wined3d: Better GPU detection.
[wine] / include / wine / wined3d_gl.h
1 /*
2  * Direct3D wine OpenGL include file
3  *
4  * Copyright 2002-2003 The wine-d3d team
5  * Copyright 2002-2004 Jason Edmeades
6  *                     Raphael Junqueira
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #ifndef __WINE_WINED3D_GL_H
24 #define __WINE_WINED3D_GL_H
25
26 #ifndef __WINE_CONFIG_H
27 # error You must include config.h to use this header
28 #endif
29
30 #ifdef HAVE_OPENGL
31
32 #undef APIENTRY
33 #undef CALLBACK
34 #undef WINAPI
35
36 #define XMD_H /* This is to prevent the Xmd.h inclusion bug :-/ */
37 #define GL_GLEXT_PROTOTYPES
38 #include <GL/gl.h>
39 #define GLX_GLXEXT_PROTOTYPES
40 #include <GL/glx.h>
41 #ifdef HAVE_GL_GLEXT_H
42 # include <GL/glext.h>
43 #endif
44 #undef  XMD_H
45
46 #undef APIENTRY
47 #define APIENTRY
48
49 /****************************************************
50  * OpenGL Extensions (EXT and ARB)
51  *     #defines and functions pointer
52  ****************************************************/
53
54 /* GL_ARB_draw_buffers */
55 #ifndef GL_ARB_draw_buffers
56 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
57 #define GL_DRAW_BUFFER0_ARB               0x8825
58 #define GL_DRAW_BUFFER1_ARB               0x8826
59 #define GL_DRAW_BUFFER2_ARB               0x8827
60 #define GL_DRAW_BUFFER3_ARB               0x8828
61 #define GL_DRAW_BUFFER4_ARB               0x8829
62 #define GL_DRAW_BUFFER5_ARB               0x882A
63 #define GL_DRAW_BUFFER6_ARB               0x882B
64 #define GL_DRAW_BUFFER7_ARB               0x882C
65 #define GL_DRAW_BUFFER8_ARB               0x882D
66 #define GL_DRAW_BUFFER9_ARB               0x882E
67 #define GL_DRAW_BUFFER10_ARB              0x882F
68 #define GL_DRAW_BUFFER11_ARB              0x8830
69 #define GL_DRAW_BUFFER12_ARB              0x8831
70 #define GL_DRAW_BUFFER13_ARB              0x8832
71 #define GL_DRAW_BUFFER14_ARB              0x8833
72 #define GL_DRAW_BUFFER15_ARB              0x8834
73 #endif
74 typedef void (APIENTRY *PGLFNDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs);
75
76 /* GL_ARB_imaging */
77 #ifndef GL_ARB_imaging
78 #define GL_CONSTANT_COLOR                 0x8001
79 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
80 #define GL_CONSTANT_ALPHA                 0x8003
81 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
82 #define GL_BLEND_COLOR                    0x8005
83 #define GL_FUNC_ADD                       0x8006
84 #define GL_MIN                            0x8007
85 #define GL_MAX                            0x8008
86 #define GL_BLEND_EQUATION                 0x8009
87 #define GL_FUNC_SUBTRACT                  0x800A
88 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
89 #define GL_CONVOLUTION_1D                 0x8010
90 #define GL_CONVOLUTION_2D                 0x8011
91 #define GL_SEPARABLE_2D                   0x8012
92 #define GL_CONVOLUTION_BORDER_MODE        0x8013
93 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
94 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
95 #define GL_REDUCE                         0x8016
96 #define GL_CONVOLUTION_FORMAT             0x8017
97 #define GL_CONVOLUTION_WIDTH              0x8018
98 #define GL_CONVOLUTION_HEIGHT             0x8019
99 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
100 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
101 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
102 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
103 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
104 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
105 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
106 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
107 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
108 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
109 #define GL_HISTOGRAM                      0x8024
110 #define GL_PROXY_HISTOGRAM                0x8025
111 #define GL_HISTOGRAM_WIDTH                0x8026
112 #define GL_HISTOGRAM_FORMAT               0x8027
113 #define GL_HISTOGRAM_RED_SIZE             0x8028
114 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
115 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
116 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
117 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
118 #define GL_HISTOGRAM_SINK                 0x802D
119 #define GL_MINMAX                         0x802E
120 #define GL_MINMAX_FORMAT                  0x802F
121 #define GL_MINMAX_SINK                    0x8030
122 #define GL_TABLE_TOO_LARGE                0x8031
123 #define GL_COLOR_MATRIX                   0x80B1
124 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
125 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
126 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
127 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
128 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
129 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
130 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
131 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
132 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
133 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
134 #define GL_COLOR_TABLE                    0x80D0
135 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
136 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
137 #define GL_PROXY_COLOR_TABLE              0x80D3
138 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
139 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
140 #define GL_COLOR_TABLE_SCALE              0x80D6
141 #define GL_COLOR_TABLE_BIAS               0x80D7
142 #define GL_COLOR_TABLE_FORMAT             0x80D8
143 #define GL_COLOR_TABLE_WIDTH              0x80D9
144 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
145 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
146 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
147 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
148 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
149 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
150 #define GL_CONSTANT_BORDER                0x8151
151 #define GL_REPLICATE_BORDER               0x8153
152 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
153 #endif
154 typedef void (APIENTRY *PGLFNBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
155 typedef void (APIENTRY *PGLFNBLENDEQUATIONPROC) (GLenum mode);
156 /* GL_ARB_multitexture */
157 #ifndef GL_ARB_multitexture
158 #define GL_ARB_multitexture 1
159 #define GL_TEXTURE0_ARB                   0x84C0
160 #define GL_TEXTURE1_ARB                   0x84C1
161 #define GL_TEXTURE2_ARB                   0x84C2
162 #define GL_TEXTURE3_ARB                   0x84C3
163 #define GL_TEXTURE4_ARB                   0x84C4
164 #define GL_TEXTURE5_ARB                   0x84C5
165 #define GL_TEXTURE6_ARB                   0x84C6
166 #define GL_TEXTURE7_ARB                   0x84C7
167 #define GL_TEXTURE8_ARB                   0x84C8
168 #define GL_TEXTURE9_ARB                   0x84C9
169 #define GL_TEXTURE10_ARB                  0x84CA
170 #define GL_TEXTURE11_ARB                  0x84CB
171 #define GL_TEXTURE12_ARB                  0x84CC
172 #define GL_TEXTURE13_ARB                  0x84CD
173 #define GL_TEXTURE14_ARB                  0x84CE
174 #define GL_TEXTURE15_ARB                  0x84CF
175 #define GL_TEXTURE16_ARB                  0x84D0
176 #define GL_TEXTURE17_ARB                  0x84D1
177 #define GL_TEXTURE18_ARB                  0x84D2
178 #define GL_TEXTURE19_ARB                  0x84D3
179 #define GL_TEXTURE20_ARB                  0x84D4
180 #define GL_TEXTURE21_ARB                  0x84D5
181 #define GL_TEXTURE22_ARB                  0x84D6
182 #define GL_TEXTURE23_ARB                  0x84D7
183 #define GL_TEXTURE24_ARB                  0x84D8
184 #define GL_TEXTURE25_ARB                  0x84D9
185 #define GL_TEXTURE26_ARB                  0x84DA
186 #define GL_TEXTURE27_ARB                  0x84DB
187 #define GL_TEXTURE28_ARB                  0x84DC
188 #define GL_TEXTURE29_ARB                  0x84DD
189 #define GL_TEXTURE30_ARB                  0x84DE
190 #define GL_TEXTURE31_ARB                  0x84DF
191 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
192 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
193 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
194 #endif
195 typedef void (APIENTRY *WINED3D_PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
196 typedef void (APIENTRY *WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
197 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
198 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
199 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
200 typedef void (APIENTRY *WINED3D_PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
201 /* GL_ARB_point_parameters */
202 #ifndef GL_ARB_point_parameters
203 #define GL_ARB_point_parameters 1
204 #define GL_POINT_SIZE_MIN_ARB             0x8126
205 #define GL_POINT_SIZE_MAX_ARB             0x8127
206 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
207 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
208 #endif
209 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param);
210 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params);
211 /* GL_ARB_vertex_blend */
212 #ifndef GL_ARB_vertex_blend
213 #define GL_ARB_vertex_blend 1
214 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
215 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
216 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
217 #define GL_VERTEX_BLEND_ARB               0x86A7
218 #define GL_CURRENT_WEIGHT_ARB             0x86A8
219 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
220 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
221 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
222 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
223 #define GL_WEIGHT_ARRAY_ARB               0x86AD
224 #define GL_MODELVIEW0_ARB                 0x1700
225 #define GL_MODELVIEW1_ARB                 0x850A
226 #define GL_MODELVIEW2_ARB                 0x8722
227 #define GL_MODELVIEW3_ARB                 0x8723
228 #define GL_MODELVIEW4_ARB                 0x8724
229 #define GL_MODELVIEW5_ARB                 0x8725
230 #define GL_MODELVIEW6_ARB                 0x8726
231 #define GL_MODELVIEW7_ARB                 0x8727
232 #define GL_MODELVIEW8_ARB                 0x8728
233 #define GL_MODELVIEW9_ARB                 0x8729
234 #define GL_MODELVIEW10_ARB                0x872A
235 #define GL_MODELVIEW11_ARB                0x872B
236 #define GL_MODELVIEW12_ARB                0x872C
237 #define GL_MODELVIEW13_ARB                0x872D
238 #define GL_MODELVIEW14_ARB                0x872E
239 #define GL_MODELVIEW15_ARB                0x872F
240 #define GL_MODELVIEW16_ARB                0x8730
241 #define GL_MODELVIEW17_ARB                0x8731
242 #define GL_MODELVIEW18_ARB                0x8732
243 #define GL_MODELVIEW19_ARB                0x8733
244 #define GL_MODELVIEW20_ARB                0x8734
245 #define GL_MODELVIEW21_ARB                0x8735
246 #define GL_MODELVIEW22_ARB                0x8736
247 #define GL_MODELVIEW23_ARB                0x8737
248 #define GL_MODELVIEW24_ARB                0x8738
249 #define GL_MODELVIEW25_ARB                0x8739
250 #define GL_MODELVIEW26_ARB                0x873A
251 #define GL_MODELVIEW27_ARB                0x873B
252 #define GL_MODELVIEW28_ARB                0x873C
253 #define GL_MODELVIEW29_ARB                0x873D
254 #define GL_MODELVIEW30_ARB                0x873E
255 #define GL_MODELVIEW31_ARB                0x873F
256 #endif
257 typedef void (APIENTRY * PGLFNGLWEIGHTPOINTERARB) (GLint size, GLenum type, GLsizei stride, GLvoid* pointer);
258 /* GL_ARB_pixel_buffer_object */
259 #ifndef GL_ARB_pixel_buffer_object
260 #define GL_ARB_pixel_buffer_object 1
261 #endif
262 #define GL_PIXEL_PACK_BUFFER_ARB               0x88EB
263 #define GL_PIXEL_UNPACK_BUFFER_ARB             0x88EC
264 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB       0x88ED
265 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB     0x88EF
266 /* GL_EXT_framebuffer_object */
267 #ifndef GL_EXT_framebuffer_object
268 #define GL_EXT_framebuffer_object 1
269 #define GL_FRAMEBUFFER_EXT                     0x8D40
270 #define GL_RENDERBUFFER_EXT                    0x8D41
271 #define GL_STENCIL_INDEX1_EXT                  0x8D46
