 [KERNEL32.626] Sets size and visibility of cursor
1112 BOOL WINAPI SetConsoleCursorInfo(
1113 HANDLE hcon, /* [in] Handle to console screen buffer */
1114 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1116 struct set_console_info_request *req = get_req_buffer();
1120 CONSOLE_make_complex(hcon);
1121 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1122 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1125 req->cursor_size = cinfo->dwSize;
1126 req->cursor_visible = cinfo->bVisible;
1127 req->mask = SET_CONSOLE_INFO_CURSOR;
1128 return !server_call( REQ_SET_CONSOLE_INFO );
1132 /******************************************************************************
1133 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1139 BOOL WINAPI SetConsoleWindowInfo(
1140 HANDLE hcon, /* [in] Handle to console screen buffer */
1141 BOOL bAbsolute, /* [in] Coordinate type flag */
1142 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1144 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1149 /******************************************************************************
1150 * SetConsoleTextAttribute32 [KERNEL32.631] Sets colors for text
1152 * Sets the foreground and background color attributes of characters
1153 * written to the screen buffer.
1159 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1161 const int colormap[8] = {
1168 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1169 sprintf(buffer,"%c[0;%s3%d;4%dm",
1171 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1173 colormap[(wAttr&0x70)>>4]
1175 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1180 /******************************************************************************
1181 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1184 * hConsoleOutput [I] Handle to console screen buffer
1185 * dwSize [I] New size in character rows and cols
1191 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1194 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
1199 /******************************************************************************
1200 * FillConsoleOutputCharacterA [KERNEL32.242]
1203 * hConsoleOutput [I] Handle to screen buffer
1204 * cCharacter [I] Character to write
1205 * nLength [I] Number of cells to write to
1206 * dwCoord [I] Coords of first cell
1207 * lpNumCharsWritten [O] Pointer to number of cells written
1213 BOOL WINAPI FillConsoleOutputCharacterA(
1214 HANDLE hConsoleOutput,
1218 LPDWORD lpNumCharsWritten)
1223 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1224 for(count=0;count<nLength;count++)
1225 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1226 *lpNumCharsWritten = nLength;
1231 /******************************************************************************
1232 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1235 * hConsoleOutput [I] Handle to screen buffer
1236 * cCharacter [I] Character to write
1237 * nLength [I] Number of cells to write to
1238 * dwCoord [I] Coords of first cell
1239 * lpNumCharsWritten [O] Pointer to number of cells written
1245 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1249 LPDWORD lpNumCharsWritten)
1254 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1255 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1258 for(count=0;count<nLength;count++)
1259 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1260 *lpNumCharsWritten = nLength;
1265 /******************************************************************************
1266 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1269 * hConsoleOutput [I] Handle to screen buffer
1270 * wAttribute [I] Color attribute to write
1271 * nLength [I] Number of cells to write to
1272 * dwCoord [I] Coords of first cell
1273 * lpNumAttrsWritten [O] Pointer to number of cells written
1279 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1280 WORD wAttribute, DWORD nLength, COORD dwCoord,
1281 LPDWORD lpNumAttrsWritten)
1283 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1284 wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
1285 *lpNumAttrsWritten = nLength;
1289 /******************************************************************************
1290 * ReadConsoleOutputCharacter32A [KERNEL32.573]
1295 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1296 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1298 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1299 dword,coord.x,coord.y,lpdword);
1300 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1305 /******************************************************************************
1306 * ScrollConsoleScreenBuffer [KERNEL32.612]
1311 BOOL WINAPI ScrollConsoleScreenBuffer( HANDLE hConsoleOutput,
1312 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1313 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1315 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1316 lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill);
1317 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);