d3dxof: Use offsets to reference data instead of pointers so data buffer can be resized.
[wine] / dlls / amstream / amstream.spec
1 @ stdcall -private DllCanUnloadNow()
2 @ stdcall -private DllGetClassObject(ptr ptr ptr)
3 @ stdcall -private DllRegisterServer()
4 @ stdcall -private DllUnregisterServer()