272 #define GL_STENCIL_INDEX4_EXT                  0x8D47
273 #define GL_STENCIL_INDEX8_EXT                  0x8D48
274 #define GL_STENCIL_INDEX16_EXT                 0x8D49
275 #define GL_RENDERBUFFER_WIDTH_EXT              0x8D42
276 #define GL_RENDERBUFFER_HEIGHT_EXT             0x8D43
277 #define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT    0x8D44
278 #define GL_RENDERBUFFER_RED_SIZE_EXT           0x8D50
279 #define GL_RENDERBUFFER_GREEN_SIZE_EXT         0x8D51
280 #define GL_RENDERBUFFER_BLUE_SIZE_EXT          0x8D52
281 #define GL_RENDERBUFFER_ALPHA_SIZE_EXT         0x8D53
282 #define GL_RENDERBUFFER_DEPTH_SIZE_EXT         0x8D54
283 #define GL_RENDERBUFFER_STENCIL_SIZE_EXT       0x8D55
284 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT            0x8CD0
285 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT            0x8CD1
286 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT          0x8CD2
287 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT  0x8CD3
288 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT     0x8CD4
289 #define GL_COLOR_ATTACHMENT0_EXT                0x8CE0
290 #define GL_COLOR_ATTACHMENT1_EXT                0x8CE1
291 #define GL_COLOR_ATTACHMENT2_EXT                0x8CE2
292 #define GL_COLOR_ATTACHMENT3_EXT                0x8CE3
293 #define GL_COLOR_ATTACHMENT4_EXT                0x8CE4
294 #define GL_COLOR_ATTACHMENT5_EXT                0x8CE5
295 #define GL_COLOR_ATTACHMENT6_EXT                0x8CE6
296 #define GL_COLOR_ATTACHMENT7_EXT                0x8CE7
297 #define GL_COLOR_ATTACHMENT8_EXT                0x8CE8
298 #define GL_COLOR_ATTACHMENT9_EXT                0x8CE9
299 #define GL_COLOR_ATTACHMENT10_EXT               0x8CEA
300 #define GL_COLOR_ATTACHMENT11_EXT               0x8CEB
301 #define GL_COLOR_ATTACHMENT12_EXT               0x8CEC
302 #define GL_COLOR_ATTACHMENT13_EXT               0x8CED
303 #define GL_COLOR_ATTACHMENT14_EXT               0x8CEE
304 #define GL_COLOR_ATTACHMENT15_EXT               0x8CEF
305 #define GL_DEPTH_ATTACHMENT_EXT                 0x8D00
306 #define GL_STENCIL_ATTACHMENT_EXT               0x8D20
307 #define GL_FRAMEBUFFER_COMPLETE_EXT                          0x8CD5
308 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT             0x8CD6
309 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT     0x8CD7
310 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT             0x8CD9
311 #define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT                0x8CDA
312 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT            0x8CDB
313 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT            0x8CDC
314 #define GL_FRAMEBUFFER_UNSUPPORTED_EXT                       0x8CDD
315 #define GL_FRAMEBUFFER_BINDING_EXT             0x8CA6
316 #define GL_RENDERBUFFER_BINDING_EXT            0x8CA7
317 #define GL_MAX_COLOR_ATTACHMENTS_EXT           0x8CDF
318 #define GL_MAX_RENDERBUFFER_SIZE_EXT           0x84E8
319 #define GL_INVALID_FRAMEBUFFER_OPERATION_EXT   0x0506
320 #endif
321 typedef GLboolean (APIENTRY * PGLFNGLISRENDERBUFFEREXTPROC)(GLuint renderbuffer);
322 typedef void (APIENTRY * PGLFNGLBINDRENDERBUFFEREXTPROC)(GLenum target, GLuint renderbuffer);
323 typedef void (APIENTRY * PGLFNGLDELETERENDERBUFFERSEXTPROC)(GLsizei n, const GLuint *renderbuffers);
324 typedef void (APIENTRY * PGLFNGLGENRENDERBUFFERSEXTPROC)(GLsizei n, GLuint *renderbuffers);
325 typedef void (APIENTRY * PGLFNGLRENDERBUFFERSTORAGEEXTPROC)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
326 typedef void (APIENTRY * PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)(GLenum target, GLenum pname, GLint *params);
327 typedef GLboolean (APIENTRY * PGLFNGLISFRAMEBUFFEREXTPROC)(GLuint framebuffer);
328 typedef void (APIENTRY * PGLFNGLBINDFRAMEBUFFEREXTPROC)(GLenum target, GLuint framebuffer);
329 typedef void (APIENTRY * PGLFNGLDELETEFRAMEBUFFERSEXTPROC)(GLsizei n, const GLuint *framebuffers);
330 typedef void (APIENTRY * PGLFNGLGENFRAMEBUFFERSEXTPROC)(GLsizei n, GLuint *framebuffers);
331 typedef GLenum (APIENTRY * PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)(GLenum target);
332 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
333 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
334 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
335 typedef void (APIENTRY * PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
336 typedef void (APIENTRY * PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)(GLenum target, GLenum attachment, GLenum pname, GLint *params);
337 typedef void (APIENTRY * PGLFNGLGENERATEMIPMAPEXTPROC)(GLenum target);
338 /* GL_EXT_secondary_color */
339 #ifndef GL_EXT_secondary_color
340 #define GL_EXT_secondary_color 1
341 #define GL_COLOR_SUM_EXT                     0x8458
342 #define GL_CURRENT_SECONDARY_COLOR_EXT       0x8459
343 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT    0x845A
344 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT    0x845B
345 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT  0x845C
346 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
347 #define GL_SECONDARY_COLOR_ARRAY_EXT         0x845E
348 #endif
349 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue);
350 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v);
351 typedef void (APIENTRY * PGLFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue);
352 typedef void (APIENTRY * PGLFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
353 /* GL_EXT_paletted_texture */
354 #ifndef GL_EXT_paletted_texture
355 #define GL_EXT_paletted_texture 1
356 #define GL_COLOR_INDEX1_EXT               0x80E2
357 #define GL_COLOR_INDEX2_EXT               0x80E3
358 #define GL_COLOR_INDEX4_EXT               0x80E4
359 #define GL_COLOR_INDEX8_EXT               0x80E5
360 #define GL_COLOR_INDEX12_EXT              0x80E6
361 #define GL_COLOR_INDEX16_EXT              0x80E7
362 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
363 #endif
364 typedef void (APIENTRY * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *table);
365 /* GL_EXT_point_parameters */
366 #ifndef GL_EXT_point_parameters
367 #define GL_EXT_point_parameters 1
368 #define GL_POINT_SIZE_MIN_EXT             0x8126
369 #define GL_POINT_SIZE_MAX_EXT             0x8127
370 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
371 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
372 #endif
373 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param);
374 typedef void (APIENTRY * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params);
375 /* GL_EXT_texture3D */
376 #ifndef GL_EXT_texture3D
377 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
378 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
379 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
380 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
381 #define GL_TEXTURE_3D_EXT                 0x806F
382 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
383 #define GL_TEXTURE_DEPTH_EXT              0x8071
384 #define GL_TEXTURE_WRAP_R_EXT             0x8072
385 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
386 #endif
387 typedef void (APIENTRY * PGLFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
388 typedef void (APIENTRY * PGLFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
389 /* GL_EXT_texture_env_combine */
390 #ifndef GL_EXT_texture_env_combine
391 #define GL_EXT_texture_env_combine 1
392 #define GL_COMBINE_EXT                    0x8570
393 #define GL_COMBINE_RGB_EXT                0x8571
394 #define GL_COMBINE_ALPHA_EXT              0x8572
395 #define GL_RGB_SCALE_EXT                  0x8573
396 #define GL_ADD_SIGNED_EXT                 0x8574
397 #define GL_INTERPOLATE_EXT                0x8575
398 #define GL_SUBTRACT_EXT                   0x84E7
399 #define GL_CONSTANT_EXT                   0x8576
400 #define GL_PRIMARY_COLOR_EXT              0x8577
401 #define GL_PREVIOUS_EXT                   0x8578
402 #define GL_SOURCE0_RGB_EXT                0x8580
403 #define GL_SOURCE1_RGB_EXT                0x8581
404 #define GL_SOURCE2_RGB_EXT                0x8582
405 #define GL_SOURCE3_RGB_EXT                0x8583
406 #define GL_SOURCE4_RGB_EXT                0x8584
407 #define GL_SOURCE5_RGB_EXT                0x8585
408 #define GL_SOURCE6_RGB_EXT                0x8586
409 #define GL_SOURCE7_RGB_EXT                0x8587
410 #define GL_SOURCE0_ALPHA_EXT              0x8588
411 #define GL_SOURCE1_ALPHA_EXT              0x8589
412 #define GL_SOURCE2_ALPHA_EXT              0x858A
413 #define GL_SOURCE3_ALPHA_EXT              0x858B
414 #define GL_SOURCE4_ALPHA_EXT              0x858C
415 #define GL_SOURCE5_ALPHA_EXT              0x858D
416 #define GL_SOURCE6_ALPHA_EXT              0x858E
417 #define GL_SOURCE7_ALPHA_EXT              0x858F
418 #define GL_OPERAND0_RGB_EXT               0x8590
419 #define GL_OPERAND1_RGB_EXT               0x8591
420 #define GL_OPERAND2_RGB_EXT               0x8592
421 #define GL_OPERAND3_RGB_EXT               0x8593
422 #define GL_OPERAND4_RGB_EXT               0x8594
423 #define GL_OPERAND5_RGB_EXT               0x8595
424 #define GL_OPERAND6_RGB_EXT               0x8596
425 #define GL_OPERAND7_RGB_EXT               0x8597
426 #define GL_OPERAND0_ALPHA_EXT             0x8598
427 #define GL_OPERAND1_ALPHA_EXT             0x8599
428 #define GL_OPERAND2_ALPHA_EXT             0x859A
429 #define GL_OPERAND3_ALPHA_EXT             0x859B
430 #define GL_OPERAND4_ALPHA_EXT             0x859C
431 #define GL_OPERAND5_ALPHA_EXT             0x859D
432 #define GL_OPERAND6_ALPHA_EXT             0x859E
433 #define GL_OPERAND7_ALPHA_EXT             0x859F
434 #endif
435 /* GL_EXT_texture_env_dot3 */
436 #ifndef GL_EXT_texture_env_dot3
437 #define GL_EXT_texture_env_dot3 1
438 #define GL_DOT3_RGB_EXT                   0x8740
439 #define GL_DOT3_RGBA_EXT                  0x8741
440 #endif
441 /* GL_EXT_texture_lod_bias */
442 #ifndef GL_EXT_texture_lod_bias
443 #define GL_EXT_texture_lod_bias 1
444 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
445 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
446 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
447 #endif
448 /* GL_ARB_texture_border_clamp */
449 #ifndef GL_ARB_texture_border_clamp
450 #define GL_ARB_texture_border_clamp 1
451 #define GL_CLAMP_TO_BORDER_ARB            0x812D
452 #endif
453 /* GL_ARB_texture_mirrored_repeat (full support GL1.4) */
454 #ifndef GL_ARB_texture_mirrored_repeat
455 #define GL_ARB_texture_mirrored_repeat 1
456 #define GL_MIRRORED_REPEAT_ARB            0x8370
457 #endif
458 /* GL_ATI_texture_mirror_once */
459 #ifndef GL_ATI_texture_mirror_once
460 #define GL_ATI_texture_mirror_once 1
461 #define GL_MIRROR_CLAMP_ATI               0x8742
462 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
463 #endif
464 /* GL_ARB_texture_env_dot3 */
465 #ifndef GL_ARB_texture_env_dot3
466 #define GL_ARB_texture_env_dot3 1
467 #define GL_DOT3_RGB_ARB                   0x86AE
468 #define GL_DOT3_RGBA_ARB                  0x86AF
469 #endif
470 /* GL_EXT_texture_env_dot3 */
471 #ifndef GL_EXT_texture_env_dot3
472 #define GL_EXT_texture_env_dot3 1
473 #define GL_DOT3_RGB_EXT                   0x8740
474 #define GL_DOT3_RGBA_EXT                  0x8741
475 #endif
476 /* GL_ARB_vertex_program */
477 #ifndef GL_ARB_vertex_program
478 #define GL_ARB_vertex_program 1
479 #define GL_VERTEX_PROGRAM_ARB             0x8620
480 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
481 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
482 #define GL_COLOR_SUM_ARB                  0x8458
483 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
484 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
485 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
486 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
487 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
488 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
489 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
490 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
491 #define GL_PROGRAM_LENGTH_ARB             0x8627
492 #define GL_PROGRAM_FORMAT_ARB             0x8876
493 #define GL_PROGRAM_BINDING_ARB            0x8677
494 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
495 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
496 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
497 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
498 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
