2 * IDirect3DVolume8 implementation
4 * Copyright 2005 Oliver Stieber
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
22 #include "d3d8_private.h"
24 WINE_DEFAULT_DEBUG_CHANNEL(d3d8);
26 /* IDirect3DVolume8 IUnknown parts follow: */
27 static HRESULT WINAPI IDirect3DVolume8Impl_QueryInterface(LPDIRECT3DVOLUME8 iface, REFIID riid, LPVOID *ppobj) {
28 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
30 if (IsEqualGUID(riid, &IID_IUnknown)
31 || IsEqualGUID(riid, &IID_IDirect3DVolume8)) {
32 IUnknown_AddRef(iface);
37 WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
42 static ULONG WINAPI IDirect3DVolume8Impl_AddRef(LPDIRECT3DVOLUME8 iface) {
43 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
45 TRACE("(%p)\n", This);
47 if (This->forwardReference) {
48 /* Forward to the containerParent */
49 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
50 return IUnknown_AddRef(This->forwardReference);
52 /* No container, handle our own refcounting */
53 ULONG ref = InterlockedIncrement(&This->ref);
54 TRACE("(%p) : AddRef from %d\n", This, ref - 1);
59 static ULONG WINAPI IDirect3DVolume8Impl_Release(LPDIRECT3DVOLUME8 iface) {
60 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
62 TRACE("(%p)\n", This);
64 if (This->forwardReference) {
65 /* Forward to the containerParent */
66 TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference);
67 return IUnknown_Release(This->forwardReference);
70 /* No container, handle our own refcounting */
71 ULONG ref = InterlockedDecrement(&This->ref);
72 TRACE("(%p) : ReleaseRef to %d\n", This, ref);
75 IWineD3DVolume_Release(This->wineD3DVolume);
76 HeapFree(GetProcessHeap(), 0, This);
83 /* IDirect3DVolume8 Interface follow: */
84 static HRESULT WINAPI IDirect3DVolume8Impl_GetDevice(LPDIRECT3DVOLUME8 iface, IDirect3DDevice8 **ppDevice) {
85 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
86 IWineD3DDevice *myDevice = NULL;
88 IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
89 IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
90 IWineD3DDevice_Release(myDevice);
94 static HRESULT WINAPI IDirect3DVolume8Impl_SetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
95 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
96 TRACE("(%p) Relay\n", This);
97 return IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
100 static HRESULT WINAPI IDirect3DVolume8Impl_GetPrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid, void *pData, DWORD* pSizeOfData) {
101 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
102 TRACE("(%p) Relay\n", This);
103 return IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
106 static HRESULT WINAPI IDirect3DVolume8Impl_FreePrivateData(LPDIRECT3DVOLUME8 iface, REFGUID refguid) {
107 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
108 TRACE("(%p) Relay\n", This);
109 return IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
112 static HRESULT WINAPI IDirect3DVolume8Impl_GetContainer(LPDIRECT3DVOLUME8 iface, REFIID riid, void **ppContainer) {
113 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
114 IWineD3DBase *wineD3DContainer = NULL;
115 IUnknown *wineD3DContainerParent = NULL;
118 TRACE("(This %p, riid %s, ppContainer %p)\n", This, debugstr_guid(riid), ppContainer);
121 ERR("Called without a valid ppContainer.\n");
124 /* Get the WineD3D container. */
125 res = IWineD3DVolume_GetContainer(This->wineD3DVolume, &IID_IWineD3DBase, (void **)&wineD3DContainer);
126 if (res != D3D_OK) return res;
128 if (!wineD3DContainer) {
129 ERR("IWineD3DSurface_GetContainer should never return NULL\n");
133 IWineD3DBase_GetParent(wineD3DContainer, &wineD3DContainerParent);
134 IUnknown_Release(wineD3DContainer);
136 if (!wineD3DContainerParent) {
