1 /* DirectDraw Surface Implementation
3 * Copyright (c) 1997-2000 Marcus Meissner
4 * Copyright (c) 1998-2000 Lionel Ulmer
5 * Copyright (c) 2000-2001 TransGaming Technologies Inc.
6 * Copyright (c) 2006 Stefan Dösinger
8 * This file contains the (internal) driver registration functions,
9 * driver enumeration APIs and DirectDraw creation functions.
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
29 #include "ddraw_private.h"
31 WINE_DEFAULT_DEBUG_CHANNEL(ddraw);
33 static inline IDirectDrawSurfaceImpl *surface_from_gamma_control(IDirectDrawGammaControl *iface)
35 return (IDirectDrawSurfaceImpl *)((char*)iface
36 - FIELD_OFFSET(IDirectDrawSurfaceImpl, IDirectDrawGammaControl_vtbl));
39 /*****************************************************************************
40 * IUnknown parts follow
41 *****************************************************************************/
43 /*****************************************************************************
44 * IDirectDrawSurface7::QueryInterface
46 * A normal QueryInterface implementation. For QueryInterface rules
47 * see ddraw.c, IDirectDraw7::QueryInterface. This method
48 * can Query IDirectDrawSurface interfaces in all version, IDirect3DTexture
49 * in all versions, the IDirectDrawGammaControl interface and it can
50 * create an IDirect3DDevice. (Uses IDirect3D7::CreateDevice)
53 * riid: The interface id queried for
54 * obj: Address to write the pointer to
58 * E_NOINTERFACE if the requested interface wasn't found
60 *****************************************************************************/
61 static HRESULT WINAPI ddraw_surface7_QueryInterface(IDirectDrawSurface7 *iface, REFIID riid, void **obj)
63 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
65 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), obj);
67 /* According to COM docs, if the QueryInterface fails, obj should be set to NULL */
71 return DDERR_INVALIDPARAMS;
73 if (IsEqualGUID(riid, &IID_IUnknown)
74 || IsEqualGUID(riid, &IID_IDirectDrawSurface7)
75 || IsEqualGUID(riid, &IID_IDirectDrawSurface4) )
77 IUnknown_AddRef(iface);
79 TRACE("(%p) returning IDirectDrawSurface7 interface at %p\n", This, *obj);
82 else if( IsEqualGUID(riid, &IID_IDirectDrawSurface3)
83 || IsEqualGUID(riid, &IID_IDirectDrawSurface2)
84 || IsEqualGUID(riid, &IID_IDirectDrawSurface) )
86 IUnknown_AddRef(iface);
87 *obj = &This->IDirectDrawSurface3_vtbl;
88 TRACE("(%p) returning IDirectDrawSurface3 interface at %p\n", This, *obj);
91 else if( IsEqualGUID(riid, &IID_IDirectDrawGammaControl) )
93 IUnknown_AddRef(iface);
94 *obj = &This->IDirectDrawGammaControl_vtbl;
95 TRACE("(%p) returning IDirectDrawGammaControl interface at %p\n", This, *obj);
98 else if( IsEqualGUID(riid, &IID_D3DDEVICE_WineD3D) ||
99 IsEqualGUID(riid, &IID_IDirect3DHALDevice)||
100 IsEqualGUID(riid, &IID_IDirect3DRGBDevice) )
102 IDirect3DDevice7 *d3d;
104 /* Call into IDirect3D7 for creation */
105 IDirect3D7_CreateDevice((IDirect3D7 *)&This->ddraw->IDirect3D7_vtbl, riid, (IDirectDrawSurface7 *)This, &d3d);
109 *obj = (IDirect3DDevice *)&((IDirect3DDeviceImpl *)d3d)->IDirect3DDevice_vtbl;
110 TRACE("(%p) Returning IDirect3DDevice interface at %p\n", This, *obj);
114 WARN("Unable to create a IDirect3DDevice instance, returning E_NOINTERFACE\n");
115 return E_NOINTERFACE;
117 else if (IsEqualGUID( &IID_IDirect3DTexture, riid ) ||
118 IsEqualGUID( &IID_IDirect3DTexture2, riid ))
120 if (IsEqualGUID( &IID_IDirect3DTexture, riid ))
122 *obj = &This->IDirect3DTexture_vtbl;
123 TRACE(" returning Direct3DTexture interface at %p.\n", *obj);
127 *obj = &This->IDirect3DTexture2_vtbl;
128 TRACE(" returning Direct3DTexture2 interface at %p.\n", *obj);
130 IUnknown_AddRef( (IUnknown *) *obj);
134 ERR("No interface\n");
135 return E_NOINTERFACE;
138 static HRESULT WINAPI ddraw_surface3_QueryInterface(IDirectDrawSurface3 *iface, REFIID riid, void **object)
140 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
142 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), riid, object);
145 static HRESULT WINAPI ddraw_gamma_control_QueryInterface(IDirectDrawGammaControl *iface, REFIID riid, void **object)
147 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
149 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_gamma_control(iface), riid, object);
152 static HRESULT WINAPI d3d_texture2_QueryInterface(IDirect3DTexture2 *iface, REFIID riid, void **object)
154 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
156 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture2(iface), riid, object);
159 static HRESULT WINAPI d3d_texture1_QueryInterface(IDirect3DTexture *iface, REFIID riid, void **object)
161 TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
163 return ddraw_surface7_QueryInterface((IDirectDrawSurface7 *)surface_from_texture1(iface), riid, object);
166 /*****************************************************************************
167 * IDirectDrawSurface7::AddRef
169 * A normal addref implementation
174 *****************************************************************************/
175 static ULONG WINAPI ddraw_surface7_AddRef(IDirectDrawSurface7 *iface)
177 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
178 ULONG refCount = InterlockedIncrement(&This->ref);
180 TRACE("%p increasing refcount to %u.\n", This, refCount);
182 if (refCount == 1 && This->WineD3DSurface)
184 EnterCriticalSection(&ddraw_cs);
185 IWineD3DSurface_AddRef(This->WineD3DSurface);
186 LeaveCriticalSection(&ddraw_cs);
192 static ULONG WINAPI ddraw_surface3_AddRef(IDirectDrawSurface3 *iface)
194 TRACE("iface %p.\n", iface);
196 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_surface3(iface));
199 static ULONG WINAPI ddraw_gamma_control_AddRef(IDirectDrawGammaControl *iface)
201 TRACE("iface %p.\n", iface);
203 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
206 static ULONG WINAPI d3d_texture2_AddRef(IDirect3DTexture2 *iface)
208 TRACE("iface %p.\n", iface);
210 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture2(iface));
213 static ULONG WINAPI d3d_texture1_AddRef(IDirect3DTexture *iface)
215 TRACE("iface %p.\n", iface);
217 return ddraw_surface7_AddRef((IDirectDrawSurface7 *)surface_from_texture1(iface));
220 /*****************************************************************************
221 * ddraw_surface_destroy
223 * A helper function for IDirectDrawSurface7::Release
225 * Frees the surface, regardless of its refcount.
226 * See IDirectDrawSurface7::Release for more information
229 * This: Surface to free
231 *****************************************************************************/
232 void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This)
234 TRACE("surface %p.\n", This);
236 /* Check the refcount and give a warning */
239 /* This can happen when a complex surface is destroyed,
240 * because the 2nd surface was addref()ed when the app
241 * called GetAttachedSurface
243 WARN("(%p): Destroying surface with refount %d\n", This, This->ref);
246 /* Check for attached surfaces and detach them */
247 if(This->first_attached != This)
249 /* Well, this shouldn't happen: The surface being attached is addref()ed
250 * in AddAttachedSurface, so it shouldn't be released until DeleteAttachedSurface
251 * is called, because the refcount is held. It looks like the app released()
252 * it often enough to force this
254 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This->first_attached;
255 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This;
257 FIXME("(%p) Freeing a surface that is attached to surface %p\n", This, This->first_attached);
259 /* The refcount will drop to -1 here */
260 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
262 ERR("(%p) DeleteAttachedSurface failed!\n", This);
266 while(This->next_attached != NULL)
268 IDirectDrawSurface7 *root = (IDirectDrawSurface7 *)This;
269 IDirectDrawSurface7 *detach = (IDirectDrawSurface7 *)This->next_attached;
271 if(IDirectDrawSurface7_DeleteAttachedSurface(root, 0, detach) != DD_OK)
273 ERR("(%p) DeleteAttachedSurface failed!\n", This);
278 /* Now destroy the surface. Wait: It could have been released if we are a texture */
279 if(This->WineD3DSurface)
280 IWineD3DSurface_Release(This->WineD3DSurface);
282 /* Having a texture handle set implies that the device still exists */
285 ddraw_free_handle(&This->ddraw->d3ddevice->handle_table, This->Handle - 1, DDRAW_HANDLE_SURFACE);
288 /* Reduce the ddraw surface count */
289 InterlockedDecrement(&This->ddraw->surfaces);
290 list_remove(&This->surface_list_entry);
292 HeapFree(GetProcessHeap(), 0, This);
295 /*****************************************************************************
296 * IDirectDrawSurface7::Release
298 * Reduces the surface's refcount by 1. If the refcount falls to 0, the
299 * surface is destroyed.
301 * Destroying the surface is a bit tricky. For the connection between
302 * WineD3DSurfaces and DirectDrawSurfaces see IDirectDraw7::CreateSurface
303 * It has a nice graph explaining the connection.
305 * What happens here is basically this:
306 * When a surface is destroyed, its WineD3DSurface is released,
307 * and the refcount of the DirectDraw interface is reduced by 1. If it has
308 * complex surfaces attached to it, then these surfaces are destroyed too,
309 * regardless of their refcount. If any surface being destroyed has another
310 * surface attached to it (with a "soft" attachment, not complex), then
311 * this surface is detached with DeleteAttachedSurface.
313 * When the surface is a texture, the WineD3DTexture is released.
314 * If the surface is the Direct3D render target, then the D3D
315 * capabilities of the WineD3DDevice are uninitialized, which causes the
316 * swapchain to be released.
318 * When a complex sublevel falls to ref zero, then this is ignored.
323 *****************************************************************************/
324 static ULONG WINAPI ddraw_surface7_Release(IDirectDrawSurface7 *iface)
326 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
327 ULONG ref = InterlockedDecrement(&This->ref);
329 TRACE("%p decreasing refcount to %u.\n", This, ref);
334 IDirectDrawSurfaceImpl *surf;
335 IDirectDrawImpl *ddraw;
336 IUnknown *ifaceToRelease = This->ifaceToRelease;
339 /* Complex attached surfaces are destroyed implicitly when the root is released */
340 EnterCriticalSection(&ddraw_cs);
341 if(!This->is_complex_root)
343 WARN("(%p) Attempt to destroy a surface that is not a complex root\n", This);
344 LeaveCriticalSection(&ddraw_cs);
349 /* If it's a texture, destroy the WineD3DTexture.
350 * WineD3D will destroy the IParent interfaces
351 * of the sublevels, which destroys the WineD3DSurfaces.
352 * Set the surfaces to NULL to avoid destroying them again later
354 if(This->wineD3DTexture)
356 IWineD3DBaseTexture_Release(This->wineD3DTexture);
358 /* If it's the RenderTarget, destroy the d3ddevice */
359 else if(This->wineD3DSwapChain)
361 if((ddraw->d3d_initialized) && (This == ddraw->d3d_target)) {
362 TRACE("(%p) Destroying the render target, uninitializing D3D\n", This);
364 /* Unset any index buffer, just to be sure */
365 IWineD3DDevice_SetIndexBuffer(ddraw->wineD3DDevice, NULL, WINED3DFMT_UNKNOWN);
366 IWineD3DDevice_SetDepthStencilSurface(ddraw->wineD3DDevice, NULL);
367 IWineD3DDevice_SetVertexDeclaration(ddraw->wineD3DDevice, NULL);
368 for(i = 0; i < ddraw->numConvertedDecls; i++)
370 IWineD3DVertexDeclaration_Release(ddraw->decls[i].decl);
372 HeapFree(GetProcessHeap(), 0, ddraw->decls);
373 ddraw->numConvertedDecls = 0;
375 if (FAILED(IWineD3DDevice_Uninit3D(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain)))
378 ERR("(%p) Failed to uninit 3D\n", This);
382 /* Free the d3d window if one was created */
383 if(ddraw->d3d_window != 0 && ddraw->d3d_window != ddraw->dest_window)
385 TRACE(" (%p) Destroying the hidden render window %p\n", This, ddraw->d3d_window);
386 DestroyWindow(ddraw->d3d_window);
387 ddraw->d3d_window = 0;
389 /* Unset the pointers */
392 This->wineD3DSwapChain = NULL; /* Uninit3D releases the swapchain */
393 ddraw->d3d_initialized = FALSE;
394 ddraw->d3d_target = NULL;
396 IWineD3DDevice_UninitGDI(ddraw->wineD3DDevice, D3D7CB_DestroySwapChain);
397 This->wineD3DSwapChain = NULL;
400 /* Reset to the default surface implementation type. This is needed if apps use
401 * non render target surfaces and expect blits to work after destroying the render
404 * TODO: Recreate existing offscreen surfaces
406 ddraw->ImplType = DefaultSurfaceType;
408 /* Write a trace because D3D unloading was the reason for many
409 * crashes during development.
411 TRACE("(%p) D3D unloaded\n", This);
414 /* The refcount test shows that the palette is detached when the surface is destroyed */
415 IDirectDrawSurface7_SetPalette((IDirectDrawSurface7 *)This, NULL);
417 /* Loop through all complex attached surfaces,
420 * Yet again, only the root can have more than one complexly attached surface, all the others
421 * have a total of one;
423 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
425 if(!This->complex_array[i]) break;
427 surf = This->complex_array[i];
428 This->complex_array[i] = NULL;
431 IDirectDrawSurfaceImpl *destroy = surf;
432 surf = surf->complex_array[0]; /* Iterate through the "tree" */
433 ddraw_surface_destroy(destroy); /* Destroy it */
437 /* Destroy the root surface. */
438 ddraw_surface_destroy(This);
440 /* Reduce the ddraw refcount */
441 if(ifaceToRelease) IUnknown_Release(ifaceToRelease);
442 LeaveCriticalSection(&ddraw_cs);
448 static ULONG WINAPI ddraw_surface3_Release(IDirectDrawSurface3 *iface)
450 TRACE("iface %p.\n", iface);
452 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_surface3(iface));
455 static ULONG WINAPI ddraw_gamma_control_Release(IDirectDrawGammaControl *iface)
457 TRACE("iface %p.\n", iface);
459 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_gamma_control(iface));
462 static ULONG WINAPI d3d_texture2_Release(IDirect3DTexture2 *iface)
464 TRACE("iface %p.\n", iface);
466 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture2(iface));
469 static ULONG WINAPI d3d_texture1_Release(IDirect3DTexture *iface)
471 TRACE("iface %p.\n", iface);
473 return ddraw_surface7_Release((IDirectDrawSurface7 *)surface_from_texture1(iface));
476 /*****************************************************************************
477 * IDirectDrawSurface7::GetAttachedSurface
479 * Returns an attached surface with the requested caps. Surface attachment
480 * and complex surfaces are not clearly described by the MSDN or sdk,
481 * so this method is tricky and likely to contain problems.
