Added a possibility to let the internal debugger use a separate
[wine] / objects / dc.c
1 /*
2  * GDI Device Context functions
3  *
4  * Copyright 1993 Alexandre Julliard
5  *
6  */
7
8 #ifndef X_DISPLAY_MISSING
9 #include "ts_xlib.h"
10 #include "x11drv.h"
11 #endif  /* !defined(X_DISPLAY_MISSING) */
12
13 #include <stdlib.h>
14 #include <string.h>
15 #include "dc.h"
16 #include "gdi.h"
17 #include "heap.h"
18 #include "debug.h"
19 #include "font.h"
20 #include "winerror.h"
21 #include "wine/winuser16.h"
22
23 DEFAULT_DEBUG_CHANNEL(dc)
24
25 /***********************************************************************
26  *           DC_Init_DC_INFO
27  *
28  * Fill the WIN_DC_INFO structure.
29  */
30 static void DC_Init_DC_INFO( WIN_DC_INFO *win_dc_info )
31 {
32     win_dc_info->flags               = 0;
33     win_dc_info->devCaps             = NULL;
34     win_dc_info->hClipRgn            = 0;
35     win_dc_info->hVisRgn             = 0;
36     win_dc_info->hGCClipRgn          = 0;
37     win_dc_info->hPen                = STOCK_BLACK_PEN;
38     win_dc_info->hBrush              = STOCK_WHITE_BRUSH;
39     win_dc_info->hFont               = STOCK_SYSTEM_FONT;
40     win_dc_info->hBitmap             = 0;
41     win_dc_info->hFirstBitmap        = 0;
42     win_dc_info->hDevice             = 0;
43     win_dc_info->hPalette            = STOCK_DEFAULT_PALETTE;
44     win_dc_info->ROPmode             = R2_COPYPEN;
45     win_dc_info->polyFillMode        = ALTERNATE;
46     win_dc_info->stretchBltMode      = BLACKONWHITE;
47     win_dc_info->relAbsMode          = ABSOLUTE;
48     win_dc_info->backgroundMode      = OPAQUE;
49     win_dc_info->backgroundColor     = RGB( 255, 255, 255 );
50     win_dc_info->textColor           = RGB( 0, 0, 0 );
51     win_dc_info->brushOrgX           = 0;
52     win_dc_info->brushOrgY           = 0;
53     win_dc_info->textAlign           = TA_LEFT | TA_TOP | TA_NOUPDATECP;
54     win_dc_info->charExtra           = 0;
55     win_dc_info->breakTotalExtra     = 0;
56     win_dc_info->breakCount          = 0;
57     win_dc_info->breakExtra          = 0;
58     win_dc_info->breakRem            = 0;
59     win_dc_info->bitsPerPixel        = 1;
60     win_dc_info->MapMode             = MM_TEXT;
61     win_dc_info->GraphicsMode        = GM_COMPATIBLE;
62     win_dc_info->DCOrgX              = 0;
63     win_dc_info->DCOrgY              = 0;
64     win_dc_info->lpfnPrint           = NULL;
65     win_dc_info->CursPosX            = 0;
66     win_dc_info->CursPosY            = 0;
67     win_dc_info->ArcDirection        = AD_COUNTERCLOCKWISE;
68     win_dc_info->xformWorld2Wnd.eM11 = 1.0f;
69     win_dc_info->xformWorld2Wnd.eM12 = 0.0f;
70     win_dc_info->xformWorld2Wnd.eM21 = 0.0f;
71     win_dc_info->xformWorld2Wnd.eM22 = 1.0f;
72     win_dc_info->xformWorld2Wnd.eDx  = 0.0f;
73     win_dc_info->xformWorld2Wnd.eDy  = 0.0f;
74     win_dc_info->xformWorld2Vport    = win_dc_info->xformWorld2Wnd;
75     win_dc_info->xformVport2World    = win_dc_info->xformWorld2Wnd;
76     win_dc_info->vport2WorldValid    = TRUE;
77
78     PATH_InitGdiPath(&win_dc_info->path);
79 }
80
81
82 /***********************************************************************
83  *           DC_AllocDC
84  */
85 DC *DC_AllocDC( const DC_FUNCTIONS *funcs )
86 {
87     HDC16 hdc;
88     DC *dc;
89
90     if (!(hdc = GDI_AllocObject( sizeof(DC), DC_MAGIC ))) return NULL;
91     dc = (DC *) GDI_HEAP_LOCK( hdc );
92
93     dc->hSelf      = hdc;
94     dc->funcs      = funcs;
95     dc->physDev    = NULL;
96     dc->saveLevel  = 0;
97     dc->dwHookData = 0L;
98     dc->hookProc   = NULL;
99     dc->wndOrgX    = 0;
100     dc->wndOrgY    = 0;
101     dc->wndExtX    = 1;
102     dc->wndExtY    = 1;
103     dc->vportOrgX  = 0;
104     dc->vportOrgY  = 0;
105     dc->vportExtX  = 1;
106     dc->vportExtY  = 1;
107
108     DC_Init_DC_INFO( &dc->w );
109
110     return dc;
111 }
112
113
114
115 /***********************************************************************
116  *           DC_GetDCPtr
117  */
118 DC *DC_GetDCPtr( HDC hdc )
119 {
120     GDIOBJHDR *ptr = (GDIOBJHDR *)GDI_HEAP_LOCK( hdc );
121     if (!ptr) return NULL;
122     if ((ptr->wMagic == DC_MAGIC) || (ptr->wMagic == METAFILE_DC_MAGIC) ||
123         (ptr->wMagic == ENHMETAFILE_DC_MAGIC))
124         return (DC *)ptr;
125     GDI_HEAP_UNLOCK( hdc );
126     return NULL;
127 }
128
129
130 /***********************************************************************
131  *           DC_InitDC
132  *
133  * Setup device-specific DC values for a newly created DC.
134  */
135 void DC_InitDC( DC* dc )
136 {
137     RealizeDefaultPalette16( dc->hSelf );
138     SetTextColor( dc->hSelf, dc->w.textColor );
139     SetBkColor( dc->hSelf, dc->w.backgroundColor );
140     SelectObject( dc->hSelf, dc->w.hPen );
141     SelectObject( dc->hSelf, dc->w.hBrush );
142     SelectObject( dc->hSelf, dc->w.hFont );
143     CLIPPING_UpdateGCRegion( dc );
144 }
145
146
147 /***********************************************************************
148  *           DC_InvertXform
149  *
150  * Computes the inverse of the transformation xformSrc and stores it to
151  * xformDest. Returns TRUE if successful or FALSE if the xformSrc matrix
152  * is singular.
