2 /* Auto-generated file... Do not edit ! */
5 #include "opengl_ext.h"
6 #include "wine/debug.h"
8 WINE_DEFAULT_DEBUG_CHANNEL(opengl);
10 /***********************************************************************
11 * glAccum (OPENGL32.@)
13 void WINAPI wine_glAccum( GLenum op, GLfloat value ) {
14 TRACE("(%d, %f)\n", op, value );
20 /***********************************************************************
21 * glActiveTextureARB (OPENGL32.@)
23 void WINAPI wine_glActiveTextureARB( GLenum texture ) {
24 TRACE("(%d)\n", texture );
26 glActiveTextureARB( texture );
30 /***********************************************************************
31 * glAlphaFunc (OPENGL32.@)
33 void WINAPI wine_glAlphaFunc( GLenum func, GLclampf ref ) {
34 TRACE("(%d, %f)\n", func, ref );
36 glAlphaFunc( func, ref );
40 /***********************************************************************
41 * glAreTexturesResident (OPENGL32.@)
43 GLboolean WINAPI wine_glAreTexturesResident( GLsizei n, GLuint* textures, GLboolean* residences ) {
45 TRACE("(%d, %p, %p)\n", n, textures, residences );
47 ret_value = glAreTexturesResident( n, textures, residences );
52 /***********************************************************************
53 * glArrayElement (OPENGL32.@)
55 void WINAPI wine_glArrayElement( GLint i ) {
62 /***********************************************************************
63 * glBegin (OPENGL32.@)
65 void WINAPI wine_glBegin( GLenum mode ) {
66 TRACE("(%d)\n", mode );
72 /***********************************************************************
73 * glBindTexture (OPENGL32.@)
75 void WINAPI wine_glBindTexture( GLenum target, GLuint texture ) {
76 TRACE("(%d, %d)\n", target, texture );
78 glBindTexture( target, texture );
82 /***********************************************************************
83 * glBitmap (OPENGL32.@)
85 void WINAPI wine_glBitmap( GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, GLubyte* bitmap ) {
86 TRACE("(%d, %d, %f, %f, %f, %f, %p)\n", width, height, xorig, yorig, xmove, ymove, bitmap );
88 glBitmap( width, height, xorig, yorig, xmove, ymove, bitmap );
92 /***********************************************************************
93 * glBlendColor (OPENGL32.@)
95 void WINAPI wine_glBlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
96 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
98 glBlendColor( red, green, blue, alpha );
102 /***********************************************************************
103 * glBlendEquation (OPENGL32.@)
105 void WINAPI wine_glBlendEquation( GLenum mode ) {
106 TRACE("(%d)\n", mode );
108 glBlendEquation( mode );
112 /***********************************************************************
113 * glBlendFunc (OPENGL32.@)
115 void WINAPI wine_glBlendFunc( GLenum sfactor, GLenum dfactor ) {
116 TRACE("(%d, %d)\n", sfactor, dfactor );
118 glBlendFunc( sfactor, dfactor );
122 /***********************************************************************
123 * glCallList (OPENGL32.@)
125 void WINAPI wine_glCallList( GLuint list ) {
126 TRACE("(%d)\n", list );
132 /***********************************************************************
133 * glCallLists (OPENGL32.@)
135 void WINAPI wine_glCallLists( GLsizei n, GLenum type, GLvoid* lists ) {
136 TRACE("(%d, %d, %p)\n", n, type, lists );
138 glCallLists( n, type, lists );
142 /***********************************************************************
143 * glClear (OPENGL32.@)
145 void WINAPI wine_glClear( GLbitfield mask ) {
146 TRACE("(%d)\n", mask );
152 /***********************************************************************
153 * glClearAccum (OPENGL32.@)
155 void WINAPI wine_glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
156 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
158 glClearAccum( red, green, blue, alpha );
162 /***********************************************************************
163 * glClearColor (OPENGL32.@)
165 void WINAPI wine_glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) {
166 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
168 glClearColor( red, green, blue, alpha );
172 /***********************************************************************
173 * glClearDepth (OPENGL32.@)
175 void WINAPI wine_glClearDepth( GLclampd depth ) {
176 TRACE("(%f)\n", depth );
178 glClearDepth( depth );
182 /***********************************************************************
183 * glClearIndex (OPENGL32.@)
185 void WINAPI wine_glClearIndex( GLfloat c ) {
192 /***********************************************************************
193 * glClearStencil (OPENGL32.@)
195 void WINAPI wine_glClearStencil( GLint s ) {
202 /***********************************************************************
203 * glClientActiveTextureARB (OPENGL32.@)
205 void WINAPI wine_glClientActiveTextureARB( GLenum texture ) {
206 TRACE("(%d)\n", texture );
208 glClientActiveTextureARB( texture );
212 /***********************************************************************
213 * glClipPlane (OPENGL32.@)
215 void WINAPI wine_glClipPlane( GLenum plane, GLdouble* equation ) {
216 TRACE("(%d, %p)\n", plane, equation );
218 glClipPlane( plane, equation );
222 /***********************************************************************
223 * glColor3b (OPENGL32.@)
225 void WINAPI wine_glColor3b( GLbyte red, GLbyte green, GLbyte blue ) {
226 TRACE("(%d, %d, %d)\n", red, green, blue );
228 glColor3b( red, green, blue );
232 /***********************************************************************
233 * glColor3bv (OPENGL32.@)
235 void WINAPI wine_glColor3bv( GLbyte* v ) {
242 /***********************************************************************
243 * glColor3d (OPENGL32.@)
245 void WINAPI wine_glColor3d( GLdouble red, GLdouble green, GLdouble blue ) {
246 TRACE("(%f, %f, %f)\n", red, green, blue );
248 glColor3d( red, green, blue );
252 /***********************************************************************
253 * glColor3dv (OPENGL32.@)
255 void WINAPI wine_glColor3dv( GLdouble* v ) {
262 /***********************************************************************
263 * glColor3f (OPENGL32.@)
265 void WINAPI wine_glColor3f( GLfloat red, GLfloat green, GLfloat blue ) {
266 TRACE("(%f, %f, %f)\n", red, green, blue );
268 glColor3f( red, green, blue );
272 /***********************************************************************
273 * glColor3fv (OPENGL32.@)
275 void WINAPI wine_glColor3fv( GLfloat* v ) {
282 /***********************************************************************
283 * glColor3i (OPENGL32.@)
285 void WINAPI wine_glColor3i( GLint red, GLint green, GLint blue ) {
286 TRACE("(%d, %d, %d)\n", red, green, blue );
288 glColor3i( red, green, blue );
292 /***********************************************************************
293 * glColor3iv (OPENGL32.@)
295 void WINAPI wine_glColor3iv( GLint* v ) {
302 /***********************************************************************
303 * glColor3s (OPENGL32.@)
305 void WINAPI wine_glColor3s( GLshort red, GLshort green, GLshort blue ) {
306 TRACE("(%d, %d, %d)\n", red, green, blue );
308 glColor3s( red, green, blue );
312 /***********************************************************************
313 * glColor3sv (OPENGL32.@)
315 void WINAPI wine_glColor3sv( GLshort* v ) {
322 /***********************************************************************
323 * glColor3ub (OPENGL32.@)
325 void WINAPI wine_glColor3ub( GLubyte red, GLubyte green, GLubyte blue ) {
326 TRACE("(%d, %d, %d)\n", red, green, blue );
328 glColor3ub( red, green, blue );
332 /***********************************************************************
333 * glColor3ubv (OPENGL32.@)
335 void WINAPI wine_glColor3ubv( GLubyte* v ) {
342 /***********************************************************************
343 * glColor3ui (OPENGL32.@)
345 void WINAPI wine_glColor3ui( GLuint red, GLuint green, GLuint blue ) {
346 TRACE("(%d, %d, %d)\n", red, green, blue );
348 glColor3ui( red, green, blue );
352 /***********************************************************************
353 * glColor3uiv (OPENGL32.@)
355 void WINAPI wine_glColor3uiv( GLuint* v ) {
362 /***********************************************************************
363 * glColor3us (OPENGL32.@)
365 void WINAPI wine_glColor3us( GLushort red, GLushort green, GLushort blue ) {
366 TRACE("(%d, %d, %d)\n", red, green, blue );
368 glColor3us( red, green, blue );
372 /***********************************************************************
373 * glColor3usv (OPENGL32.@)
375 void WINAPI wine_glColor3usv( GLushort* v ) {
382 /***********************************************************************
383 * glColor4b (OPENGL32.@)
385 void WINAPI wine_glColor4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha ) {
386 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
388 glColor4b( red, green, blue, alpha );
392 /***********************************************************************
393 * glColor4bv (OPENGL32.@)
395 void WINAPI wine_glColor4bv( GLbyte* v ) {
402 /***********************************************************************
403 * glColor4d (OPENGL32.@)
405 void WINAPI wine_glColor4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha ) {
406 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
