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wined3d: Make the shader parameter to shader_arb_generate_vshader() const.
[wine]
/
dlls
/
xolehlp
/
xolehlp.spec
1
@ stub GetDtcLocaleResourceHandle
2
@ stub DtcGetTransactionManager
3
@ stub DtcGetTransactionManagerEx
4
@ stub DtcGetTransactionManagerC
5
@ stub DtcGetTransactionManagerExA
6
@ stub DtcGetTransactionManagerExW