153  */
154 static BOOL DC_InvertXform( const XFORM *xformSrc, XFORM *xformDest )
155 {
156     FLOAT determinant;
157     
158     determinant = xformSrc->eM11*xformSrc->eM22 -
159         xformSrc->eM12*xformSrc->eM21;
160     if (determinant > -1e-12 && determinant < 1e-12)
161         return FALSE;
162
163     xformDest->eM11 =  xformSrc->eM22 / determinant;
164     xformDest->eM12 = -xformSrc->eM12 / determinant;
165     xformDest->eM21 = -xformSrc->eM21 / determinant;
166     xformDest->eM22 =  xformSrc->eM11 / determinant;
167     xformDest->eDx  = -xformSrc->eDx * xformDest->eM11 -
168                        xformSrc->eDy * xformDest->eM21;
169     xformDest->eDy  = -xformSrc->eDx * xformDest->eM12 -
170                        xformSrc->eDy * xformDest->eM22;
171
172     return TRUE;
173 }
174
175
176 /***********************************************************************
177  *           DC_UpdateXforms
178  *
179  * Updates the xformWorld2Vport, xformVport2World and vport2WorldValid
180  * fields of the specified DC by creating a transformation that
181  * represents the current mapping mode and combining it with the DC's
182  * world transform. This function should be called whenever the
183  * parameters associated with the mapping mode (window and viewport
184  * extents and origins) or the world transform change.
185  */
186 void DC_UpdateXforms( DC *dc )
187 {
188     XFORM xformWnd2Vport;
189     FLOAT scaleX, scaleY;
190     
191     /* Construct a transformation to do the window-to-viewport conversion */
192     scaleX = (FLOAT)dc->vportExtX / (FLOAT)dc->wndExtX;
193     scaleY = (FLOAT)dc->vportExtY / (FLOAT)dc->wndExtY;
194     xformWnd2Vport.eM11 = scaleX;
195     xformWnd2Vport.eM12 = 0.0;
196     xformWnd2Vport.eM21 = 0.0;
197     xformWnd2Vport.eM22 = scaleY;
198     xformWnd2Vport.eDx  = (FLOAT)dc->vportOrgX -
199         scaleX * (FLOAT)dc->wndOrgX;
200     xformWnd2Vport.eDy  = (FLOAT)dc->vportOrgY -
201         scaleY * (FLOAT)dc->wndOrgY;
202
203     /* Combine with the world transformation */
204     CombineTransform( &dc->w.xformWorld2Vport, &dc->w.xformWorld2Wnd,
205         &xformWnd2Vport );
206
207     /* Create inverse of world-to-viewport transformation */
208     dc->w.vport2WorldValid = DC_InvertXform( &dc->w.xformWorld2Vport,
209         &dc->w.xformVport2World );
210 }
211
212
213 /***********************************************************************
214  *           GetDCState    (GDI.179)
215  */
216 HDC16 WINAPI GetDCState16( HDC16 hdc )
217 {
218     DC * newdc, * dc;
219     HGDIOBJ16 handle;
220     
221     if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return 0;
222     if (!(handle = GDI_AllocObject( sizeof(DC), DC_MAGIC )))
223     {
224       GDI_HEAP_UNLOCK( hdc );
225       return 0;
226     }
227     newdc = (DC *) GDI_HEAP_LOCK( handle );
228
229     TRACE(dc, "(%04x): returning %04x\n", hdc, handle );
230
231     newdc->w.flags            = dc->w.flags | DC_SAVED;
232     newdc->w.devCaps          = dc->w.devCaps;
233     newdc->w.hPen             = dc->w.hPen;       
234     newdc->w.hBrush           = dc->w.hBrush;     
235     newdc->w.hFont            = dc->w.hFont;      
236     newdc->w.hBitmap          = dc->w.hBitmap;    
237     newdc->w.hFirstBitmap     = dc->w.hFirstBitmap;
238     newdc->w.hDevice          = dc->w.hDevice;
239     newdc->w.hPalette         = dc->w.hPalette;   
240     newdc->w.totalExtent      = dc->w.totalExtent;
241     newdc->w.bitsPerPixel     = dc->w.bitsPerPixel;
242     newdc->w.ROPmode          = dc->w.ROPmode;
243     newdc->w.polyFillMode     = dc->w.polyFillMode;
244     newdc->w.stretchBltMode   = dc->w.stretchBltMode;
245     newdc->w.relAbsMode       = dc->w.relAbsMode;
246     newdc->w.backgroundMode   = dc->w.backgroundMode;
247     newdc->w.backgroundColor  = dc->w.backgroundColor;
248     newdc->w.textColor        = dc->w.textColor;
249     newdc->w.brushOrgX        = dc->w.brushOrgX;
250     newdc->w.brushOrgY        = dc->w.brushOrgY;
251     newdc->w.textAlign        = dc->w.textAlign;
252     newdc->w.charExtra        = dc->w.charExtra;
253     newdc->w.breakTotalExtra  = dc->w.breakTotalExtra;
254     newdc->w.breakCount       = dc->w.breakCount;
255     newdc->w.breakExtra       = dc->w.breakExtra;
256     newdc->w.breakRem         = dc->w.breakRem;
257     newdc->w.MapMode          = dc->w.MapMode;
258     newdc->w.GraphicsMode     = dc->w.GraphicsMode;
259 #if 0
260     /* Apparently, the DC origin is not changed by [GS]etDCState */
261     newdc->w.DCOrgX           = dc->w.DCOrgX;
262     newdc->w.DCOrgY           = dc->w.DCOrgY;
263 #endif
264     newdc->w.CursPosX         = dc->w.CursPosX;
265     newdc->w.CursPosY         = dc->w.CursPosY;
266     newdc->w.ArcDirection     = dc->w.ArcDirection;
267     newdc->w.xformWorld2Wnd   = dc->w.xformWorld2Wnd;
268     newdc->w.xformWorld2Vport = dc->w.xformWorld2Vport;
269     newdc->w.xformVport2World = dc->w.xformVport2World;
270     newdc->w.vport2WorldValid = dc->w.vport2WorldValid;
271     newdc->wndOrgX            = dc->wndOrgX;
272     newdc->wndOrgY            = dc->wndOrgY;
273     newdc->wndExtX            = dc->wndExtX;
274     newdc->wndExtY            = dc->wndExtY;
275     newdc->vportOrgX          = dc->vportOrgX;
276     newdc->vportOrgY          = dc->vportOrgY;
277     newdc->vportExtX          = dc->vportExtX;
