winejack.drv only supports 16bit sound so we can simplify the sound
[wine] / dlls / cards / cards.spec
1 @ stdcall cdtInit(ptr ptr)
2 @ stdcall cdtDraw(long long long long long long)
3 @ stdcall cdtDrawExt(long long long long long long long long)
4 @ stdcall cdtAnimate(long long long long long)
5 @ stdcall cdtTerm()