408 glColor4d( red, green, blue, alpha );
412 /***********************************************************************
413 * glColor4dv (OPENGL32.@)
415 void WINAPI wine_glColor4dv( GLdouble* v ) {
422 /***********************************************************************
423 * glColor4f (OPENGL32.@)
425 void WINAPI wine_glColor4f( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha ) {
426 TRACE("(%f, %f, %f, %f)\n", red, green, blue, alpha );
428 glColor4f( red, green, blue, alpha );
432 /***********************************************************************
433 * glColor4fv (OPENGL32.@)
435 void WINAPI wine_glColor4fv( GLfloat* v ) {
442 /***********************************************************************
443 * glColor4i (OPENGL32.@)
445 void WINAPI wine_glColor4i( GLint red, GLint green, GLint blue, GLint alpha ) {
446 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
448 glColor4i( red, green, blue, alpha );
452 /***********************************************************************
453 * glColor4iv (OPENGL32.@)
455 void WINAPI wine_glColor4iv( GLint* v ) {
462 /***********************************************************************
463 * glColor4s (OPENGL32.@)
465 void WINAPI wine_glColor4s( GLshort red, GLshort green, GLshort blue, GLshort alpha ) {
466 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
468 glColor4s( red, green, blue, alpha );
472 /***********************************************************************
473 * glColor4sv (OPENGL32.@)
475 void WINAPI wine_glColor4sv( GLshort* v ) {
482 /***********************************************************************
483 * glColor4ub (OPENGL32.@)
485 void WINAPI wine_glColor4ub( GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha ) {
486 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
488 glColor4ub( red, green, blue, alpha );
492 /***********************************************************************
493 * glColor4ubv (OPENGL32.@)
495 void WINAPI wine_glColor4ubv( GLubyte* v ) {
502 /***********************************************************************
503 * glColor4ui (OPENGL32.@)
505 void WINAPI wine_glColor4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha ) {
506 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
508 glColor4ui( red, green, blue, alpha );
512 /***********************************************************************
513 * glColor4uiv (OPENGL32.@)
515 void WINAPI wine_glColor4uiv( GLuint* v ) {
522 /***********************************************************************
523 * glColor4us (OPENGL32.@)
525 void WINAPI wine_glColor4us( GLushort red, GLushort green, GLushort blue, GLushort alpha ) {
526 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
528 glColor4us( red, green, blue, alpha );
532 /***********************************************************************
533 * glColor4usv (OPENGL32.@)
535 void WINAPI wine_glColor4usv( GLushort* v ) {
542 /***********************************************************************
543 * glColorMask (OPENGL32.@)
545 void WINAPI wine_glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ) {
546 TRACE("(%d, %d, %d, %d)\n", red, green, blue, alpha );
548 glColorMask( red, green, blue, alpha );
552 /***********************************************************************
553 * glColorMaterial (OPENGL32.@)
555 void WINAPI wine_glColorMaterial( GLenum face, GLenum mode ) {
556 TRACE("(%d, %d)\n", face, mode );
558 glColorMaterial( face, mode );
562 /***********************************************************************
563 * glColorPointer (OPENGL32.@)
565 void WINAPI wine_glColorPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
566 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
568 glColorPointer( size, type, stride, pointer );
572 /***********************************************************************
573 * glColorSubTable (OPENGL32.@)
575 void WINAPI wine_glColorSubTable( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, GLvoid* data ) {
576 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, start, count, format, type, data );
578 glColorSubTable( target, start, count, format, type, data );
582 /***********************************************************************
583 * glColorTable (OPENGL32.@)
585 void WINAPI wine_glColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* table ) {
586 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, table );
588 glColorTable( target, internalformat, width, format, type, table );
592 /***********************************************************************
593 * glColorTableParameterfv (OPENGL32.@)
595 void WINAPI wine_glColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
596 TRACE("(%d, %d, %p)\n", target, pname, params );
598 glColorTableParameterfv( target, pname, params );
602 /***********************************************************************
603 * glColorTableParameteriv (OPENGL32.@)
605 void WINAPI wine_glColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
606 TRACE("(%d, %d, %p)\n", target, pname, params );
608 glColorTableParameteriv( target, pname, params );
612 /***********************************************************************
613 * glConvolutionFilter1D (OPENGL32.@)
615 void WINAPI wine_glConvolutionFilter1D( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, GLvoid* image ) {
616 TRACE("(%d, %d, %d, %d, %d, %p)\n", target, internalformat, width, format, type, image );
618 glConvolutionFilter1D( target, internalformat, width, format, type, image );
622 /***********************************************************************
623 * glConvolutionFilter2D (OPENGL32.@)
625 void WINAPI wine_glConvolutionFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* image ) {
626 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, internalformat, width, height, format, type, image );
628 glConvolutionFilter2D( target, internalformat, width, height, format, type, image );
632 /***********************************************************************
633 * glConvolutionParameterf (OPENGL32.@)
635 void WINAPI wine_glConvolutionParameterf( GLenum target, GLenum pname, GLfloat params ) {
636 TRACE("(%d, %d, %f)\n", target, pname, params );
638 glConvolutionParameterf( target, pname, params );
642 /***********************************************************************
643 * glConvolutionParameterfv (OPENGL32.@)
645 void WINAPI wine_glConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
646 TRACE("(%d, %d, %p)\n", target, pname, params );
648 glConvolutionParameterfv( target, pname, params );
652 /***********************************************************************
653 * glConvolutionParameteri (OPENGL32.@)
655 void WINAPI wine_glConvolutionParameteri( GLenum target, GLenum pname, GLint params ) {
656 TRACE("(%d, %d, %d)\n", target, pname, params );
658 glConvolutionParameteri( target, pname, params );
662 /***********************************************************************
663 * glConvolutionParameteriv (OPENGL32.@)
665 void WINAPI wine_glConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
666 TRACE("(%d, %d, %p)\n", target, pname, params );
668 glConvolutionParameteriv( target, pname, params );
672 /***********************************************************************
673 * glCopyColorSubTable (OPENGL32.@)
675 void WINAPI wine_glCopyColorSubTable( GLenum target, GLsizei start, GLint x, GLint y, GLsizei width ) {
676 TRACE("(%d, %d, %d, %d, %d)\n", target, start, x, y, width );
678 glCopyColorSubTable( target, start, x, y, width );
682 /***********************************************************************
683 * glCopyColorTable (OPENGL32.@)
685 void WINAPI wine_glCopyColorTable( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
686 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
688 glCopyColorTable( target, internalformat, x, y, width );
692 /***********************************************************************
693 * glCopyConvolutionFilter1D (OPENGL32.@)
695 void WINAPI wine_glCopyConvolutionFilter1D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width ) {
696 TRACE("(%d, %d, %d, %d, %d)\n", target, internalformat, x, y, width );
698 glCopyConvolutionFilter1D( target, internalformat, x, y, width );
702 /***********************************************************************
703 * glCopyConvolutionFilter2D (OPENGL32.@)
705 void WINAPI wine_glCopyConvolutionFilter2D( GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height ) {
706 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, internalformat, x, y, width, height );
708 glCopyConvolutionFilter2D( target, internalformat, x, y, width, height );
712 /***********************************************************************
713 * glCopyPixels (OPENGL32.@)
715 void WINAPI wine_glCopyPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum type ) {
716 TRACE("(%d, %d, %d, %d, %d)\n", x, y, width, height, type );
718 glCopyPixels( x, y, width, height, type );
722 /***********************************************************************
723 * glCopyTexImage1D (OPENGL32.@)
725 void WINAPI wine_glCopyTexImage1D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border ) {
726 TRACE("(%d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, border );