278     newdc->vportExtY          = dc->vportExtY;
279
280     newdc->hSelf = (HDC)handle;
281     newdc->saveLevel = 0;
282
283     PATH_InitGdiPath( &newdc->w.path );
284     
285     /* Get/SetDCState() don't change hVisRgn field ("Undoc. Windows" p.559). */
286
287     newdc->w.hGCClipRgn = newdc->w.hVisRgn = 0;
288     if (dc->w.hClipRgn)
289     {
290         newdc->w.hClipRgn = CreateRectRgn( 0, 0, 0, 0 );
291         CombineRgn( newdc->w.hClipRgn, dc->w.hClipRgn, 0, RGN_COPY );
292     }
293     else
294         newdc->w.hClipRgn = 0;
295     GDI_HEAP_UNLOCK( handle );
296     GDI_HEAP_UNLOCK( hdc );
297     return handle;
298 }
299
300
301 /***********************************************************************
302  *           SetDCState    (GDI.180)
303  */
304 void WINAPI SetDCState16( HDC16 hdc, HDC16 hdcs )
305 {
306     DC *dc, *dcs;
307     
308     if (!(dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC ))) return;
309     if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC )))
310     {
311       GDI_HEAP_UNLOCK( hdc );
312       return;
313     }
314     if (!dcs->w.flags & DC_SAVED)
315     {
316       GDI_HEAP_UNLOCK( hdc );
317       GDI_HEAP_UNLOCK( hdcs );
318       return;
319     }
320     TRACE(dc, "%04x %04x\n", hdc, hdcs );
321
322     dc->w.flags            = dcs->w.flags & ~DC_SAVED;
323     dc->w.devCaps          = dcs->w.devCaps;
324     dc->w.hFirstBitmap     = dcs->w.hFirstBitmap;
325     dc->w.hDevice          = dcs->w.hDevice;
326     dc->w.totalExtent      = dcs->w.totalExtent;
327     dc->w.ROPmode          = dcs->w.ROPmode;
328     dc->w.polyFillMode     = dcs->w.polyFillMode;
329     dc->w.stretchBltMode   = dcs->w.stretchBltMode;
330     dc->w.relAbsMode       = dcs->w.relAbsMode;
331     dc->w.backgroundMode   = dcs->w.backgroundMode;
332     dc->w.backgroundColor  = dcs->w.backgroundColor;
333     dc->w.textColor        = dcs->w.textColor;
334     dc->w.brushOrgX        = dcs->w.brushOrgX;
335     dc->w.brushOrgY        = dcs->w.brushOrgY;
336     dc->w.textAlign        = dcs->w.textAlign;
337     dc->w.charExtra        = dcs->w.charExtra;
338     dc->w.breakTotalExtra  = dcs->w.breakTotalExtra;
339     dc->w.breakCount       = dcs->w.breakCount;
340     dc->w.breakExtra       = dcs->w.breakExtra;
341     dc->w.breakRem         = dcs->w.breakRem;
342     dc->w.MapMode          = dcs->w.MapMode;
343     dc->w.GraphicsMode     = dcs->w.GraphicsMode;
344 #if 0
345     /* Apparently, the DC origin is not changed by [GS]etDCState */
346     dc->w.DCOrgX           = dcs->w.DCOrgX;
347     dc->w.DCOrgY           = dcs->w.DCOrgY;
348 #endif
349     dc->w.CursPosX         = dcs->w.CursPosX;
350     dc->w.CursPosY         = dcs->w.CursPosY;
351     dc->w.ArcDirection     = dcs->w.ArcDirection;
352     dc->w.xformWorld2Wnd   = dcs->w.xformWorld2Wnd;
353     dc->w.xformWorld2Vport = dcs->w.xformWorld2Vport;
354     dc->w.xformVport2World = dcs->w.xformVport2World;
355     dc->w.vport2WorldValid = dcs->w.vport2WorldValid;
356
357     dc->wndOrgX            = dcs->wndOrgX;
358     dc->wndOrgY            = dcs->wndOrgY;
359     dc->wndExtX            = dcs->wndExtX;
360     dc->wndExtY            = dcs->wndExtY;
361     dc->vportOrgX          = dcs->vportOrgX;
362     dc->vportOrgY          = dcs->vportOrgY;
363     dc->vportExtX          = dcs->vportExtX;
364     dc->vportExtY          = dcs->vportExtY;
365
366     if (!(dc->w.flags & DC_MEMORY)) dc->w.bitsPerPixel = dcs->w.bitsPerPixel;
367
368     if (dcs->w.hClipRgn)
369     {
370         if (!dc->w.hClipRgn) dc->w.hClipRgn = CreateRectRgn( 0, 0, 0, 0 );
371         CombineRgn( dc->w.hClipRgn, dcs->w.hClipRgn, 0, RGN_COPY );
372     }
373     else
374     {
375         if (dc->w.hClipRgn) DeleteObject16( dc->w.hClipRgn );
376         dc->w.hClipRgn = 0;
377     }
378     CLIPPING_UpdateGCRegion( dc );
379
380     SelectObject( hdc, dcs->w.hBitmap );
381     SelectObject( hdc, dcs->w.hBrush );
382     SelectObject( hdc, dcs->w.hFont );
383     SelectObject( hdc, dcs->w.hPen );
384     SetBkColor( hdc, dcs->w.backgroundColor);
385     SetTextColor( hdc, dcs->w.textColor);
386     GDISelectPalette16( hdc, dcs->w.hPalette, FALSE );
387     GDI_HEAP_UNLOCK( hdc );
388     GDI_HEAP_UNLOCK( hdcs );
389 }
390
391
392 /***********************************************************************
393  *           SaveDC16    (GDI.30)
394  */
395 INT16 WINAPI SaveDC16( HDC16 hdc )
396 {
397     return (INT16)SaveDC( hdc );
398 }
399
400
401 /***********************************************************************
402  *           SaveDC32    (GDI32.292)
403  */
404 INT WINAPI SaveDC( HDC hdc )
405 {
406     HDC hdcs;
407     DC * dc, * dcs;
408     INT ret;
409
410     dc = DC_GetDCPtr( hdc );
411     if (!dc) return 0;
412
413     if(dc->funcs->pSaveDC)
414         return dc->funcs->pSaveDC( dc );
415
416     if (!(hdcs = GetDCState16( hdc )))
417     {
418       GDI_HEAP_UNLOCK( hdc );
419       return 0;
420     }
421     dcs = (DC *) GDI_HEAP_LOCK( hdcs );
422
423     /* Copy path. The reason why path saving / restoring is in SaveDC/
424      * RestoreDC and not in GetDCState/SetDCState is that the ...DCState
425      * functions are only in Win16 (which doesn't have paths) and that
426      * SetDCState doesn't allow us to signal an error (which can happen
427      * when copying paths).