482 * This implementation searches the complex list first, then the
485 * The chains are searched from This down to the last surface in the chain,
486 * not from the first element in the chain. The first surface found is
487 * returned. The MSDN says that this method fails if more than one surface
488 * matches the caps, but it is not sure if that is right. The attachment
489 * structure may not even allow two matching surfaces.
491 * The found surface is AddRef-ed before it is returned.
494 * Caps: Pointer to a DDCAPS2 structure describing the caps asked for
495 * Surface: Address to store the found surface
499 * DDERR_INVALIDPARAMS if Caps or Surface is NULL
500 * DDERR_NOTFOUND if no surface was found
502 *****************************************************************************/
503 static HRESULT WINAPI ddraw_surface7_GetAttachedSurface(IDirectDrawSurface7 *iface,
504 DDSCAPS2 *Caps, IDirectDrawSurface7 **Surface)
506 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
507 IDirectDrawSurfaceImpl *surf;
511 TRACE("iface %p, caps %p, attachment %p.\n", iface, Caps, Surface);
513 EnterCriticalSection(&ddraw_cs);
515 if(This->version < 7)
517 /* Earlier dx apps put garbage into these members, clear them */
518 our_caps.dwCaps = Caps->dwCaps;
519 our_caps.dwCaps2 = 0;
520 our_caps.dwCaps3 = 0;
521 our_caps.dwCaps4 = 0;
528 TRACE("(%p): Looking for caps: %x,%x,%x,%x\n", This, our_caps.dwCaps, our_caps.dwCaps2, our_caps.dwCaps3, our_caps.dwCaps4); /* FIXME: Better debugging */
530 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
532 surf = This->complex_array[i];
537 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
538 surf->surface_desc.ddsCaps.dwCaps,
539 surf->surface_desc.ddsCaps.dwCaps2,
540 surf->surface_desc.ddsCaps.dwCaps3,
541 surf->surface_desc.ddsCaps.dwCaps4);
544 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
545 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
547 /* MSDN: "This method fails if more than one surface is attached
548 * that matches the capabilities requested."
550 * Not sure how to test this.
553 TRACE("(%p): Returning surface %p\n", This, surf);
554 TRACE("(%p): mipmapcount=%d\n", This, surf->mipmap_level);
555 *Surface = (IDirectDrawSurface7 *)surf;
556 ddraw_surface7_AddRef(*Surface);
557 LeaveCriticalSection(&ddraw_cs);
562 /* Next, look at the attachment chain */
565 while( (surf = surf->next_attached) )
569 TRACE("Surface: (%p) caps: %x,%x,%x,%x\n", surf,
570 surf->surface_desc.ddsCaps.dwCaps,
571 surf->surface_desc.ddsCaps.dwCaps2,
572 surf->surface_desc.ddsCaps.dwCaps3,
573 surf->surface_desc.ddsCaps.dwCaps4);
576 if (((surf->surface_desc.ddsCaps.dwCaps & our_caps.dwCaps) == our_caps.dwCaps) &&
577 ((surf->surface_desc.ddsCaps.dwCaps2 & our_caps.dwCaps2) == our_caps.dwCaps2)) {
579 TRACE("(%p): Returning surface %p\n", This, surf);
580 *Surface = (IDirectDrawSurface7 *)surf;
581 ddraw_surface7_AddRef(*Surface);
582 LeaveCriticalSection(&ddraw_cs);
587 TRACE("(%p) Didn't find a valid surface\n", This);
588 LeaveCriticalSection(&ddraw_cs);
591 return DDERR_NOTFOUND;
594 static HRESULT WINAPI ddraw_surface3_GetAttachedSurface(IDirectDrawSurface3 *iface,
595 DDSCAPS *caps, IDirectDrawSurface3 **attachment)
597 IDirectDrawSurface7 *attachment7;
601 TRACE("iface %p, caps %p, attachment %p.\n", iface, caps, attachment);
603 caps2.dwCaps = caps->dwCaps;
608 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface),
609 &caps2, &attachment7);
610 if (FAILED(hr)) *attachment = NULL;
611 else *attachment = attachment7 ?
612 (IDirectDrawSurface3 *)&((IDirectDrawSurfaceImpl *)attachment7)->IDirectDrawSurface3_vtbl : NULL;
617 /*****************************************************************************
618 * IDirectDrawSurface7::Lock
620 * Locks the surface and returns a pointer to the surface's memory
623 * Rect: Rectangle to lock. If NULL, the whole surface is locked
624 * DDSD: Pointer to a DDSURFACEDESC2 which shall receive the surface's desc.
625 * Flags: Locking flags, e.g Read only or write only
626 * h: An event handle that's not used and must be NULL
630 * DDERR_INVALIDPARAMS if DDSD is NULL
631 * For more details, see IWineD3DSurface::LockRect
633 *****************************************************************************/
634 static HRESULT WINAPI ddraw_surface7_Lock(IDirectDrawSurface7 *iface,
635 RECT *Rect, DDSURFACEDESC2 *DDSD, DWORD Flags, HANDLE h)
637 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
638 WINED3DLOCKED_RECT LockedRect;
641 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
642 iface, wine_dbgstr_rect(Rect), DDSD, Flags, h);
645 return DDERR_INVALIDPARAMS;
647 /* This->surface_desc.dwWidth and dwHeight are changeable, thus lock */
648 EnterCriticalSection(&ddraw_cs);
650 /* Should I check for the handle to be NULL?
652 * The DDLOCK flags and the D3DLOCK flags are equal
653 * for the supported values. The others are ignored by WineD3D
656 if(DDSD->dwSize != sizeof(DDSURFACEDESC) &&
657 DDSD->dwSize != sizeof(DDSURFACEDESC2))
659 WARN("Invalid structure size %d, returning DDERR_INVALIDPARAMS\n", DDERR_INVALIDPARAMS);
660 LeaveCriticalSection(&ddraw_cs);
661 return DDERR_INVALIDPARAMS;
664 /* Windows zeroes this if the rect is invalid */
671 || (Rect->left > Rect->right)
672 || (Rect->top > Rect->bottom)
673 || (Rect->right > This->surface_desc.dwWidth)
674 || (Rect->bottom > This->surface_desc.dwHeight))
676 WARN("Trying to lock an invalid rectangle, returning DDERR_INVALIDPARAMS\n");
677 LeaveCriticalSection(&ddraw_cs);
678 return DDERR_INVALIDPARAMS;
682 hr = IWineD3DSurface_LockRect(This->WineD3DSurface,
688 LeaveCriticalSection(&ddraw_cs);
691 /* D3D8 and D3D9 return the general D3DERR_INVALIDCALL error, but ddraw has a more
692 * specific error. But since IWineD3DSurface::LockRect returns that error in this
693 * only occasion, keep d3d8 and d3d9 free from the return value override. There are
694 * many different places where d3d8/9 would have to catch the DDERR_SURFACEBUSY, it
695 * is much easier to do it in one place in ddraw
697 case WINED3DERR_INVALIDCALL: return DDERR_SURFACEBUSY;
702 /* Override the memory area. The pitch should be set already. Strangely windows
703 * does not set the LPSURFACE flag on locked surfaces !?!.
704 * DDSD->dwFlags |= DDSD_LPSURFACE;
706 This->surface_desc.lpSurface = LockedRect.pBits;
707 DD_STRUCT_COPY_BYSIZE(DDSD,&(This->surface_desc));
709 TRACE("locked surface returning description :\n");
710 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
712 LeaveCriticalSection(&ddraw_cs);
716 static HRESULT WINAPI ddraw_surface3_Lock(IDirectDrawSurface3 *iface, RECT *rect,
717 DDSURFACEDESC *surface_desc, DWORD flags, HANDLE h)
719 TRACE("iface %p, rect %s, surface_desc %p, flags %#x, h %p.\n",
720 iface, wine_dbgstr_rect(rect), surface_desc, flags, h);
722 return ddraw_surface7_Lock((IDirectDrawSurface7 *)surface_from_surface3(iface),
723 rect, (DDSURFACEDESC2 *)surface_desc, flags, h);
726 /*****************************************************************************
727 * IDirectDrawSurface7::Unlock
729 * Unlocks an locked surface
732 * Rect: Not used by this implementation
736 * For more details, see IWineD3DSurface::UnlockRect
738 *****************************************************************************/
739 static HRESULT WINAPI ddraw_surface7_Unlock(IDirectDrawSurface7 *iface, RECT *pRect)
741 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
744 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(pRect));
746 EnterCriticalSection(&ddraw_cs);
747 hr = IWineD3DSurface_UnlockRect(This->WineD3DSurface);
750 This->surface_desc.lpSurface = NULL;
752 LeaveCriticalSection(&ddraw_cs);
756 static HRESULT WINAPI ddraw_surface3_Unlock(IDirectDrawSurface3 *iface, void *data)
758 TRACE("iface %p, data %p.\n", iface, data);
760 /* data might not be the LPRECT of later versions, so drop it. */
761 return ddraw_surface7_Unlock((IDirectDrawSurface7 *)surface_from_surface3(iface), NULL);
764 /*****************************************************************************
765 * IDirectDrawSurface7::Flip
767 * Flips a surface with the DDSCAPS_FLIP flag. The flip is relayed to
768 * IWineD3DSurface::Flip. Because WineD3D doesn't handle attached surfaces,
769 * the flip target is passed to WineD3D, even if the app didn't specify one
772 * DestOverride: Specifies the surface that will become the new front
773 * buffer. If NULL, the current back buffer is used
774 * Flags: some DirectDraw flags, see include/ddraw.h
778 * DDERR_NOTFLIPPABLE if no flip target could be found
779 * DDERR_INVALIDOBJECT if the surface isn't a front buffer
780 * For more details, see IWineD3DSurface::Flip
782 *****************************************************************************/
783 static HRESULT WINAPI ddraw_surface7_Flip(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *DestOverride, DWORD Flags)
785 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
786 IDirectDrawSurfaceImpl *Override = (IDirectDrawSurfaceImpl *)DestOverride;
787 IDirectDrawSurface7 *Override7;
790 TRACE("iface %p, dst %p, flags %#x.\n", iface, DestOverride, Flags);
792 /* Flip has to be called from a front buffer
793 * What about overlay surfaces, AFAIK they can flip too?
795 if( !(This->surface_desc.ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_OVERLAY)) )
796 return DDERR_INVALIDOBJECT; /* Unchecked */
798 EnterCriticalSection(&ddraw_cs);
800 /* WineD3D doesn't keep track of attached surface, so find the target */
805 memset(&Caps, 0, sizeof(Caps));
806 Caps.dwCaps |= DDSCAPS_BACKBUFFER;
807 hr = ddraw_surface7_GetAttachedSurface(iface, &Caps, &Override7);
810 ERR("Can't find a flip target\n");
811 LeaveCriticalSection(&ddraw_cs);
812 return DDERR_NOTFLIPPABLE; /* Unchecked */
814 Override = (IDirectDrawSurfaceImpl *)Override7;
816 /* For the GetAttachedSurface */
817 ddraw_surface7_Release(Override7);
820 hr = IWineD3DSurface_Flip(This->WineD3DSurface,
821 Override->WineD3DSurface,
823 LeaveCriticalSection(&ddraw_cs);
827 static HRESULT WINAPI ddraw_surface3_Flip(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *dst, DWORD flags)
829 TRACE("iface %p, dst %p, flags %#x.\n", iface, dst, flags);
831 return ddraw_surface7_Flip((IDirectDrawSurface7 *)surface_from_surface3(iface),
832 dst ? (IDirectDrawSurface7 *)surface_from_surface3(dst) : NULL, flags);
835 /*****************************************************************************
836 * IDirectDrawSurface7::Blt
838 * Performs a blit on the surface
841 * DestRect: Destination rectangle, can be NULL
842 * SrcSurface: Source surface, can be NULL
843 * SrcRect: Source rectangle, can be NULL
845 * DDBltFx: Some extended blt parameters, connected to the flags
849 * See IWineD3DSurface::Blt for more details
851 *****************************************************************************/
852 static HRESULT WINAPI ddraw_surface7_Blt(IDirectDrawSurface7 *iface, RECT *DestRect,
853 IDirectDrawSurface7 *SrcSurface, RECT *SrcRect, DWORD Flags, DDBLTFX *DDBltFx)
855 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
856 IDirectDrawSurfaceImpl *Src = (IDirectDrawSurfaceImpl *)SrcSurface;
859 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %p, flags %#x, fx %p.\n",
860 iface, wine_dbgstr_rect(DestRect), SrcSurface, wine_dbgstr_rect(SrcRect), Flags, DDBltFx);
862 /* Check for validity of the flags here. WineD3D Has the software-opengl selection path and would have
863 * to check at 2 places, and sometimes do double checks. This also saves the call to wined3d :-)
865 if((Flags & DDBLT_KEYSRCOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYSRC)) {
866 WARN("Invalid source color key parameters, returning DDERR_INVALIDPARAMS\n");
867 return DDERR_INVALIDPARAMS;
870 if((Flags & DDBLT_KEYDESTOVERRIDE) && (!DDBltFx || Flags & DDBLT_KEYDEST)) {
871 WARN("Invalid destination color key parameters, returning DDERR_INVALIDPARAMS\n");
872 return DDERR_INVALIDPARAMS;
875 /* Sizes can change, therefore hold the lock when testing the rectangles */
876 EnterCriticalSection(&ddraw_cs);
879 if(DestRect->top >= DestRect->bottom || DestRect->left >= DestRect->right ||
880 DestRect->right > This->surface_desc.dwWidth ||
881 DestRect->bottom > This->surface_desc.dwHeight)
883 WARN("Destination rectangle is invalid, returning DDERR_INVALIDRECT\n");
884 LeaveCriticalSection(&ddraw_cs);
885 return DDERR_INVALIDRECT;
890 if(SrcRect->top >= SrcRect->bottom || SrcRect->left >=SrcRect->right ||
891 SrcRect->right > Src->surface_desc.dwWidth ||
892 SrcRect->bottom > Src->surface_desc.dwHeight)
894 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
895 LeaveCriticalSection(&ddraw_cs);
896 return DDERR_INVALIDRECT;
900 if(Flags & DDBLT_KEYSRC && (!Src || !(Src->surface_desc.dwFlags & DDSD_CKSRCBLT))) {
901 WARN("DDBLT_KEYDEST blit without color key in surface, returning DDERR_INVALIDPARAMS\n");
902 LeaveCriticalSection(&ddraw_cs);
903 return DDERR_INVALIDPARAMS;
906 /* TODO: Check if the DDBltFx contains any ddraw surface pointers. If it does, copy the struct,
907 * and replace the ddraw surfaces with the wined3d surfaces
908 * So far no blitting operations using surfaces in the bltfx struct are supported anyway.