728 glCopyTexImage1D( target, level, internalformat, x, y, width, border );
732 /***********************************************************************
733 * glCopyTexImage2D (OPENGL32.@)
735 void WINAPI wine_glCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border ) {
736 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, internalformat, x, y, width, height, border );
738 glCopyTexImage2D( target, level, internalformat, x, y, width, height, border );
742 /***********************************************************************
743 * glCopyTexSubImage1D (OPENGL32.@)
745 void WINAPI wine_glCopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) {
746 TRACE("(%d, %d, %d, %d, %d, %d)\n", target, level, xoffset, x, y, width );
748 glCopyTexSubImage1D( target, level, xoffset, x, y, width );
752 /***********************************************************************
753 * glCopyTexSubImage2D (OPENGL32.@)
755 void WINAPI wine_glCopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
756 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, x, y, width, height );
758 glCopyTexSubImage2D( target, level, xoffset, yoffset, x, y, width, height );
762 /***********************************************************************
763 * glCopyTexSubImage3D (OPENGL32.@)
765 void WINAPI wine_glCopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) {
766 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d)\n", target, level, xoffset, yoffset, zoffset, x, y, width, height );
768 glCopyTexSubImage3D( target, level, xoffset, yoffset, zoffset, x, y, width, height );
772 /***********************************************************************
773 * glCullFace (OPENGL32.@)
775 void WINAPI wine_glCullFace( GLenum mode ) {
776 TRACE("(%d)\n", mode );
782 /***********************************************************************
783 * glDeleteLists (OPENGL32.@)
785 void WINAPI wine_glDeleteLists( GLuint list, GLsizei range ) {
786 TRACE("(%d, %d)\n", list, range );
788 glDeleteLists( list, range );
792 /***********************************************************************
793 * glDeleteTextures (OPENGL32.@)
795 void WINAPI wine_glDeleteTextures( GLsizei n, GLuint* textures ) {
796 TRACE("(%d, %p)\n", n, textures );
798 glDeleteTextures( n, textures );
802 /***********************************************************************
803 * glDepthFunc (OPENGL32.@)
805 void WINAPI wine_glDepthFunc( GLenum func ) {
806 TRACE("(%d)\n", func );
812 /***********************************************************************
813 * glDepthMask (OPENGL32.@)
815 void WINAPI wine_glDepthMask( GLboolean flag ) {
816 TRACE("(%d)\n", flag );
822 /***********************************************************************
823 * glDepthRange (OPENGL32.@)
825 void WINAPI wine_glDepthRange( GLclampd near, GLclampd far ) {
826 TRACE("(%f, %f)\n", near, far );
828 glDepthRange( near, far );
832 /***********************************************************************
833 * glDisable (OPENGL32.@)
835 void WINAPI wine_glDisable( GLenum cap ) {
836 TRACE("(%d)\n", cap );
842 /***********************************************************************
843 * glDisableClientState (OPENGL32.@)
845 void WINAPI wine_glDisableClientState( GLenum array ) {
846 TRACE("(%d)\n", array );
848 glDisableClientState( array );
852 /***********************************************************************
853 * glDrawArrays (OPENGL32.@)
855 void WINAPI wine_glDrawArrays( GLenum mode, GLint first, GLsizei count ) {
856 TRACE("(%d, %d, %d)\n", mode, first, count );
858 glDrawArrays( mode, first, count );
862 /***********************************************************************
863 * glDrawBuffer (OPENGL32.@)
865 void WINAPI wine_glDrawBuffer( GLenum mode ) {
866 TRACE("(%d)\n", mode );
868 glDrawBuffer( mode );
872 /***********************************************************************
873 * glDrawElements (OPENGL32.@)
875 void WINAPI wine_glDrawElements( GLenum mode, GLsizei count, GLenum type, GLvoid* indices ) {
876 TRACE("(%d, %d, %d, %p)\n", mode, count, type, indices );
878 glDrawElements( mode, count, type, indices );
882 /***********************************************************************
883 * glDrawPixels (OPENGL32.@)
885 void WINAPI wine_glDrawPixels( GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
886 TRACE("(%d, %d, %d, %d, %p)\n", width, height, format, type, pixels );
888 glDrawPixels( width, height, format, type, pixels );
892 /***********************************************************************
893 * glDrawRangeElements (OPENGL32.@)
895 void WINAPI wine_glDrawRangeElements( GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, GLvoid* indices ) {
896 TRACE("(%d, %d, %d, %d, %d, %p)\n", mode, start, end, count, type, indices );
898 glDrawRangeElements( mode, start, end, count, type, indices );
902 /***********************************************************************
903 * glEdgeFlag (OPENGL32.@)
905 void WINAPI wine_glEdgeFlag( GLboolean flag ) {
906 TRACE("(%d)\n", flag );
912 /***********************************************************************
913 * glEdgeFlagPointer (OPENGL32.@)
915 void WINAPI wine_glEdgeFlagPointer( GLsizei stride, GLvoid* pointer ) {
916 TRACE("(%d, %p)\n", stride, pointer );
918 glEdgeFlagPointer( stride, pointer );
922 /***********************************************************************
923 * glEdgeFlagv (OPENGL32.@)
925 void WINAPI wine_glEdgeFlagv( GLboolean* flag ) {
926 TRACE("(%p)\n", flag );
932 /***********************************************************************
933 * glEnable (OPENGL32.@)
935 void WINAPI wine_glEnable( GLenum cap ) {
936 TRACE("(%d)\n", cap );
942 /***********************************************************************
943 * glEnableClientState (OPENGL32.@)
945 void WINAPI wine_glEnableClientState( GLenum array ) {
946 TRACE("(%d)\n", array );
948 glEnableClientState( array );
952 /***********************************************************************
955 void WINAPI wine_glEnd( ) {
962 /***********************************************************************
963 * glEndList (OPENGL32.@)
965 void WINAPI wine_glEndList( ) {
972 /***********************************************************************
973 * glEvalCoord1d (OPENGL32.@)
975 void WINAPI wine_glEvalCoord1d( GLdouble u ) {
982 /***********************************************************************
983 * glEvalCoord1dv (OPENGL32.@)
985 void WINAPI wine_glEvalCoord1dv( GLdouble* u ) {
992 /***********************************************************************
993 * glEvalCoord1f (OPENGL32.@)
995 void WINAPI wine_glEvalCoord1f( GLfloat u ) {
1002 /***********************************************************************
1003 * glEvalCoord1fv (OPENGL32.@)
1005 void WINAPI wine_glEvalCoord1fv( GLfloat* u ) {
1006 TRACE("(%p)\n", u );
1008 glEvalCoord1fv( u );
1012 /***********************************************************************
1013 * glEvalCoord2d (OPENGL32.@)
1015 void WINAPI wine_glEvalCoord2d( GLdouble u, GLdouble v ) {
1016 TRACE("(%f, %f)\n", u, v );
1018 glEvalCoord2d( u, v );
1022 /***********************************************************************
1023 * glEvalCoord2dv (OPENGL32.@)
1025 void WINAPI wine_glEvalCoord2dv( GLdouble* u ) {
1026 TRACE("(%p)\n", u );
1028 glEvalCoord2dv( u );
1032 /***********************************************************************
1033 * glEvalCoord2f (OPENGL32.@)
1035 void WINAPI wine_glEvalCoord2f( GLfloat u, GLfloat v ) {
1036 TRACE("(%f, %f)\n", u, v );
1038 glEvalCoord2f( u, v );
1042 /***********************************************************************
1043 * glEvalCoord2fv (OPENGL32.@)
1045 void WINAPI wine_glEvalCoord2fv( GLfloat* u ) {
1046 TRACE("(%p)\n", u );
1048 glEvalCoord2fv( u );
1052 /***********************************************************************
1053 * glEvalMesh1 (OPENGL32.@)
1055 void WINAPI wine_glEvalMesh1( GLenum mode, GLint i1, GLint i2 ) {
1056 TRACE("(%d, %d, %d)\n", mode, i1, i2 );
1058 glEvalMesh1( mode, i1, i2 );
1062 /***********************************************************************
1063 * glEvalMesh2 (OPENGL32.@)
1065 void WINAPI wine_glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 ) {
1066 TRACE("(%d, %d, %d, %d, %d)\n", mode, i1, i2, j1, j2 );
1068 glEvalMesh2( mode, i1, i2, j1, j2 );
1072 /***********************************************************************
1073 * glEvalPoint1 (OPENGL32.@)
1075 void WINAPI wine_glEvalPoint1( GLint i ) {
1076 TRACE("(%d)\n", i );
1082 /***********************************************************************
1083 * glEvalPoint2 (OPENGL32.@)
1085 void WINAPI wine_glEvalPoint2( GLint i, GLint j ) {
1086 TRACE("(%d, %d)\n", i, j );
1088 glEvalPoint2( i, j );
1092 /***********************************************************************
1093 * glFeedbackBuffer (OPENGL32.@)
1095 void WINAPI wine_glFeedbackBuffer( GLsizei size, GLenum type, GLfloat* buffer ) {
1096 TRACE("(%d, %d, %p)\n", size, type, buffer );
1098 glFeedbackBuffer( size, type, buffer );
1102 /***********************************************************************
1103 * glFinish (OPENGL32.@)
1105 void WINAPI wine_glFinish( ) {
