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[wine] / dlls / d3d9 / swapchain.c
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
30 {
31     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
32
33     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
34
35     if (IsEqualGUID(riid, &IID_IUnknown)
36         || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
37         IDirect3DSwapChain9_AddRef(iface);
38         *ppobj = This;
39         return S_OK;
40     }
41
42     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
43     *ppobj = NULL;
44     return E_NOINTERFACE;
45 }
46
47 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
48     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
49     ULONG ref = InterlockedIncrement(&This->ref);
50
51     TRACE("%p increasing refcount to %u.\n", iface, ref);
52
53     if (ref == 1)
54     {
55         if (This->parentDevice)
56             IDirect3DDevice9Ex_AddRef(This->parentDevice);
57
58         wined3d_mutex_lock();
59         wined3d_swapchain_incref(This->wined3d_swapchain);
60         wined3d_mutex_unlock();
61     }
62
63     return ref;
64 }
65
66 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
67     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
68     ULONG ref = InterlockedDecrement(&This->ref);
69
70     TRACE("%p decreasing refcount to %u.\n", iface, ref);
71
72     if (ref == 0) {
73         IDirect3DDevice9Ex *parentDevice = This->parentDevice;
74
75         wined3d_mutex_lock();
76         wined3d_swapchain_decref(This->wined3d_swapchain);
77         wined3d_mutex_unlock();
78
79         /* Release the device last, as it may cause the device to be destroyed. */
80         if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
81     }
82     return ref;
83 }
84
85 /* IDirect3DSwapChain9 parts follow: */
86 static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
87     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
88     HRESULT hr;
89
90     TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n",
91             iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
92
93     wined3d_mutex_lock();
94     hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect,
95             pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
96     wined3d_mutex_unlock();
97
98     return hr;
99 }
100
101 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(LPDIRECT3DSWAPCHAIN9 iface, IDirect3DSurface9* pDestSurface) {
102     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
103     HRESULT hr;
104
105     TRACE("iface %p, surface %p.\n", iface, pDestSurface);
106
107     wined3d_mutex_lock();
108     hr = wined3d_swapchain_get_front_buffer_data(This->wined3d_swapchain,
109             ((IDirect3DSurface9Impl *)pDestSurface)->wined3d_surface);
110     wined3d_mutex_unlock();
111
112     return hr;
113 }
114
115 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface,
116         UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer)
117 {
118     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
119     struct wined3d_surface *wined3d_surface = NULL;
120     HRESULT hr;
121
122     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
123             iface, iBackBuffer, Type, ppBackBuffer);
124
125     wined3d_mutex_lock();
126     hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
127             iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
128     if (SUCCEEDED(hr) && wined3d_surface)
129     {
130        *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);
131        IDirect3DSurface9_AddRef(*ppBackBuffer);
132        wined3d_surface_decref(wined3d_surface);
133     }
134     wined3d_mutex_unlock();
135
136     /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
137     return hr;
138 }
139
140 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
141     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
142     HRESULT hr;
143
144     TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus);
145
146     wined3d_mutex_lock();
147     hr = wined3d_swapchain_get_raster_status(This->wined3d_swapchain, (WINED3DRASTER_STATUS *)pRasterStatus);
148     wined3d_mutex_unlock();
149
150     return hr;
151 }
152
153 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
154     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
155     HRESULT hr;
156
157     TRACE("iface %p, mode %p.\n", iface, pMode);
158
159     wined3d_mutex_lock();
160     hr = wined3d_swapchain_get_display_mode(This->wined3d_swapchain, (WINED3DDISPLAYMODE *)pMode);
161     wined3d_mutex_unlock();
162
163     if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
164
165     return hr;
166 }
167
168 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
169 {
170     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
171
172     TRACE("iface %p, device %p.\n", iface, device);
173
174     *device = (IDirect3DDevice9 *)This->parentDevice;
175     IDirect3DDevice9_AddRef(*device);
176
177     TRACE("Returning device %p.\n", *device);
178
179     return D3D_OK;
180 }
181
182 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
183     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
184     WINED3DPRESENT_PARAMETERS winePresentParameters;
185     HRESULT hr;
186