499 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
500 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
501 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
502 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
503 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
504 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
505 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
506 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
507 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
508 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
509 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
510 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
511 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
512 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
513 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
514 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
515 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
516 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
517 #define GL_PROGRAM_STRING_ARB             0x8628
518 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
519 #define GL_CURRENT_MATRIX_ARB             0x8641
520 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
521 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
522 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
523 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
524 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
525 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
526 #define GL_MATRIX0_ARB                    0x88C0
527 #define GL_MATRIX1_ARB                    0x88C1
528 #define GL_MATRIX2_ARB                    0x88C2
529 #define GL_MATRIX3_ARB                    0x88C3
530 #define GL_MATRIX4_ARB                    0x88C4
531 #define GL_MATRIX5_ARB                    0x88C5
532 #define GL_MATRIX6_ARB                    0x88C6
533 #define GL_MATRIX7_ARB                    0x88C7
534 #define GL_MATRIX8_ARB                    0x88C8
535 #define GL_MATRIX9_ARB                    0x88C9
536 #define GL_MATRIX10_ARB                   0x88CA
537 #define GL_MATRIX11_ARB                   0x88CB
538 #define GL_MATRIX12_ARB                   0x88CC
539 #define GL_MATRIX13_ARB                   0x88CD
540 #define GL_MATRIX14_ARB                   0x88CE
541 #define GL_MATRIX15_ARB                   0x88CF
542 #define GL_MATRIX16_ARB                   0x88D0
543 #define GL_MATRIX17_ARB                   0x88D1
544 #define GL_MATRIX18_ARB                   0x88D2
545 #define GL_MATRIX19_ARB                   0x88D3
546 #define GL_MATRIX20_ARB                   0x88D4
547 #define GL_MATRIX21_ARB                   0x88D5
548 #define GL_MATRIX22_ARB                   0x88D6
549 #define GL_MATRIX23_ARB                   0x88D7
550 #define GL_MATRIX24_ARB                   0x88D8
551 #define GL_MATRIX25_ARB                   0x88D9
552 #define GL_MATRIX26_ARB                   0x88DA
553 #define GL_MATRIX27_ARB                   0x88DB
554 #define GL_MATRIX28_ARB                   0x88DC
555 #define GL_MATRIX29_ARB                   0x88DD
556 #define GL_MATRIX30_ARB                   0x88DE
557 #define GL_MATRIX31_ARB                   0x88DF
558 #endif
559 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x);
560 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v);
561 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x);
562 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v);
563 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x);
564 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v);
565 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y);
566 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v);
567 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y);
568 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v);
569 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y);
570 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v);
571 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
572 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v);
573 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
574 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v);
575 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
576 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v);
577 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v);
578 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v);
579 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v);
580 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
581 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v);
582 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v);
583 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v);
584 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v);
585 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
586 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v);
587 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
588 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v);
589 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v);
590 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
591 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v);
592 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v);
593 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v);
594 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v);
595 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
596 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
597 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index);
598 typedef void (APIENTRY * PGLFNPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const GLvoid *string);
599 typedef void (APIENTRY * PGLFNBINDPROGRAMARBPROC) (GLenum target, GLuint program);
600 typedef void (APIENTRY * PGLFNDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs);
601 typedef void (APIENTRY * PGLFNGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs);
602 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
603 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
604 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
605 typedef void (APIENTRY * PGLFNPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
606 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
607 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params);
608 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
609 typedef void (APIENTRY * PGLFNPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params);
610 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
611 typedef void (APIENTRY * PGLFNGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
612 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params);
613 typedef void (APIENTRY * PGLFNGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params);
614 typedef void (APIENTRY * PGLFNGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params);
615 typedef void (APIENTRY * PGLFNGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, GLvoid *string);
616 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params);
617 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params);
618 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params);
619 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
620 typedef GLboolean (APIENTRY * PGLFNISPROGRAMARBPROC) (GLuint program);
621 #ifndef GL_ARB_fragment_program
622 #define GL_ARB_fragment_program 1
623 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
624 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
625 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
626 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
627 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
628 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
629 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
630 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
631 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
632 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
633 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
634 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
635 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
636 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
637 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
638 /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */
639 #endif
640 /* GL_ARB_vertex_buffer_object */
641 #ifndef GL_ARB_vertex_buffer_object
642 #define GL_BUFFER_SIZE_ARB                0x8764
643 #define GL_BUFFER_USAGE_ARB               0x8765
644 #define GL_ARRAY_BUFFER_ARB               0x8892
645 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
646 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
647 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
648 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB  0x8896
649 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB  0x8897
650 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB   0x8898
651 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB   0x8899
652 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB   0x889A
653 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB       0x889B
654 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
655 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB  0x889D
656 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB          0x889E
657 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB   0x889F
658 #define GL_READ_ONLY_ARB                  0x88B8
659 #define GL_WRITE_ONLY_ARB                 0x88B9
660 #define GL_READ_WRITE_ARB                 0x88BA
661 #define GL_BUFFER_ACCESS_ARB              0x88BB
662 #define GL_BUFFER_MAPPED_ARB              0x88BC
663 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
664 #define GL_STREAM_DRAW_ARB                0x88E0
665 #define GL_STREAM_READ_ARB                0x88E1
666 #define GL_STREAM_COPY_ARB                0x88E2
667 #define GL_STATIC_DRAW_ARB                0x88E4
668 #define GL_STATIC_READ_ARB                0x88E5
669 #define GL_STATIC_COPY_ARB                0x88E6
670 #define GL_DYNAMIC_DRAW_ARB               0x88E8
671 #define GL_DYNAMIC_READ_ARB               0x88E9
672 #define GL_DYNAMIC_COPY_ARB               0x88EA
673 #endif
674 typedef void (APIENTRY * PGLFNBINDBUFFERARBPROC) (GLenum target, GLuint buffer);
675 typedef void (APIENTRY * PGLFNDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers);
676 typedef void (APIENTRY * PGLFNGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers);
677 typedef GLboolean (APIENTRY * PGLFNISBUFFERARBPROC) (GLuint buffer);
678 typedef void (APIENTRY * PGLFNBUFFERDATAARBPROC) (GLenum target, ptrdiff_t size, const GLvoid *data, GLenum usage);
679 typedef void (APIENTRY * PGLFNBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, const GLvoid *data);
680 typedef void (APIENTRY * PGLFNGETBUFFERSUBDATAARBPROC) (GLenum target, ptrdiff_t offset, ptrdiff_t size, GLvoid *data);
681 typedef GLvoid* (APIENTRY * PGLFNMAPBUFFERARBPROC) (GLenum target, GLenum access);
682 typedef GLboolean (APIENTRY * PGLFNUNMAPBUFFERARBPROC) (GLenum target);
683 typedef void (APIENTRY * PGLFNGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params);
684 typedef void (APIENTRY * PGLFNGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, GLvoid* *params);
685 /* GL_EXT_fog_coord */
686 #ifndef GL_EXT_fog_coord
687 #define GL_EXT_fog_coord 1
688 #define GL_FOG_COORDINATE_SOURCE_EXT            0x8450
689 #define GL_FOG_COORDINATE_EXT                   0x8451
690 #define GL_FRAGMENT_DEPTH_EXT                   0x8452
691 #define GL_CURRENT_FOG_COORDINATE_EXT           0x8453
692 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT        0x8454
693 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT      0x8455
694 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT     0x8456
695 #define GL_FOG_COORDINATE_ARRAY_EXT             0x8457
696 #endif /* GL_EXT_fog_coord */
697 typedef void (APIENTRY * PGLFNGLFOGCOORDFEXTPROC) (GLfloat intesity);
698 typedef void (APIENTRY * PGLFNGLFOGCOORDFVEXTPROC) (GLfloat intesity);
699 typedef void (APIENTRY * PGLFNGLFOGCOORDDEXTPROC) (GLfloat intesity);
700 typedef void (APIENTRY * PGLFNGLFOGCOORDDVEXTPROC) (GLfloat intesity);
701 typedef void (APIENTRY * PGLFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, GLvoid *data);
702 /* GL_ARB_shader_objects (GLSL) */
703 #ifndef GL_ARB_shader_objects
704 #define GL_ARB_shader_objects 1