1112 /***********************************************************************
1113 * glFlush (OPENGL32.@)
1115 void WINAPI wine_glFlush( ) {
1122 /***********************************************************************
1123 * glFogf (OPENGL32.@)
1125 void WINAPI wine_glFogf( GLenum pname, GLfloat param ) {
1126 TRACE("(%d, %f)\n", pname, param );
1128 glFogf( pname, param );
1132 /***********************************************************************
1133 * glFogfv (OPENGL32.@)
1135 void WINAPI wine_glFogfv( GLenum pname, GLfloat* params ) {
1136 TRACE("(%d, %p)\n", pname, params );
1138 glFogfv( pname, params );
1142 /***********************************************************************
1143 * glFogi (OPENGL32.@)
1145 void WINAPI wine_glFogi( GLenum pname, GLint param ) {
1146 TRACE("(%d, %d)\n", pname, param );
1148 glFogi( pname, param );
1152 /***********************************************************************
1153 * glFogiv (OPENGL32.@)
1155 void WINAPI wine_glFogiv( GLenum pname, GLint* params ) {
1156 TRACE("(%d, %p)\n", pname, params );
1158 glFogiv( pname, params );
1162 /***********************************************************************
1163 * glFrontFace (OPENGL32.@)
1165 void WINAPI wine_glFrontFace( GLenum mode ) {
1166 TRACE("(%d)\n", mode );
1168 glFrontFace( mode );
1172 /***********************************************************************
1173 * glFrustum (OPENGL32.@)
1175 void WINAPI wine_glFrustum( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
1176 TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
1178 glFrustum( left, right, bottom, top, zNear, zFar );
1182 /***********************************************************************
1183 * glGenLists (OPENGL32.@)
1185 GLuint WINAPI wine_glGenLists( GLsizei range ) {
1187 TRACE("(%d)\n", range );
1189 ret_value = glGenLists( range );
1194 /***********************************************************************
1195 * glGenTextures (OPENGL32.@)
1197 void WINAPI wine_glGenTextures( GLsizei n, GLuint* textures ) {
1198 TRACE("(%d, %p)\n", n, textures );
1200 glGenTextures( n, textures );
1204 /***********************************************************************
1205 * glGetBooleanv (OPENGL32.@)
1207 void WINAPI wine_glGetBooleanv( GLenum pname, GLboolean* params ) {
1208 TRACE("(%d, %p)\n", pname, params );
1210 glGetBooleanv( pname, params );
1214 /***********************************************************************
1215 * glGetClipPlane (OPENGL32.@)
1217 void WINAPI wine_glGetClipPlane( GLenum plane, GLdouble* equation ) {
1218 TRACE("(%d, %p)\n", plane, equation );
1220 glGetClipPlane( plane, equation );
1224 /***********************************************************************
1225 * glGetColorTable (OPENGL32.@)
1227 void WINAPI wine_glGetColorTable( GLenum target, GLenum format, GLenum type, GLvoid* table ) {
1228 TRACE("(%d, %d, %d, %p)\n", target, format, type, table );
1230 glGetColorTable( target, format, type, table );
1234 /***********************************************************************
1235 * glGetColorTableParameterfv (OPENGL32.@)
1237 void WINAPI wine_glGetColorTableParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
1238 TRACE("(%d, %d, %p)\n", target, pname, params );
1240 glGetColorTableParameterfv( target, pname, params );
1244 /***********************************************************************
1245 * glGetColorTableParameteriv (OPENGL32.@)
1247 void WINAPI wine_glGetColorTableParameteriv( GLenum target, GLenum pname, GLint* params ) {
1248 TRACE("(%d, %d, %p)\n", target, pname, params );
1250 glGetColorTableParameteriv( target, pname, params );
1254 /***********************************************************************
1255 * glGetConvolutionFilter (OPENGL32.@)
1257 void WINAPI wine_glGetConvolutionFilter( GLenum target, GLenum format, GLenum type, GLvoid* image ) {
1258 TRACE("(%d, %d, %d, %p)\n", target, format, type, image );
1260 glGetConvolutionFilter( target, format, type, image );
1264 /***********************************************************************
1265 * glGetConvolutionParameterfv (OPENGL32.@)
1267 void WINAPI wine_glGetConvolutionParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
1268 TRACE("(%d, %d, %p)\n", target, pname, params );
1270 glGetConvolutionParameterfv( target, pname, params );
1274 /***********************************************************************
1275 * glGetConvolutionParameteriv (OPENGL32.@)
1277 void WINAPI wine_glGetConvolutionParameteriv( GLenum target, GLenum pname, GLint* params ) {
1278 TRACE("(%d, %d, %p)\n", target, pname, params );
1280 glGetConvolutionParameteriv( target, pname, params );
1284 /***********************************************************************
1285 * glGetDoublev (OPENGL32.@)
1287 void WINAPI wine_glGetDoublev( GLenum pname, GLdouble* params ) {
1288 TRACE("(%d, %p)\n", pname, params );
1290 glGetDoublev( pname, params );
1294 /***********************************************************************
1295 * glGetError (OPENGL32.@)
1297 GLenum WINAPI wine_glGetError( ) {
1301 ret_value = glGetError( );
1306 /***********************************************************************
1307 * glGetFloatv (OPENGL32.@)
1309 void WINAPI wine_glGetFloatv( GLenum pname, GLfloat* params ) {
1310 TRACE("(%d, %p)\n", pname, params );
1312 glGetFloatv( pname, params );
1316 /***********************************************************************
1317 * glGetHistogram (OPENGL32.@)
1319 void WINAPI wine_glGetHistogram( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
1320 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
1322 glGetHistogram( target, reset, format, type, values );
1326 /***********************************************************************
1327 * glGetHistogramParameterfv (OPENGL32.@)
1329 void WINAPI wine_glGetHistogramParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
1330 TRACE("(%d, %d, %p)\n", target, pname, params );
1332 glGetHistogramParameterfv( target, pname, params );
1336 /***********************************************************************
1337 * glGetHistogramParameteriv (OPENGL32.@)
1339 void WINAPI wine_glGetHistogramParameteriv( GLenum target, GLenum pname, GLint* params ) {
1340 TRACE("(%d, %d, %p)\n", target, pname, params );
1342 glGetHistogramParameteriv( target, pname, params );
1346 /***********************************************************************
1347 * glGetIntegerv (OPENGL32.@)
1349 void WINAPI wine_glGetIntegerv( GLenum pname, GLint* params ) {
1350 TRACE("(%d, %p)\n", pname, params );
1352 glGetIntegerv( pname, params );
1356 /***********************************************************************
1357 * glGetLightfv (OPENGL32.@)
1359 void WINAPI wine_glGetLightfv( GLenum light, GLenum pname, GLfloat* params ) {
1360 TRACE("(%d, %d, %p)\n", light, pname, params );
1362 glGetLightfv( light, pname, params );
1366 /***********************************************************************
1367 * glGetLightiv (OPENGL32.@)
1369 void WINAPI wine_glGetLightiv( GLenum light, GLenum pname, GLint* params ) {
1370 TRACE("(%d, %d, %p)\n", light, pname, params );
1372 glGetLightiv( light, pname, params );
1376 /***********************************************************************
1377 * glGetMapdv (OPENGL32.@)
1379 void WINAPI wine_glGetMapdv( GLenum target, GLenum query, GLdouble* v ) {
1380 TRACE("(%d, %d, %p)\n", target, query, v );
1382 glGetMapdv( target, query, v );
1386 /***********************************************************************
1387 * glGetMapfv (OPENGL32.@)
1389 void WINAPI wine_glGetMapfv( GLenum target, GLenum query, GLfloat* v ) {
1390 TRACE("(%d, %d, %p)\n", target, query, v );
1392 glGetMapfv( target, query, v );
1396 /***********************************************************************
1397 * glGetMapiv (OPENGL32.@)
1399 void WINAPI wine_glGetMapiv( GLenum target, GLenum query, GLint* v ) {
1400 TRACE("(%d, %d, %p)\n", target, query, v );
1402 glGetMapiv( target, query, v );
1406 /***********************************************************************
1407 * glGetMaterialfv (OPENGL32.@)
1409 void WINAPI wine_glGetMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
1410 TRACE("(%d, %d, %p)\n", face, pname, params );
1412 glGetMaterialfv( face, pname, params );
1416 /***********************************************************************
1417 * glGetMaterialiv (OPENGL32.@)
1419 void WINAPI wine_glGetMaterialiv( GLenum face, GLenum pname, GLint* params ) {
1420 TRACE("(%d, %d, %p)\n", face, pname, params );
1422 glGetMaterialiv( face, pname, params );
1426 /***********************************************************************
1427 * glGetMinmax (OPENGL32.@)
1429 void WINAPI wine_glGetMinmax( GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid* values ) {
1430 TRACE("(%d, %d, %d, %d, %p)\n", target, reset, format, type, values );
1432 glGetMinmax( target, reset, format, type, values );
1436 /***********************************************************************
1437 * glGetMinmaxParameterfv (OPENGL32.@)
1439 void WINAPI wine_glGetMinmaxParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
1440 TRACE("(%d, %d, %p)\n", target, pname, params );
1442 glGetMinmaxParameterfv( target, pname, params );