137 ERR("IWineD3DBase_GetParent should never return NULL\n");
140 /* Now, query the interface of the parent for the riid */
141 res = IUnknown_QueryInterface(wineD3DContainerParent, riid, ppContainer);
142 IUnknown_Release(wineD3DContainerParent);
144 TRACE("Returning ppContainer %p, *ppContainer %p\n", ppContainer, *ppContainer);
149 static HRESULT WINAPI IDirect3DVolume8Impl_GetDesc(LPDIRECT3DVOLUME8 iface, D3DVOLUME_DESC *pDesc) {
150 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
151 WINED3DVOLUME_DESC wined3ddesc;
153 TRACE("(%p) Relay\n", This);
155 /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
156 wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
157 wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type;
158 wined3ddesc.Usage = &pDesc->Usage;
159 wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool;
160 wined3ddesc.Size = &pDesc->Size;
161 wined3ddesc.Width = &pDesc->Width;
162 wined3ddesc.Height = &pDesc->Height;
163 wined3ddesc.Depth = &pDesc->Depth;
165 return IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
168 static HRESULT WINAPI IDirect3DVolume8Impl_LockBox(LPDIRECT3DVOLUME8 iface, D3DLOCKED_BOX *pLockedVolume, CONST D3DBOX *pBox, DWORD Flags) {
169 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
170 TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
171 return IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
174 static HRESULT WINAPI IDirect3DVolume8Impl_UnlockBox(LPDIRECT3DVOLUME8 iface) {
175 IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
176 TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
177 return IWineD3DVolume_UnlockBox(This->wineD3DVolume);
180 static const IDirect3DVolume8Vtbl Direct3DVolume8_Vtbl =
183 IDirect3DVolume8Impl_QueryInterface,
184 IDirect3DVolume8Impl_AddRef,
185 IDirect3DVolume8Impl_Release,
186 /* IDirect3DVolume8 */
187 IDirect3DVolume8Impl_GetDevice,
188 IDirect3DVolume8Impl_SetPrivateData,
189 IDirect3DVolume8Impl_GetPrivateData,
190 IDirect3DVolume8Impl_FreePrivateData,
191 IDirect3DVolume8Impl_GetContainer,
192 IDirect3DVolume8Impl_GetDesc,
193 IDirect3DVolume8Impl_LockBox,
194 IDirect3DVolume8Impl_UnlockBox
198 /* Internal function called back during the CreateVolumeTexture */
199 HRESULT WINAPI D3D8CB_CreateVolume(IUnknown *pDevice, IUnknown *pSuperior, UINT Width, UINT Height, UINT Depth,
200 WINED3DFORMAT Format, WINED3DPOOL Pool, DWORD Usage,
201 IWineD3DVolume **ppVolume,
202 HANDLE * pSharedHandle) {
203 IDirect3DVolume8Impl *object;
204 IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)pDevice;
205 HRESULT hrc = D3D_OK;
207 /* Allocate the storage for the device */
208 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DVolume8Impl));
209 if (NULL == object) {
210 FIXME("Allocation of memory failed\n");
212 return D3DERR_OUTOFVIDEOMEMORY;
215 object->lpVtbl = &Direct3DVolume8_Vtbl;
217 hrc = IWineD3DDevice_CreateVolume(This->WineD3DDevice, Width, Height, Depth, Usage, Format,
218 Pool, &object->wineD3DVolume, pSharedHandle, (IUnknown *)object);
221 FIXME("(%p) call to IWineD3DDevice_CreateVolume failed\n", This);
222 HeapFree(GetProcessHeap(), 0, object);
225 *ppVolume = (IWineD3DVolume *)object->wineD3DVolume;
226 object->forwardReference = pSuperior;
228 TRACE("(%p) Created volume %p\n", This, *ppVolume);
232 ULONG WINAPI D3D8CB_DestroyVolume(IWineD3DVolume *pVolume) {
233 IDirect3DVolume8Impl* volumeParent;
235 IWineD3DVolume_GetParent(pVolume, (IUnknown **) &volumeParent);
236 /* GetParent's AddRef was forwarded to an object in destruction.
237 * Releasing it here again would cause an endless recursion. */
238 volumeParent->forwardReference = NULL;
239 return IDirect3DVolume8_Release((IDirect3DVolume8*) volumeParent);