705 typedef char GLcharARB;
706 typedef unsigned int GLhandleARB;
707 #define GL_OBJECT_DELETE_STATUS_ARB             0x8B80
708 #define GL_OBJECT_COMPILE_STATUS_ARB            0x8B81
709 #define GL_OBJECT_LINK_STATUS_ARB               0x8B82
710 #define GL_OBJECT_VALIDATE_STATUS_ARB           0x8B83
711 #define GL_OBJECT_INFO_LOG_LENGTH_ARB           0x8B84
712 #define GL_OBJECT_ATTACHED_OBJECTS_ARB          0x8B85
713 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB           0x8B86
714 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
715 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB      0x8B88
716 #endif
717 #ifndef GL_ARB_shading_language_100
718 #define GL_ARB_shading_language_100         1
719 #define GL_SHADING_LANGUAGE_VERSION_ARB     0x8B8C
720 #endif
721 #ifndef GL_ARB_fragment_shader
722 #define GL_ARB_fragment_shader 1
723 #define GL_FRAGMENT_SHADER_ARB                  0x8B30
724 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB  0x8B49
725 #endif
726 #ifndef GL_ARB_vertex_shader
727 #define GL_ARB_vertex_shader 1
728 #define GL_VERTEX_SHADER_ARB              0x8B31
729 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
730 #define GL_PROGRAM_OBJECT_ARB             0x8B40
731 #define GL_SHADER_OBJECT_ARB              0x8B48
732 #define GL_OBJECT_TYPE_ARB                0x8B4E
733 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
734 #define GL_FLOAT_VEC2_ARB                 0x8B50
735 #define GL_FLOAT_VEC3_ARB                 0x8B51
736 #define GL_FLOAT_VEC4_ARB                 0x8B52
737 #define GL_INT_VEC2_ARB                   0x8B53
738 #define GL_INT_VEC3_ARB                   0x8B54
739 #define GL_INT_VEC4_ARB                   0x8B55
740 #define GL_BOOL_ARB                       0x8B56
741 #define GL_BOOL_VEC2_ARB                  0x8B57
742 #define GL_BOOL_VEC3_ARB                  0x8B58
743 #define GL_BOOL_VEC4_ARB                  0x8B59
744 #define GL_FLOAT_MAT2_ARB                 0x8B5A
745 #define GL_FLOAT_MAT3_ARB                 0x8B5B
746 #define GL_FLOAT_MAT4_ARB                 0x8B5C
747 #define GL_SAMPLER_1D_ARB                 0x8B5D
748 #define GL_SAMPLER_2D_ARB                 0x8B5E
749 #define GL_SAMPLER_3D_ARB                 0x8B5F
750 #define GL_SAMPLER_CUBE_ARB               0x8B60
751 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
752 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
753 #endif
754 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params);
755 typedef void (APIENTRY * WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params);
756 typedef GLint (APIENTRY * WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
757 typedef void (APIENTRY * WINED3D_PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name);
758 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0);
759 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1);
760 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2);
761 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
762 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0);
763 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1);
764 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
765 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
766 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value);
767 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value);
768 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value);
769 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value);
770 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
771 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
772 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
773 typedef void (APIENTRY * WINED3D_PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value);
774 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
775 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
776 typedef void (APIENTRY * WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
777 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params);
778 typedef void (APIENTRY * WINED3D_PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params);
779 typedef void (APIENTRY * WINED3D_PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog);
780 typedef void (APIENTRY * WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj);
781 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType);
782 typedef void (APIENTRY * WINED3D_PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB* *string, const GLint *length);
783 typedef void (APIENTRY * WINED3D_PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj);
784 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC) (void);
785 typedef void (APIENTRY * WINED3D_PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj);
786 typedef void (APIENTRY * WINED3D_PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj);
787 typedef void (APIENTRY * WINED3D_PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj);
788 typedef void (APIENTRY * WINED3D_PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj);
789 typedef void (APIENTRY * WINED3D_PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj);
790 typedef void (APIENTRY * WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj);
791 typedef GLhandleARB (APIENTRY * WINED3D_PFNGLGETHANDLEARBPROC) (GLenum pname);
792 typedef void (APIENTRY * WINED3D_PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source);
793 typedef void (APIENTRY * WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name);
794 typedef GLint (APIENTRY * WINED3D_PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name);
795 /* GL_EXT_texture_compression_s3tc */
796 #ifndef GL_EXT_texture_compression_s3tc
797 #define GL_EXT_texture_compression_s3tc 1
798 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
799 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
800 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
801 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
802 #endif
803 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
804 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
805 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
806 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
807 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
808 typedef void (APIENTRY * PGLFNCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
809 typedef void (APIENTRY * PGLFNGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img);
810 /* GL_EXT_stencil_wrap */
811 #ifndef GL_EXT_stencil_wrap
812 #define GL_EXT_stencil_wrap 1
813 #define GL_INCR_WRAP_EXT                  0x8507
814 #define GL_DECR_WRAP_EXT                  0x8508
815 #endif
816 /* GL_NV_fog_distance */
817 #ifndef GL_NV_fog_distance
818 #define GL_NV_fog_distance 1
819 #define GL_FOG_DISTANCE_MODE_NV           0x855A
820 #define GL_EYE_RADIAL_NV                  0x855B
821 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
822 /* reuse GL_EYE_PLANE */
823 #endif
824 /* GL_NV_texgen_reflection */
825 #ifndef GL_NV_texgen_reflection
826 #define GL_NV_texgen_reflection 1
827 #define GL_NORMAL_MAP_NV                  0x8511
828 #define GL_REFLECTION_MAP_NV              0x8512
829 #endif
830 /* GL_NV_register_combiners */
831 #ifndef GL_NV_register_combiners
832 #define GL_NV_register_combiners 1
833 #define GL_REGISTER_COMBINERS_NV          0x8522
834 #define GL_VARIABLE_A_NV                  0x8523
835 #define GL_VARIABLE_B_NV                  0x8524
836 #define GL_VARIABLE_C_NV                  0x8525
837 #define GL_VARIABLE_D_NV                  0x8526
838 #define GL_VARIABLE_E_NV                  0x8527
839 #define GL_VARIABLE_F_NV                  0x8528
840 #define GL_VARIABLE_G_NV                  0x8529
841 #define GL_CONSTANT_COLOR0_NV             0x852A
842 #define GL_CONSTANT_COLOR1_NV             0x852B
843 #define GL_PRIMARY_COLOR_NV               0x852C
844 #define GL_SECONDARY_COLOR_NV             0x852D
845 #define GL_SPARE0_NV                      0x852E
846 #define GL_SPARE1_NV                      0x852F
847 #define GL_DISCARD_NV                     0x8530
848 #define GL_E_TIMES_F_NV                   0x8531
849 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
850 #define GL_UNSIGNED_IDENTITY_NV           0x8536
851 #define GL_UNSIGNED_INVERT_NV             0x8537
852 #define GL_EXPAND_NORMAL_NV               0x8538
853 #define GL_EXPAND_NEGATE_NV               0x8539
854 #define GL_HALF_BIAS_NORMAL_NV            0x853A
855 #define GL_HALF_BIAS_NEGATE_NV            0x853B
856 #define GL_SIGNED_IDENTITY_NV             0x853C
857 #define GL_SIGNED_NEGATE_NV               0x853D
858 #define GL_SCALE_BY_TWO_NV                0x853E
859 #define GL_SCALE_BY_FOUR_NV               0x853F
860 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
861 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
862 #define GL_COMBINER_INPUT_NV              0x8542
863 #define GL_COMBINER_MAPPING_NV            0x8543
864 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
865 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
866 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
867 #define GL_COMBINER_MUX_SUM_NV            0x8547
868 #define GL_COMBINER_SCALE_NV              0x8548
869 #define GL_COMBINER_BIAS_NV               0x8549
870 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
871 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
872 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
873 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
874 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
875 #define GL_COLOR_SUM_CLAMP_NV             0x854F
876 #define GL_COMBINER0_NV                   0x8550
877 #define GL_COMBINER1_NV                   0x8551
878 #define GL_COMBINER2_NV                   0x8552
879 #define GL_COMBINER3_NV                   0x8553
880 #define GL_COMBINER4_NV                   0x8554
881 #define GL_COMBINER5_NV                   0x8555
882 #define GL_COMBINER6_NV                   0x8556
883 #define GL_COMBINER7_NV                   0x8557
884 /* reuse GL_TEXTURE0_ARB */
885 /* reuse GL_TEXTURE1_ARB */
886 /* reuse GL_ZERO */
887 /* reuse GL_NONE */
888 /* reuse GL_FOG */
889 #endif
890 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params);
891 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param);
892 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params);
893 typedef void (APIENTRY * PGLFNCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param);
894 typedef void (APIENTRY * PGLFNCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
895 typedef void (APIENTRY * PGLFNCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum);
896 typedef void (APIENTRY * PGLFNFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage);
897 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params);
898 typedef void (APIENTRY * PGLFNGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params);
899 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params);
900 typedef void (APIENTRY * PGLFNGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params);
901 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params);
902 typedef void (APIENTRY * PGLFNGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params);
903 /* GL_NV_register_combiners2 */
904 #ifndef GL_NV_register_combiners2
905 #define GL_NV_register_combiners2 1
906 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
907 #endif
908 typedef void (APIENTRY * PGLFNCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params);
909 typedef void (APIENTRY * PGLFNGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params);
910 /* GL_NV_texture_shader */
911 #ifndef GL_NV_texture_shader
912 #define GL_NV_texture_shader 1
913 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
914 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
915 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
916 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
917 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
918 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
919 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
920 #define GL_SHADER_CONSISTENT_NV           0x86DD
921 #define GL_TEXTURE_SHADER_NV              0x86DE
922 #define GL_SHADER_OPERATION_NV            0x86DF
923 #define GL_CULL_MODES_NV                  0x86E0
924 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
925 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
926 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