1446 /***********************************************************************
1447 * glGetMinmaxParameteriv (OPENGL32.@)
1449 void WINAPI wine_glGetMinmaxParameteriv( GLenum target, GLenum pname, GLint* params ) {
1450 TRACE("(%d, %d, %p)\n", target, pname, params );
1452 glGetMinmaxParameteriv( target, pname, params );
1456 /***********************************************************************
1457 * glGetPixelMapfv (OPENGL32.@)
1459 void WINAPI wine_glGetPixelMapfv( GLenum map, GLfloat* values ) {
1460 TRACE("(%d, %p)\n", map, values );
1462 glGetPixelMapfv( map, values );
1466 /***********************************************************************
1467 * glGetPixelMapuiv (OPENGL32.@)
1469 void WINAPI wine_glGetPixelMapuiv( GLenum map, GLuint* values ) {
1470 TRACE("(%d, %p)\n", map, values );
1472 glGetPixelMapuiv( map, values );
1476 /***********************************************************************
1477 * glGetPixelMapusv (OPENGL32.@)
1479 void WINAPI wine_glGetPixelMapusv( GLenum map, GLushort* values ) {
1480 TRACE("(%d, %p)\n", map, values );
1482 glGetPixelMapusv( map, values );
1486 /***********************************************************************
1487 * glGetPointerv (OPENGL32.@)
1489 void WINAPI wine_glGetPointerv( GLenum pname, GLvoid** params ) {
1490 TRACE("(%d, %p)\n", pname, params );
1492 glGetPointerv( pname, params );
1496 /***********************************************************************
1497 * glGetPolygonStipple (OPENGL32.@)
1499 void WINAPI wine_glGetPolygonStipple( GLubyte* mask ) {
1500 TRACE("(%p)\n", mask );
1502 glGetPolygonStipple( mask );
1506 /***********************************************************************
1507 * glGetSeparableFilter (OPENGL32.@)
1509 void WINAPI wine_glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid* row, GLvoid* column, GLvoid* span ) {
1510 TRACE("(%d, %d, %d, %p, %p, %p)\n", target, format, type, row, column, span );
1512 glGetSeparableFilter( target, format, type, row, column, span );
1516 /***********************************************************************
1517 * glGetString (OPENGL32.@)
1519 const GLubyte * WINAPI wine_glGetString( GLenum name ) {
1520 const GLubyte * ret_value;
1521 TRACE("(%d)\n", name );
1523 ret_value = glGetString( name );
1528 /***********************************************************************
1529 * glGetTexEnvfv (OPENGL32.@)
1531 void WINAPI wine_glGetTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
1532 TRACE("(%d, %d, %p)\n", target, pname, params );
1534 glGetTexEnvfv( target, pname, params );
1538 /***********************************************************************
1539 * glGetTexEnviv (OPENGL32.@)
1541 void WINAPI wine_glGetTexEnviv( GLenum target, GLenum pname, GLint* params ) {
1542 TRACE("(%d, %d, %p)\n", target, pname, params );
1544 glGetTexEnviv( target, pname, params );
1548 /***********************************************************************
1549 * glGetTexGendv (OPENGL32.@)
1551 void WINAPI wine_glGetTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
1552 TRACE("(%d, %d, %p)\n", coord, pname, params );
1554 glGetTexGendv( coord, pname, params );
1558 /***********************************************************************
1559 * glGetTexGenfv (OPENGL32.@)
1561 void WINAPI wine_glGetTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
1562 TRACE("(%d, %d, %p)\n", coord, pname, params );
1564 glGetTexGenfv( coord, pname, params );
1568 /***********************************************************************
1569 * glGetTexGeniv (OPENGL32.@)
1571 void WINAPI wine_glGetTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
1572 TRACE("(%d, %d, %p)\n", coord, pname, params );
1574 glGetTexGeniv( coord, pname, params );
1578 /***********************************************************************
1579 * glGetTexImage (OPENGL32.@)
1581 void WINAPI wine_glGetTexImage( GLenum target, GLint level, GLenum format, GLenum type, GLvoid* pixels ) {
1582 TRACE("(%d, %d, %d, %d, %p)\n", target, level, format, type, pixels );
1584 glGetTexImage( target, level, format, type, pixels );
1588 /***********************************************************************
1589 * glGetTexLevelParameterfv (OPENGL32.@)
1591 void WINAPI wine_glGetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat* params ) {
1592 TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
1594 glGetTexLevelParameterfv( target, level, pname, params );
1598 /***********************************************************************
1599 * glGetTexLevelParameteriv (OPENGL32.@)
1601 void WINAPI wine_glGetTexLevelParameteriv( GLenum target, GLint level, GLenum pname, GLint* params ) {
1602 TRACE("(%d, %d, %d, %p)\n", target, level, pname, params );
1604 glGetTexLevelParameteriv( target, level, pname, params );
1608 /***********************************************************************
1609 * glGetTexParameterfv (OPENGL32.@)
1611 void WINAPI wine_glGetTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
1612 TRACE("(%d, %d, %p)\n", target, pname, params );
1614 glGetTexParameterfv( target, pname, params );
1618 /***********************************************************************
1619 * glGetTexParameteriv (OPENGL32.@)
1621 void WINAPI wine_glGetTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
1622 TRACE("(%d, %d, %p)\n", target, pname, params );
1624 glGetTexParameteriv( target, pname, params );
1628 /***********************************************************************
1629 * glHint (OPENGL32.@)
1631 void WINAPI wine_glHint( GLenum target, GLenum mode ) {
1632 TRACE("(%d, %d)\n", target, mode );
1634 glHint( target, mode );
1638 /***********************************************************************
1639 * glHistogram (OPENGL32.@)
1641 void WINAPI wine_glHistogram( GLenum target, GLsizei width, GLenum internalformat, GLboolean sink ) {
1642 TRACE("(%d, %d, %d, %d)\n", target, width, internalformat, sink );
1644 glHistogram( target, width, internalformat, sink );
1648 /***********************************************************************
1649 * glIndexMask (OPENGL32.@)
1651 void WINAPI wine_glIndexMask( GLuint mask ) {
1652 TRACE("(%d)\n", mask );
1654 glIndexMask( mask );
1658 /***********************************************************************
1659 * glIndexPointer (OPENGL32.@)
1661 void WINAPI wine_glIndexPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
1662 TRACE("(%d, %d, %p)\n", type, stride, pointer );
1664 glIndexPointer( type, stride, pointer );
1668 /***********************************************************************
1669 * glIndexd (OPENGL32.@)
1671 void WINAPI wine_glIndexd( GLdouble c ) {
1672 TRACE("(%f)\n", c );
1678 /***********************************************************************
1679 * glIndexdv (OPENGL32.@)
1681 void WINAPI wine_glIndexdv( GLdouble* c ) {
1682 TRACE("(%p)\n", c );
1688 /***********************************************************************
1689 * glIndexf (OPENGL32.@)
1691 void WINAPI wine_glIndexf( GLfloat c ) {
1692 TRACE("(%f)\n", c );
1698 /***********************************************************************
1699 * glIndexfv (OPENGL32.@)
1701 void WINAPI wine_glIndexfv( GLfloat* c ) {
1702 TRACE("(%p)\n", c );
1708 /***********************************************************************
1709 * glIndexi (OPENGL32.@)
1711 void WINAPI wine_glIndexi( GLint c ) {
1712 TRACE("(%d)\n", c );
1718 /***********************************************************************
1719 * glIndexiv (OPENGL32.@)
1721 void WINAPI wine_glIndexiv( GLint* c ) {
1722 TRACE("(%p)\n", c );
1728 /***********************************************************************
1729 * glIndexs (OPENGL32.@)
1731 void WINAPI wine_glIndexs( GLshort c ) {
1732 TRACE("(%d)\n", c );
1738 /***********************************************************************
1739 * glIndexsv (OPENGL32.@)
1741 void WINAPI wine_glIndexsv( GLshort* c ) {
1742 TRACE("(%p)\n", c );
1748 /***********************************************************************
1749 * glIndexub (OPENGL32.@)
1751 void WINAPI wine_glIndexub( GLubyte c ) {
1752 TRACE("(%d)\n", c );
1758 /***********************************************************************
1759 * glIndexubv (OPENGL32.@)
1761 void WINAPI wine_glIndexubv( GLubyte* c ) {
1762 TRACE("(%p)\n", c );
1768 /***********************************************************************
1769 * glInitNames (OPENGL32.@)
1771 void WINAPI wine_glInitNames( ) {
1778 /***********************************************************************
1779 * glInterleavedArrays (OPENGL32.@)
1781 void WINAPI wine_glInterleavedArrays( GLenum format, GLsizei stride, GLvoid* pointer ) {
1782 TRACE("(%d, %d, %p)\n", format, stride, pointer );
1784 glInterleavedArrays( format, stride, pointer );
1788 /***********************************************************************
1789 * glIsEnabled (OPENGL32.@)
1791 GLboolean WINAPI wine_glIsEnabled( GLenum cap ) {
1792 GLboolean ret_value;
1793 TRACE("(%d)\n", cap );
1795 ret_value = glIsEnabled( cap );
1800 /***********************************************************************
1801 * glIsList (OPENGL32.@)
1803 GLboolean WINAPI wine_glIsList( GLuint list ) {
1804 GLboolean ret_value;
