1 /* Copyright 2000 TransGaming Technologies Inc. */
3 #ifndef WINE_DDRAW_DCLIPPER_MAIN_H_INCLUDED
4 #define WINE_DDRAW_DCLIPPER_MAIN_H_INCLUDED
6 HRESULT WINAPI DirectDrawCreateClipper(DWORD dwFlags,
7 LPDIRECTDRAWCLIPPER* ppClipper,
9 HRESULT DDRAW_CreateClipper(IUnknown* pUnkOuter, REFIID riid, LPVOID* ppObj);
10 void Main_DirectDrawClipper_ForceDestroy(IDirectDrawClipperImpl* This);
13 Main_DirectDrawClipper_SetHwnd(LPDIRECTDRAWCLIPPER iface, DWORD dwFlags,
15 ULONG WINAPI Main_DirectDrawClipper_Release(LPDIRECTDRAWCLIPPER iface);
17 Main_DirectDrawClipper_GetClipList(LPDIRECTDRAWCLIPPER iface,LPRECT prcClip,
18 LPRGNDATA lprgn,LPDWORD pdwSize);
20 Main_DirectDrawClipper_SetClipList(LPDIRECTDRAWCLIPPER iface,LPRGNDATA lprgn,
23 Main_DirectDrawClipper_QueryInterface(LPDIRECTDRAWCLIPPER iface, REFIID riid,
25 ULONG WINAPI Main_DirectDrawClipper_AddRef( LPDIRECTDRAWCLIPPER iface );
27 Main_DirectDrawClipper_GetHWnd(LPDIRECTDRAWCLIPPER iface, HWND* hWndPtr);
29 Main_DirectDrawClipper_Initialize(LPDIRECTDRAWCLIPPER iface, LPDIRECTDRAW lpDD,
32 Main_DirectDrawClipper_IsClipListChanged(LPDIRECTDRAWCLIPPER iface,