927 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
928 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
929 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
930 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
931 #define GL_CONST_EYE_NV                   0x86E5
932 #define GL_PASS_THROUGH_NV                0x86E6
933 #define GL_CULL_FRAGMENT_NV               0x86E7
934 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
935 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
936 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
937 #define GL_DOT_PRODUCT_NV                 0x86EC
938 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
939 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
940 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
941 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
942 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
943 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
944 #define GL_HILO_NV                        0x86F4
945 #define GL_DSDT_NV                        0x86F5
946 #define GL_DSDT_MAG_NV                    0x86F6
947 #define GL_DSDT_MAG_VIB_NV                0x86F7
948 #define GL_HILO16_NV                      0x86F8
949 #define GL_SIGNED_HILO_NV                 0x86F9
950 #define GL_SIGNED_HILO16_NV               0x86FA
951 #define GL_SIGNED_RGBA_NV                 0x86FB
952 #define GL_SIGNED_RGBA8_NV                0x86FC
953 #define GL_SIGNED_RGB_NV                  0x86FE
954 #define GL_SIGNED_RGB8_NV                 0x86FF
955 #define GL_SIGNED_LUMINANCE_NV            0x8701
956 #define GL_SIGNED_LUMINANCE8_NV           0x8702
957 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
958 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
959 #define GL_SIGNED_ALPHA_NV                0x8705
960 #define GL_SIGNED_ALPHA8_NV               0x8706
961 #define GL_SIGNED_INTENSITY_NV            0x8707
962 #define GL_SIGNED_INTENSITY8_NV           0x8708
963 #define GL_DSDT8_NV                       0x8709
964 #define GL_DSDT8_MAG8_NV                  0x870A
965 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
966 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
967 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
968 #define GL_HI_SCALE_NV                    0x870E
969 #define GL_LO_SCALE_NV                    0x870F
970 #define GL_DS_SCALE_NV                    0x8710
971 #define GL_DT_SCALE_NV                    0x8711
972 #define GL_MAGNITUDE_SCALE_NV             0x8712
973 #define GL_VIBRANCE_SCALE_NV              0x8713
974 #define GL_HI_BIAS_NV                     0x8714
975 #define GL_LO_BIAS_NV                     0x8715
976 #define GL_DS_BIAS_NV                     0x8716
977 #define GL_DT_BIAS_NV                     0x8717
978 #define GL_MAGNITUDE_BIAS_NV              0x8718
979 #define GL_VIBRANCE_BIAS_NV               0x8719
980 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
981 #define GL_TEXTURE_HI_SIZE_NV             0x871B
982 #define GL_TEXTURE_LO_SIZE_NV             0x871C
983 #define GL_TEXTURE_DS_SIZE_NV             0x871D
984 #define GL_TEXTURE_DT_SIZE_NV             0x871E
985 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
986 #endif
987 /* GL_NV_texture_shader2 */
988 #ifndef GL_NV_texture_shader2
989 #define GL_NV_texture_shader2 1
990 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
991 #endif
992 /* GL_NV_texture_shader3 */
993 #ifndef GL_NV_texture_shader3
994 #define GL_NV_texture_shader3 1
995 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
996 #define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
997 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
998 #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
999 #define GL_OFFSET_HILO_TEXTURE_2D_NV      0x8854
1000 #define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
1001 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
1002 #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
1003 #define GL_DEPENDENT_HILO_TEXTURE_2D_NV   0x8858
1004 #define GL_DEPENDENT_RGB_TEXTURE_3D_NV    0x8859
1005 #define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
1006 #define GL_DOT_PRODUCT_PASS_THROUGH_NV    0x885B
1007 #define GL_DOT_PRODUCT_TEXTURE_1D_NV      0x885C
1008 #define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
1009 #define GL_HILO8_NV                       0x885E
1010 #define GL_SIGNED_HILO8_NV                0x885F
1011 #define GL_FORCE_BLUE_TO_ONE_NV           0x8860
1012 #endif
1013 /* GL_ATI_texture_env_combine3 */
1014 #ifndef GL_ATI_texture_env_combine3
1015 #define GL_ATI_texture_env_combine3 1
1016 #define GL_MODULATE_ADD_ATI               0x8744
1017 #define GL_MODULATE_SIGNED_ADD_ATI        0x8745
1018 #define GL_MODULATE_SUBTRACT_ATI          0x8746
1019 /* #define ONE */
1020 /* #define ZERO */
1021 #endif
1022
1023 /**
1024  * Point sprites 
1025  */
1026 /* GL_ARB_point_sprite */
1027 #ifndef GL_ARB_point_sprite
1028 #define GL_ARB_point_sprite 1
1029 #define GL_POINT_SPRITE_ARB               0x8861
1030 #define GL_COORD_REPLACE_ARB              0x8862
1031 #endif
1032 /**
1033  * @TODO: GL_NV_point_sprite 
1034  */
1035
1036 /**
1037  * Occlusion Queries 
1038  */
1039 /* GL_ARB_occlusion_query */
1040 #ifndef GL_ARB_occlusion_query
1041 #define GL_ARB_occlusion_query 1
1042 #define GL_SAMPLES_PASSED_ARB                             0x8914
1043 #define GL_QUERY_COUNTER_BITS_ARB                         0x8864
1044 #define GL_CURRENT_QUERY_ARB                              0x8865
1045 #define GL_QUERY_RESULT_ARB                               0x8866
1046 #define GL_QUERY_RESULT_AVAILABLE_ARB                     0x8867
1047 #endif
1048 typedef void (APIENTRY * PGLFNGENQUERIESARBPROC) (GLsizei n, GLuint *queries);
1049 typedef void (APIENTRY * PGLFNDELETEQUERIESARBPROC) (GLsizei n, const GLuint *queries);
1050 typedef GLboolean (APIENTRY * PGLFNISQUERYARBPROC) (GLuint query);
1051 typedef void (APIENTRY * PGLFNBEGINQUERYARBPROC) (GLenum target, GLuint query);
1052 typedef void (APIENTRY * PGLFNENDQUERYARBPROC) (GLenum target);
1053 typedef void (APIENTRY * PGLFNGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params);
1054 typedef void (APIENTRY * PGLFNGETQUERYOBJECTIVARBPROC) (GLuint query, GLenum pname, GLint *params);
1055 typedef void (APIENTRY * PGLFNGETQUERYOBJECTUIVARBPROC) (GLuint query, GLenum pname, GLuint *params);
1056 /* GL_HP_occlusion_test isn't complete, but it's constants are used by GL_NV_occlusion_query */
1057 #ifndef GL_HP_occlusion_test
1058 #define GL_HP_occlusion_test 1
1059 #define GL_OCCLUSION_TEST_HP                 0x8165
1060 #define GL_OCCLUSION_TEST_RESULT_HP          0x8165
1061 #endif
1062 /*  GL_NV_occlusion_query */
1063 #ifndef GL_NV_occlusion_query
1064 #define GL_NV_occlusion_query 1
1065 #define GL_PIXEL_COUNTER_BITS_NV          0x8864
1066 #define GL_CURRENT_OCCLUSION_QUERY_ID_NV  0x8865
1067 #define GL_PIXEL_COUNT_NV                 0x8866
1068 #define GL_PIXEL_COUNT_AVAILABLE_NV       0x8867
1069 #endif
1070 typedef void (APIENTRY * PGLFNGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids);
1071 typedef void (APIENTRY * PGLFNDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids);
1072 typedef GLboolean (APIENTRY * PGLFNISOCCLUSIONQUERYNVPROC) (GLuint id);
1073 typedef void (APIENTRY * PGLFNBEGINOCCLUSIONQUERYNVPROC) (GLuint id);
1074 typedef void (APIENTRY * PGLFNENDOCCLUSIONQUERYNVPROC) (void);
1075 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params);
1076 typedef void (APIENTRY * PGLFNGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params);
1077 /* GL_EXT_stencil_two_side */
1078 #ifndef GL_EXT_stencil_two_side
1079 #define GL_EXT_stencil_two_side 1
1080 #define GL_STENCIL_TEST_TWO_SIDE_EXT      0x8910
1081 #define GL_ACTIVE_STENCIL_FACE_EXT        0x8911
1082 #endif
1083 typedef void (APIENTRY * PGLFNACTIVESTENCILFACEEXTPROC) (GLenum face);
1084 /* GL_ATI_separate_stencil */
1085 #ifndef GL_ATI_separate_stencil
1086 #define GL_ATI_separate_stencil 1
1087 #define GL_STENCIL_BACK_FUNC_ATI          0x8800
1088 #define GL_STENCIL_BACK_FAIL_ATI          0x8801
1089 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
1090 #define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
1091 #endif
1092 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEATIPROC) (GLenum, GLenum, GLenum, GLenum);
1093 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEATIPROC) (GLenum, GLenum, GLint, GLuint);
1094 /* GL_VERSION_2_0 */
1095 #ifndef GL_VERSION_2_0
1096 #define GL_VERSION_2_0 1
1097 #define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
1098 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
1099 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
1100 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
1101 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
1102 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
1103 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
1104 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
1105 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
1106 #define GL_STENCIL_BACK_FUNC              0x8800
1107 #define GL_STENCIL_BACK_FAIL              0x8801
1108 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
1109 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
1110 #define GL_MAX_DRAW_BUFFERS               0x8824
1111 #define GL_DRAW_BUFFER0                   0x8825
1112 #define GL_DRAW_BUFFER1                   0x8826
1113 #define GL_DRAW_BUFFER2                   0x8827
1114 #define GL_DRAW_BUFFER3                   0x8828
1115 #define GL_DRAW_BUFFER4                   0x8829
1116 #define GL_DRAW_BUFFER5                   0x882A
1117 #define GL_DRAW_BUFFER6                   0x882B
1118 #define GL_DRAW_BUFFER7                   0x882C
1119 #define GL_DRAW_BUFFER8                   0x882D
1120 #define GL_DRAW_BUFFER9                   0x882E
1121 #define GL_DRAW_BUFFER10                  0x882F
1122 #define GL_DRAW_BUFFER11                  0x8830
1123 #define GL_DRAW_BUFFER12                  0x8831
1124 #define GL_DRAW_BUFFER13                  0x8832
1125 #define GL_DRAW_BUFFER14                  0x8833
1126 #define GL_DRAW_BUFFER15                  0x8834
1127 #define GL_BLEND_EQUATION_ALPHA           0x883D
1128 #define GL_POINT_SPRITE                   0x8861
1129 #define GL_COORD_REPLACE                  0x8862
1130 #define GL_MAX_VERTEX_ATTRIBS             0x8869
1131 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
1132 #define GL_MAX_TEXTURE_COORDS             0x8871
1133 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
1134 #define GL_FRAGMENT_SHADER                0x8B30
1135 #define GL_VERTEX_SHADER                  0x8B31
1136 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
1137 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
1138 #define GL_MAX_VARYING_FLOATS             0x8B4B
1139 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
1140 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
1141 #define GL_SHADER_TYPE                    0x8B4F
1142 #define GL_FLOAT_VEC2                     0x8B50
1143 #define GL_FLOAT_VEC3                     0x8B51
1144 #define GL_FLOAT_VEC4                     0x8B52
1145 #define GL_INT_VEC2                       0x8B53
1146 #define GL_INT_VEC3                       0x8B54
1147 #define GL_INT_VEC4                       0x8B55
1148 #define GL_BOOL                           0x8B56
1149 #define GL_BOOL_VEC2                      0x8B57
1150 #define GL_BOOL_VEC3                      0x8B58
1151 #define GL_BOOL_VEC4                      0x8B59
1152 #define GL_FLOAT_MAT2                     0x8B5A
1153 #define GL_FLOAT_MAT3                     0x8B5B
1154 #define GL_FLOAT_MAT4                     0x8B5C
1155 #define GL_SAMPLER_1D                     0x8B5D
1156 #define GL_SAMPLER_2D                     0x8B5E
1157 #define GL_SAMPLER_3D                     0x8B5F
1158 #define GL_SAMPLER_CUBE                   0x8B60
1159 #define GL_SAMPLER_1D_SHADOW              0x8B61
1160 #define GL_SAMPLER_2D_SHADOW              0x8B62
1161 #define GL_DELETE_STATUS                  0x8B80
1162 #define GL_COMPILE_STATUS                 0x8B81
1163 #define GL_LINK_STATUS                    0x8B82
1164 #define GL_VALIDATE_STATUS                0x8B83
1165 #define GL_INFO_LOG_LENGTH                0x8B84
1166 #define GL_ATTACHED_SHADERS               0x8B85
1167 #define GL_ACTIVE_UNIFORMS                0x8B86