1805 TRACE("(%d)\n", list );
1807 ret_value = glIsList( list );
1812 /***********************************************************************
1813 * glIsTexture (OPENGL32.@)
1815 GLboolean WINAPI wine_glIsTexture( GLuint texture ) {
1816 GLboolean ret_value;
1817 TRACE("(%d)\n", texture );
1819 ret_value = glIsTexture( texture );
1824 /***********************************************************************
1825 * glLightModelf (OPENGL32.@)
1827 void WINAPI wine_glLightModelf( GLenum pname, GLfloat param ) {
1828 TRACE("(%d, %f)\n", pname, param );
1830 glLightModelf( pname, param );
1834 /***********************************************************************
1835 * glLightModelfv (OPENGL32.@)
1837 void WINAPI wine_glLightModelfv( GLenum pname, GLfloat* params ) {
1838 TRACE("(%d, %p)\n", pname, params );
1840 glLightModelfv( pname, params );
1844 /***********************************************************************
1845 * glLightModeli (OPENGL32.@)
1847 void WINAPI wine_glLightModeli( GLenum pname, GLint param ) {
1848 TRACE("(%d, %d)\n", pname, param );
1850 glLightModeli( pname, param );
1854 /***********************************************************************
1855 * glLightModeliv (OPENGL32.@)
1857 void WINAPI wine_glLightModeliv( GLenum pname, GLint* params ) {
1858 TRACE("(%d, %p)\n", pname, params );
1860 glLightModeliv( pname, params );
1864 /***********************************************************************
1865 * glLightf (OPENGL32.@)
1867 void WINAPI wine_glLightf( GLenum light, GLenum pname, GLfloat param ) {
1868 TRACE("(%d, %d, %f)\n", light, pname, param );
1870 glLightf( light, pname, param );
1874 /***********************************************************************
1875 * glLightfv (OPENGL32.@)
1877 void WINAPI wine_glLightfv( GLenum light, GLenum pname, GLfloat* params ) {
1878 TRACE("(%d, %d, %p)\n", light, pname, params );
1880 glLightfv( light, pname, params );
1884 /***********************************************************************
1885 * glLighti (OPENGL32.@)
1887 void WINAPI wine_glLighti( GLenum light, GLenum pname, GLint param ) {
1888 TRACE("(%d, %d, %d)\n", light, pname, param );
1890 glLighti( light, pname, param );
1894 /***********************************************************************
1895 * glLightiv (OPENGL32.@)
1897 void WINAPI wine_glLightiv( GLenum light, GLenum pname, GLint* params ) {
1898 TRACE("(%d, %d, %p)\n", light, pname, params );
1900 glLightiv( light, pname, params );
1904 /***********************************************************************
1905 * glLineStipple (OPENGL32.@)
1907 void WINAPI wine_glLineStipple( GLint factor, GLushort pattern ) {
1908 TRACE("(%d, %d)\n", factor, pattern );
1910 glLineStipple( factor, pattern );
1914 /***********************************************************************
1915 * glLineWidth (OPENGL32.@)
1917 void WINAPI wine_glLineWidth( GLfloat width ) {
1918 TRACE("(%f)\n", width );
1920 glLineWidth( width );
1924 /***********************************************************************
1925 * glListBase (OPENGL32.@)
1927 void WINAPI wine_glListBase( GLuint base ) {
1928 TRACE("(%d)\n", base );
1934 /***********************************************************************
1935 * glLoadIdentity (OPENGL32.@)
1937 void WINAPI wine_glLoadIdentity( ) {
1944 /***********************************************************************
1945 * glLoadMatrixd (OPENGL32.@)
1947 void WINAPI wine_glLoadMatrixd( GLdouble* m ) {
1948 TRACE("(%p)\n", m );
1954 /***********************************************************************
1955 * glLoadMatrixf (OPENGL32.@)
1957 void WINAPI wine_glLoadMatrixf( GLfloat* m ) {
1958 TRACE("(%p)\n", m );
1964 /***********************************************************************
1965 * glLoadName (OPENGL32.@)
1967 void WINAPI wine_glLoadName( GLuint name ) {
1968 TRACE("(%d)\n", name );
1974 /***********************************************************************
1975 * glLogicOp (OPENGL32.@)
1977 void WINAPI wine_glLogicOp( GLenum opcode ) {
1978 TRACE("(%d)\n", opcode );
1980 glLogicOp( opcode );
1984 /***********************************************************************
1985 * glMap1d (OPENGL32.@)
1987 void WINAPI wine_glMap1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, GLdouble* points ) {
1988 TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
1990 glMap1d( target, u1, u2, stride, order, points );
1994 /***********************************************************************
1995 * glMap1f (OPENGL32.@)
1997 void WINAPI wine_glMap1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, GLfloat* points ) {
1998 TRACE("(%d, %f, %f, %d, %d, %p)\n", target, u1, u2, stride, order, points );
2000 glMap1f( target, u1, u2, stride, order, points );
2004 /***********************************************************************
2005 * glMap2d (OPENGL32.@)
2007 void WINAPI wine_glMap2d( GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, GLdouble* points ) {
2008 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
2010 glMap2d( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
2014 /***********************************************************************
2015 * glMap2f (OPENGL32.@)
2017 void WINAPI wine_glMap2f( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, GLfloat* points ) {
2018 TRACE("(%d, %f, %f, %d, %d, %f, %f, %d, %d, %p)\n", target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
2020 glMap2f( target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points );
2024 /***********************************************************************
2025 * glMapGrid1d (OPENGL32.@)
2027 void WINAPI wine_glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 ) {
2028 TRACE("(%d, %f, %f)\n", un, u1, u2 );
2030 glMapGrid1d( un, u1, u2 );
2034 /***********************************************************************
2035 * glMapGrid1f (OPENGL32.@)
2037 void WINAPI wine_glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 ) {
2038 TRACE("(%d, %f, %f)\n", un, u1, u2 );
2040 glMapGrid1f( un, u1, u2 );
2044 /***********************************************************************
2045 * glMapGrid2d (OPENGL32.@)
2047 void WINAPI wine_glMapGrid2d( GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2 ) {
2048 TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
2050 glMapGrid2d( un, u1, u2, vn, v1, v2 );
2054 /***********************************************************************
2055 * glMapGrid2f (OPENGL32.@)
2057 void WINAPI wine_glMapGrid2f( GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2 ) {
2058 TRACE("(%d, %f, %f, %d, %f, %f)\n", un, u1, u2, vn, v1, v2 );
2060 glMapGrid2f( un, u1, u2, vn, v1, v2 );
2064 /***********************************************************************
2065 * glMaterialf (OPENGL32.@)
2067 void WINAPI wine_glMaterialf( GLenum face, GLenum pname, GLfloat param ) {
2068 TRACE("(%d, %d, %f)\n", face, pname, param );
2070 glMaterialf( face, pname, param );
2074 /***********************************************************************
2075 * glMaterialfv (OPENGL32.@)
2077 void WINAPI wine_glMaterialfv( GLenum face, GLenum pname, GLfloat* params ) {
2078 TRACE("(%d, %d, %p)\n", face, pname, params );
2080 glMaterialfv( face, pname, params );
2084 /***********************************************************************
2085 * glMateriali (OPENGL32.@)
2087 void WINAPI wine_glMateriali( GLenum face, GLenum pname, GLint param ) {
2088 TRACE("(%d, %d, %d)\n", face, pname, param );
2090 glMateriali( face, pname, param );
2094 /***********************************************************************
2095 * glMaterialiv (OPENGL32.@)
2097 void WINAPI wine_glMaterialiv( GLenum face, GLenum pname, GLint* params ) {
2098 TRACE("(%d, %d, %p)\n", face, pname, params );
2100 glMaterialiv( face, pname, params );
2104 /***********************************************************************
2105 * glMatrixMode (OPENGL32.@)
2107 void WINAPI wine_glMatrixMode( GLenum mode ) {
2108 TRACE("(%d)\n", mode );
2110 glMatrixMode( mode );
2114 /***********************************************************************
2115 * glMinmax (OPENGL32.@)
2117 void WINAPI wine_glMinmax( GLenum target, GLenum internalformat, GLboolean sink ) {
2118 TRACE("(%d, %d, %d)\n", target, internalformat, sink );
2120 glMinmax( target, internalformat, sink );
2124 /***********************************************************************
2125 * glMultMatrixd (OPENGL32.@)
2127 void WINAPI wine_glMultMatrixd( GLdouble* m ) {
2128 TRACE("(%p)\n", m );
2134 /***********************************************************************
2135 * glMultMatrixf (OPENGL32.@)
2137 void WINAPI wine_glMultMatrixf( GLfloat* m ) {
2138 TRACE("(%p)\n", m );
2144 /***********************************************************************
2145 * glMultiTexCoord1dARB (OPENGL32.@)
2147 void WINAPI wine_glMultiTexCoord1dARB( GLenum target, GLdouble s ) {
2148 TRACE("(%d, %f)\n", target, s );
2150 glMultiTexCoord1dARB( target, s );
2154 /***********************************************************************
2155 * glMultiTexCoord1dvARB (OPENGL32.@)
2157 void WINAPI wine_glMultiTexCoord1dvARB( GLenum target, GLdouble* v ) {
2158 TRACE("(%d, %p)\n", target, v );