428      */
429     if (!PATH_AssignGdiPath( &dcs->w.path, &dc->w.path ))
430     {
431         GDI_HEAP_UNLOCK( hdc );
432         GDI_HEAP_UNLOCK( hdcs );
433         DeleteDC( hdcs );
434         return 0;
435     }
436     
437     dcs->header.hNext = dc->header.hNext;
438     dc->header.hNext = hdcs;
439     TRACE(dc, "(%04x): returning %d\n", hdc, dc->saveLevel+1 );
440     ret = ++dc->saveLevel;
441     GDI_HEAP_UNLOCK( hdcs );
442     GDI_HEAP_UNLOCK( hdc );
443     return ret;
444 }
445
446
447 /***********************************************************************
448  *           RestoreDC16    (GDI.39)
449  */
450 BOOL16 WINAPI RestoreDC16( HDC16 hdc, INT16 level )
451 {
452     return RestoreDC( hdc, level );
453 }
454
455
456 /***********************************************************************
457  *           RestoreDC32    (GDI32.290)
458  */
459 BOOL WINAPI RestoreDC( HDC hdc, INT level )
460 {
461     DC * dc, * dcs;
462     BOOL success;
463
464     TRACE(dc, "%04x %d\n", hdc, level );
465     dc = DC_GetDCPtr( hdc );
466     if(!dc) return FALSE;
467     if(dc->funcs->pRestoreDC)
468         return dc->funcs->pRestoreDC( dc, level );
469
470     if (level == -1) level = dc->saveLevel;
471     if ((level < 1) || (level > dc->saveLevel))
472     {
473       GDI_HEAP_UNLOCK( hdc );
474       return FALSE;
475     }
476     
477     success=TRUE;
478     while (dc->saveLevel >= level)
479     {
480         HDC16 hdcs = dc->header.hNext;
481         if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC )))
482         {
483           GDI_HEAP_UNLOCK( hdc );
484           return FALSE;
485         }       
486         dc->header.hNext = dcs->header.hNext;
487         if (--dc->saveLevel < level)
488         {
489             SetDCState16( hdc, hdcs );
490             if (!PATH_AssignGdiPath( &dc->w.path, &dcs->w.path ))
491                 /* FIXME: This might not be quite right, since we're
492                  * returning FALSE but still destroying the saved DC state */
493                 success=FALSE;
494         }
495         DeleteDC( hdcs );
496     }
497     GDI_HEAP_UNLOCK( hdc );
498     return success;
499 }
500
501
502 /***********************************************************************
503  *           CreateDC16    (GDI.53)
504  */
505 HDC16 WINAPI CreateDC16( LPCSTR driver, LPCSTR device, LPCSTR output,
506                          const DEVMODE16 *initData )
507 {
508     DC * dc;
509     const DC_FUNCTIONS *funcs;
510
511     if (!(funcs = DRIVER_FindDriver( driver ))) return 0;
512     if (!(dc = DC_AllocDC( funcs ))) return 0;
513     dc->w.flags = 0;
514
515     TRACE(dc, "(driver=%s, device=%s, output=%s): returning %04x\n",
516                debugstr_a(driver), debugstr_a(device), debugstr_a(output), dc->hSelf );
517
518     if (dc->funcs->pCreateDC &&
519         !dc->funcs->pCreateDC( dc, driver, device, output, initData ))
520     {
521         WARN(dc, "creation aborted by device\n" );
522         GDI_HEAP_FREE( dc->hSelf );
523         return 0;
524     }
525
526     DC_InitDC( dc );
527     GDI_HEAP_UNLOCK( dc->hSelf );
528     return dc->hSelf;
529 }
530
531
532 /***********************************************************************
533  *           CreateDC32A    (GDI32.)
534  */
535 HDC WINAPI CreateDCA( LPCSTR driver, LPCSTR device, LPCSTR output,
536                           const DEVMODEA *initData )
537 {
538     return CreateDC16( driver, device, output, (const DEVMODE16 *)initData );
539 }
540
541
542 /***********************************************************************
543  *           CreateDC32W    (GDI32.)
