wined3d: Make the shader parameter to shader_arb_generate_vshader() const.
[wine] / dlls / xolehlp / xolehlp.spec
1 @ stub GetDtcLocaleResourceHandle
2 @ stub DtcGetTransactionManager
3 @ stub DtcGetTransactionManagerEx
4 @ stub DtcGetTransactionManagerC
5 @ stub DtcGetTransactionManagerExA
6 @ stub DtcGetTransactionManagerExW