2160 glMultiTexCoord1dvARB( target, v );
2164 /***********************************************************************
2165 * glMultiTexCoord1fARB (OPENGL32.@)
2167 void WINAPI wine_glMultiTexCoord1fARB( GLenum target, GLfloat s ) {
2168 TRACE("(%d, %f)\n", target, s );
2170 glMultiTexCoord1fARB( target, s );
2174 /***********************************************************************
2175 * glMultiTexCoord1fvARB (OPENGL32.@)
2177 void WINAPI wine_glMultiTexCoord1fvARB( GLenum target, GLfloat* v ) {
2178 TRACE("(%d, %p)\n", target, v );
2180 glMultiTexCoord1fvARB( target, v );
2184 /***********************************************************************
2185 * glMultiTexCoord1iARB (OPENGL32.@)
2187 void WINAPI wine_glMultiTexCoord1iARB( GLenum target, GLint s ) {
2188 TRACE("(%d, %d)\n", target, s );
2190 glMultiTexCoord1iARB( target, s );
2194 /***********************************************************************
2195 * glMultiTexCoord1ivARB (OPENGL32.@)
2197 void WINAPI wine_glMultiTexCoord1ivARB( GLenum target, GLint* v ) {
2198 TRACE("(%d, %p)\n", target, v );
2200 glMultiTexCoord1ivARB( target, v );
2204 /***********************************************************************
2205 * glMultiTexCoord1sARB (OPENGL32.@)
2207 void WINAPI wine_glMultiTexCoord1sARB( GLenum target, GLshort s ) {
2208 TRACE("(%d, %d)\n", target, s );
2210 glMultiTexCoord1sARB( target, s );
2214 /***********************************************************************
2215 * glMultiTexCoord1svARB (OPENGL32.@)
2217 void WINAPI wine_glMultiTexCoord1svARB( GLenum target, GLshort* v ) {
2218 TRACE("(%d, %p)\n", target, v );
2220 glMultiTexCoord1svARB( target, v );
2224 /***********************************************************************
2225 * glMultiTexCoord2dARB (OPENGL32.@)
2227 void WINAPI wine_glMultiTexCoord2dARB( GLenum target, GLdouble s, GLdouble t ) {
2228 TRACE("(%d, %f, %f)\n", target, s, t );
2230 glMultiTexCoord2dARB( target, s, t );
2234 /***********************************************************************
2235 * glMultiTexCoord2dvARB (OPENGL32.@)
2237 void WINAPI wine_glMultiTexCoord2dvARB( GLenum target, GLdouble* v ) {
2238 TRACE("(%d, %p)\n", target, v );
2240 glMultiTexCoord2dvARB( target, v );
2244 /***********************************************************************
2245 * glMultiTexCoord2fARB (OPENGL32.@)
2247 void WINAPI wine_glMultiTexCoord2fARB( GLenum target, GLfloat s, GLfloat t ) {
2248 TRACE("(%d, %f, %f)\n", target, s, t );
2250 glMultiTexCoord2fARB( target, s, t );
2254 /***********************************************************************
2255 * glMultiTexCoord2fvARB (OPENGL32.@)
2257 void WINAPI wine_glMultiTexCoord2fvARB( GLenum target, GLfloat* v ) {
2258 TRACE("(%d, %p)\n", target, v );
2260 glMultiTexCoord2fvARB( target, v );
2264 /***********************************************************************
2265 * glMultiTexCoord2iARB (OPENGL32.@)
2267 void WINAPI wine_glMultiTexCoord2iARB( GLenum target, GLint s, GLint t ) {
2268 TRACE("(%d, %d, %d)\n", target, s, t );
2270 glMultiTexCoord2iARB( target, s, t );
2274 /***********************************************************************
2275 * glMultiTexCoord2ivARB (OPENGL32.@)
2277 void WINAPI wine_glMultiTexCoord2ivARB( GLenum target, GLint* v ) {
2278 TRACE("(%d, %p)\n", target, v );
2280 glMultiTexCoord2ivARB( target, v );
2284 /***********************************************************************
2285 * glMultiTexCoord2sARB (OPENGL32.@)
2287 void WINAPI wine_glMultiTexCoord2sARB( GLenum target, GLshort s, GLshort t ) {
2288 TRACE("(%d, %d, %d)\n", target, s, t );
2290 glMultiTexCoord2sARB( target, s, t );
2294 /***********************************************************************
2295 * glMultiTexCoord2svARB (OPENGL32.@)
2297 void WINAPI wine_glMultiTexCoord2svARB( GLenum target, GLshort* v ) {
2298 TRACE("(%d, %p)\n", target, v );
2300 glMultiTexCoord2svARB( target, v );
2304 /***********************************************************************
2305 * glMultiTexCoord3dARB (OPENGL32.@)
2307 void WINAPI wine_glMultiTexCoord3dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r ) {
2308 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
2310 glMultiTexCoord3dARB( target, s, t, r );
2314 /***********************************************************************
2315 * glMultiTexCoord3dvARB (OPENGL32.@)
2317 void WINAPI wine_glMultiTexCoord3dvARB( GLenum target, GLdouble* v ) {
2318 TRACE("(%d, %p)\n", target, v );
2320 glMultiTexCoord3dvARB( target, v );
2324 /***********************************************************************
2325 * glMultiTexCoord3fARB (OPENGL32.@)
2327 void WINAPI wine_glMultiTexCoord3fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r ) {
2328 TRACE("(%d, %f, %f, %f)\n", target, s, t, r );
2330 glMultiTexCoord3fARB( target, s, t, r );
2334 /***********************************************************************
2335 * glMultiTexCoord3fvARB (OPENGL32.@)
2337 void WINAPI wine_glMultiTexCoord3fvARB( GLenum target, GLfloat* v ) {
2338 TRACE("(%d, %p)\n", target, v );
2340 glMultiTexCoord3fvARB( target, v );
2344 /***********************************************************************
2345 * glMultiTexCoord3iARB (OPENGL32.@)
2347 void WINAPI wine_glMultiTexCoord3iARB( GLenum target, GLint s, GLint t, GLint r ) {
2348 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
2350 glMultiTexCoord3iARB( target, s, t, r );
2354 /***********************************************************************
2355 * glMultiTexCoord3ivARB (OPENGL32.@)
2357 void WINAPI wine_glMultiTexCoord3ivARB( GLenum target, GLint* v ) {
2358 TRACE("(%d, %p)\n", target, v );
2360 glMultiTexCoord3ivARB( target, v );
2364 /***********************************************************************
2365 * glMultiTexCoord3sARB (OPENGL32.@)
2367 void WINAPI wine_glMultiTexCoord3sARB( GLenum target, GLshort s, GLshort t, GLshort r ) {
2368 TRACE("(%d, %d, %d, %d)\n", target, s, t, r );
2370 glMultiTexCoord3sARB( target, s, t, r );
2374 /***********************************************************************
2375 * glMultiTexCoord3svARB (OPENGL32.@)
2377 void WINAPI wine_glMultiTexCoord3svARB( GLenum target, GLshort* v ) {
2378 TRACE("(%d, %p)\n", target, v );
2380 glMultiTexCoord3svARB( target, v );
2384 /***********************************************************************
2385 * glMultiTexCoord4dARB (OPENGL32.@)
2387 void WINAPI wine_glMultiTexCoord4dARB( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
2388 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
2390 glMultiTexCoord4dARB( target, s, t, r, q );
2394 /***********************************************************************
2395 * glMultiTexCoord4dvARB (OPENGL32.@)
2397 void WINAPI wine_glMultiTexCoord4dvARB( GLenum target, GLdouble* v ) {
2398 TRACE("(%d, %p)\n", target, v );
2400 glMultiTexCoord4dvARB( target, v );
2404 /***********************************************************************
2405 * glMultiTexCoord4fARB (OPENGL32.@)
2407 void WINAPI wine_glMultiTexCoord4fARB( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
2408 TRACE("(%d, %f, %f, %f, %f)\n", target, s, t, r, q );
2410 glMultiTexCoord4fARB( target, s, t, r, q );
2414 /***********************************************************************
2415 * glMultiTexCoord4fvARB (OPENGL32.@)
2417 void WINAPI wine_glMultiTexCoord4fvARB( GLenum target, GLfloat* v ) {
2418 TRACE("(%d, %p)\n", target, v );
2420 glMultiTexCoord4fvARB( target, v );
2424 /***********************************************************************
2425 * glMultiTexCoord4iARB (OPENGL32.@)
2427 void WINAPI wine_glMultiTexCoord4iARB( GLenum target, GLint s, GLint t, GLint r, GLint q ) {
2428 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
2430 glMultiTexCoord4iARB( target, s, t, r, q );
2434 /***********************************************************************
2435 * glMultiTexCoord4ivARB (OPENGL32.@)
2437 void WINAPI wine_glMultiTexCoord4ivARB( GLenum target, GLint* v ) {
2438 TRACE("(%d, %p)\n", target, v );
2440 glMultiTexCoord4ivARB( target, v );
2444 /***********************************************************************
2445 * glMultiTexCoord4sARB (OPENGL32.@)
2447 void WINAPI wine_glMultiTexCoord4sARB( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q ) {
2448 TRACE("(%d, %d, %d, %d, %d)\n", target, s, t, r, q );
2450 glMultiTexCoord4sARB( target, s, t, r, q );
2454 /***********************************************************************
2455 * glMultiTexCoord4svARB (OPENGL32.@)
2457 void WINAPI wine_glMultiTexCoord4svARB( GLenum target, GLshort* v ) {
2458 TRACE("(%d, %p)\n", target, v );
2460 glMultiTexCoord4svARB( target, v );
2464 /***********************************************************************
2465 * glNewList (OPENGL32.@)
2467 void WINAPI wine_glNewList( GLuint list, GLenum mode ) {
2468 TRACE("(%d, %d)\n", list, mode );
2470 glNewList( list, mode );
2474 /***********************************************************************
2475 * glNormal3b (OPENGL32.@)
2477 void WINAPI wine_glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz ) {
2478 TRACE("(%d, %d, %d)\n", nx, ny, nz );
2480 glNormal3b( nx, ny, nz );