544  */
545 HDC WINAPI CreateDCW( LPCWSTR driver, LPCWSTR device, LPCWSTR output,
546                           const DEVMODEW *initData )
547
548     LPSTR driverA = HEAP_strdupWtoA( GetProcessHeap(), 0, driver );
549     LPSTR deviceA = HEAP_strdupWtoA( GetProcessHeap(), 0, device );
550     LPSTR outputA = HEAP_strdupWtoA( GetProcessHeap(), 0, output );
551     HDC res = CreateDC16( driverA, deviceA, outputA,
552                             (const DEVMODE16 *)initData /*FIXME*/ );
553     HeapFree( GetProcessHeap(), 0, driverA );
554     HeapFree( GetProcessHeap(), 0, deviceA );
555     HeapFree( GetProcessHeap(), 0, outputA );
556     return res;
557 }
558
559
560 /***********************************************************************
561  *           CreateIC16    (GDI.153)
562  */
563 HDC16 WINAPI CreateIC16( LPCSTR driver, LPCSTR device, LPCSTR output,
564                          const DEVMODE16* initData )
565 {
566       /* Nothing special yet for ICs */
567     return CreateDC16( driver, device, output, initData );
568 }
569
570
571 /***********************************************************************
572  *           CreateIC32A    (GDI32.49)
573  */
574 HDC WINAPI CreateICA( LPCSTR driver, LPCSTR device, LPCSTR output,
575                           const DEVMODEA* initData )
576 {
577       /* Nothing special yet for ICs */
578     return CreateDCA( driver, device, output, initData );
579 }
580
581
582 /***********************************************************************
583  *           CreateIC32W    (GDI32.50)
584  */
585 HDC WINAPI CreateICW( LPCWSTR driver, LPCWSTR device, LPCWSTR output,
586                           const DEVMODEW* initData )
587 {
588       /* Nothing special yet for ICs */
589     return CreateDCW( driver, device, output, initData );
590 }
591
592
593 /***********************************************************************
594  *           CreateCompatibleDC16    (GDI.52)
595  */
596 HDC16 WINAPI CreateCompatibleDC16( HDC16 hdc )
597 {
598     return (HDC16)CreateCompatibleDC( hdc );
599 }
600
601
602 /***********************************************************************
603  *           CreateCompatibleDC32   (GDI32.31)
604  */
605 HDC WINAPI CreateCompatibleDC( HDC hdc )
606 {
607     DC *dc, *origDC;
608     HBITMAP hbitmap;
609     const DC_FUNCTIONS *funcs;
610
611     if ((origDC = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC ))) funcs = origDC->funcs;
612     else funcs = DRIVER_FindDriver( "DISPLAY" );
613     if (!funcs) return 0;
614
615     if (!(dc = DC_AllocDC( funcs ))) return 0;
616
617     TRACE(dc, "(%04x): returning %04x\n",
618                hdc, dc->hSelf );
619
620       /* Create default bitmap */
621     if (!(hbitmap = CreateBitmap( 1, 1, 1, 1, NULL )))
622     {
623         GDI_HEAP_FREE( dc->hSelf );
624         return 0;
625     }
626     dc->w.flags        = DC_MEMORY;
627     dc->w.bitsPerPixel = 1;
628     dc->w.hBitmap      = hbitmap;
629     dc->w.hFirstBitmap = hbitmap;
630
631     if (dc->funcs->pCreateDC &&
632         !dc->funcs->pCreateDC( dc, NULL, NULL, NULL, NULL ))
633     {
634         WARN(dc, "creation aborted by device\n");
635         DeleteObject( hbitmap );
636         GDI_HEAP_FREE( dc->hSelf );
637         return 0;
638     }
639
640     DC_InitDC( dc );
641     GDI_HEAP_UNLOCK( dc->hSelf );
642     return dc->hSelf;
643 }
644
645
646 /***********************************************************************
647  *           DeleteDC16    (GDI.68)
648  */
649 BOOL16 WINAPI DeleteDC16( HDC16 hdc )
650 {
651     return DeleteDC( hdc );
652 }
653
654
655 /***********************************************************************
656  *           DeleteDC32    (GDI32.67)
657  */
658 BOOL WINAPI DeleteDC( HDC hdc )
659 {
660     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
661     if (!dc) return FALSE;
662
663     TRACE(dc, "%04x\n", hdc );
664
665     while (dc->saveLevel)
666     {
667         DC * dcs;
668         HDC16 hdcs = dc->header.hNext;
669         if (!(dcs = (DC *) GDI_GetObjPtr( hdcs, DC_MAGIC ))) break;
670         dc->header.hNext = dcs->header.hNext;
671         dc->saveLevel--;
672         DeleteDC( hdcs );
673     }
674     
675     if (!(dc->w.flags & DC_SAVED))
676     {
677         SelectObject( hdc, STOCK_BLACK_PEN );
678         SelectObject( hdc, STOCK_WHITE_BRUSH );
679         SelectObject( hdc, STOCK_SYSTEM_FONT );
680         if (dc->w.flags & DC_MEMORY) DeleteObject( dc->w.hFirstBitmap );
681         if (dc->funcs->pDeleteDC) dc->funcs->pDeleteDC(dc);
682     }
683
684     if (dc->w.hClipRgn) DeleteObject( dc->w.hClipRgn );
685     if (dc->w.hVisRgn) DeleteObject( dc->w.hVisRgn );
686     if (dc->w.hGCClipRgn) DeleteObject( dc->w.hGCClipRgn );
687     
688     PATH_DestroyGdiPath(&dc->w.path);
689     
690     return GDI_FreeObject( hdc );
691 }
692
693
694 /***********************************************************************
695  *           ResetDC16    (GDI.376)
696  */
697 HDC16 WINAPI ResetDC16( HDC16 hdc, const DEVMODE16 *devmode )
698 {
699     FIXME(dc, "stub\n" );
700     return hdc;
701 }
702
703
704 /***********************************************************************
705  *           ResetDC32A    (GDI32.287)
706  */
707 HDC WINAPI ResetDCA( HDC hdc, const DEVMODEA *devmode )
708 {
709     FIXME(dc, "stub\n" );
710     return hdc;
711 }
712
713
714 /***********************************************************************
715  *           ResetDC32W    (GDI32.288)
716  */
717 HDC WINAPI ResetDCW( HDC hdc, const DEVMODEW *devmode )
718 {
719     FIXME(dc, "stub\n" );
720     return hdc;
721 }
722
723
724 /***********************************************************************
725  *           GetDeviceCaps16    (GDI.80)
726  */
727 INT16 WINAPI GetDeviceCaps16( HDC16 hdc, INT16 cap )
728 {