910 hr = IWineD3DSurface_Blt(This->WineD3DSurface,
912 Src ? Src->WineD3DSurface : NULL,
915 (WINEDDBLTFX *) DDBltFx,
918 LeaveCriticalSection(&ddraw_cs);
921 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
922 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
927 static HRESULT WINAPI ddraw_surface3_Blt(IDirectDrawSurface3 *iface, RECT *dst_rect,
928 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags, DDBLTFX *fx)
930 TRACE("iface %p, dst_rect %s, src_surface %p, src_rect %p, flags %#x, fx %p.\n",
931 iface, wine_dbgstr_rect(dst_rect), src_surface, wine_dbgstr_rect(src_rect), flags, fx);
933 return ddraw_surface7_Blt((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_rect,
934 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags, fx);
937 /*****************************************************************************
938 * IDirectDrawSurface7::AddAttachedSurface
940 * Attaches a surface to another surface. How the surface attachments work
941 * is not totally understood yet, and this method is prone to problems.
942 * he surface that is attached is AddRef-ed.
944 * Tests with complex surfaces suggest that the surface attachments form a
945 * tree, but no method to test this has been found yet.
947 * The attachment list consists of a first surface (first_attached) and
948 * for each surface a pointer to the next attached surface (next_attached).
949 * For the first surface, and a surface that has no attachments
950 * first_attached points to the surface itself. A surface that has
951 * no successors in the chain has next_attached set to NULL.
953 * Newly attached surfaces are attached right after the root surface.
954 * If a surface is attached to a complex surface compound, it's attached to
955 * the surface that the app requested, not the complex root. See
956 * GetAttachedSurface for a description how surfaces are found.
958 * This is how the current implementation works, and it was coded by looking
959 * at the needs of the applications.
961 * So far only Z-Buffer attachments are tested, and they are activated in
962 * WineD3D. Mipmaps could be tricky to activate in WineD3D.
963 * Back buffers should work in 2D mode, but they are not tested(They can be
964 * attached in older iface versions). Rendering to the front buffer and
965 * switching between that and double buffering is not yet implemented in
966 * WineD3D, so for 3D it might have unexpected results.
968 * ddraw_surface_attach_surface is the real thing,
969 * ddraw_surface7_AddAttachedSurface is a wrapper around it that
970 * performs additional checks. Version 7 of this interface is much more restrictive
971 * than its predecessors.
974 * Attach: Surface to attach to iface
978 * DDERR_CANNOTATTACHSURFACE if the surface can't be attached for some reason
980 *****************************************************************************/
981 static HRESULT ddraw_surface_attach_surface(IDirectDrawSurfaceImpl *This, IDirectDrawSurfaceImpl *Surf)
983 TRACE("surface %p, attachment %p.\n", This, Surf);
986 return DDERR_CANNOTATTACHSURFACE; /* unchecked */
988 EnterCriticalSection(&ddraw_cs);
990 /* Check if the surface is already attached somewhere */
991 if (Surf->next_attached || Surf->first_attached != Surf)
993 /* TODO: Test for the structure of the manual attachment. Is it a
994 * chain or a list? What happens if one surface is attached to 2
995 * different surfaces? */
996 WARN("Surface %p is already attached somewhere. next_attached %p, first_attached %p.\n",
997 Surf, Surf->next_attached, Surf->first_attached);
999 LeaveCriticalSection(&ddraw_cs);
1000 return DDERR_SURFACEALREADYATTACHED;
1003 /* This inserts the new surface at the 2nd position in the chain, right after the root surface */
1004 Surf->next_attached = This->next_attached;
1005 Surf->first_attached = This->first_attached;
1006 This->next_attached = Surf;
1008 /* Check if the WineD3D depth stencil needs updating */
1009 if(This->ddraw->d3ddevice)
1011 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1014 ddraw_surface7_AddRef((IDirectDrawSurface7 *)Surf);
1015 LeaveCriticalSection(&ddraw_cs);
1019 static HRESULT WINAPI ddraw_surface7_AddAttachedSurface(IDirectDrawSurface7 *iface, IDirectDrawSurface7 *Attach)
1021 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1022 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
1024 TRACE("iface %p, attachment %p.\n", iface, Attach);
1026 /* Version 7 of this interface seems to refuse everything except z buffers, as per msdn */
1027 if(!(Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
1030 WARN("Application tries to attach a non Z buffer surface. caps %08x\n",
1031 Surf->surface_desc.ddsCaps.dwCaps);
1032 return DDERR_CANNOTATTACHSURFACE;
1035 return ddraw_surface_attach_surface(This, Surf);
1038 static HRESULT WINAPI ddraw_surface3_AddAttachedSurface(IDirectDrawSurface3 *iface, IDirectDrawSurface3 *attachment)
1040 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
1041 IDirectDrawSurfaceImpl *attach_impl = surface_from_surface3(attachment);
1043 TRACE("iface %p, attachment %p.\n", iface, attachment);
1045 /* Tests suggest that
1046 * -> offscreen plain surfaces can be attached to other offscreen plain surfaces
1047 * -> offscreen plain surfaces can be attached to primaries
1048 * -> primaries can be attached to offscreen plain surfaces
1049 * -> z buffers can be attached to primaries */
1050 if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN)
1051 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_OFFSCREENPLAIN))
1053 /* Sizes have to match */
1054 if (attach_impl->surface_desc.dwWidth != surface->surface_desc.dwWidth
1055 || attach_impl->surface_desc.dwHeight != surface->surface_desc.dwHeight)
1057 WARN("Surface sizes do not match.\n");
1058 return DDERR_CANNOTATTACHSURFACE;
1062 else if (surface->surface_desc.ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE)
1063 && attach_impl->surface_desc.ddsCaps.dwCaps & (DDSCAPS_ZBUFFER))
1069 WARN("Invalid attachment combination.\n");
1070 return DDERR_CANNOTATTACHSURFACE;
1073 return ddraw_surface_attach_surface(surface, attach_impl);
1076 /*****************************************************************************
1077 * IDirectDrawSurface7::DeleteAttachedSurface
1079 * Removes a surface from the attachment chain. The surface's refcount
1080 * is decreased by one after it has been removed
1083 * Flags: Some flags, not used by this implementation
1084 * Attach: Surface to detach
1088 * DDERR_SURFACENOTATTACHED if the surface isn't attached to
1090 *****************************************************************************/
1091 static HRESULT WINAPI ddraw_surface7_DeleteAttachedSurface(IDirectDrawSurface7 *iface,
1092 DWORD Flags, IDirectDrawSurface7 *Attach)
1094 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1095 IDirectDrawSurfaceImpl *Surf = (IDirectDrawSurfaceImpl *)Attach;
1096 IDirectDrawSurfaceImpl *Prev = This;
1098 TRACE("iface %p, flags %#x, attachment %p.\n", iface, Flags, Attach);
1100 EnterCriticalSection(&ddraw_cs);
1101 if (!Surf || (Surf->first_attached != This) || (Surf == This) )
1103 LeaveCriticalSection(&ddraw_cs);
1104 return DDERR_CANNOTDETACHSURFACE;
1107 /* Remove MIPMAPSUBLEVEL if this seemed to be one */
1108 if (This->surface_desc.ddsCaps.dwCaps &
1109 Surf->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
1111 Surf->surface_desc.ddsCaps.dwCaps2 &= ~DDSCAPS2_MIPMAPSUBLEVEL;
1112 /* FIXME: we should probably also subtract from dwMipMapCount of this
1113 * and all parent surfaces */
1116 /* Find the predecessor of the detached surface */
1119 if(Prev->next_attached == Surf) break;
1120 Prev = Prev->next_attached;
1123 /* There must be a surface, otherwise there's a bug */
1124 assert(Prev != NULL);
1126 /* Unchain the surface */
1127 Prev->next_attached = Surf->next_attached;
1128 Surf->next_attached = NULL;
1129 Surf->first_attached = Surf;
1131 /* Check if the WineD3D depth stencil needs updating */
1132 if(This->ddraw->d3ddevice)
1134 IDirect3DDeviceImpl_UpdateDepthStencil(This->ddraw->d3ddevice);
1137 ddraw_surface7_Release(Attach);
1138 LeaveCriticalSection(&ddraw_cs);
1142 static HRESULT WINAPI ddraw_surface3_DeleteAttachedSurface(IDirectDrawSurface3 *iface,
1143 DWORD flags, IDirectDrawSurface3 *attachment)
1145 TRACE("iface %p, flags %#x, attachment %p.\n", iface, flags, attachment);
1147 return ddraw_surface7_DeleteAttachedSurface((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
1148 attachment ? (IDirectDrawSurface7 *)surface_from_surface3(attachment) : NULL);
1151 /*****************************************************************************
1152 * IDirectDrawSurface7::AddOverlayDirtyRect
1154 * "This method is not currently implemented"
1162 *****************************************************************************/
1163 static HRESULT WINAPI ddraw_surface7_AddOverlayDirtyRect(IDirectDrawSurface7 *iface, RECT *Rect)
1165 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(Rect));
1167 return DDERR_UNSUPPORTED; /* unchecked */
1170 static HRESULT WINAPI ddraw_surface3_AddOverlayDirtyRect(IDirectDrawSurface3 *iface, RECT *rect)
1172 TRACE("iface %p, rect %s.\n", iface, wine_dbgstr_rect(rect));
1174 return ddraw_surface7_AddOverlayDirtyRect((IDirectDrawSurface7 *)surface_from_surface3(iface), rect);
1177 /*****************************************************************************
1178 * IDirectDrawSurface7::GetDC
1180 * Returns a GDI device context for the surface
1183 * hdc: Address of a HDC variable to store the dc to
1187 * DDERR_INVALIDPARAMS if hdc is NULL
1188 * For details, see IWineD3DSurface::GetDC
1190 *****************************************************************************/
1191 static HRESULT WINAPI ddraw_surface7_GetDC(IDirectDrawSurface7 *iface, HDC *hdc)
1193 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1196 TRACE("iface %p, dc %p.\n", iface, hdc);
1199 return DDERR_INVALIDPARAMS;
1201 EnterCriticalSection(&ddraw_cs);
1202 hr = IWineD3DSurface_GetDC(This->WineD3DSurface,
1204 LeaveCriticalSection(&ddraw_cs);
1207 /* Some, but not all errors set *hdc to NULL. E.g. DCALREADYCREATED does not
1210 case WINED3DERR_INVALIDCALL:
1211 if(hdc) *hdc = NULL;
1212 return DDERR_INVALIDPARAMS;
1218 static HRESULT WINAPI ddraw_surface3_GetDC(IDirectDrawSurface3 *iface, HDC *dc)
1220 TRACE("iface %p, dc %p.\n", iface, dc);
1222 return ddraw_surface7_GetDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1225 /*****************************************************************************
1226 * IDirectDrawSurface7::ReleaseDC
1228 * Releases the DC that was constructed with GetDC
1231 * hdc: HDC to release
1235 * For more details, see IWineD3DSurface::ReleaseDC
1237 *****************************************************************************/
1238 static HRESULT WINAPI ddraw_surface7_ReleaseDC(IDirectDrawSurface7 *iface, HDC hdc)
1240 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1243 TRACE("iface %p, dc %p.\n", iface, hdc);
1245 EnterCriticalSection(&ddraw_cs);
1246 hr = IWineD3DSurface_ReleaseDC(This->WineD3DSurface, hdc);
1247 LeaveCriticalSection(&ddraw_cs);
1251 static HRESULT WINAPI ddraw_surface3_ReleaseDC(IDirectDrawSurface3 *iface, HDC dc)
1253 TRACE("iface %p, dc %p.\n", iface, dc);
1255 return ddraw_surface7_ReleaseDC((IDirectDrawSurface7 *)surface_from_surface3(iface), dc);
1258 /*****************************************************************************
1259 * IDirectDrawSurface7::GetCaps
1261 * Returns the surface's caps
1264 * Caps: Address to write the caps to
1268 * DDERR_INVALIDPARAMS if Caps is NULL
1270 *****************************************************************************/
1271 static HRESULT WINAPI ddraw_surface7_GetCaps(IDirectDrawSurface7 *iface, DDSCAPS2 *Caps)
1273 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1275 TRACE("iface %p, caps %p.\n", iface, Caps);
1278 return DDERR_INVALIDPARAMS;
1280 *Caps = This->surface_desc.ddsCaps;
1284 static HRESULT WINAPI ddraw_surface3_GetCaps(IDirectDrawSurface3 *iface, DDSCAPS *caps)
1289 TRACE("iface %p, caps %p.\n", iface, caps);
1291 hr = ddraw_surface7_GetCaps((IDirectDrawSurface7 *)surface_from_surface3(iface), &caps2);
1292 if (FAILED(hr)) return hr;
1294 caps->dwCaps = caps2.dwCaps;
1298 /*****************************************************************************
1299 * IDirectDrawSurface7::SetPriority
1301 * Sets a texture priority for managed textures.