1168 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
1169 #define GL_SHADER_SOURCE_LENGTH           0x8B88
1170 #define GL_ACTIVE_ATTRIBUTES              0x8B89
1171 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
1172 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
1173 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
1174 #define GL_CURRENT_PROGRAM                0x8B8D
1175 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
1176 #define GL_LOWER_LEFT                     0x8CA1
1177 #define GL_UPPER_LEFT                     0x8CA2
1178 #define GL_STENCIL_BACK_REF               0x8CA3
1179 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
1180 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
1181 typedef char GLchar;
1182 #endif
1183 typedef void (APIENTRY * PGLFNBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha);
1184 typedef void (APIENTRY * PGLFNDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs);
1185 typedef void (APIENTRY * PGLFNSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
1186 typedef void (APIENTRY * PGLFNSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask);
1187 typedef void (APIENTRY * PGLFNSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask);
1188 typedef void (APIENTRY * PGLFNATTACHSHADERPROC) (GLuint program, GLuint shader);
1189 typedef void (APIENTRY * PGLFNBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name);
1190 typedef void (APIENTRY * PGLFNCOMPILESHADERPROC) (GLuint shader);
1191 typedef GLuint (APIENTRY * PGLFNCREATEPROGRAMPROC) (void);
1192 typedef GLuint (APIENTRY * PGLFNCREATESHADERPROC) (GLenum type);
1193 typedef void (APIENTRY * PGLFNDELETEPROGRAMPROC) (GLuint program);
1194 typedef void (APIENTRY * PGLFNDELETESHADERPROC) (GLuint shader);
1195 typedef void (APIENTRY * PGLFNDETACHSHADERPROC) (GLuint program, GLuint shader);
1196 typedef void (APIENTRY * PGLFNDISABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1197 typedef void (APIENTRY * PGLFNENABLEVERTEXATTRIBARRAYPROC) (GLuint index);
1198 typedef void (APIENTRY * PGLFNGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1199 typedef void (APIENTRY * PGLFNGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name);
1200 typedef void (APIENTRY * PGLFNGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *obj);
1201 typedef GLint (APIENTRY * PGLFNGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name);
1202 typedef void (APIENTRY * PGLFNGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params);
1203 typedef void (APIENTRY * PGLFNGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1204 typedef void (APIENTRY * PGLFNGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params);
1205 typedef void (APIENTRY * PGLFNGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog);
1206 typedef void (APIENTRY * PGLFNGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source);
1207 typedef GLint (APIENTRY * PGLFNGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name);
1208 typedef void (APIENTRY * PGLFNGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params);
1209 typedef void (APIENTRY * PGLFNGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params);
1210 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params);
1211 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params);
1212 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params);
1213 typedef void (APIENTRY * PGLFNGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, GLvoid* *pointer);
1214 typedef GLboolean (APIENTRY * PGLFNISPROGRAMPROC) (GLuint program);
1215 typedef GLboolean (APIENTRY * PGLFNISSHADERPROC) (GLuint shader);
1216 typedef void (APIENTRY * PGLFNLINKPROGRAMPROC) (GLuint program);
1217 typedef void (APIENTRY * PGLFNSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar* *string, const GLint *length);
1218 typedef void (APIENTRY * PGLFNUSEPROGRAMPROC) (GLuint program);
1219 typedef void (APIENTRY * PGLFNUNIFORM1FPROC) (GLint location, GLfloat v0);
1220 typedef void (APIENTRY * PGLFNUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1);
1221 typedef void (APIENTRY * PGLFNUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
1222 typedef void (APIENTRY * PGLFNUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
1223 typedef void (APIENTRY * PGLFNUNIFORM1IPROC) (GLint location, GLint v0);
1224 typedef void (APIENTRY * PGLFNUNIFORM2IPROC) (GLint location, GLint v0, GLint v1);
1225 typedef void (APIENTRY * PGLFNUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2);
1226 typedef void (APIENTRY * PGLFNUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
1227 typedef void (APIENTRY * PGLFNUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1228 typedef void (APIENTRY * PGLFNUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1229 typedef void (APIENTRY * PGLFNUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1230 typedef void (APIENTRY * PGLFNUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value);
1231 typedef void (APIENTRY * PGLFNUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value);
1232 typedef void (APIENTRY * PGLFNUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value);
1233 typedef void (APIENTRY * PGLFNUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value);
1234 typedef void (APIENTRY * PGLFNUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value);
1235 typedef void (APIENTRY * PGLFNUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1236 typedef void (APIENTRY * PGLFNUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1237 typedef void (APIENTRY * PGLFNUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
1238 typedef void (APIENTRY * PGLFNVALIDATEPROGRAMPROC) (GLuint program);
1239 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DPROC) (GLuint index, GLdouble x);
1240 typedef void (APIENTRY * PGLFNVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v);
1241 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FPROC) (GLuint index, GLfloat x);
1242 typedef void (APIENTRY * PGLFNVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v);
1243 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SPROC) (GLuint index, GLshort x);
1244 typedef void (APIENTRY * PGLFNVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v);
1245 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y);
1246 typedef void (APIENTRY * PGLFNVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v);
1247 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y);
1248 typedef void (APIENTRY * PGLFNVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v);
1249 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y);
1250 typedef void (APIENTRY * PGLFNVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v);
1251 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z);
1252 typedef void (APIENTRY * PGLFNVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v);
1253 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z);
1254 typedef void (APIENTRY * PGLFNVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v);
1255 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z);
1256 typedef void (APIENTRY * PGLFNVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v);
1257 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v);
1258 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v);
1259 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v);
1260 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w);
1261 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v);
1262 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v);
1263 typedef void (APIENTRY * PGLFNVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v);
1264 typedef void (APIENTRY * PGLFNVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v);
1265 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
1266 typedef void (APIENTRY * PGLFNVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v);
1267 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
1268 typedef void (APIENTRY * PGLFNVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
1269 typedef void (APIENTRY * PGLFNVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v);
1270 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w);
1271 typedef void (APIENTRY * PGLFNVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v);
1272 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v);
1273 typedef void (APIENTRY * PGLFNVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v);
1274 typedef void (APIENTRY * PGLFNVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v);
1275 typedef void (APIENTRY * PGLFNVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer);
1276
1277 /****************************************************
1278  * OpenGL Official Version 
1279  *  defines 
1280  ****************************************************/
1281 /* GL_VERSION_1_3 */
1282 #if !defined(GL_DOT3_RGBA)
1283 # define GL_DOT3_RGBA                     0x8741
1284 #endif
1285 #if !defined(GL_SUBTRACT)
1286 # define GL_SUBTRACT                      0x84E7
1287 #endif
1288
1289
1290 /****************************************************
1291  * OpenGL GLX Extensions
1292  *  defines and functions pointer
1293  ****************************************************/
1294
1295
1296 /****************************************************
1297  * OpenGL GLX Official Version
1298  *  defines and functions pointer
1299  ****************************************************/
1300 /* GLX_VERSION_1_3 */
1301 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXGETFBCONFIGSPROC) (Display *dpy, int screen, int *nelements);
1302 typedef GLXFBConfig * (APIENTRY * PGLXFNGLXCHOOSEFBCONFIGPROC) (Display *dpy, int screen, const int *attrib_list, int *nelements);
1303 typedef int           (APIENTRY * PGLXFNGLXGETFBCONFIGATTRIBPROC) (Display *dpy, GLXFBConfig config, int attribute, int *value);
1304 typedef XVisualInfo * (APIENTRY * PGLXFNGLXGETVISUALFROMFBCONFIGPROC) (Display *dpy, GLXFBConfig config);
1305 typedef GLXWindow     (APIENTRY * PGLXFNGLXCREATEWINDOWPROC) (Display *dpy, GLXFBConfig config, Window win, const int *attrib_list);
1306 typedef void          (APIENTRY * PGLXFNGLXDESTROYWINDOWPROC) (Display *dpy, GLXWindow win);
1307 typedef GLXPixmap     (APIENTRY * PGLXFNGLXCREATEPIXMAPPROC) (Display *dpy, GLXFBConfig config, Pixmap pixmap, const int *attrib_list);
1308 typedef void          (APIENTRY * PGLXFNGLXDESTROYPIXMAPPROC) (Display *dpy, GLXPixmap pixmap);
1309 typedef GLXPbuffer    (APIENTRY * PGLXFNGLXCREATEPBUFFERPROC) (Display *dpy, GLXFBConfig config, const int *attrib_list);
1310 typedef void          (APIENTRY * PGLXFNGLXDESTROYPBUFFERPROC) (Display *dpy, GLXPbuffer pbuf);
1311 typedef void          (APIENTRY * PGLXFNGLXQUERYDRAWABLEPROC) (Display *dpy, GLXDrawable draw, int attribute, unsigned int *value);
1312 typedef GLXContext    (APIENTRY * PGLXFNGLXCREATENEWCONTEXTPROC) (Display *dpy, GLXFBConfig config, int render_type, GLXContext share_list, Bool direct);
1313 typedef Bool          (APIENTRY * PGLXFNGLXMAKECONTEXTCURRENTPROC) (Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
1314 typedef GLXDrawable   (APIENTRY * PGLXFNGLXGETCURRENTREADDRAWABLEPROC) (void);
1315 typedef Display *     (APIENTRY * PGLXFNGLXGETCURRENTDISPLAYPROC) (void);
1316 typedef int           (APIENTRY * PGLXFNGLXQUERYCONTEXTPROC) (Display *dpy, GLXContext ctx, int attribute, int *value);
1317 typedef void          (APIENTRY * PGLXFNGLXSELECTEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long event_mask);
1318 typedef void          (APIENTRY * PGLXFNGLXGETSELECTEDEVENTPROC) (Display *dpy, GLXDrawable draw, unsigned long *event_mask);
1319
1320
1321 /****************************************************
1322  * Enumerated types
1323  ****************************************************/
1324 typedef enum _GL_Vendors {
1325   VENDOR_WINE   = 0x0,
1326   VENDOR_MESA   = 0x1,
1327   VENDOR_ATI    = 0x1002,
1328   VENDOR_NVIDIA = 0x10de,
1329   VENDOR_INTEL  = 0x8086
1330 } GL_Vendors;
1331
1332 typedef enum _GL_Cards {
1333   CARD_WINE                       =    0x0,
1334
1335   CARD_ATI_RAGE_128PRO            = 0x5246,
1336   CARD_ATI_RADEON_7200            = 0x5144,
1337   CARD_ATI_RADEON_8500            = 0x514c,
1338   CARD_ATI_RADEON_9500            = 0x4144,
1339   CARD_ATI_RADEON_X700            = 0x5e4c,
1340   CARD_ATI_RADEON_X1600           = 0x71c2,
1341
1342   CARD_NVIDIA_RIVA_128            = 0x0018,
1343   CARD_NVIDIA_RIVA_TNT            = 0x0020,
1344   CARD_NVIDIA_RIVA_TNT2           = 0x0028,
1345   CARD_NVIDIA_GEFORCE             = 0x0100,