729     return GetDeviceCaps( hdc, cap );
730 }
731
732
733 /***********************************************************************
734  *           GetDeviceCaps32    (GDI32.171)
735  */
736 INT WINAPI GetDeviceCaps( HDC hdc, INT cap )
737 {
738     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
739     INT ret;
740
741     if (!dc) return 0;
742
743     if ((cap < 0) || (cap > sizeof(DeviceCaps)-sizeof(WORD)))
744     {
745       GDI_HEAP_UNLOCK( hdc );
746       return 0;
747     }
748     
749     TRACE(dc, "(%04x,%d): returning %d\n",
750             hdc, cap, *(WORD *)(((char *)dc->w.devCaps) + cap) );
751     ret = *(WORD *)(((char *)dc->w.devCaps) + cap);
752     GDI_HEAP_UNLOCK( hdc );
753     return ret;
754 }
755
756
757 /***********************************************************************
758  *           SetBkColor16    (GDI.1)
759  */
760 COLORREF WINAPI SetBkColor16( HDC16 hdc, COLORREF color )
761 {
762     return SetBkColor( hdc, color );
763 }
764
765
766 /***********************************************************************
767  *           SetBkColor32    (GDI32.305)
768  */
769 COLORREF WINAPI SetBkColor( HDC hdc, COLORREF color )
770 {
771     COLORREF oldColor;
772     DC * dc = DC_GetDCPtr( hdc );
773   
774     if (!dc) return 0x80000000;
775     if (dc->funcs->pSetBkColor)
776         oldColor = dc->funcs->pSetBkColor(dc, color);
777     else {
778         oldColor = dc->w.backgroundColor;
779         dc->w.backgroundColor = color;
780     }
781     GDI_HEAP_UNLOCK( hdc );
782     return oldColor;
783 }
784
785
786 /***********************************************************************
787  *           SetTextColor16    (GDI.9)
788  */
789 COLORREF WINAPI SetTextColor16( HDC16 hdc, COLORREF color )
790 {
791     return SetTextColor( hdc, color );
792 }
793
794
795 /***********************************************************************
796  *           SetTextColor32    (GDI32.338)
797  */
798 COLORREF WINAPI SetTextColor( HDC hdc, COLORREF color )
799 {
800     COLORREF oldColor;
801     DC * dc = DC_GetDCPtr( hdc );
802   
803     if (!dc) return 0x80000000;
804     if (dc->funcs->pSetTextColor)
805         oldColor = dc->funcs->pSetTextColor(dc, color);
806     else {
807         oldColor = dc->w.textColor;
808         dc->w.textColor = color;
809     }
810     GDI_HEAP_UNLOCK( hdc );
811     return oldColor;
812 }
813
814 /***********************************************************************
815  *           SetTextAlign16    (GDI.346)
816  */
817 UINT16 WINAPI SetTextAlign16( HDC16 hdc, UINT16 align )
818 {
819     return SetTextAlign( hdc, align );
820 }
821
822
823 /***********************************************************************
824  *           SetTextAlign    (GDI32.336)
825  */
826 UINT WINAPI SetTextAlign( HDC hdc, UINT align )
827 {
828     UINT prevAlign;
829     DC *dc = DC_GetDCPtr( hdc );
830     if (!dc) return 0x0;
831     if (dc->funcs->pSetTextAlign)
832         prevAlign = dc->funcs->pSetTextAlign(dc, align);
833     else {
834         prevAlign = dc->w.textAlign;
835         dc->w.textAlign = align;
836     }
837     GDI_HEAP_UNLOCK( hdc );
838     return prevAlign;
839 }
840
841 /***********************************************************************
842  *           GetDCOrgEx  (GDI32.168)
843  */
844 BOOL WINAPI GetDCOrgEx( HDC hDC, LPPOINT lpp )
845 {
846     DC * dc;
847
848     if (!lpp) return FALSE;
849     if (!(dc = (DC *) GDI_GetObjPtr( hDC, DC_MAGIC ))) return FALSE;
850
851 #ifndef X_DISPLAY_MISSING
852     if (!(dc->w.flags & DC_MEMORY))
853     {
854        X11DRV_PDEVICE *physDev;
855        Window root;
856        int w, h, border, depth;
857
858        physDev = (X11DRV_PDEVICE *) dc->physDev;
859
860        /* FIXME: this is not correct for managed windows */
861        TSXGetGeometry( display, physDev->drawable, &root,
862                     (int*)&lpp->x, (int*)&lpp->y, &w, &h, &border, &depth );
863     }
864     else 
865 #endif  /* !defined(X_DISPLAY_MISSING) */
866       lpp->x = lpp->y = 0;
867
868     lpp->x += dc->w.DCOrgX; lpp->y += dc->w.DCOrgY;
869     GDI_HEAP_UNLOCK( hDC );
870     return TRUE;
871 }
872
873
874 /***********************************************************************
875  *           GetDCOrg    (GDI.79)
876  */
877 DWORD WINAPI GetDCOrg16( HDC16 hdc )
878 {
879     POINT       pt;
880     if( GetDCOrgEx( hdc, &pt) )
881         return MAKELONG( (WORD)pt.x, (WORD)pt.y );    
882     return 0;
883 }
884
885
886 /***********************************************************************
887  *           SetDCOrg    (GDI.117)
888  */
889 DWORD WINAPI SetDCOrg16( HDC16 hdc, INT16 x, INT16 y )
890 {
891     DWORD prevOrg;
892     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
893     if (!dc) return 0;
894     prevOrg = dc->w.DCOrgX | (dc->w.DCOrgY << 16);
895     dc->w.DCOrgX = x;
896     dc->w.DCOrgY = y;
897     GDI_HEAP_UNLOCK( hdc );
898     return prevOrg;
899 }
900
901
902 /***********************************************************************
903  *           GetGraphicsMode    (GDI32.188)
904  */
905 INT WINAPI GetGraphicsMode( HDC hdc )
906 {
907     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
908     if (!dc) return 0;
909     return dc->w.GraphicsMode;
910 }
911
912
913 /***********************************************************************
914  *           SetGraphicsMode    (GDI32.317)
915  */
916 INT WINAPI SetGraphicsMode( HDC hdc, INT mode )
917 {
918     INT ret;
919     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
920
921     /* One would think that setting the graphics mode to GM_COMPATIBLE
922      * would also reset the world transformation matrix to the unity
923      * matrix. However, in Windows, this is not the case. This doesn't
924      * make a lot of sense to me, but that's the way it is.