1304 * Priority: The new priority
1308 * For more details, see IWineD3DSurface::SetPriority
1310 *****************************************************************************/
1311 static HRESULT WINAPI ddraw_surface7_SetPriority(IDirectDrawSurface7 *iface, DWORD Priority)
1313 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1316 TRACE("iface %p, priority %u.\n", iface, Priority);
1318 EnterCriticalSection(&ddraw_cs);
1319 hr = IWineD3DSurface_SetPriority(This->WineD3DSurface, Priority);
1320 LeaveCriticalSection(&ddraw_cs);
1324 /*****************************************************************************
1325 * IDirectDrawSurface7::GetPriority
1327 * Returns the surface's priority
1330 * Priority: Address of a variable to write the priority to
1334 * DDERR_INVALIDPARAMS if Priority == NULL
1335 * For more details, see IWineD3DSurface::GetPriority
1337 *****************************************************************************/
1338 static HRESULT WINAPI ddraw_surface7_GetPriority(IDirectDrawSurface7 *iface, DWORD *Priority)
1340 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1342 TRACE("iface %p, priority %p.\n", iface, Priority);
1346 return DDERR_INVALIDPARAMS;
1349 EnterCriticalSection(&ddraw_cs);
1350 *Priority = IWineD3DSurface_GetPriority(This->WineD3DSurface);
1351 LeaveCriticalSection(&ddraw_cs);
1355 /*****************************************************************************
1356 * IDirectDrawSurface7::SetPrivateData
1358 * Stores some data in the surface that is intended for the application's
1362 * tag: GUID that identifies the data
1363 * Data: Pointer to the private data
1364 * Size: Size of the private data
1369 * For more details, see IWineD3DSurface::SetPrivateData
1371 *****************************************************************************/
1372 static HRESULT WINAPI ddraw_surface7_SetPrivateData(IDirectDrawSurface7 *iface,
1373 REFGUID tag, void *Data, DWORD Size, DWORD Flags)
1375 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1378 TRACE("iface %p, tag %s, data %p, data_size %u, flags %#x.\n",
1379 iface, debugstr_guid(tag), Data, Size, Flags);
1381 EnterCriticalSection(&ddraw_cs);
1382 hr = IWineD3DSurface_SetPrivateData(This->WineD3DSurface,
1387 LeaveCriticalSection(&ddraw_cs);
1390 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1395 /*****************************************************************************
1396 * IDirectDrawSurface7::GetPrivateData
1398 * Returns the private data set with IDirectDrawSurface7::SetPrivateData
1401 * tag: GUID of the data to return
1402 * Data: Address where to write the data to
1403 * Size: Size of the buffer at Data
1407 * DDERR_INVALIDPARAMS if Data is NULL
1408 * For more details, see IWineD3DSurface::GetPrivateData
1410 *****************************************************************************/
1411 static HRESULT WINAPI ddraw_surface7_GetPrivateData(IDirectDrawSurface7 *iface, REFGUID tag, void *Data, DWORD *Size)
1413 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1416 TRACE("iface %p, tag %s, data %p, data_size %p.\n",
1417 iface, debugstr_guid(tag), Data, Size);
1420 return DDERR_INVALIDPARAMS;
1422 EnterCriticalSection(&ddraw_cs);
1423 hr = IWineD3DSurface_GetPrivateData(This->WineD3DSurface,
1427 LeaveCriticalSection(&ddraw_cs);
1431 /*****************************************************************************
1432 * IDirectDrawSurface7::FreePrivateData
1434 * Frees private data stored in the surface
1437 * tag: Tag of the data to free
1441 * For more details, see IWineD3DSurface::FreePrivateData
1443 *****************************************************************************/
1444 static HRESULT WINAPI ddraw_surface7_FreePrivateData(IDirectDrawSurface7 *iface, REFGUID tag)
1446 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1449 TRACE("iface %p, tag %s.\n", iface, debugstr_guid(tag));
1451 EnterCriticalSection(&ddraw_cs);
1452 hr = IWineD3DSurface_FreePrivateData(This->WineD3DSurface, tag);
1453 LeaveCriticalSection(&ddraw_cs);
1457 /*****************************************************************************
1458 * IDirectDrawSurface7::PageLock
1460 * Prevents a sysmem surface from being paged out
1463 * Flags: Not used, must be 0(unchecked)
1466 * DD_OK, because it's a stub
1468 *****************************************************************************/
1469 static HRESULT WINAPI ddraw_surface7_PageLock(IDirectDrawSurface7 *iface, DWORD Flags)
1471 TRACE("iface %p, flags %#x.\n", iface, Flags);
1473 /* This is Windows memory management related - we don't need this */
1477 static HRESULT WINAPI ddraw_surface3_PageLock(IDirectDrawSurface3 *iface, DWORD flags)
1479 TRACE("iface %p, flags %#x.\n", iface, flags);
1481 return ddraw_surface7_PageLock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1484 /*****************************************************************************
1485 * IDirectDrawSurface7::PageUnlock
1487 * Allows a sysmem surface to be paged out
1490 * Flags: Not used, must be 0(unchecked)
1493 * DD_OK, because it's a stub
1495 *****************************************************************************/
1496 static HRESULT WINAPI ddraw_surface7_PageUnlock(IDirectDrawSurface7 *iface, DWORD Flags)
1498 TRACE("iface %p, flags %#x.\n", iface, Flags);
1503 static HRESULT WINAPI ddraw_surface3_PageUnlock(IDirectDrawSurface3 *iface, DWORD flags)
1505 TRACE("iface %p, flags %#x.\n", iface, flags);
1507 return ddraw_surface7_PageUnlock((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1510 /*****************************************************************************
1511 * IDirectDrawSurface7::BltBatch
1513 * An unimplemented function
1521 *****************************************************************************/
1522 static HRESULT WINAPI ddraw_surface7_BltBatch(IDirectDrawSurface7 *iface, DDBLTBATCH *Batch, DWORD Count, DWORD Flags)
1524 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, Batch, Count, Flags);
1526 /* MSDN: "not currently implemented" */
1527 return DDERR_UNSUPPORTED;
1530 static HRESULT WINAPI ddraw_surface3_BltBatch(IDirectDrawSurface3 *iface, DDBLTBATCH *batch, DWORD count, DWORD flags)
1532 TRACE("iface %p, batch %p, count %u, flags %#x.\n", iface, batch, count, flags);
1534 return ddraw_surface7_BltBatch((IDirectDrawSurface7 *)surface_from_surface3(iface), batch, count, flags);
1537 /*****************************************************************************
1538 * IDirectDrawSurface7::EnumAttachedSurfaces
1540 * Enumerates all surfaces attached to this surface
1543 * context: Pointer to pass unmodified to the callback
1544 * cb: Callback function to call for each surface
1548 * DDERR_INVALIDPARAMS if cb is NULL
1550 *****************************************************************************/
1551 static HRESULT WINAPI ddraw_surface7_EnumAttachedSurfaces(IDirectDrawSurface7 *iface,
1552 void *context, LPDDENUMSURFACESCALLBACK7 cb)
1554 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1555 IDirectDrawSurfaceImpl *surf;
1556 DDSURFACEDESC2 desc;
1559 /* Attached surfaces aren't handled in WineD3D */
1560 TRACE("iface %p, context %p, callback %p.\n", iface, context, cb);
1563 return DDERR_INVALIDPARAMS;
1565 EnterCriticalSection(&ddraw_cs);
1566 for(i = 0; i < MAX_COMPLEX_ATTACHED; i++)
1568 surf = This->complex_array[i];
1571 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1572 desc = surf->surface_desc;
1573 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1574 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1576 LeaveCriticalSection(&ddraw_cs);
1581 for (surf = This->next_attached; surf != NULL; surf = surf->next_attached)
1583 ddraw_surface7_AddRef((IDirectDrawSurface7 *)surf);
1584 desc = surf->surface_desc;
1585 /* check: != DDENUMRET_OK or == DDENUMRET_CANCEL? */
1586 if (cb((IDirectDrawSurface7 *)surf, &desc, context) == DDENUMRET_CANCEL)
1588 LeaveCriticalSection(&ddraw_cs);
1593 TRACE(" end of enumeration.\n");
1595 LeaveCriticalSection(&ddraw_cs);
1599 struct callback_info
1601 LPDDENUMSURFACESCALLBACK callback;
1605 static HRESULT CALLBACK EnumCallback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *surface_desc, void *context)
1607 const struct callback_info *info = context;
1609 return info->callback((IDirectDrawSurface *)&((IDirectDrawSurfaceImpl *)surface)->IDirectDrawSurface3_vtbl,
1610 (DDSURFACEDESC *)surface_desc, info->context);
1613 static HRESULT WINAPI ddraw_surface3_EnumAttachedSurfaces(IDirectDrawSurface3 *iface,
1614 void *context, LPDDENUMSURFACESCALLBACK callback)
1616 struct callback_info info;
1618 TRACE("iface %p, context %p, callback %p.\n", iface, context, callback);
1620 info.callback = callback;
1621 info.context = context;
1623 return ddraw_surface7_EnumAttachedSurfaces((IDirectDrawSurface7 *)surface_from_surface3(iface),
1624 &info, EnumCallback);
1627 /*****************************************************************************
1628 * IDirectDrawSurface7::EnumOverlayZOrders
1630 * "Enumerates the overlay surfaces on the specified destination"
1633 * Flags: DDENUMOVERLAYZ_BACKTOFRONT or DDENUMOVERLAYZ_FRONTTOBACK
1634 * context: context to pass back to the callback
1635 * cb: callback function to call for each enumerated surface
1638 * DD_OK, because it's a stub
1640 *****************************************************************************/
1641 static HRESULT WINAPI ddraw_surface7_EnumOverlayZOrders(IDirectDrawSurface7 *iface,
1642 DWORD Flags, void *context, LPDDENUMSURFACESCALLBACK7 cb)
1644 FIXME("iface %p, flags %#x, context %p, callback %p stub!\n", iface, Flags, context, cb);
1649 static HRESULT WINAPI ddraw_surface3_EnumOverlayZOrders(IDirectDrawSurface3 *iface,
1650 DWORD flags, void *context, LPDDENUMSURFACESCALLBACK callback)
1652 struct callback_info info;
1654 TRACE("iface %p, flags %#x, context %p, callback %p.\n", iface, flags, context, callback);
1656 info.callback = callback;
1657 info.context = context;
1659 return ddraw_surface7_EnumOverlayZOrders((IDirectDrawSurface7 *)surface_from_surface3(iface),
1660 flags, &info, EnumCallback);
1663 /*****************************************************************************
1664 * IDirectDrawSurface7::GetBltStatus
1666 * Returns the blitting status
1669 * Flags: DDGBS_CANBLT or DDGBS_ISBLTDONE
1672 * See IWineD3DSurface::Blt
1674 *****************************************************************************/
1675 static HRESULT WINAPI ddraw_surface7_GetBltStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1677 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1680 TRACE("iface %p, flags %#x.\n", iface, Flags);
1682 EnterCriticalSection(&ddraw_cs);
1683 hr = IWineD3DSurface_GetBltStatus(This->WineD3DSurface, Flags);
1684 LeaveCriticalSection(&ddraw_cs);
1687 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1692 static HRESULT WINAPI ddraw_surface3_GetBltStatus(IDirectDrawSurface3 *iface, DWORD flags)
1694 TRACE("iface %p, flags %#x.\n", iface, flags);
1696 return ddraw_surface7_GetBltStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1699 /*****************************************************************************
1700 * IDirectDrawSurface7::GetColorKey
1702 * Returns the color key assigned to the surface
1706 * CKey: Address to store the key to
1710 * DDERR_INVALIDPARAMS if CKey is NULL
1712 *****************************************************************************/
1713 static HRESULT WINAPI ddraw_surface7_GetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
1715 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1717 TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
1720 return DDERR_INVALIDPARAMS;
1722 EnterCriticalSection(&ddraw_cs);
1726 case DDCKEY_DESTBLT:
1727 if (!(This->surface_desc.dwFlags & DDSD_CKDESTBLT))
1729 LeaveCriticalSection(&ddraw_cs);
1730 return DDERR_NOCOLORKEY;
1732 *CKey = This->surface_desc.ddckCKDestBlt;
1735 case DDCKEY_DESTOVERLAY:
1736 if (!(This->surface_desc.dwFlags & DDSD_CKDESTOVERLAY))
1738 LeaveCriticalSection(&ddraw_cs);
1739 return DDERR_NOCOLORKEY;
1741 *CKey = This->surface_desc.u3.ddckCKDestOverlay;
1745 if (!(This->surface_desc.dwFlags & DDSD_CKSRCBLT))
1747 LeaveCriticalSection(&ddraw_cs);
1748 return DDERR_NOCOLORKEY;
1750 *CKey = This->surface_desc.ddckCKSrcBlt;
1753 case DDCKEY_SRCOVERLAY:
1754 if (!(This->surface_desc.dwFlags & DDSD_CKSRCOVERLAY))
1756 LeaveCriticalSection(&ddraw_cs);
1757 return DDERR_NOCOLORKEY;
1759 *CKey = This->surface_desc.ddckCKSrcOverlay;
1763 LeaveCriticalSection(&ddraw_cs);
1764 return DDERR_INVALIDPARAMS;
1767 LeaveCriticalSection(&ddraw_cs);
1771 static HRESULT WINAPI ddraw_surface3_GetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
1773 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
1775 return ddraw_surface7_GetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
1778 /*****************************************************************************
1779 * IDirectDrawSurface7::GetFlipStatus
1781 * Returns the flipping status of the surface
1784 * Flags: DDGFS_CANFLIP of DDGFS_ISFLIPDONE
1787 * See IWineD3DSurface::GetFlipStatus
1789 *****************************************************************************/
1790 static HRESULT WINAPI ddraw_surface7_GetFlipStatus(IDirectDrawSurface7 *iface, DWORD Flags)
1792 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1795 TRACE("iface %p, flags %#x.\n", iface, Flags);
1797 EnterCriticalSection(&ddraw_cs);
1798 hr = IWineD3DSurface_GetFlipStatus(This->WineD3DSurface, Flags);
1799 LeaveCriticalSection(&ddraw_cs);
1802 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
1807 static HRESULT WINAPI ddraw_surface3_GetFlipStatus(IDirectDrawSurface3 *iface, DWORD flags)
1809 TRACE("iface %p, flags %#x.\n", iface, flags);
1811 return ddraw_surface7_GetFlipStatus((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
1814 /*****************************************************************************
1815 * IDirectDrawSurface7::GetOverlayPosition
1817 * Returns the display coordinates of a visible and active overlay surface
1824 * DDERR_NOTAOVERLAYSURFACE, because it's a stub
1825 *****************************************************************************/
1826 static HRESULT WINAPI ddraw_surface7_GetOverlayPosition(IDirectDrawSurface7 *iface, LONG *X, LONG *Y)
1828 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1831 TRACE("iface %p, x %p, y %p.\n", iface, X, Y);
1833 EnterCriticalSection(&ddraw_cs);
1834 hr = IWineD3DSurface_GetOverlayPosition(This->WineD3DSurface,
1837 LeaveCriticalSection(&ddraw_cs);
1841 static HRESULT WINAPI ddraw_surface3_GetOverlayPosition(IDirectDrawSurface3 *iface, LONG *x, LONG *y)
1843 TRACE("iface %p, x %p, y %p.\n", iface, x, y);
1845 return ddraw_surface7_GetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
1848 /*****************************************************************************
1849 * IDirectDrawSurface7::GetPixelFormat
1851 * Returns the pixel format of the Surface
1854 * PixelFormat: Pointer to a DDPIXELFORMAT structure to which the pixel
1855 * format should be written
1859 * DDERR_INVALIDPARAMS if PixelFormat is NULL
1861 *****************************************************************************/
1862 static HRESULT WINAPI ddraw_surface7_GetPixelFormat(IDirectDrawSurface7 *iface, DDPIXELFORMAT *PixelFormat)
1864 /* What is DDERR_INVALIDSURFACETYPE for here? */
1865 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1867 TRACE("iface %p, pixel_format %p.\n", iface, PixelFormat);
1870 return DDERR_INVALIDPARAMS;
1872 EnterCriticalSection(&ddraw_cs);
1873 DD_STRUCT_COPY_BYSIZE(PixelFormat,&This->surface_desc.u4.ddpfPixelFormat);
1874 LeaveCriticalSection(&ddraw_cs);
1879 static HRESULT WINAPI ddraw_surface3_GetPixelFormat(IDirectDrawSurface3 *iface, DDPIXELFORMAT *pixel_format)
1881 TRACE("iface %p, pixel_format %p.\n", iface, pixel_format);
1883 return ddraw_surface7_GetPixelFormat((IDirectDrawSurface7 *)surface_from_surface3(iface), pixel_format);
1886 /*****************************************************************************
1887 * IDirectDrawSurface7::GetSurfaceDesc
1889 * Returns the description of this surface
1892 * DDSD: Address of a DDSURFACEDESC2 structure that is to be filled with the
1897 * DDERR_INVALIDPARAMS if DDSD is NULL
1899 *****************************************************************************/
1900 static HRESULT WINAPI ddraw_surface7_GetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD)
1902 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
1904 TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
1907 return DDERR_INVALIDPARAMS;
1909 if (DDSD->dwSize != sizeof(DDSURFACEDESC2))
1911 WARN("Incorrect struct size %d, returning DDERR_INVALIDPARAMS\n",DDSD->dwSize);
1912 return DDERR_INVALIDPARAMS;
1915 EnterCriticalSection(&ddraw_cs);
1916 DD_STRUCT_COPY_BYSIZE(DDSD,&This->surface_desc);
1917 TRACE("Returning surface desc:\n");
1918 if (TRACE_ON(ddraw)) DDRAW_dump_surface_desc(DDSD);
1920 LeaveCriticalSection(&ddraw_cs);
1924 static HRESULT WINAPI ddraw_surface3_GetSurfaceDesc(IDirectDrawSurface3 *iface, DDSURFACEDESC *surface_desc)
1926 IDirectDrawSurfaceImpl *surface = surface_from_surface3(iface);
1928 TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
1930 if (!surface_desc) return DDERR_INVALIDPARAMS;
1932 if (surface_desc->dwSize != sizeof(DDSURFACEDESC))
1934 WARN("Incorrect structure size %u, returning DDERR_INVALIDPARAMS.\n", surface_desc->dwSize);
1935 return DDERR_INVALIDPARAMS;
1938 EnterCriticalSection(&ddraw_cs);
1939 DD_STRUCT_COPY_BYSIZE(surface_desc, (DDSURFACEDESC *)&surface->surface_desc);
1940 TRACE("Returning surface desc:\n");
1941 if (TRACE_ON(ddraw))
1943 /* DDRAW_dump_surface_desc handles the smaller size */
1944 DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
1947 LeaveCriticalSection(&ddraw_cs);
1951 /*****************************************************************************
1952 * IDirectDrawSurface7::Initialize
1954 * Initializes the surface. This is a no-op in Wine
1957 * DD: Pointer to an DirectDraw interface
1958 * DDSD: Surface description for initialization
1961 * DDERR_ALREADYINITIALIZED
1963 *****************************************************************************/
1964 static HRESULT WINAPI ddraw_surface7_Initialize(IDirectDrawSurface7 *iface,
1965 IDirectDraw *ddraw, DDSURFACEDESC2 *surface_desc)
1967 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1969 return DDERR_ALREADYINITIALIZED;
1972 static HRESULT WINAPI ddraw_surface3_Initialize(IDirectDrawSurface3 *iface,
1973 IDirectDraw *ddraw, DDSURFACEDESC *surface_desc)
1975 TRACE("iface %p, ddraw %p, surface_desc %p.\n", iface, ddraw, surface_desc);
1977 return ddraw_surface7_Initialize((IDirectDrawSurface7 *)surface_from_surface3(iface),
1978 ddraw, (DDSURFACEDESC2 *)surface_desc);
1981 /*****************************************************************************
1982 * IDirect3DTexture1::Initialize
1984 * The sdk says it's not implemented
1992 *****************************************************************************/
1993 static HRESULT WINAPI d3d_texture1_Initialize(IDirect3DTexture *iface,
1994 IDirect3DDevice *device, IDirectDrawSurface *surface)
1996 TRACE("iface %p, device %p, surface %p.\n", iface, device, surface);
1998 return DDERR_UNSUPPORTED; /* Unchecked */
2001 /*****************************************************************************
2002 * IDirectDrawSurface7::IsLost
2004 * Checks if the surface is lost
2007 * DD_OK, if the surface is usable
2008 * DDERR_ISLOST if the surface is lost
2009 * See IWineD3DSurface::IsLost for more details
2011 *****************************************************************************/
2012 static HRESULT WINAPI ddraw_surface7_IsLost(IDirectDrawSurface7 *iface)
2014 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2017 TRACE("iface %p.\n", iface);
2019 EnterCriticalSection(&ddraw_cs);
2020 /* We lose the surface if the implementation was changed */
2021 if(This->ImplType != This->ddraw->ImplType)
2023 /* But this shouldn't happen. When we change the implementation,
2024 * all surfaces are re-created automatically, and their content
2027 ERR(" (%p) Implementation was changed from %d to %d\n", This, This->ImplType, This->ddraw->ImplType);
2028 LeaveCriticalSection(&ddraw_cs);
2029 return DDERR_SURFACELOST;
2032 hr = IWineD3DSurface_IsLost(This->WineD3DSurface);
2033 LeaveCriticalSection(&ddraw_cs);
2036 /* D3D8 and 9 loose full devices, thus there's only a DEVICELOST error.