1346   CARD_NVIDIA_GEFORCE2_MX         = 0x0110,
1347   CARD_NVIDIA_GEFORCE2            = 0x0150,
1348   CARD_NVIDIA_GEFORCE3            = 0x0200,
1349   CARD_NVIDIA_GEFORCE4_MX         = 0x0170,
1350   CARD_NVIDIA_GEFORCE4_TI4200     = 0x0253,
1351   CARD_NVIDIA_GEFORCEFX_5200      = 0x0320,
1352   CARD_NVIDIA_GEFORCEFX_5600      = 0x0312,
1353   CARD_NVIDIA_GEFORCEFX_5800      = 0x0302,
1354   CARD_NVIDIA_GEFORCE_6200        = 0x014f,
1355   CARD_NVIDIA_GEFORCE_6600GT      = 0x0140,
1356   CARD_NVIDIA_GEFORCE_6800        = 0x0041,
1357   CARD_NVIDIA_GEFORCE_7800GT      = 0x0092,
1358
1359   CARD_INTEL_845G                 = 0x2562,
1360   CARD_INTEL_I830G                = 0x3577,
1361   CARD_INTEL_I855G                = 0x3582,
1362   CARD_INTEL_I865G                = 0x2572,
1363   CARD_INTEL_I915G                = 0x2582,
1364   CARD_INTEL_I915GM               = 0x2592
1365 } GL_Cards;
1366
1367 typedef enum _GL_VSVersion {
1368   VS_VERSION_NOT_SUPPORTED = 0x0,
1369   VS_VERSION_10 = 0x10,
1370   VS_VERSION_11 = 0x11,
1371   VS_VERSION_20 = 0x20,
1372   VS_VERSION_30 = 0x30,
1373   /*Force 32-bits*/
1374   VS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1375 } GL_VSVersion;
1376
1377 typedef enum _GL_PSVersion {
1378   PS_VERSION_NOT_SUPPORTED = 0x0,
1379   PS_VERSION_10 = 0x10,
1380   PS_VERSION_11 = 0x11,
1381   PS_VERSION_12 = 0x12,
1382   PS_VERSION_13 = 0x13,
1383   PS_VERSION_14 = 0x14,
1384   PS_VERSION_20 = 0x20,
1385   PS_VERSION_30 = 0x30,
1386   /*Force 32-bits*/
1387   PS_VERSION_FORCE_DWORD = 0x7FFFFFFF
1388 } GL_PSVersion;
1389
1390 #define MAKEDWORD_VERSION(maj, min)  ((maj & 0x0000FFFF) << 16) | (min & 0x0000FFFF)
1391
1392 /* OpenGL Supported Extensions (ARB and EXT) */
1393 typedef enum _GL_SupportedExt {
1394   /* ARB */
1395   ARB_DRAW_BUFFERS,
1396   ARB_FRAGMENT_PROGRAM,
1397   ARB_FRAGMENT_SHADER,
1398   ARB_IMAGING,
1399   ARB_MULTISAMPLE,
1400   ARB_MULTITEXTURE,
1401   ARB_OCCLUSION_QUERY,
1402   ARB_POINT_PARAMETERS,
1403   ARB_PIXEL_BUFFER_OBJECT,
1404   ARB_POINT_SPRITE,
1405   ARB_TEXTURE_COMPRESSION,
1406   ARB_TEXTURE_CUBE_MAP,
1407   ARB_TEXTURE_ENV_ADD,
1408   ARB_TEXTURE_ENV_COMBINE,
1409   ARB_TEXTURE_ENV_DOT3,
1410   ARB_TEXTURE_BORDER_CLAMP,
1411   ARB_TEXTURE_MIRRORED_REPEAT,
1412   ARB_VERTEX_PROGRAM,
1413   ARB_VERTEX_BLEND,
1414   ARB_VERTEX_BUFFER_OBJECT,
1415   ARB_VERTEX_SHADER,
1416   /* EXT */
1417   EXT_FOG_COORD,
1418   EXT_FRAMEBUFFER_OBJECT,
1419   EXT_PALETTED_TEXTURE,
1420   EXT_PIXEL_BUFFER_OBJECT,
1421   EXT_POINT_PARAMETERS,
1422   EXT_SECONDARY_COLOR,
1423   EXT_STENCIL_TWO_SIDE,
1424   EXT_STENCIL_WRAP,
1425   EXT_TEXTURE3D,
1426   EXT_TEXTURE_COMPRESSION_S3TC,
1427   EXT_TEXTURE_FILTER_ANISOTROPIC,
1428   EXT_TEXTURE_LOD,
1429   EXT_TEXTURE_LOD_BIAS,
1430   EXT_TEXTURE_ENV_ADD,
1431   EXT_TEXTURE_ENV_COMBINE,
1432   EXT_TEXTURE_ENV_DOT3,
1433   EXT_VERTEX_WEIGHTING,
1434   /* NVIDIA */
1435   NV_FOG_DISTANCE,
1436   NV_FRAGMENT_PROGRAM,
1437   NV_OCCLUSION_QUERY,
1438   NV_REGISTER_COMBINERS,
1439   NV_REGISTER_COMBINERS2,
1440   NV_TEXGEN_REFLECTION,
1441   NV_TEXTURE_ENV_COMBINE4,
1442   NV_TEXTURE_SHADER,
1443   NV_TEXTURE_SHADER2,
1444   NV_TEXTURE_SHADER3,
1445   NV_VERTEX_PROGRAM,
1446   /* ATI */
1447   ATI_SEPARATE_STENCIL,
1448   ATI_TEXTURE_ENV_COMBINE3,
1449   ATI_TEXTURE_MIRROR_ONCE,
1450   EXT_VERTEX_SHADER,
1451
1452   OPENGL_SUPPORTED_EXT_END
1453 } GL_SupportedExt;
1454
1455
1456 /****************************************************
1457  * #Defines       
1458  ****************************************************/
1459 #define GL_EXT_FUNCS_GEN \
1460     /** ARB Extensions **/ \
1461     /* GL_ARB_draw_buffers */ \
1462     USE_GL_FUNC(PGLFNDRAWBUFFERSARBPROC, glDrawBuffersARB); \
1463     /* GL_ARB_imaging */ \
1464     USE_GL_FUNC(PGLFNBLENDCOLORPROC,                 glBlendColor); \
1465     USE_GL_FUNC(PGLFNBLENDEQUATIONPROC,              glBlendEquation); \
1466     /* GL_ARB_multitexture */ \
1467     USE_GL_FUNC(WINED3D_PFNGLACTIVETEXTUREARBPROC,       glActiveTextureARB); \
1468     USE_GL_FUNC(WINED3D_PFNGLCLIENTACTIVETEXTUREARBPROC, glClientActiveTextureARB); \
1469     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD1FARBPROC,     glMultiTexCoord1fARB); \
1470     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD2FARBPROC,     glMultiTexCoord2fARB); \
1471     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD3FARBPROC,     glMultiTexCoord3fARB); \
1472     USE_GL_FUNC(WINED3D_PFNGLMULTITEXCOORD4FARBPROC,     glMultiTexCoord4fARB); \
1473     /* GL_ARB_occlusion_query */ \
1474     USE_GL_FUNC(PGLFNGENQUERIESARBPROC,              glGenQueriesARB); \
1475     USE_GL_FUNC(PGLFNDELETEQUERIESARBPROC,           glDeleteQueriesARB); \
1476     USE_GL_FUNC(PGLFNBEGINQUERYARBPROC,              glBeginQueryARB); \
1477     USE_GL_FUNC(PGLFNENDQUERYARBPROC,                glEndQueryARB); \
1478     USE_GL_FUNC(PGLFNGETQUERYOBJECTIVARBPROC,        glGetQueryObjectivARB); \
1479     USE_GL_FUNC(PGLFNGETQUERYOBJECTUIVARBPROC,       glGetQueryObjectuivARB); \
1480     /* GL_ARB_point_parameters */ \
1481     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFARBPROC,       glPointParameterfARB); \
1482     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVARBPROC,      glPointParameterfvARB); \
1483     /* GL_ARB_texture_compression */ \
1484     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE2DPROC,       glCompressedTexImage2DARB); \
1485     USE_GL_FUNC(PGLFNCOMPRESSEDTEXIMAGE3DPROC,       glCompressedTexImage3DARB); \
1486     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE2DPROC,    glCompressedTexSubImage2DARB); \
1487     USE_GL_FUNC(PGLFNCOMPRESSEDTEXSUBIMAGE3DPROC,    glCompressedTexSubImage3DARB); \
1488     USE_GL_FUNC(PGLFNGETCOMPRESSEDTEXIMAGEPROC,      glGetCompressedTexImageARB); \
1489     /* GL_ARB_vertex_blend */ \
1490     USE_GL_FUNC(PGLFNGLWEIGHTPOINTERARB,             glWeightPointerARB); \
1491     /* GL_ARB_vertex_buffer_object */ \
1492     USE_GL_FUNC(PGLFNBINDBUFFERARBPROC,              glBindBufferARB); \
1493     USE_GL_FUNC(PGLFNDELETEBUFFERSARBPROC,           glDeleteBuffersARB); \
1494     USE_GL_FUNC(PGLFNGENBUFFERSARBPROC,              glGenBuffersARB); \
1495     USE_GL_FUNC(PGLFNISBUFFERARBPROC,                glIsBufferARB); \
1496     USE_GL_FUNC(PGLFNBUFFERDATAARBPROC,              glBufferDataARB); \
1497     USE_GL_FUNC(PGLFNBUFFERSUBDATAARBPROC,           glBufferSubDataARB); \
1498     USE_GL_FUNC(PGLFNGETBUFFERSUBDATAARBPROC,        glGetBufferSubDataARB); \
1499     USE_GL_FUNC(PGLFNMAPBUFFERARBPROC,               glMapBufferARB); \
1500     USE_GL_FUNC(PGLFNUNMAPBUFFERARBPROC,             glUnmapBufferARB); \
1501     USE_GL_FUNC(PGLFNGETBUFFERPARAMETERIVARBPROC,    glGetBufferParameterivARB); \
1502     USE_GL_FUNC(PGLFNGETBUFFERPOINTERVARBPROC,       glGetBufferPointervARB); \
1503     /** EXT Extensions **/ \
1504     /* GL_EXT_fog_coord */ \
1505     USE_GL_FUNC(PGLFNGLFOGCOORDFEXTPROC,                glFogCoordfEXT); \
1506     USE_GL_FUNC(PGLFNGLFOGCOORDFVEXTPROC,               glFogCoordfvEXT); \
1507     USE_GL_FUNC(PGLFNGLFOGCOORDDEXTPROC,                glFogCoorddEXT); \
1508     USE_GL_FUNC(PGLFNGLFOGCOORDDVEXTPROC,               glFogCoordvEXT); \
1509     USE_GL_FUNC(PGLFNGLFOGCOORDPOINTEREXTPROC,          glFogCoordPointerEXT); \
1510     /* GL_EXT_framebuffer_object */ \
1511     USE_GL_FUNC(PGLFNGLISRENDERBUFFEREXTPROC,          glIsRenderbufferEXT); \
1512     USE_GL_FUNC(PGLFNGLBINDRENDERBUFFEREXTPROC,        glBindRenderbufferEXT); \
1513     USE_GL_FUNC(PGLFNGLDELETERENDERBUFFERSEXTPROC,     glDeleteRenderbuffersEXT); \
1514     USE_GL_FUNC(PGLFNGLGENRENDERBUFFERSEXTPROC,        glGenRenderbuffersEXT); \
1515     USE_GL_FUNC(PGLFNGLRENDERBUFFERSTORAGEEXTPROC,     glRenderbufferStorageEXT); \
1516     USE_GL_FUNC(PGLFNGLISFRAMEBUFFEREXTPROC,           glIsFramebufferEXT); \
1517     USE_GL_FUNC(PGLFNGLBINDFRAMEBUFFEREXTPROC,         glBindFramebufferEXT); \
1518     USE_GL_FUNC(PGLFNGLDELETEFRAMEBUFFERSEXTPROC,      glDeleteFramebuffersEXT); \
1519     USE_GL_FUNC(PGLFNGLGENFRAMEBUFFERSEXTPROC,         glGenFramebuffersEXT); \
1520     USE_GL_FUNC(PGLFNGLCHECKFRAMEBUFFERSTATUSEXTPROC,  glCheckFramebufferStatusEXT); \
1521     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE1DEXTPROC,    glFramebufferTexture1DEXT); \
1522     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE2DEXTPROC,    glFramebufferTexture2DEXT); \
1523     USE_GL_FUNC(PGLFNGLFRAMEBUFFERTEXTURE3DEXTPROC,    glFramebufferTexture3DEXT); \
1524     USE_GL_FUNC(PGLFNGLFRAMEBUFFERRENDERBUFFEREXTPROC, glFramebufferRenderbufferEXT); \
1525     USE_GL_FUNC(PGLFNGLGENERATEMIPMAPEXTPROC,          glGenerateMipmapEXT); \
1526     USE_GL_FUNC(PGLFNGLGETRENDERBUFFERPARAMETERIVEXTPROC, glGetRenderbufferParameterivEXT); \
1527     USE_GL_FUNC(PGLFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC, glGetFramebufferAttachmentParameterivEXT); \
1528     /* GL_EXT_paletted_texture */ \
1529     USE_GL_FUNC(PGLFNGLCOLORTABLEEXTPROC,             glColorTableEXT); \
1530     /* GL_EXT_point_parameters */ \
1531     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC,        glPointParameterfEXT); \
1532     USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC,       glPointParameterfvEXT); \
1533     /* GL_EXT_secondary_color */ \
1534     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC,      glSecondaryColor3ubEXT); \
1535     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FEXTPROC,       glSecondaryColor3fEXT); \
1536     USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3FVEXTPROC,      glSecondaryColor3fvEXT); \
1537     USE_GL_FUNC(PGLFNGLSECONDARYCOLORPOINTEREXTPROC,  glSecondaryColorPointerEXT); \
1538     /* GL_EXT_texture3D */ \
1539     USE_GL_FUNC(PGLFNGLTEXIMAGE3DEXTPROC,              glTexImage3DEXT); \
1540     USE_GL_FUNC(PGLFNGLTEXSUBIMAGE3DEXTPROC,           glTexSubImage3DEXT); \
1541     /* GL_ARB_vertex_program */ \
1542     USE_GL_FUNC(PGLFNGENPROGRAMSARBPROC,              glGenProgramsARB); \
1543     USE_GL_FUNC(PGLFNBINDPROGRAMARBPROC,              glBindProgramARB); \
1544     USE_GL_FUNC(PGLFNPROGRAMSTRINGARBPROC,            glProgramStringARB); \
1545     USE_GL_FUNC(PGLFNDELETEPROGRAMSARBPROC,           glDeleteProgramsARB); \
1546     USE_GL_FUNC(PGLFNPROGRAMENVPARAMETER4FVARBPROC,   glProgramEnvParameter4fvARB); \
1547     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERARBPROC,      glVertexAttribPointerARB); \
1548     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYARBPROC,  glEnableVertexAttribArrayARB); \
1549     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYARBPROC, glDisableVertexAttribArrayARB); \
1550     USE_GL_FUNC(PGLFNGETPROGRAMIVARBPROC,             glGetProgramivARB); \
1551     /* GL_ARB_shader_objects */ \
1552     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERIVARBPROC,     glGetObjectParameterivARB); \
1553     USE_GL_FUNC(WINED3D_PFNGLGETOBJECTPARAMETERFVARBPROC,     glGetObjectParameterfvARB); \
1554     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMLOCATIONARBPROC,       glGetUniformLocationARB); \
1555     USE_GL_FUNC(WINED3D_PFNGLGETACTIVEUNIFORMARBPROC,         glGetActiveUniformARB); \
1556     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1iARB); \
1557     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IARBPROC,                glUniform2iARB); \
1558     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IARBPROC,                glUniform3iARB); \
1559     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IARBPROC,                glUniform4iARB); \
1560     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IARBPROC,                glUniform1fARB); \
1561     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2FARBPROC,                glUniform2fARB); \
1562     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3FARBPROC,                glUniform3fARB); \
1563     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FARBPROC,                glUniform4fARB); \
1564     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1fvARB); \
1565     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2fvARB); \
1566     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3fvARB); \
1567     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4FVARBPROC,               glUniform4fvARB); \
1568     USE_GL_FUNC(WINED3D_PFNGLUNIFORM1IVARBPROC,               glUniform1ivARB); \