925      */
926     
927     if (!dc) return 0;
928     if ((mode <= 0) || (mode > GM_LAST)) return 0;
929     ret = dc->w.GraphicsMode;
930     dc->w.GraphicsMode = mode;
931     return ret;
932 }
933
934
935 /***********************************************************************
936  *           GetArcDirection16    (GDI.524)
937  */
938 INT16 WINAPI GetArcDirection16( HDC16 hdc )
939 {
940     return GetArcDirection( (HDC)hdc );
941 }
942
943
944 /***********************************************************************
945  *           GetArcDirection32    (GDI32.141)
946  */
947 INT WINAPI GetArcDirection( HDC hdc )
948 {
949     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
950     
951     if (!dc)
952         return 0;
953
954     return dc->w.ArcDirection;
955 }
956
957
958 /***********************************************************************
959  *           SetArcDirection16    (GDI.525)
960  */
961 INT16 WINAPI SetArcDirection16( HDC16 hdc, INT16 nDirection )
962 {
963     return SetArcDirection( (HDC)hdc, (INT)nDirection );
964 }
965
966
967 /***********************************************************************
968  *           SetArcDirection32    (GDI32.302)
969  */
970 INT WINAPI SetArcDirection( HDC hdc, INT nDirection )
971 {
972     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
973     INT nOldDirection;
974     
975     if (!dc)
976         return 0;
977
978     if (nDirection!=AD_COUNTERCLOCKWISE && nDirection!=AD_CLOCKWISE)
979     {
980         SetLastError(ERROR_INVALID_PARAMETER);
981         return 0;
982     }
983
984     nOldDirection = dc->w.ArcDirection;
985     dc->w.ArcDirection = nDirection;
986
987     return nOldDirection;
988 }
989
990
991 /***********************************************************************
992  *           GetWorldTransform    (GDI32.244)
993  */
994 BOOL WINAPI GetWorldTransform( HDC hdc, LPXFORM xform )
995 {
996     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
997     
998     if (!dc)
999         return FALSE;
1000     if (!xform)
1001         return FALSE;
1002
1003     *xform = dc->w.xformWorld2Wnd;
1004     
1005     return TRUE;
1006 }
1007
1008
1009 /***********************************************************************
1010  *           SetWorldTransform    (GDI32.346)
1011  */
1012 BOOL WINAPI SetWorldTransform( HDC hdc, const XFORM *xform )
1013 {
1014     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
1015     
1016     if (!dc)
1017     {
1018         SetLastError( ERROR_INVALID_HANDLE );
1019         return FALSE;
1020     }
1021
1022     if (!xform)
1023         return FALSE;
1024     
1025     /* Check that graphics mode is GM_ADVANCED */
1026     if (dc->w.GraphicsMode!=GM_ADVANCED)
1027        return FALSE;
1028
1029     dc->w.xformWorld2Wnd = *xform;
1030     
1031     DC_UpdateXforms( dc );
1032
1033     return TRUE;
1034 }
1035
1036
1037 /****************************************************************************
1038  * ModifyWorldTransform [GDI32.253]
1039  * Modifies the world transformation for a device context.
1040  *
1041  * PARAMS
1042  *    hdc   [I] Handle to device context
1043  *    xform [I] XFORM structure that will be used to modify the world
1044  *              transformation
1045  *    iMode [I] Specifies in what way to modify the world transformation
1046  *              Possible values:
1047  *              MWT_IDENTITY
1048  *                 Resets the world transformation to the identity matrix.
1049  *                 The parameter xform is ignored.
1050  *              MWT_LEFTMULTIPLY
1051  *                 Multiplies xform into the world transformation matrix from
1052  *                 the left.
1053  *              MWT_RIGHTMULTIPLY
1054  *                 Multiplies xform into the world transformation matrix from
1055  *                 the right.
1056  *
1057  * RETURNS STD
1058  */
1059 BOOL WINAPI ModifyWorldTransform( HDC hdc, const XFORM *xform,
1060     DWORD iMode )
1061 {
1062     DC * dc = (DC *) GDI_GetObjPtr( hdc, DC_MAGIC );
1063     
1064     /* Check for illegal parameters */
1065     if (!dc)
1066     {
1067         SetLastError( ERROR_INVALID_HANDLE );
1068         return FALSE;
1069     }
1070     if (!xform)
1071         return FALSE;
1072     
1073     /* Check that graphics mode is GM_ADVANCED */
1074     if (dc->w.GraphicsMode!=GM_ADVANCED)
1075        return FALSE;
1076        
1077     switch (iMode)
1078     {
1079         case MWT_IDENTITY:
1080             dc->w.xformWorld2Wnd.eM11 = 1.0f;
1081             dc->w.xformWorld2Wnd.eM12 = 0.0f;
1082             dc->w.xformWorld2Wnd.eM21 = 0.0f;
1083             dc->w.xformWorld2Wnd.eM22 = 1.0f;
1084             dc->w.xformWorld2Wnd.eDx  = 0.0f;
1085             dc->w.xformWorld2Wnd.eDy  = 0.0f;
1086             break;
1087         case MWT_LEFTMULTIPLY:
1088             CombineTransform( &dc->w.xformWorld2Wnd, xform,
1089                 &dc->w.xformWorld2Wnd );
1090             break;
1091         case MWT_RIGHTMULTIPLY:
1092             CombineTransform( &dc->w.xformWorld2Wnd, &dc->w.xformWorld2Wnd,
1093                 xform );
1094             break;
1095         default:
1096             return FALSE;
1097     }
1098
1099     DC_UpdateXforms( dc );
1100
1101     return TRUE;
1102 }
1103
1104
1105 /****************************************************************************
1106  * CombineTransform [GDI32.20]
1107  * Combines two transformation matrices.
1108  *
1109  * PARAMS
1110  *    xformResult [O] Stores the result of combining the two matrices
1111  *    xform1      [I] Specifies the first matrix to apply
1112  *    xform2      [I] Specifies the second matrix to apply
1113  *
1114  * REMARKS
1115  *    The same matrix can be passed in for more than one of the parameters.