2037 * WineD3D uses the same error for surfaces
2039 case WINED3DERR_DEVICELOST: return DDERR_SURFACELOST;
2044 static HRESULT WINAPI ddraw_surface3_IsLost(IDirectDrawSurface3 *iface)
2046 TRACE("iface %p.\n", iface);
2048 return ddraw_surface7_IsLost((IDirectDrawSurface7 *)surface_from_surface3(iface));
2051 /*****************************************************************************
2052 * IDirectDrawSurface7::Restore
2054 * Restores a lost surface. This makes the surface usable again, but
2055 * doesn't reload its old contents
2059 * See IWineD3DSurface::Restore for more details
2061 *****************************************************************************/
2062 static HRESULT WINAPI ddraw_surface7_Restore(IDirectDrawSurface7 *iface)
2064 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2067 TRACE("iface %p.\n", iface);
2069 EnterCriticalSection(&ddraw_cs);
2070 if(This->ImplType != This->ddraw->ImplType)
2072 /* Call the recreation callback. Make sure to AddRef first */
2073 IDirectDrawSurface_AddRef(iface);
2074 ddraw_recreate_surfaces_cb(iface, &This->surface_desc, NULL /* Not needed */);
2076 hr = IWineD3DSurface_Restore(This->WineD3DSurface);
2077 LeaveCriticalSection(&ddraw_cs);
2081 static HRESULT WINAPI ddraw_surface3_Restore(IDirectDrawSurface3 *iface)
2083 TRACE("iface %p.\n", iface);
2085 return ddraw_surface7_Restore((IDirectDrawSurface7 *)surface_from_surface3(iface));
2088 /*****************************************************************************
2089 * IDirectDrawSurface7::SetOverlayPosition
2091 * Changes the display coordinates of an overlay surface
2098 * DDERR_NOTAOVERLAYSURFACE, because we don't support overlays right now
2099 *****************************************************************************/
2100 static HRESULT WINAPI ddraw_surface7_SetOverlayPosition(IDirectDrawSurface7 *iface, LONG X, LONG Y)
2102 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2105 TRACE("iface %p, x %d, y %d.\n", iface, X, Y);
2107 EnterCriticalSection(&ddraw_cs);
2108 hr = IWineD3DSurface_SetOverlayPosition(This->WineD3DSurface,
2111 LeaveCriticalSection(&ddraw_cs);
2115 static HRESULT WINAPI ddraw_surface3_SetOverlayPosition(IDirectDrawSurface3 *iface, LONG x, LONG y)
2117 TRACE("iface %p, x %d, y %d.\n", iface, x, y);
2119 return ddraw_surface7_SetOverlayPosition((IDirectDrawSurface7 *)surface_from_surface3(iface), x, y);
2122 /*****************************************************************************
2123 * IDirectDrawSurface7::UpdateOverlay
2125 * Modifies the attributes of an overlay surface.
2128 * SrcRect: The section of the source being used for the overlay
2129 * DstSurface: Address of the surface that is overlaid
2130 * DstRect: Place of the overlay
2131 * Flags: some DDOVER_* flags
2134 * DDERR_UNSUPPORTED, because we don't support overlays
2136 *****************************************************************************/
2137 static HRESULT WINAPI ddraw_surface7_UpdateOverlay(IDirectDrawSurface7 *iface, RECT *SrcRect,
2138 IDirectDrawSurface7 *DstSurface, RECT *DstRect, DWORD Flags, DDOVERLAYFX *FX)
2140 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2141 IDirectDrawSurfaceImpl *Dst = (IDirectDrawSurfaceImpl *)DstSurface;
2144 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2145 iface, wine_dbgstr_rect(SrcRect), DstSurface, wine_dbgstr_rect(DstRect), Flags, FX);
2147 EnterCriticalSection(&ddraw_cs);
2148 hr = IWineD3DSurface_UpdateOverlay(This->WineD3DSurface,
2150 Dst ? Dst->WineD3DSurface : NULL,
2153 (WINEDDOVERLAYFX *) FX);
2154 LeaveCriticalSection(&ddraw_cs);
2156 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2157 case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
2158 case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
2164 static HRESULT WINAPI ddraw_surface3_UpdateOverlay(IDirectDrawSurface3 *iface, RECT *src_rect,
2165 IDirectDrawSurface3 *dst_surface, RECT *dst_rect, DWORD flags, DDOVERLAYFX *fx)
2167 TRACE("iface %p, src_rect %s, dst_surface %p, dst_rect %s, flags %#x, fx %p.\n",
2168 iface, wine_dbgstr_rect(src_rect), dst_surface, wine_dbgstr_rect(dst_rect), flags, fx);
2170 return ddraw_surface7_UpdateOverlay((IDirectDrawSurface7 *)surface_from_surface3(iface), src_rect,
2171 dst_surface ? (IDirectDrawSurface7 *)surface_from_surface3(dst_surface) : NULL, dst_rect, flags, fx);
2174 /*****************************************************************************
2175 * IDirectDrawSurface7::UpdateOverlayDisplay
2177 * The DX7 sdk says that it's not implemented
2182 * Returns: DDERR_UNSUPPORTED, because we don't support overlays
2184 *****************************************************************************/
2185 static HRESULT WINAPI ddraw_surface7_UpdateOverlayDisplay(IDirectDrawSurface7 *iface, DWORD Flags)
2187 TRACE("iface %p, flags %#x.\n", iface, Flags);
2189 return DDERR_UNSUPPORTED;
2192 static HRESULT WINAPI ddraw_surface3_UpdateOverlayDisplay(IDirectDrawSurface3 *iface, DWORD flags)
2194 TRACE("iface %p, flags %#x.\n", iface, flags);
2196 return ddraw_surface7_UpdateOverlayDisplay((IDirectDrawSurface7 *)surface_from_surface3(iface), flags);
2199 /*****************************************************************************
2200 * IDirectDrawSurface7::UpdateOverlayZOrder
2202 * Sets an overlay's Z order
2205 * Flags: DDOVERZ_* flags
2206 * DDSRef: Defines the relative position in the overlay chain
2209 * DDERR_NOTOVERLAYSURFACE, because we don't support overlays
2211 *****************************************************************************/
2212 static HRESULT WINAPI ddraw_surface7_UpdateOverlayZOrder(IDirectDrawSurface7 *iface,
2213 DWORD Flags, IDirectDrawSurface7 *DDSRef)
2215 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2216 IDirectDrawSurfaceImpl *Ref = (IDirectDrawSurfaceImpl *)DDSRef;
2219 TRACE("iface %p, flags %#x, reference %p.\n", iface, Flags, DDSRef);
2221 EnterCriticalSection(&ddraw_cs);
2222 hr = IWineD3DSurface_UpdateOverlayZOrder(This->WineD3DSurface,
2224 Ref ? Ref->WineD3DSurface : NULL);
2225 LeaveCriticalSection(&ddraw_cs);
2229 static HRESULT WINAPI ddraw_surface3_UpdateOverlayZOrder(IDirectDrawSurface3 *iface,
2230 DWORD flags, IDirectDrawSurface3 *reference)
2232 TRACE("iface %p, flags %#x, reference %p.\n", iface, flags, reference);
2234 return ddraw_surface7_UpdateOverlayZOrder((IDirectDrawSurface7 *)surface_from_surface3(iface), flags,
2235 reference ? (IDirectDrawSurface7 *)surface_from_surface3(reference) : NULL);
2238 /*****************************************************************************
2239 * IDirectDrawSurface7::GetDDInterface
2241 * Returns the IDirectDraw7 interface pointer of the DirectDraw object this
2242 * surface belongs to
2245 * DD: Address to write the interface pointer to
2249 * DDERR_INVALIDPARAMS if DD is NULL
2251 *****************************************************************************/
2252 static HRESULT WINAPI ddraw_surface7_GetDDInterface(IDirectDrawSurface7 *iface, void **DD)
2254 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2256 TRACE("iface %p, ddraw %p.\n", iface, DD);
2259 return DDERR_INVALIDPARAMS;
2261 switch(This->version)
2268 *DD = &This->ddraw->IDirectDraw4_vtbl;
2272 *DD = &This->ddraw->IDirectDraw2_vtbl;
2276 *DD = &This->ddraw->IDirectDraw_vtbl;
2280 IUnknown_AddRef((IUnknown *)*DD);
2285 static HRESULT WINAPI ddraw_surface3_GetDDInterface(IDirectDrawSurface3 *iface, void **ddraw)
2287 TRACE("iface %p, ddraw %p.\n", iface, ddraw);
2289 return ddraw_surface7_GetDDInterface((IDirectDrawSurface7 *)surface_from_surface3(iface), ddraw);
2292 /* This seems also windows implementation specific - I don't think WineD3D needs this */
2293 static HRESULT WINAPI ddraw_surface7_ChangeUniquenessValue(IDirectDrawSurface7 *iface)
2295 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2296 volatile IDirectDrawSurfaceImpl* vThis = This;
2298 TRACE("iface %p.\n", iface);
2300 EnterCriticalSection(&ddraw_cs);
2301 /* A uniqueness value of 0 is apparently special.
2302 * This needs to be checked.
2303 * TODO: Write tests for this code and check if the volatile, interlocked stuff is really needed
2306 DWORD old_uniqueness_value = vThis->uniqueness_value;
2307 DWORD new_uniqueness_value = old_uniqueness_value+1;
2309 if (old_uniqueness_value == 0) break;
2310 if (new_uniqueness_value == 0) new_uniqueness_value = 1;
2312 if (InterlockedCompareExchange((LONG*)&vThis->uniqueness_value,
2313 old_uniqueness_value,
2314 new_uniqueness_value)
2315 == old_uniqueness_value)
2319 LeaveCriticalSection(&ddraw_cs);
2323 static HRESULT WINAPI ddraw_surface7_GetUniquenessValue(IDirectDrawSurface7 *iface, DWORD *pValue)
2325 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2327 TRACE("iface %p, value %p.\n", iface, pValue);
2329 EnterCriticalSection(&ddraw_cs);
2330 *pValue = This->uniqueness_value;
2331 LeaveCriticalSection(&ddraw_cs);
2335 /*****************************************************************************
2336 * IDirectDrawSurface7::SetLOD
2338 * Sets the level of detail of a texture
2341 * MaxLOD: LOD to set
2345 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2347 *****************************************************************************/
2348 static HRESULT WINAPI ddraw_surface7_SetLOD(IDirectDrawSurface7 *iface, DWORD MaxLOD)
2350 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2353 TRACE("iface %p, lod %u.\n", iface, MaxLOD);
2355 EnterCriticalSection(&ddraw_cs);
2356 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2358 LeaveCriticalSection(&ddraw_cs);
2359 return DDERR_INVALIDOBJECT;
2362 if(!This->wineD3DTexture)
2364 ERR("(%p) The DirectDraw texture has no WineD3DTexture!\n", This);
2365 LeaveCriticalSection(&ddraw_cs);
2366 return DDERR_INVALIDOBJECT;
2369 hr = IWineD3DBaseTexture_SetLOD(This->wineD3DTexture,
2371 LeaveCriticalSection(&ddraw_cs);
2375 /*****************************************************************************
2376 * IDirectDrawSurface7::GetLOD
2378 * Returns the level of detail of a Direct3D texture
2381 * MaxLOD: Address to write the LOD to
2385 * DDERR_INVALIDPARAMS if MaxLOD is NULL
2386 * DDERR_INVALIDOBJECT if the surface is invalid for this method
2388 *****************************************************************************/
2389 static HRESULT WINAPI ddraw_surface7_GetLOD(IDirectDrawSurface7 *iface, DWORD *MaxLOD)
2391 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2393 TRACE("iface %p, lod %p.\n", iface, MaxLOD);
2396 return DDERR_INVALIDPARAMS;
2398 EnterCriticalSection(&ddraw_cs);
2399 if (!(This->surface_desc.ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE))
2401 LeaveCriticalSection(&ddraw_cs);
2402 return DDERR_INVALIDOBJECT;
2405 *MaxLOD = IWineD3DBaseTexture_GetLOD(This->wineD3DTexture);
2406 LeaveCriticalSection(&ddraw_cs);
2410 /*****************************************************************************
2411 * IDirectDrawSurface7::BltFast
2413 * Performs a fast Blit.