1569     USE_GL_FUNC(WINED3D_PFNGLUNIFORM2IVARBPROC,               glUniform2ivARB); \
1570     USE_GL_FUNC(WINED3D_PFNGLUNIFORM3IVARBPROC,               glUniform3ivARB); \
1571     USE_GL_FUNC(WINED3D_PFNGLUNIFORM4IVARBPROC,               glUniform4ivARB); \
1572     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX2FVARBPROC,         glUniformMatrix2fvARB); \
1573     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX3FVARBPROC,         glUniformMatrix3fvARB); \
1574     USE_GL_FUNC(WINED3D_PFNGLUNIFORMMATRIX4FVARBPROC,         glUniformMatrix4fvARB); \
1575     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMFVARBPROC,             glGetUniform4fvARB); \
1576     USE_GL_FUNC(WINED3D_PFNGLGETUNIFORMIVARBPROC,             glGetUniform4ivARB); \
1577     USE_GL_FUNC(WINED3D_PFNGLGETINFOLOGARBPROC,               glGetInfoLogARB); \
1578     USE_GL_FUNC(WINED3D_PFNGLUSEPROGRAMOBJECTARBPROC,         glUseProgramObjectARB); \
1579     USE_GL_FUNC(WINED3D_PFNGLCREATESHADEROBJECTARBPROC,       glCreateShaderObjectARB); \
1580     USE_GL_FUNC(WINED3D_PFNGLSHADERSOURCEARBPROC,             glShaderSourceARB); \
1581     USE_GL_FUNC(WINED3D_PFNGLCOMPILESHADERARBPROC,            glCompileShaderARB); \
1582     USE_GL_FUNC(WINED3D_PFNGLCREATEPROGRAMOBJECTARBPROC,      glCreateProgramObjectARB); \
1583     USE_GL_FUNC(WINED3D_PFNGLATTACHOBJECTARBPROC,             glAttachObjectARB); \
1584     USE_GL_FUNC(WINED3D_PFNGLLINKPROGRAMARBPROC,              glLinkProgramARB); \
1585     USE_GL_FUNC(WINED3D_PFNGLDETACHOBJECTARBPROC,             glDetachObjectARB); \
1586     USE_GL_FUNC(WINED3D_PFNGLDELETEOBJECTARBPROC,             glDeleteObjectARB); \
1587     USE_GL_FUNC(WINED3D_PFNGLVALIDATEPROGRAMARBPROC,          glValidateProgramARB); \
1588     USE_GL_FUNC(WINED3D_PFNGLGETATTACHEDOBJECTSARBPROC,       glGetAttachedObjectsARB); \
1589     USE_GL_FUNC(WINED3D_PFNGLGETHANDLEARBPROC,                glGetHandleARB); \
1590     USE_GL_FUNC(WINED3D_PFNGLGETSHADERSOURCEARBPROC,          glGetShaderSourceARB); \
1591     USE_GL_FUNC(WINED3D_PFNGLBINDATTRIBLOCATIONARBPROC,       glBindAttribLocationARB); \
1592     USE_GL_FUNC(WINED3D_PFNGLGETATTRIBLOCATIONARBPROC,        glGetAttribLocationARB); \
1593     /* GL_EXT_stencil_two_side */ \
1594     USE_GL_FUNC(PGLFNACTIVESTENCILFACEEXTPROC, glActiveStencilFaceEXT); \
1595     /* GL_ATI_separate_stencil */ \
1596     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEATIPROC, glStencilOpSeparateATI); \
1597     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, glStencilFuncSeparateATI); \
1598     /* GL_NV_register_combiners */ \
1599     USE_GL_FUNC(PGLFNCOMBINERINPUTNVPROC,                       glCombinerInputNV); \
1600     USE_GL_FUNC(PGLFNCOMBINEROUTPUTNVPROC,                      glCombinerOutputNV); \
1601     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFNVPROC,                  glCombinerParameterfNV); \
1602     USE_GL_FUNC(PGLFNCOMBINERPARAMETERFVNVPROC,                 glCombinerParameterfvNV); \
1603     USE_GL_FUNC(PGLFNCOMBINERPARAMETERINVPROC,                  glCombinerParameteriNV); \
1604     USE_GL_FUNC(PGLFNCOMBINERPARAMETERIVNVPROC,                 glCombinerParameterivNV); \
1605     USE_GL_FUNC(PGLFNFINALCOMBINERINPUTNVPROC,                  glFinalCombinerInputNV); \
1606
1607 /* OpenGL 2.0 functions */
1608 #define GL2_FUNCS_GEN \
1609     USE_GL_FUNC(PGLFNBLENDEQUATIONSEPARATEPROC, glBlendEquationSeparate); \
1610     USE_GL_FUNC(PGLFNDRAWBUFFERSPROC, glDrawBuffers); \
1611     USE_GL_FUNC(PGLFNSTENCILOPSEPARATEPROC, glStencilOpSeparate); \
1612     USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEPROC, glStencilFuncSeparate); \
1613     USE_GL_FUNC(PGLFNSTENCILMASKSEPARATEPROC, glStencilMaskSeparate); \
1614     USE_GL_FUNC(PGLFNATTACHSHADERPROC, glAttachShader); \
1615     USE_GL_FUNC(PGLFNBINDATTRIBLOCATIONPROC, glBindAttribLocation); \
1616     USE_GL_FUNC(PGLFNCOMPILESHADERPROC, glCompileShader); \
1617     USE_GL_FUNC(PGLFNCREATEPROGRAMPROC, glCreateProgram); \
1618     USE_GL_FUNC(PGLFNCREATESHADERPROC, glCreateShader); \
1619     USE_GL_FUNC(PGLFNDELETEPROGRAMPROC, glDeleteProgram); \
1620     USE_GL_FUNC(PGLFNDELETESHADERPROC, glDeleteShader); \
1621     USE_GL_FUNC(PGLFNDETACHSHADERPROC, glDetachShader); \
1622     USE_GL_FUNC(PGLFNDISABLEVERTEXATTRIBARRAYPROC, glDisableVertexAttribArray); \
1623     USE_GL_FUNC(PGLFNENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray); \
1624     USE_GL_FUNC(PGLFNGETACTIVEATTRIBPROC, glGetActiveAttrib); \
1625     USE_GL_FUNC(PGLFNGETACTIVEUNIFORMPROC, glGetActiveUniform); \
1626     USE_GL_FUNC(PGLFNGETATTACHEDSHADERSPROC, glGetAttachedShaders); \
1627     USE_GL_FUNC(PGLFNGETATTRIBLOCATIONPROC, glGetAttribLocation); \
1628     USE_GL_FUNC(PGLFNGETPROGRAMIVPROC, glGetProgramiv); \
1629     USE_GL_FUNC(PGLFNGETPROGRAMINFOLOGPROC, glGetProgramInfoLog); \
1630     USE_GL_FUNC(PGLFNGETSHADERIVPROC, glGetShaderiv); \
1631     USE_GL_FUNC(PGLFNGETSHADERINFOLOGPROC, glGetShaderInfoLog); \
1632     USE_GL_FUNC(PGLFNGETSHADERSOURCEPROC, glGetShaderSource); \
1633     USE_GL_FUNC(PGLFNGETUNIFORMLOCATIONPROC, glGetUniformLocation); \
1634     USE_GL_FUNC(PGLFNGETUNIFORMFVPROC, glGetUniformfv); \
1635     USE_GL_FUNC(PGLFNGETUNIFORMIVPROC, glGetUniformiv); \
1636     USE_GL_FUNC(PGLFNGETVERTEXATTRIBDVPROC, glGetVertexAttribdv); \
1637     USE_GL_FUNC(PGLFNGETVERTEXATTRIBFVPROC, glGetVertexAttribfv); \
1638     USE_GL_FUNC(PGLFNGETVERTEXATTRIBIVPROC, glGetVertexAttribiv); \
1639     USE_GL_FUNC(PGLFNGETVERTEXATTRIBPOINTERVPROC, glGetVertexAttribPointerv); \
1640     USE_GL_FUNC(PGLFNISPROGRAMPROC, glIsProgram); \
1641     USE_GL_FUNC(PGLFNISSHADERPROC, glIsShader); \
1642     USE_GL_FUNC(PGLFNLINKPROGRAMPROC, glLinkProgram); \
1643     USE_GL_FUNC(PGLFNSHADERSOURCEPROC, glShaderSource); \
1644     USE_GL_FUNC(PGLFNUSEPROGRAMPROC, glUseProgram); \
1645     USE_GL_FUNC(PGLFNUNIFORM1FPROC, glUniform1f); \
1646     USE_GL_FUNC(PGLFNUNIFORM2FPROC, glUniform2f); \
1647     USE_GL_FUNC(PGLFNUNIFORM3FPROC, glUniform3f); \
1648     USE_GL_FUNC(PGLFNUNIFORM4FPROC, glUniform4f); \
1649     USE_GL_FUNC(PGLFNUNIFORM1IPROC, glUniform1i); \
1650     USE_GL_FUNC(PGLFNUNIFORM2IPROC, glUniform2i); \
1651     USE_GL_FUNC(PGLFNUNIFORM3IPROC, glUniform3i); \
1652     USE_GL_FUNC(PGLFNUNIFORM4IPROC, glUniform4i); \
1653     USE_GL_FUNC(PGLFNUNIFORM1FVPROC, glUniform1fv); \
1654     USE_GL_FUNC(PGLFNUNIFORM2FVPROC, glUniform2fv); \
1655     USE_GL_FUNC(PGLFNUNIFORM3FVPROC, glUniform3fv); \
1656     USE_GL_FUNC(PGLFNUNIFORM4FVPROC, glUniform4fv); \
1657     USE_GL_FUNC(PGLFNUNIFORM1IVPROC, glUniform1iv); \
1658     USE_GL_FUNC(PGLFNUNIFORM2IVPROC, glUniform2iv); \
1659     USE_GL_FUNC(PGLFNUNIFORM3IVPROC, glUniform3iv); \
1660     USE_GL_FUNC(PGLFNUNIFORM4IVPROC, glUniform4iv); \
1661     USE_GL_FUNC(PGLFNUNIFORMMATRIX2FVPROC, glUniformMatrix2fv); \
1662     USE_GL_FUNC(PGLFNUNIFORMMATRIX3FVPROC, glUniformMatrix3fv); \
1663     USE_GL_FUNC(PGLFNUNIFORMMATRIX4FVPROC, glUniformMatrix4fv); \
1664     USE_GL_FUNC(PGLFNVALIDATEPROGRAMPROC, glValidateProgram); \
1665     USE_GL_FUNC(PGLFNVERTEXATTRIB1DPROC, glVertexAttrib1d); \
1666     USE_GL_FUNC(PGLFNVERTEXATTRIB1DVPROC, glVertexAttrib1dv); \
1667     USE_GL_FUNC(PGLFNVERTEXATTRIB1FPROC, glVertexAttrib1f); \
1668     USE_GL_FUNC(PGLFNVERTEXATTRIB1FVPROC, glVertexAttrib1fv); \
1669     USE_GL_FUNC(PGLFNVERTEXATTRIB1SPROC, glVertexAttrib1s); \
1670     USE_GL_FUNC(PGLFNVERTEXATTRIB1SVPROC, glVertexAttrib1sv); \
1671     USE_GL_FUNC(PGLFNVERTEXATTRIB2DPROC, glVertexAttrib2d); \
1672     USE_GL_FUNC(PGLFNVERTEXATTRIB2DVPROC, glVertexAttrib2dv); \
1673     USE_GL_FUNC(PGLFNVERTEXATTRIB2FPROC, glVertexAttrib2f); \
1674     USE_GL_FUNC(PGLFNVERTEXATTRIB2FVPROC, glVertexAttrib2fv); \
1675     USE_GL_FUNC(PGLFNVERTEXATTRIB2SPROC, glVertexAttrib2s); \
1676     USE_GL_FUNC(PGLFNVERTEXATTRIB2SVPROC, glVertexAttrib2sv); \
1677     USE_GL_FUNC(PGLFNVERTEXATTRIB3DPROC, glVertexAttrib3d); \
1678     USE_GL_FUNC(PGLFNVERTEXATTRIB3DVPROC, glVertexAttrib3dv); \
1679     USE_GL_FUNC(PGLFNVERTEXATTRIB3FPROC, glVertexAttrib3f); \
1680     USE_GL_FUNC(PGLFNVERTEXATTRIB3FVPROC, glVertexAttrib3fv); \
1681     USE_GL_FUNC(PGLFNVERTEXATTRIB3SPROC, glVertexAttrib3s); \
1682     USE_GL_FUNC(PGLFNVERTEXATTRIB3SVPROC, glVertexAttrib3sv); \
1683     USE_GL_FUNC(PGLFNVERTEXATTRIB4NBVPROC, glVertexAttrib4Nbv); \
1684     USE_GL_FUNC(PGLFNVERTEXATTRIB4NIVPROC, glVertexAttrib4Niv); \
1685     USE_GL_FUNC(PGLFNVERTEXATTRIB4NSVPROC, glVertexAttrib4Nsv); \
1686     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBPROC, glVertexAttrib4Nub); \
1687     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUBVPROC, glVertexAttrib4Nubv); \
1688     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUIVPROC, glVertexAttrib4Nuiv); \
1689     USE_GL_FUNC(PGLFNVERTEXATTRIB4NUSVPROC, glVertexAttrib4Nusv); \
1690     USE_GL_FUNC(PGLFNVERTEXATTRIB4BVPROC, glVertexAttrib4bv); \
1691     USE_GL_FUNC(PGLFNVERTEXATTRIB4DPROC, glVertexAttrib4d); \
1692     USE_GL_FUNC(PGLFNVERTEXATTRIB4DVPROC, glVertexAttrib4dv); \
1693     USE_GL_FUNC(PGLFNVERTEXATTRIB4FPROC, glVertexAttrib4f); \
1694     USE_GL_FUNC(PGLFNVERTEXATTRIB4FVPROC, glVertexAttrib4fv); \
1695     USE_GL_FUNC(PGLFNVERTEXATTRIB4IVPROC, glVertexAttrib4iv); \
1696     USE_GL_FUNC(PGLFNVERTEXATTRIB4SVPROC, glVertexAttrib4sv); \
1697     USE_GL_FUNC(PGLFNVERTEXATTRIB4UBVPROC, glVertexAttrib4ubv); \
1698     USE_GL_FUNC(PGLFNVERTEXATTRIB4UIVPROC, glVertexAttrib4uiv); \
1699     USE_GL_FUNC(PGLFNVERTEXATTRIB4USVPROC, glVertexAttrib4usv); \
1700     USE_GL_FUNC(PGLFNVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); \
1701
1702 #define GLX_EXT_FUNCS_GEN \
1703     /** GLX_VERSION_1_3 **/ \
1704     USE_GL_FUNC(PGLXFNGLXCREATEPBUFFERPROC,          glXCreatePbuffer); \
1705     USE_GL_FUNC(PGLXFNGLXDESTROYPBUFFERPROC,         glXDestroyPbuffer); \
1706     USE_GL_FUNC(PGLXFNGLXCREATEPIXMAPPROC,           glXCreatePixmap); \
1707     USE_GL_FUNC(PGLXFNGLXDESTROYPIXMAPPROC,          glXDestroyPixmap); \
1708     USE_GL_FUNC(PGLXFNGLXCREATENEWCONTEXTPROC,       glXCreateNewContext); \
1709     USE_GL_FUNC(PGLXFNGLXMAKECONTEXTCURRENTPROC,     glXMakeContextCurrent); \
1710     USE_GL_FUNC(PGLXFNGLXCHOOSEFBCONFIGPROC,         glXChooseFBConfig); \
1711
1712 #undef APIENTRY
1713 #undef CALLBACK
1714 #undef WINAPI
1715
1716 /* Redefines the constants */
1717 #define CALLBACK    __stdcall
1718 #define WINAPI      __stdcall
1719 #define APIENTRY    WINAPI
1720
1721 /****************************************************
1722  * Structures       
1723  ****************************************************/
1724 #define USE_GL_FUNC(type, pfn) type pfn;
1725 typedef struct _WineD3D_GL_Info {
1726
1727   DWORD  glx_version;
1728   DWORD  gl_version;
1729
1730   GL_Vendors gl_vendor;
1731   GL_Cards   gl_card;
1732   DWORD  gl_driver_version;
1733   CHAR   gl_renderer[255];
1734   /**
1735    * CAPS Constants 
1736    */
1737   UINT   max_buffers;
1738   UINT   max_lights;
1739   UINT   max_textures;
1740   UINT   max_texture_stages;
1741   UINT   max_samplers;
1742   UINT   max_sampler_stages;
1743   UINT   max_clipplanes;
1744   UINT   max_texture_size;
1745   UINT   max_texture3d_size;
1746   float  max_pointsize;
1747   UINT   max_blends;
1748   UINT   max_anisotropy;
1749
1750   unsigned max_vshader_constantsF;
1751   unsigned max_pshader_constantsF;
1752
1753   unsigned vs_arb_constantsF;
1754   unsigned vs_arb_max_instructions;
1755   unsigned vs_arb_max_temps;
1756   unsigned ps_arb_constantsF;
1757   unsigned ps_arb_max_instructions;
1758   unsigned ps_arb_max_temps;
1759   unsigned vs_glsl_constantsF;
1760   unsigned ps_glsl_constantsF;
1761
1762   GL_PSVersion ps_arb_version;
1763   GL_PSVersion ps_nv_version;
1764
1765   GL_VSVersion vs_arb_version;
1766   GL_VSVersion vs_nv_version;
1767   GL_VSVersion vs_ati_version;
1768
1769   BOOL supported[OPENGL_SUPPORTED_EXT_END + 1];
1770
1771   /** OpenGL EXT and ARB functions ptr */
1772   GL_EXT_FUNCS_GEN;
1773   /** OpenGL GLX functions ptr */
1774   GLX_EXT_FUNCS_GEN;
1775   /** OpenGL 2.0 functions ptr */
1776   /* GL2_FUNCS_GEN; */
1777   /**/
1778 } WineD3D_GL_Info;
1779 #undef USE_GL_FUNC
1780
1781 typedef struct _WineD3D_GLContext {
1782   GLXContext   glCtx; 
1783   XVisualInfo* visInfo;
1784   Display*     display;
1785   Drawable     drawable;
1786   LONG         ref;
1787 } WineD3D_Context;
1788
1789 #endif /* HAVE_OPENGL */
1790
1791 #endif /* __WINE_WINED3D_GL */