1116  *
1117  * RETURNS STD
1118  */
1119 BOOL WINAPI CombineTransform( LPXFORM xformResult, const XFORM *xform1,
1120     const XFORM *xform2 )
1121 {
1122     XFORM xformTemp;
1123     
1124     /* Check for illegal parameters */
1125     if (!xformResult || !xform1 || !xform2)
1126         return FALSE;
1127
1128     /* Create the result in a temporary XFORM, since xformResult may be
1129      * equal to xform1 or xform2 */
1130     xformTemp.eM11 = xform1->eM11 * xform2->eM11 +
1131                      xform1->eM12 * xform2->eM21;
1132     xformTemp.eM12 = xform1->eM11 * xform2->eM12 +
1133                      xform1->eM12 * xform2->eM22;
1134     xformTemp.eM21 = xform1->eM21 * xform2->eM11 +
1135                      xform1->eM22 * xform2->eM21;
1136     xformTemp.eM22 = xform1->eM21 * xform2->eM12 +
1137                      xform1->eM22 * xform2->eM22;
1138     xformTemp.eDx  = xform1->eDx  * xform2->eM11 +
1139                      xform1->eDy  * xform2->eM21 +
1140                      xform2->eDx;
1141     xformTemp.eDy  = xform1->eDx  * xform2->eM12 +
1142                      xform1->eDy  * xform2->eM22 +
1143                      xform2->eDy;
1144
1145     /* Copy the result to xformResult */
1146     *xformResult = xformTemp;
1147
1148     return TRUE;
1149 }
1150
1151
1152 /***********************************************************************
1153  *           SetDCHook   (GDI.190)
1154  */
1155 BOOL16 WINAPI SetDCHook( HDC16 hdc, FARPROC16 hookProc, DWORD dwHookData )
1156 {
1157     DC *dc = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC );
1158
1159     TRACE(dc, "hookProc %08x, default is %08x\n",
1160                 (UINT)hookProc, (UINT)DCHook16 );
1161
1162     if (!dc) return FALSE;
1163     dc->hookProc = hookProc;
1164     dc->dwHookData = dwHookData;
1165     GDI_HEAP_UNLOCK( hdc );
1166     return TRUE;
1167 }
1168
1169
1170 /***********************************************************************
1171  *           GetDCHook   (GDI.191)
1172  */
1173 DWORD WINAPI GetDCHook( HDC16 hdc, FARPROC16 *phookProc )
1174 {
1175     DC *dc = (DC *)GDI_GetObjPtr( hdc, DC_MAGIC );
1176     if (!dc) return 0;
1177     *phookProc = dc->hookProc;
1178     GDI_HEAP_UNLOCK( hdc );
1179     return dc->dwHookData;
1180 }
1181
1182
1183 /***********************************************************************
1184  *           SetHookFlags       (GDI.192)
1185  */
1186 WORD WINAPI SetHookFlags16(HDC16 hDC, WORD flags)
1187 {
1188     DC* dc = (DC*)GDI_GetObjPtr( hDC, DC_MAGIC );
1189
1190     if( dc )
1191     {
1192         WORD wRet = dc->w.flags & DC_DIRTY;
1193
1194         /* "Undocumented Windows" info is slightly confusing.
1195          */
1196
1197         TRACE(dc,"hDC %04x, flags %04x\n",hDC,flags);
1198
1199         if( flags & DCHF_INVALIDATEVISRGN )
1200             dc->w.flags |= DC_DIRTY;
1201         else if( flags & DCHF_VALIDATEVISRGN || !flags )
1202             dc->w.flags &= ~DC_DIRTY;
1203         GDI_HEAP_UNLOCK( hDC );
1204         return wRet;
1205     }
1206     return 0;
1207 }
1208
1209 /***********************************************************************
1210  *           SetICMMode    (GDI32.318)
1211  */
1212 INT WINAPI SetICMMode(HDC hdc, INT iEnableICM)
1213 {
1214 /*FIXME  Asuming that ICM is always off, and cannot be turned on */
1215     if (iEnableICM == ICM_OFF) return ICM_OFF;
1216     if (iEnableICM == ICM_ON) return 0;
1217     if (iEnableICM == ICM_QUERY) return ICM_OFF;
1218     return 0;
1219 }
1220
1221
1222 /***********************************************************************
1223  *           GetColorSpace    (GDI32.165)
1224  */
1225 HCOLORSPACE WINAPI GetColorSpace(HDC hdc)
1226 {
1227 /*FIXME    Need to to whatever GetColorSpace actually does */
1228     return 0;
1229 }
1230
1231 /***********************************************************************
1232  *           GetBoundsRect16    (GDI.194)
1233  */
1234 UINT16 WINAPI GetBoundsRect16(HDC16 hdc, LPRECT16 rect, UINT16 flags)
1235 {
1236     return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/
1237 }
1238
1239 /***********************************************************************
1240  *           GetBoundsRect32    (GDI32.147)
1241  */
1242 UINT WINAPI GetBoundsRect(HDC hdc, LPRECT rect, UINT flags)
1243 {
1244     FIXME(dc, "(): stub\n");
1245     return DCB_RESET;   /* bounding rectangle always empty */
1246 }
1247  
1248 /***********************************************************************
1249  *           SetBoundsRect16    (GDI.193)
1250  */
1251 UINT16 WINAPI SetBoundsRect16(HDC16 hdc, const RECT16* rect, UINT16 flags)
1252 {
1253     if ( (flags & DCB_ACCUMULATE) || (flags & DCB_ENABLE) )
1254         FIXME( dc, "(%04x, %p, %04x): stub\n", hdc, rect, flags );
1255
1256     return DCB_RESET | DCB_DISABLE; /* bounding rectangle always empty and disabled*/
1257 }
1258
1259 /***********************************************************************
1260  *           SetBoundsRect32    (GDI32.307)
1261  */
1262 UINT WINAPI SetBoundsRect(HDC hdc, const RECT* rect, UINT flags)
1263 {
1264     FIXME(dc, "(): stub\n");
1265     return DCB_DISABLE;   /* bounding rectangle always empty */
1266 }
1267
1268 /***********************************************************************
1269  *           Death    (GDI.121)
1270  *
1271  * Disables GDI, switches back to text mode.
1272  * We don't have to do anything here,
1273  * just let console support handle everything
1274  */
1275 void WINAPI Death16(HDC16 hDC)
1276 {
1277     MSG("Death(%04x) called. Application enters text mode...\n", hDC);
1278 }
1279
1280 /***********************************************************************
1281  *           Resurrection    (GDI.122)
1282  *
1283  * Restores GDI functionality
1284  */
1285 void WINAPI Resurrection16(HDC16 hDC,
1286                            WORD w1, WORD w2, WORD w3, WORD w4, WORD w5, WORD w6)
1287 {
1288     MSG("Resurrection(%04x, %04x, %04x, %04x, %04x, %04x, %04x) called. Application left text mode.\n", hDC, w1, w2, w3, w4, w5, w6);
1289 }