2416 * dstx: The x coordinate to blit to on the destination
2417 * dsty: The y coordinate to blit to on the destination
2418 * Source: The source surface
2419 * rsrc: The source rectangle
2420 * trans: Type of transfer. Some DDBLTFAST_* flags
2424 * For more details, see IWineD3DSurface::BltFast
2426 *****************************************************************************/
2427 static HRESULT WINAPI ddraw_surface7_BltFast(IDirectDrawSurface7 *iface, DWORD dstx, DWORD dsty,
2428 IDirectDrawSurface7 *Source, RECT *rsrc, DWORD trans)
2430 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2431 IDirectDrawSurfaceImpl *src = (IDirectDrawSurfaceImpl *)Source;
2432 DWORD src_w, src_h, dst_w, dst_h;
2435 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2436 iface, dstx, dsty, Source, wine_dbgstr_rect(rsrc), trans);
2438 dst_w = This->surface_desc.dwWidth;
2439 dst_h = This->surface_desc.dwHeight;
2441 /* Source must be != NULL, This is not checked by windows. Windows happily throws a 0xc0000005
2446 if(rsrc->top > rsrc->bottom || rsrc->left > rsrc->right ||
2447 rsrc->right > src->surface_desc.dwWidth ||
2448 rsrc->bottom > src->surface_desc.dwHeight)
2450 WARN("Source rectangle is invalid, returning DDERR_INVALIDRECT\n");
2451 return DDERR_INVALIDRECT;
2454 src_w = rsrc->right - rsrc->left;
2455 src_h = rsrc->bottom - rsrc->top;
2459 src_w = src->surface_desc.dwWidth;
2460 src_h = src->surface_desc.dwHeight;
2463 if (src_w > dst_w || dstx > dst_w - src_w
2464 || src_h > dst_h || dsty > dst_h - src_h)
2466 WARN("Destination area out of bounds, returning DDERR_INVALIDRECT.\n");
2467 return DDERR_INVALIDRECT;
2470 EnterCriticalSection(&ddraw_cs);
2471 hr = IWineD3DSurface_BltFast(This->WineD3DSurface,
2473 src ? src->WineD3DSurface : NULL,
2476 LeaveCriticalSection(&ddraw_cs);
2479 case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
2480 case WINED3DERR_WRONGTEXTUREFORMAT: return DDERR_INVALIDPIXELFORMAT;
2485 static HRESULT WINAPI ddraw_surface3_BltFast(IDirectDrawSurface3 *iface, DWORD dst_x, DWORD dst_y,
2486 IDirectDrawSurface3 *src_surface, RECT *src_rect, DWORD flags)
2488 TRACE("iface %p, dst_x %u, dst_y %u, src_surface %p, src_rect %s, flags %#x.\n",
2489 iface, dst_x, dst_y, src_surface, wine_dbgstr_rect(src_rect), flags);
2491 return ddraw_surface7_BltFast((IDirectDrawSurface7 *)surface_from_surface3(iface), dst_x, dst_y,
2492 src_surface ? (IDirectDrawSurface7 *)surface_from_surface3(src_surface) : NULL, src_rect, flags);
2495 /*****************************************************************************
2496 * IDirectDrawSurface7::GetClipper
2498 * Returns the IDirectDrawClipper interface of the clipper assigned to this
2502 * Clipper: Address to store the interface pointer at
2506 * DDERR_INVALIDPARAMS if Clipper is NULL
2507 * DDERR_NOCLIPPERATTACHED if there's no clipper attached
2509 *****************************************************************************/
2510 static HRESULT WINAPI ddraw_surface7_GetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper **Clipper)
2512 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2514 TRACE("iface %p, clipper %p.\n", iface, Clipper);
2518 LeaveCriticalSection(&ddraw_cs);
2519 return DDERR_INVALIDPARAMS;
2522 EnterCriticalSection(&ddraw_cs);
2523 if(This->clipper == NULL)
2525 LeaveCriticalSection(&ddraw_cs);
2526 return DDERR_NOCLIPPERATTACHED;
2529 *Clipper = (IDirectDrawClipper *)This->clipper;
2530 IDirectDrawClipper_AddRef(*Clipper);
2531 LeaveCriticalSection(&ddraw_cs);
2535 static HRESULT WINAPI ddraw_surface3_GetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper **clipper)
2537 TRACE("iface %p, clipper %p.\n", iface, clipper);
2539 return ddraw_surface7_GetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2542 /*****************************************************************************
2543 * IDirectDrawSurface7::SetClipper
2545 * Sets a clipper for the surface
2548 * Clipper: IDirectDrawClipper interface of the clipper to set
2553 *****************************************************************************/
2554 static HRESULT WINAPI ddraw_surface7_SetClipper(IDirectDrawSurface7 *iface, IDirectDrawClipper *Clipper)
2556 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2557 IDirectDrawClipperImpl *oldClipper = This->clipper;
2561 TRACE("iface %p, clipper %p.\n", iface, Clipper);
2563 EnterCriticalSection(&ddraw_cs);
2564 if ((IDirectDrawClipperImpl *)Clipper == This->clipper)
2566 LeaveCriticalSection(&ddraw_cs);
2570 This->clipper = (IDirectDrawClipperImpl *)Clipper;
2572 if (Clipper != NULL)
2573 IDirectDrawClipper_AddRef(Clipper);
2575 IDirectDrawClipper_Release((IDirectDrawClipper *)oldClipper);
2577 hr = IWineD3DSurface_SetClipper(This->WineD3DSurface, This->clipper ? This->clipper->wineD3DClipper : NULL);
2579 if(This->wineD3DSwapChain) {
2582 IDirectDrawClipper_GetHWnd(Clipper, &clipWindow);
2586 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2589 IWineD3DSwapChain_SetDestWindowOverride(This->wineD3DSwapChain,
2590 This->ddraw->d3d_window);
2594 LeaveCriticalSection(&ddraw_cs);
2598 static HRESULT WINAPI ddraw_surface3_SetClipper(IDirectDrawSurface3 *iface, IDirectDrawClipper *clipper)
2600 TRACE("iface %p, clipper %p.\n", iface, clipper);
2602 return ddraw_surface7_SetClipper((IDirectDrawSurface7 *)surface_from_surface3(iface), clipper);
2605 /*****************************************************************************
2606 * IDirectDrawSurface7::SetSurfaceDesc
2608 * Sets the surface description. It can override the pixel format, the surface
2610 * It's not really tested.
2613 * DDSD: Pointer to the new surface description to set
2618 * DDERR_INVALIDPARAMS if DDSD is NULL
2620 *****************************************************************************/
2621 static HRESULT WINAPI ddraw_surface7_SetSurfaceDesc(IDirectDrawSurface7 *iface, DDSURFACEDESC2 *DDSD, DWORD Flags)
2623 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2624 enum wined3d_format_id newFormat = WINED3DFMT_UNKNOWN;
2627 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, DDSD, Flags);
2630 return DDERR_INVALIDPARAMS;
2632 EnterCriticalSection(&ddraw_cs);
2633 if (DDSD->dwFlags & DDSD_PIXELFORMAT)
2635 newFormat = PixelFormat_DD2WineD3D(&DDSD->u4.ddpfPixelFormat);
2637 if(newFormat == WINED3DFMT_UNKNOWN)
2639 ERR("Requested to set an unknown pixelformat\n");
2640 LeaveCriticalSection(&ddraw_cs);
2641 return DDERR_INVALIDPARAMS;
2643 if(newFormat != PixelFormat_DD2WineD3D(&This->surface_desc.u4.ddpfPixelFormat) )
2645 hr = IWineD3DSurface_SetFormat(This->WineD3DSurface,
2649 LeaveCriticalSection(&ddraw_cs);
2654 if (DDSD->dwFlags & DDSD_CKDESTOVERLAY)
2656 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2658 (WINEDDCOLORKEY *) &DDSD->u3.ddckCKDestOverlay);
2660 if (DDSD->dwFlags & DDSD_CKDESTBLT)
2662 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2664 (WINEDDCOLORKEY *) &DDSD->ddckCKDestBlt);
2666 if (DDSD->dwFlags & DDSD_CKSRCOVERLAY)
2668 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2670 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcOverlay);
2672 if (DDSD->dwFlags & DDSD_CKSRCBLT)
2674 IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2676 (WINEDDCOLORKEY *) &DDSD->ddckCKSrcBlt);
2678 if (DDSD->dwFlags & DDSD_LPSURFACE && DDSD->lpSurface)
2680 hr = IWineD3DSurface_SetMem(This->WineD3DSurface, DDSD->lpSurface);
2681 if(hr != WINED3D_OK)
2683 /* No need for a trace here, wined3d does that for us */
2686 case WINED3DERR_INVALIDCALL:
2687 LeaveCriticalSection(&ddraw_cs);
2688 return DDERR_INVALIDPARAMS;
2695 This->surface_desc = *DDSD;
2697 LeaveCriticalSection(&ddraw_cs);
2701 static HRESULT WINAPI ddraw_surface3_SetSurfaceDesc(IDirectDrawSurface3 *iface,
2702 DDSURFACEDESC *surface_desc, DWORD flags)
2704 TRACE("iface %p, surface_desc %p, flags %#x.\n", iface, surface_desc, flags);
2706 return ddraw_surface7_SetSurfaceDesc((IDirectDrawSurface7 *)surface_from_surface3(iface),
2707 (DDSURFACEDESC2 *)surface_desc, flags);
2710 /*****************************************************************************
2711 * IDirectDrawSurface7::GetPalette
2713 * Returns the IDirectDrawPalette interface of the palette currently assigned
2717 * Pal: Address to write the interface pointer to
2721 * DDERR_INVALIDPARAMS if Pal is NULL
2723 *****************************************************************************/
2724 static HRESULT WINAPI ddraw_surface7_GetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette **Pal)
2726 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2727 IWineD3DPalette *wPal;
2730 TRACE("iface %p, palette %p.\n", iface, Pal);
2733 return DDERR_INVALIDPARAMS;
2735 EnterCriticalSection(&ddraw_cs);
2736 hr = IWineD3DSurface_GetPalette(This->WineD3DSurface, &wPal);
2739 LeaveCriticalSection(&ddraw_cs);
2745 hr = IWineD3DPalette_GetParent(wPal, (IUnknown **) Pal);
2750 hr = DDERR_NOPALETTEATTACHED;
2753 LeaveCriticalSection(&ddraw_cs);
2757 static HRESULT WINAPI ddraw_surface3_GetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette **palette)
2759 TRACE("iface %p, palette %p.\n", iface, palette);
2761 return ddraw_surface7_GetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2764 /*****************************************************************************
2767 * EnumAttachedSurface callback for SetColorKey. Used to set color keys
2768 * recursively in the surface tree
2770 *****************************************************************************/
2774 WINEDDCOLORKEY *CKey;
2778 static HRESULT WINAPI
2779 SetColorKeyEnum(IDirectDrawSurface7 *surface,
2780 DDSURFACEDESC2 *desc,
2783 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)surface;
2784 struct SCKContext *ctx = context;
2787 hr = IWineD3DSurface_SetColorKey(This->WineD3DSurface,
2792 WARN("IWineD3DSurface_SetColorKey failed, hr = %08x\n", hr);
2796 ddraw_surface7_EnumAttachedSurfaces(surface, context, SetColorKeyEnum);
2797 ddraw_surface7_Release(surface);
2799 return DDENUMRET_OK;
2802 /*****************************************************************************
2803 * IDirectDrawSurface7::SetColorKey
2805 * Sets the color keying options for the surface. Observations showed that
2806 * in case of complex surfaces the color key has to be assigned to all
2811 * CKey: The new color key
2815 * See IWineD3DSurface::SetColorKey for details
2817 *****************************************************************************/
2818 static HRESULT WINAPI ddraw_surface7_SetColorKey(IDirectDrawSurface7 *iface, DWORD Flags, DDCOLORKEY *CKey)
2820 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2821 DDCOLORKEY FixedCKey;
2822 struct SCKContext ctx = { DD_OK, (WINEDDCOLORKEY *) (CKey ? &FixedCKey : NULL), Flags };
2824 TRACE("iface %p, flags %#x, color_key %p.\n", iface, Flags, CKey);
2826 EnterCriticalSection(&ddraw_cs);
2830 /* Handle case where dwColorSpaceHighValue < dwColorSpaceLowValue */
2831 if (FixedCKey.dwColorSpaceHighValue < FixedCKey.dwColorSpaceLowValue)
2832 FixedCKey.dwColorSpaceHighValue = FixedCKey.dwColorSpaceLowValue;
2834 switch (Flags & ~DDCKEY_COLORSPACE)
2836 case DDCKEY_DESTBLT:
2837 This->surface_desc.ddckCKDestBlt = FixedCKey;
2838 This->surface_desc.dwFlags |= DDSD_CKDESTBLT;
2841 case DDCKEY_DESTOVERLAY:
2842 This->surface_desc.u3.ddckCKDestOverlay = FixedCKey;
2843 This->surface_desc.dwFlags |= DDSD_CKDESTOVERLAY;
2846 case DDCKEY_SRCOVERLAY:
2847 This->surface_desc.ddckCKSrcOverlay = FixedCKey;
2848 This->surface_desc.dwFlags |= DDSD_CKSRCOVERLAY;
2852 This->surface_desc.ddckCKSrcBlt = FixedCKey;
2853 This->surface_desc.dwFlags |= DDSD_CKSRCBLT;
2857 LeaveCriticalSection(&ddraw_cs);
2858 return DDERR_INVALIDPARAMS;
2863 switch (Flags & ~DDCKEY_COLORSPACE)
2865 case DDCKEY_DESTBLT:
2866 This->surface_desc.dwFlags &= ~DDSD_CKDESTBLT;
2869 case DDCKEY_DESTOVERLAY:
2870 This->surface_desc.dwFlags &= ~DDSD_CKDESTOVERLAY;
2873 case DDCKEY_SRCOVERLAY:
2874 This->surface_desc.dwFlags &= ~DDSD_CKSRCOVERLAY;
2878 This->surface_desc.dwFlags &= ~DDSD_CKSRCBLT;
2882 LeaveCriticalSection(&ddraw_cs);
2883 return DDERR_INVALIDPARAMS;
2886 ctx.ret = IWineD3DSurface_SetColorKey(This->WineD3DSurface, Flags, ctx.CKey);
2887 ddraw_surface7_EnumAttachedSurfaces(iface, &ctx, SetColorKeyEnum);
2888 LeaveCriticalSection(&ddraw_cs);
2891 case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
2892 default: return ctx.ret;
2896 static HRESULT WINAPI ddraw_surface3_SetColorKey(IDirectDrawSurface3 *iface, DWORD flags, DDCOLORKEY *color_key)
2898 TRACE("iface %p, flags %#x, color_key %p.\n", iface, flags, color_key);
2900 return ddraw_surface7_SetColorKey((IDirectDrawSurface7 *)surface_from_surface3(iface), flags, color_key);
2903 /*****************************************************************************
2904 * IDirectDrawSurface7::SetPalette
2906 * Assigns a DirectDrawPalette object to the surface
2909 * Pal: Interface to the palette to set
2914 *****************************************************************************/
2915 static HRESULT WINAPI ddraw_surface7_SetPalette(IDirectDrawSurface7 *iface, IDirectDrawPalette *Pal)
2917 IDirectDrawSurfaceImpl *This = (IDirectDrawSurfaceImpl *)iface;
2918 IDirectDrawPalette *oldPal;
2919 IDirectDrawSurfaceImpl *surf;
2920 IDirectDrawPaletteImpl *PalImpl = (IDirectDrawPaletteImpl *)Pal;
2923 TRACE("iface %p, palette %p.\n", iface, Pal);
2925 if (!(This->surface_desc.u4.ddpfPixelFormat.dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 |
2926 DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_PALETTEINDEXEDTO8))) {
2927 return DDERR_INVALIDPIXELFORMAT;
2930 /* Find the old palette */
2931 EnterCriticalSection(&ddraw_cs);
2932 hr = IDirectDrawSurface_GetPalette(iface, &oldPal);
2933 if(hr != DD_OK && hr != DDERR_NOPALETTEATTACHED)
2935 LeaveCriticalSection(&ddraw_cs);
2938 if(oldPal) IDirectDrawPalette_Release(oldPal); /* For the GetPalette */
2940 /* Set the new Palette */
2941 IWineD3DSurface_SetPalette(This->WineD3DSurface,
2942 PalImpl ? PalImpl->wineD3DPalette : NULL);
2943 /* AddRef the Palette */
2944 if(Pal) IDirectDrawPalette_AddRef(Pal);
2946 /* Release the old palette */
2947 if(oldPal) IDirectDrawPalette_Release(oldPal);
2949 /* If this is a front buffer, also update the back buffers
2950 * TODO: How do things work for palettized cube textures?