187     TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters);
188
189     wined3d_mutex_lock();
190     hr = wined3d_swapchain_get_present_parameters(This->wined3d_swapchain, &winePresentParameters);
191     wined3d_mutex_unlock();
192
193     pPresentationParameters->BackBufferWidth            = winePresentParameters.BackBufferWidth;
194     pPresentationParameters->BackBufferHeight           = winePresentParameters.BackBufferHeight;
195     pPresentationParameters->BackBufferFormat           = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat);
196     pPresentationParameters->BackBufferCount            = winePresentParameters.BackBufferCount;
197     pPresentationParameters->MultiSampleType            = winePresentParameters.MultiSampleType;
198     pPresentationParameters->MultiSampleQuality         = winePresentParameters.MultiSampleQuality;
199     pPresentationParameters->SwapEffect                 = winePresentParameters.SwapEffect;
200     pPresentationParameters->hDeviceWindow              = winePresentParameters.hDeviceWindow;
201     pPresentationParameters->Windowed                   = winePresentParameters.Windowed;
202     pPresentationParameters->EnableAutoDepthStencil     = winePresentParameters.EnableAutoDepthStencil;
203     pPresentationParameters->AutoDepthStencilFormat     = d3dformat_from_wined3dformat(winePresentParameters.AutoDepthStencilFormat);
204     pPresentationParameters->Flags                      = winePresentParameters.Flags;
205     pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
206     pPresentationParameters->PresentationInterval       = winePresentParameters.PresentationInterval;
207
208     return hr;
209 }
210
211
212 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
213 {
214     IDirect3DSwapChain9Impl_QueryInterface,
215     IDirect3DSwapChain9Impl_AddRef,
216     IDirect3DSwapChain9Impl_Release,
217     IDirect3DSwapChain9Impl_Present,
218     IDirect3DSwapChain9Impl_GetFrontBufferData,
219     IDirect3DSwapChain9Impl_GetBackBuffer,
220     IDirect3DSwapChain9Impl_GetRasterStatus,
221     IDirect3DSwapChain9Impl_GetDisplayMode,
222     IDirect3DSwapChain9Impl_GetDevice,
223     IDirect3DSwapChain9Impl_GetPresentParameters
224 };
225
226 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
227 {
228     HeapFree(GetProcessHeap(), 0, parent);
229 }
230
231 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
232 {
233     d3d9_swapchain_wined3d_object_released,
234 };
235
236 HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device,
237         D3DPRESENT_PARAMETERS *present_parameters)
238 {
239     WINED3DPRESENT_PARAMETERS wined3d_parameters;
240     HRESULT hr;
241
242     swapchain->ref = 1;
243     swapchain->lpVtbl = &Direct3DSwapChain9_Vtbl;
244
245     wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
246     wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
247     wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
248     wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
249     wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
250     wined3d_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality;
251     wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
252     wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
253     wined3d_parameters.Windowed = present_parameters->Windowed;
254     wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
255     wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
256     wined3d_parameters.Flags = present_parameters->Flags;
257     wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
258     wined3d_parameters.PresentationInterval = present_parameters->PresentationInterval;
259     wined3d_parameters.AutoRestoreDisplayMode = TRUE;
260
261     wined3d_mutex_lock();
262     hr = wined3d_swapchain_create(device->wined3d_device, &wined3d_parameters,
263             SURFACE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops,
264             &swapchain->wined3d_swapchain);
265     wined3d_mutex_unlock();
266
267     present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
268     present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
269     present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
270     present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
271     present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
272     present_parameters->MultiSampleQuality = wined3d_parameters.MultiSampleQuality;
273     present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
274     present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
275     present_parameters->Windowed = wined3d_parameters.Windowed;
276     present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
277     present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
278     present_parameters->Flags = wined3d_parameters.Flags;
279     present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
280     present_parameters->PresentationInterval = wined3d_parameters.PresentationInterval;
281
282     if (FAILED(hr))
283     {
284         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
285         return hr;
286     }
287
288     swapchain->parentDevice = &device->IDirect3DDevice9Ex_iface;
289     IDirect3DDevice9Ex_AddRef(swapchain->parentDevice);
290
291     return D3D_OK;
292 }