2952 if(This->surface_desc.ddsCaps.dwCaps & DDSCAPS_FRONTBUFFER)
2954 /* For primary surfaces the tree is just a list, so the simpler scheme fits too */
2955 DDSCAPS2 caps2 = { DDSCAPS_PRIMARYSURFACE, 0, 0, 0 };
2960 IDirectDrawSurface7 *attach;
2962 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surf, &caps2, &attach);
2968 TRACE("Setting palette on %p\n", attach);
2969 ddraw_surface7_SetPalette(attach, Pal);
2970 surf = (IDirectDrawSurfaceImpl *)attach;
2971 ddraw_surface7_Release(attach);
2975 LeaveCriticalSection(&ddraw_cs);
2979 static HRESULT WINAPI ddraw_surface3_SetPalette(IDirectDrawSurface3 *iface, IDirectDrawPalette *palette)
2981 TRACE("iface %p, palette %p.\n", iface, palette);
2983 return ddraw_surface7_SetPalette((IDirectDrawSurface7 *)surface_from_surface3(iface), palette);
2986 /**********************************************************
2987 * IDirectDrawGammaControl::GetGammaRamp
2989 * Returns the current gamma ramp for a surface
2993 * gamma_ramp: Address to write the ramp to
2997 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
2999 **********************************************************/
3000 static HRESULT WINAPI ddraw_gamma_control_GetGammaRamp(IDirectDrawGammaControl *iface,
3001 DWORD flags, DDGAMMARAMP *gamma_ramp)
3003 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
3005 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
3009 WARN("Invalid gamma_ramp passed.\n");
3010 return DDERR_INVALIDPARAMS;
3013 EnterCriticalSection(&ddraw_cs);
3014 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
3016 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP. */
3017 IWineD3DDevice_GetGammaRamp(surface->ddraw->wineD3DDevice, 0, (WINED3DGAMMARAMP *)gamma_ramp);
3021 ERR("Not implemented for non-primary surfaces.\n");
3023 LeaveCriticalSection(&ddraw_cs);
3028 /**********************************************************
3029 * IDirectDrawGammaControl::SetGammaRamp
3031 * Sets the red, green and blue gamma ramps for
3034 * flags: Can be DDSGR_CALIBRATE to request calibration
3035 * gamma_ramp: Structure containing the new gamma ramp
3039 * DDERR_INVALIDPARAMS if gamma_ramp is NULL
3041 **********************************************************/
3042 static HRESULT WINAPI ddraw_gamma_control_SetGammaRamp(IDirectDrawGammaControl *iface,
3043 DWORD flags, DDGAMMARAMP *gamma_ramp)
3045 IDirectDrawSurfaceImpl *surface = surface_from_gamma_control(iface);
3047 TRACE("iface %p, flags %#x, gamma_ramp %p.\n", iface, flags, gamma_ramp);
3051 WARN("Invalid gamma_ramp passed.\n");
3052 return DDERR_INVALIDPARAMS;
3055 EnterCriticalSection(&ddraw_cs);
3056 if (surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_PRIMARYSURFACE)
3058 /* Note: DDGAMMARAMP is compatible with WINED3DGAMMARAMP */
3059 IWineD3DDevice_SetGammaRamp(surface->ddraw->wineD3DDevice, 0, flags, (WINED3DGAMMARAMP *)gamma_ramp);
3063 ERR("Not implemented for non-primary surfaces.\n");
3065 LeaveCriticalSection(&ddraw_cs);
3070 /*****************************************************************************
3071 * IDirect3DTexture2::PaletteChanged
3073 * Informs the texture about a palette change
3076 * start: Start index of the change
3077 * count: The number of changed entries
3080 * D3D_OK, because it's a stub
3082 *****************************************************************************/
3083 static HRESULT WINAPI d3d_texture2_PaletteChanged(IDirect3DTexture2 *iface, DWORD start, DWORD count)
3085 FIXME("iface %p, start %u, count %u stub!\n", iface, start, count);
3090 static HRESULT WINAPI d3d_texture1_PaletteChanged(IDirect3DTexture *iface, DWORD start, DWORD count)
3092 IDirectDrawSurfaceImpl *surface = surface_from_texture1(iface);
3094 TRACE("iface %p, start %u, count %u.\n", iface, start, count);
3096 return d3d_texture2_PaletteChanged((IDirect3DTexture2 *)&surface->IDirect3DTexture2_vtbl, start, count);
3099 /*****************************************************************************
3100 * IDirect3DTexture::Unload
3102 * DX5 SDK: "The IDirect3DTexture2::Unload method is not implemented
3108 *****************************************************************************/
3109 static HRESULT WINAPI d3d_texture1_Unload(IDirect3DTexture *iface)
3111 WARN("iface %p. Not implemented.\n", iface);
3113 return DDERR_UNSUPPORTED;
3116 /*****************************************************************************
3117 * IDirect3DTexture2::GetHandle
3119 * Returns handle for the texture. At the moment, the interface
3120 * to the IWineD3DTexture is used.
3123 * device: Device this handle is assigned to
3124 * handle: Address to store the handle at.
3129 *****************************************************************************/
3130 static HRESULT WINAPI d3d_texture2_GetHandle(IDirect3DTexture2 *iface,
3131 IDirect3DDevice2 *device, D3DTEXTUREHANDLE *handle)
3133 IDirectDrawSurfaceImpl *surface = surface_from_texture2(iface);
3135 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3137 EnterCriticalSection(&ddraw_cs);
3139 if (!surface->Handle)
3141 DWORD h = ddraw_allocate_handle(&device_from_device2(device)->handle_table, surface, DDRAW_HANDLE_SURFACE);
3142 if (h == DDRAW_INVALID_HANDLE)
3144 ERR("Failed to allocate a texture handle.\n");
3145 LeaveCriticalSection(&ddraw_cs);
3146 return DDERR_OUTOFMEMORY;
3149 surface->Handle = h + 1;
3152 TRACE("Returning handle %08x.\n", surface->Handle);
3153 *handle = surface->Handle;
3155 LeaveCriticalSection(&ddraw_cs);
3160 static HRESULT WINAPI d3d_texture1_GetHandle(IDirect3DTexture *iface,
3161 IDirect3DDevice *device, D3DTEXTUREHANDLE *handle)
3163 IDirect3DTexture2 *texture2 = (IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl;
3164 IDirect3DDevice2 *device2 = (IDirect3DDevice2 *)&device_from_device1(device)->IDirect3DDevice2_vtbl;
3166 TRACE("iface %p, device %p, handle %p.\n", iface, device, handle);
3168 return d3d_texture2_GetHandle(texture2, device2, handle);
3171 /*****************************************************************************
3172 * get_sub_mimaplevel
3174 * Helper function that returns the next mipmap level
3176 * tex_ptr: Surface of which to return the next level
3178 *****************************************************************************/
3179 static IDirectDrawSurfaceImpl *get_sub_mimaplevel(IDirectDrawSurfaceImpl *surface)
3181 /* Now go down the mipmap chain to the next surface */
3182 static DDSCAPS2 mipmap_caps = { DDSCAPS_MIPMAP | DDSCAPS_TEXTURE, 0, 0, 0 };
3183 IDirectDrawSurface7 *next_level;
3186 hr = ddraw_surface7_GetAttachedSurface((IDirectDrawSurface7 *)surface, &mipmap_caps, &next_level);
3187 if (FAILED(hr)) return NULL;
3189 ddraw_surface7_Release(next_level);
3191 return (IDirectDrawSurfaceImpl *)next_level;
3194 /*****************************************************************************
3195 * IDirect3DTexture2::Load
3197 * Loads a texture created with the DDSCAPS_ALLOCONLOAD
3199 * This function isn't relayed to WineD3D because the whole interface is
3200 * implemented in DDraw only. For speed improvements a implementation which
3201 * takes OpenGL more into account could be placed into WineD3D.
3204 * src_texture: Address of the texture to load
3208 * D3DERR_TEXTURE_LOAD_FAILED.
3210 *****************************************************************************/
3211 static HRESULT WINAPI d3d_texture2_Load(IDirect3DTexture2 *iface, IDirect3DTexture2 *src_texture)
3213 IDirectDrawSurfaceImpl *dst_surface = surface_from_texture2(iface);
3214 IDirectDrawSurfaceImpl *src_surface = surface_from_texture2(src_texture);
3217 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3219 if (src_surface == dst_surface)
3221 TRACE("copying surface %p to surface %p, why?\n", src_surface, dst_surface);
3225 EnterCriticalSection(&ddraw_cs);
3227 if (((src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3228 != (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP))
3229 || (src_surface->surface_desc.u2.dwMipMapCount != dst_surface->surface_desc.u2.dwMipMapCount))
3231 ERR("Trying to load surfaces with different mip-map counts.\n");
3236 IWineD3DPalette *wined3d_dst_pal, *wined3d_src_pal;
3237 IDirectDrawPalette *dst_pal = NULL, *src_pal = NULL;
3238 DDSURFACEDESC *src_desc, *dst_desc;
3240 TRACE("Copying surface %p to surface %p (mipmap level %d).\n",
3241 src_surface, dst_surface, src_surface->mipmap_level);
3243 /* Suppress the ALLOCONLOAD flag */
3244 dst_surface->surface_desc.ddsCaps.dwCaps &= ~DDSCAPS_ALLOCONLOAD;
3246 /* Get the palettes */
3247 hr = IWineD3DSurface_GetPalette(dst_surface->WineD3DSurface, &wined3d_dst_pal);
3250 ERR("Failed to get destination palette, hr %#x.\n", hr);
3251 LeaveCriticalSection(&ddraw_cs);
3252 return D3DERR_TEXTURE_LOAD_FAILED;
3254 if (wined3d_dst_pal)
3256 hr = IWineD3DPalette_GetParent(wined3d_dst_pal, (IUnknown **)&dst_pal);
3259 ERR("Failed to get destination palette parent, hr %#x.\n", hr);
3260 LeaveCriticalSection(&ddraw_cs);
3261 return D3DERR_TEXTURE_LOAD_FAILED;
3265 hr = IWineD3DSurface_GetPalette(src_surface->WineD3DSurface, &wined3d_src_pal);
3268 ERR("Failed to get source palette, hr %#x.\n", hr);
3269 LeaveCriticalSection(&ddraw_cs);
3270 return D3DERR_TEXTURE_LOAD_FAILED;
3272 if (wined3d_src_pal)
3274 hr = IWineD3DPalette_GetParent(wined3d_src_pal, (IUnknown **)&src_pal);
3277 ERR("Failed to get source palette parent, hr %#x.\n", hr);
3278 if (dst_pal) IDirectDrawPalette_Release(dst_pal);
3279 LeaveCriticalSection(&ddraw_cs);
3280 return D3DERR_TEXTURE_LOAD_FAILED;
3286 PALETTEENTRY palent[256];
3290 IDirectDrawPalette_Release(src_pal);
3291 LeaveCriticalSection(&ddraw_cs);
3292 return DDERR_NOPALETTEATTACHED;
3294 IDirectDrawPalette_GetEntries(src_pal, 0, 0, 256, palent);
3295 IDirectDrawPalette_SetEntries(dst_pal, 0, 0, 256, palent);
3298 if (dst_pal) IDirectDrawPalette_Release(dst_pal);
3299 if (src_pal) IDirectDrawPalette_Release(src_pal);
3301 /* Copy one surface on the other */
3302 dst_desc = (DDSURFACEDESC *)&(dst_surface->surface_desc);
3303 src_desc = (DDSURFACEDESC *)&(src_surface->surface_desc);
3305 if ((src_desc->dwWidth != dst_desc->dwWidth) || (src_desc->dwHeight != dst_desc->dwHeight))
3307 /* Should also check for same pixel format, u1.lPitch, ... */
3308 ERR("Error in surface sizes.\n");
3309 LeaveCriticalSection(&ddraw_cs);
3310 return D3DERR_TEXTURE_LOAD_FAILED;
3314 WINED3DLOCKED_RECT src_rect, dst_rect;
3316 /* Copy also the ColorKeying stuff */
3317 if (src_desc->dwFlags & DDSD_CKSRCBLT)
3319 dst_desc->dwFlags |= DDSD_CKSRCBLT;
3320 dst_desc->ddckCKSrcBlt.dwColorSpaceLowValue = src_desc->ddckCKSrcBlt.dwColorSpaceLowValue;
3321 dst_desc->ddckCKSrcBlt.dwColorSpaceHighValue = src_desc->ddckCKSrcBlt.dwColorSpaceHighValue;
3324 /* Copy the main memory texture into the surface that corresponds
3325 * to the OpenGL texture object. */
3327 hr = IWineD3DSurface_LockRect(src_surface->WineD3DSurface, &src_rect, NULL, 0);
3330 ERR("Failed to lock source surface, hr %#x.\n", hr);
3331 LeaveCriticalSection(&ddraw_cs);
3332 return D3DERR_TEXTURE_LOAD_FAILED;
3335 hr = IWineD3DSurface_LockRect(dst_surface->WineD3DSurface, &dst_rect, NULL, 0);
3338 ERR("Failed to lock destination surface, hr %#x.\n", hr);
3339 IWineD3DSurface_UnlockRect(src_surface->WineD3DSurface);
3340 LeaveCriticalSection(&ddraw_cs);
3341 return D3DERR_TEXTURE_LOAD_FAILED;
3344 if (dst_surface->surface_desc.u4.ddpfPixelFormat.dwFlags & DDPF_FOURCC)
3345 memcpy(dst_rect.pBits, src_rect.pBits, src_surface->surface_desc.u1.dwLinearSize);
3347 memcpy(dst_rect.pBits, src_rect.pBits, src_rect.Pitch * src_desc->dwHeight);
3349 IWineD3DSurface_UnlockRect(src_surface->WineD3DSurface);
3350 IWineD3DSurface_UnlockRect(dst_surface->WineD3DSurface);
3353 if (src_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3354 src_surface = get_sub_mimaplevel(src_surface);
3358 if (dst_surface->surface_desc.ddsCaps.dwCaps & DDSCAPS_MIPMAP)
3359 dst_surface = get_sub_mimaplevel(dst_surface);
3363 if (!src_surface || !dst_surface)
3365 if (src_surface != dst_surface)
3366 ERR("Loading surface with different mipmap structure.\n");
3371 LeaveCriticalSection(&ddraw_cs);
3376 static HRESULT WINAPI d3d_texture1_Load(IDirect3DTexture *iface, IDirect3DTexture *src_texture)
3378 TRACE("iface %p, src_texture %p.\n", iface, src_texture);
3380 return d3d_texture2_Load((IDirect3DTexture2 *)&surface_from_texture1(iface)->IDirect3DTexture2_vtbl,
3381 src_texture ? (IDirect3DTexture2 *)&surface_from_texture1(src_texture)->IDirect3DTexture2_vtbl : NULL);
3384 /*****************************************************************************
3386 *****************************************************************************/
3388 static const struct IDirectDrawSurface7Vtbl ddraw_surface7_vtbl =
3391 ddraw_surface7_QueryInterface,
3392 ddraw_surface7_AddRef,
3393 ddraw_surface7_Release,
3394 /* IDirectDrawSurface */
3395 ddraw_surface7_AddAttachedSurface,
3396 ddraw_surface7_AddOverlayDirtyRect,
3398 ddraw_surface7_BltBatch,
3399 ddraw_surface7_BltFast,
3400 ddraw_surface7_DeleteAttachedSurface,
3401 ddraw_surface7_EnumAttachedSurfaces,
3402 ddraw_surface7_EnumOverlayZOrders,
3403 ddraw_surface7_Flip,
3404 ddraw_surface7_GetAttachedSurface,
3405 ddraw_surface7_GetBltStatus,
3406 ddraw_surface7_GetCaps,
3407 ddraw_surface7_GetClipper,
3408 ddraw_surface7_GetColorKey,
3409 ddraw_surface7_GetDC,
3410 ddraw_surface7_GetFlipStatus,
3411 ddraw_surface7_GetOverlayPosition,
3412 ddraw_surface7_GetPalette,
3413 ddraw_surface7_GetPixelFormat,
3414 ddraw_surface7_GetSurfaceDesc,
3415 ddraw_surface7_Initialize,
3416 ddraw_surface7_IsLost,
3417 ddraw_surface7_Lock,
3418 ddraw_surface7_ReleaseDC,
3419 ddraw_surface7_Restore,
3420 ddraw_surface7_SetClipper,
3421 ddraw_surface7_SetColorKey,
3422 ddraw_surface7_SetOverlayPosition,
3423 ddraw_surface7_SetPalette,
3424 ddraw_surface7_Unlock,
3425 ddraw_surface7_UpdateOverlay,
3426 ddraw_surface7_UpdateOverlayDisplay,
3427 ddraw_surface7_UpdateOverlayZOrder,
3428 /* IDirectDrawSurface2 */
3429 ddraw_surface7_GetDDInterface,
3430 ddraw_surface7_PageLock,
3431 ddraw_surface7_PageUnlock,
3432 /* IDirectDrawSurface3 */
3433 ddraw_surface7_SetSurfaceDesc,
3434 /* IDirectDrawSurface4 */
3435 ddraw_surface7_SetPrivateData,
3436 ddraw_surface7_GetPrivateData,
3437 ddraw_surface7_FreePrivateData,
3438 ddraw_surface7_GetUniquenessValue,
3439 ddraw_surface7_ChangeUniquenessValue,
3440 /* IDirectDrawSurface7 */
3441 ddraw_surface7_SetPriority,
3442 ddraw_surface7_GetPriority,
3443 ddraw_surface7_SetLOD,
3444 ddraw_surface7_GetLOD,
3447 static const struct IDirectDrawSurface3Vtbl ddraw_surface3_vtbl =
3450 ddraw_surface3_QueryInterface,
3451 ddraw_surface3_AddRef,
3452 ddraw_surface3_Release,
3453 /* IDirectDrawSurface */
3454 ddraw_surface3_AddAttachedSurface,
3455 ddraw_surface3_AddOverlayDirtyRect,
3457 ddraw_surface3_BltBatch,
3458 ddraw_surface3_BltFast,
3459 ddraw_surface3_DeleteAttachedSurface,
3460 ddraw_surface3_EnumAttachedSurfaces,
3461 ddraw_surface3_EnumOverlayZOrders,
3462 ddraw_surface3_Flip,
3463 ddraw_surface3_GetAttachedSurface,
3464 ddraw_surface3_GetBltStatus,
3465 ddraw_surface3_GetCaps,
3466 ddraw_surface3_GetClipper,
3467 ddraw_surface3_GetColorKey,
3468 ddraw_surface3_GetDC,
3469 ddraw_surface3_GetFlipStatus,
3470 ddraw_surface3_GetOverlayPosition,
3471 ddraw_surface3_GetPalette,
3472 ddraw_surface3_GetPixelFormat,
3473 ddraw_surface3_GetSurfaceDesc,
3474 ddraw_surface3_Initialize,
3475 ddraw_surface3_IsLost,
3476 ddraw_surface3_Lock,
3477 ddraw_surface3_ReleaseDC,
3478 ddraw_surface3_Restore,
3479 ddraw_surface3_SetClipper,
3480 ddraw_surface3_SetColorKey,
3481 ddraw_surface3_SetOverlayPosition,
3482 ddraw_surface3_SetPalette,
3483 ddraw_surface3_Unlock,
3484 ddraw_surface3_UpdateOverlay,
3485 ddraw_surface3_UpdateOverlayDisplay,
3486 ddraw_surface3_UpdateOverlayZOrder,
3487 /* IDirectDrawSurface2 */
3488 ddraw_surface3_GetDDInterface,
3489 ddraw_surface3_PageLock,
3490 ddraw_surface3_PageUnlock,
3491 /* IDirectDrawSurface3 */
3492 ddraw_surface3_SetSurfaceDesc,
3495 static const struct IDirectDrawGammaControlVtbl ddraw_gamma_control_vtbl =
3497 ddraw_gamma_control_QueryInterface,
3498 ddraw_gamma_control_AddRef,
3499 ddraw_gamma_control_Release,
3500 ddraw_gamma_control_GetGammaRamp,
3501 ddraw_gamma_control_SetGammaRamp,
3504 static const struct IDirect3DTexture2Vtbl d3d_texture2_vtbl =
3506 d3d_texture2_QueryInterface,
3507 d3d_texture2_AddRef,
3508 d3d_texture2_Release,
3509 d3d_texture2_GetHandle,
3510 d3d_texture2_PaletteChanged,
3514 static const struct IDirect3DTextureVtbl d3d_texture1_vtbl =
3516 d3d_texture1_QueryInterface,
3517 d3d_texture1_AddRef,
3518 d3d_texture1_Release,
3519 d3d_texture1_Initialize,
3520 d3d_texture1_GetHandle,
3521 d3d_texture1_PaletteChanged,
3523 d3d_texture1_Unload,
3526 HRESULT ddraw_surface_init(IDirectDrawSurfaceImpl *surface, IDirectDrawImpl *ddraw,
3527 DDSURFACEDESC2 *desc, UINT mip_level, WINED3DSURFTYPE surface_type)
3529 WINED3DPOOL pool = WINED3DPOOL_DEFAULT;
3530 WINED3DSURFACE_DESC wined3d_desc;
3531 enum wined3d_format_id format;
3535 if (!(desc->ddsCaps.dwCaps & (DDSCAPS_VIDEOMEMORY | DDSCAPS_SYSTEMMEMORY))
3536 && !((desc->ddsCaps.dwCaps & DDSCAPS_TEXTURE)
3537 && (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)))
3539 /* Tests show surfaces without memory flags get these flags added
3540 * right after creation. */
3541 desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM | DDSCAPS_VIDEOMEMORY;
3544 if (desc->ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_3DDEVICE))
3546 usage |= WINED3DUSAGE_RENDERTARGET;
3547 desc->ddsCaps.dwCaps |= DDSCAPS_VISIBLE;
3550 if (desc->ddsCaps.dwCaps & (DDSCAPS_OVERLAY))
3552 usage |= WINED3DUSAGE_OVERLAY;
3555 if (ddraw->depthstencil || (desc->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
3557 /* The depth stencil creation callback sets this flag. Set the
3558 * wined3d usage to let it know it's a depth/stencil surface. */
3559 usage |= WINED3DUSAGE_DEPTHSTENCIL;
3562 if (desc->ddsCaps.dwCaps & DDSCAPS_SYSTEMMEMORY)
3564 pool = WINED3DPOOL_SYSTEMMEM;
3566 else if (desc->ddsCaps.dwCaps2 & DDSCAPS2_TEXTUREMANAGE)
3568 pool = WINED3DPOOL_MANAGED;
3569 /* Managed textures have the system memory flag set. */
3570 desc->ddsCaps.dwCaps |= DDSCAPS_SYSTEMMEMORY;
3572 else if (desc->ddsCaps.dwCaps & DDSCAPS_VIDEOMEMORY)
3574 /* Videomemory adds localvidmem. This is mutually exclusive with
3575 * systemmemory and texturemanage. */
3576 desc->ddsCaps.dwCaps |= DDSCAPS_LOCALVIDMEM;
3579 format = PixelFormat_DD2WineD3D(&desc->u4.ddpfPixelFormat);
3580 if (format == WINED3DFMT_UNKNOWN)
3582 WARN("Unsupported / unknown pixelformat.\n");
3583 return DDERR_INVALIDPIXELFORMAT;
3586 surface->lpVtbl = &ddraw_surface7_vtbl;
3587 surface->IDirectDrawSurface3_vtbl = &ddraw_surface3_vtbl;
3588 surface->IDirectDrawGammaControl_vtbl = &ddraw_gamma_control_vtbl;
3589 surface->IDirect3DTexture2_vtbl = &d3d_texture2_vtbl;
3590 surface->IDirect3DTexture_vtbl = &d3d_texture1_vtbl;
3592 surface->version = 7;
3593 surface->ddraw = ddraw;
3595 surface->surface_desc.dwSize = sizeof(DDSURFACEDESC2);
3596 surface->surface_desc.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
3597 DD_STRUCT_COPY_BYSIZE(&surface->surface_desc, desc);
3599 surface->first_attached = surface;
3600 surface->ImplType = surface_type;
3602 hr = IWineD3DDevice_CreateSurface(ddraw->wineD3DDevice, desc->dwWidth, desc->dwHeight, format,
3603 TRUE /* Lockable */, FALSE /* Discard */, mip_level, &surface->WineD3DSurface,
3604 usage, pool, WINED3DMULTISAMPLE_NONE, 0 /* MultiSampleQuality */, surface_type,
3605 (IUnknown *)surface, &ddraw_null_wined3d_parent_ops);
3608 WARN("Failed to create wined3d surface, hr %#x.\n", hr);
3612 surface->surface_desc.dwFlags |= DDSD_PIXELFORMAT;
3613 hr = IWineD3DSurface_GetDesc(surface->WineD3DSurface, &wined3d_desc);
3616 ERR("Failed to get wined3d surface desc, hr %#x.\n", hr);
3617 IWineD3DSurface_Release(surface->WineD3DSurface);
3621 format = wined3d_desc.format;
3622 if (format == WINED3DFMT_UNKNOWN)
3624 FIXME("IWineD3DSurface::GetDesc returned WINED3DFMT_UNKNOWN.\n");
3626 PixelFormat_WineD3DtoDD(&surface->surface_desc.u4.ddpfPixelFormat, format);
3628 /* Anno 1602 stores the pitch right after surface creation, so make sure
3629 * it's there. TODO: Test other fourcc formats. */
3630 if (format == WINED3DFMT_DXT1 || format == WINED3DFMT_DXT2 || format == WINED3DFMT_DXT3
3631 || format == WINED3DFMT_DXT4 || format == WINED3DFMT_DXT5)
3633 surface->surface_desc.dwFlags |= DDSD_LINEARSIZE;
3634 if (format == WINED3DFMT_DXT1)
3636 surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height) / 2;
3640 surface->surface_desc.u1.dwLinearSize = max(4, wined3d_desc.width) * max(4, wined3d_desc.height);
3645 surface->surface_desc.dwFlags |= DDSD_PITCH;
3646 surface->surface_desc.u1.lPitch = IWineD3DSurface_GetPitch(surface->WineD3DSurface);
3649 if (desc->dwFlags & DDSD_CKDESTOVERLAY)
3651 IWineD3DSurface_SetColorKey(surface->WineD3DSurface,
3652 DDCKEY_DESTOVERLAY, (WINEDDCOLORKEY *)&desc->u3.ddckCKDestOverlay);
3654 if (desc->dwFlags & DDSD_CKDESTBLT)
3656 IWineD3DSurface_SetColorKey(surface->WineD3DSurface,
3657 DDCKEY_DESTBLT, (WINEDDCOLORKEY *)&desc->ddckCKDestBlt);
3659 if (desc->dwFlags & DDSD_CKSRCOVERLAY)
3661 IWineD3DSurface_SetColorKey(surface->WineD3DSurface,
3662 DDCKEY_SRCOVERLAY, (WINEDDCOLORKEY *)&desc->ddckCKSrcOverlay);
3664 if (desc->dwFlags & DDSD_CKSRCBLT)
3666 IWineD3DSurface_SetColorKey(surface->WineD3DSurface,
3667 DDCKEY_SRCBLT, (WINEDDCOLORKEY *)&desc->ddckCKSrcBlt);
3669 if (desc->dwFlags & DDSD_LPSURFACE)
3671 hr = IWineD3DSurface_SetMem(surface->WineD3DSurface, desc->lpSurface);
3674 ERR("Failed to set surface memory, hr %#x.\n", hr);
3675 IWineD3DSurface_Release(surface->WineD3DSurface);