2484 /***********************************************************************
2485 * glNormal3bv (OPENGL32.@)
2487 void WINAPI wine_glNormal3bv( GLbyte* v ) {
2488 TRACE("(%p)\n", v );
2494 /***********************************************************************
2495 * glNormal3d (OPENGL32.@)
2497 void WINAPI wine_glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz ) {
2498 TRACE("(%f, %f, %f)\n", nx, ny, nz );
2500 glNormal3d( nx, ny, nz );
2504 /***********************************************************************
2505 * glNormal3dv (OPENGL32.@)
2507 void WINAPI wine_glNormal3dv( GLdouble* v ) {
2508 TRACE("(%p)\n", v );
2514 /***********************************************************************
2515 * glNormal3f (OPENGL32.@)
2517 void WINAPI wine_glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz ) {
2518 TRACE("(%f, %f, %f)\n", nx, ny, nz );
2520 glNormal3f( nx, ny, nz );
2524 /***********************************************************************
2525 * glNormal3fv (OPENGL32.@)
2527 void WINAPI wine_glNormal3fv( GLfloat* v ) {
2528 TRACE("(%p)\n", v );
2534 /***********************************************************************
2535 * glNormal3i (OPENGL32.@)
2537 void WINAPI wine_glNormal3i( GLint nx, GLint ny, GLint nz ) {
2538 TRACE("(%d, %d, %d)\n", nx, ny, nz );
2540 glNormal3i( nx, ny, nz );
2544 /***********************************************************************
2545 * glNormal3iv (OPENGL32.@)
2547 void WINAPI wine_glNormal3iv( GLint* v ) {
2548 TRACE("(%p)\n", v );
2554 /***********************************************************************
2555 * glNormal3s (OPENGL32.@)
2557 void WINAPI wine_glNormal3s( GLshort nx, GLshort ny, GLshort nz ) {
2558 TRACE("(%d, %d, %d)\n", nx, ny, nz );
2560 glNormal3s( nx, ny, nz );
2564 /***********************************************************************
2565 * glNormal3sv (OPENGL32.@)
2567 void WINAPI wine_glNormal3sv( GLshort* v ) {
2568 TRACE("(%p)\n", v );
2574 /***********************************************************************
2575 * glNormalPointer (OPENGL32.@)
2577 void WINAPI wine_glNormalPointer( GLenum type, GLsizei stride, GLvoid* pointer ) {
2578 TRACE("(%d, %d, %p)\n", type, stride, pointer );
2580 glNormalPointer( type, stride, pointer );
2584 /***********************************************************************
2585 * glOrtho (OPENGL32.@)
2587 void WINAPI wine_glOrtho( GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar ) {
2588 TRACE("(%f, %f, %f, %f, %f, %f)\n", left, right, bottom, top, zNear, zFar );
2590 glOrtho( left, right, bottom, top, zNear, zFar );
2594 /***********************************************************************
2595 * glPassThrough (OPENGL32.@)
2597 void WINAPI wine_glPassThrough( GLfloat token ) {
2598 TRACE("(%f)\n", token );
2600 glPassThrough( token );
2604 /***********************************************************************
2605 * glPixelMapfv (OPENGL32.@)
2607 void WINAPI wine_glPixelMapfv( GLenum map, GLint mapsize, GLfloat* values ) {
2608 TRACE("(%d, %d, %p)\n", map, mapsize, values );
2610 glPixelMapfv( map, mapsize, values );
2614 /***********************************************************************
2615 * glPixelMapuiv (OPENGL32.@)
2617 void WINAPI wine_glPixelMapuiv( GLenum map, GLint mapsize, GLuint* values ) {
2618 TRACE("(%d, %d, %p)\n", map, mapsize, values );
2620 glPixelMapuiv( map, mapsize, values );
2624 /***********************************************************************
2625 * glPixelMapusv (OPENGL32.@)
2627 void WINAPI wine_glPixelMapusv( GLenum map, GLint mapsize, GLushort* values ) {
2628 TRACE("(%d, %d, %p)\n", map, mapsize, values );
2630 glPixelMapusv( map, mapsize, values );
2634 /***********************************************************************
2635 * glPixelStoref (OPENGL32.@)
2637 void WINAPI wine_glPixelStoref( GLenum pname, GLfloat param ) {
2638 TRACE("(%d, %f)\n", pname, param );
2640 glPixelStoref( pname, param );
2644 /***********************************************************************
2645 * glPixelStorei (OPENGL32.@)
2647 void WINAPI wine_glPixelStorei( GLenum pname, GLint param ) {
2648 TRACE("(%d, %d)\n", pname, param );
2650 glPixelStorei( pname, param );
2654 /***********************************************************************
2655 * glPixelTransferf (OPENGL32.@)
2657 void WINAPI wine_glPixelTransferf( GLenum pname, GLfloat param ) {
2658 TRACE("(%d, %f)\n", pname, param );
2660 glPixelTransferf( pname, param );
2664 /***********************************************************************
2665 * glPixelTransferi (OPENGL32.@)
2667 void WINAPI wine_glPixelTransferi( GLenum pname, GLint param ) {
2668 TRACE("(%d, %d)\n", pname, param );
2670 glPixelTransferi( pname, param );
2674 /***********************************************************************
2675 * glPixelZoom (OPENGL32.@)
2677 void WINAPI wine_glPixelZoom( GLfloat xfactor, GLfloat yfactor ) {
2678 TRACE("(%f, %f)\n", xfactor, yfactor );
2680 glPixelZoom( xfactor, yfactor );
2684 /***********************************************************************
2685 * glPointSize (OPENGL32.@)
2687 void WINAPI wine_glPointSize( GLfloat size ) {
2688 TRACE("(%f)\n", size );
2690 glPointSize( size );
2694 /***********************************************************************
2695 * glPolygonMode (OPENGL32.@)
2697 void WINAPI wine_glPolygonMode( GLenum face, GLenum mode ) {
2698 TRACE("(%d, %d)\n", face, mode );
2700 glPolygonMode( face, mode );
2704 /***********************************************************************
2705 * glPolygonOffset (OPENGL32.@)
2707 void WINAPI wine_glPolygonOffset( GLfloat factor, GLfloat units ) {
2708 TRACE("(%f, %f)\n", factor, units );
2710 glPolygonOffset( factor, units );
2714 /***********************************************************************
2715 * glPolygonStipple (OPENGL32.@)
2717 void WINAPI wine_glPolygonStipple( GLubyte* mask ) {
2718 TRACE("(%p)\n", mask );
2720 glPolygonStipple( mask );
2724 /***********************************************************************
2725 * glPopAttrib (OPENGL32.@)
2727 void WINAPI wine_glPopAttrib( ) {
2734 /***********************************************************************
2735 * glPopClientAttrib (OPENGL32.@)
2737 void WINAPI wine_glPopClientAttrib( ) {
2740 glPopClientAttrib( );
2744 /***********************************************************************
2745 * glPopMatrix (OPENGL32.@)
2747 void WINAPI wine_glPopMatrix( ) {
2754 /***********************************************************************
2755 * glPopName (OPENGL32.@)
2757 void WINAPI wine_glPopName( ) {
2764 /***********************************************************************
2765 * glPrioritizeTextures (OPENGL32.@)
2767 void WINAPI wine_glPrioritizeTextures( GLsizei n, GLuint* textures, GLclampf* priorities ) {
2768 TRACE("(%d, %p, %p)\n", n, textures, priorities );
2770 glPrioritizeTextures( n, textures, priorities );
2774 /***********************************************************************
2775 * glPushAttrib (OPENGL32.@)
2777 void WINAPI wine_glPushAttrib( GLbitfield mask ) {
2778 TRACE("(%d)\n", mask );
2780 glPushAttrib( mask );
2784 /***********************************************************************
2785 * glPushClientAttrib (OPENGL32.@)
2787 void WINAPI wine_glPushClientAttrib( GLbitfield mask ) {
2788 TRACE("(%d)\n", mask );
2790 glPushClientAttrib( mask );
2794 /***********************************************************************
2795 * glPushMatrix (OPENGL32.@)
2797 void WINAPI wine_glPushMatrix( ) {
2804 /***********************************************************************
2805 * glPushName (OPENGL32.@)
2807 void WINAPI wine_glPushName( GLuint name ) {
2808 TRACE("(%d)\n", name );
2814 /***********************************************************************
2815 * glRasterPos2d (OPENGL32.@)
2817 void WINAPI wine_glRasterPos2d( GLdouble x, GLdouble y ) {
2818 TRACE("(%f, %f)\n", x, y );
2820 glRasterPos2d( x, y );
2824 /***********************************************************************
2825 * glRasterPos2dv (OPENGL32.@)
2827 void WINAPI wine_glRasterPos2dv( GLdouble* v ) {
2828 TRACE("(%p)\n", v );
2830 glRasterPos2dv( v );
2834 /***********************************************************************
2835 * glRasterPos2f (OPENGL32.@)
2837 void WINAPI wine_glRasterPos2f( GLfloat x, GLfloat y ) {
2838 TRACE("(%f, %f)\n", x, y );
2840 glRasterPos2f( x, y );
2844 /***********************************************************************
2845 * glRasterPos2fv (OPENGL32.@)
2847 void WINAPI wine_glRasterPos2fv( GLfloat* v ) {
2848 TRACE("(%p)\n", v );
2850 glRasterPos2fv( v );
2854 /***********************************************************************
2855 * glRasterPos2i (OPENGL32.@)
2857 void WINAPI wine_glRasterPos2i( GLint x, GLint y ) {
2858 TRACE("(%d, %d)\n", x, y );
2860 glRasterPos2i( x, y );
2864 /***********************************************************************
2865 * glRasterPos2iv (OPENGL32.@)
2867 void WINAPI wine_glRasterPos2iv( GLint* v ) {
2868 TRACE("(%p)\n", v );
2870 glRasterPos2iv( v );
2874 /***********************************************************************
2875 * glRasterPos2s (OPENGL32.@)
2877 void WINAPI wine_glRasterPos2s( GLshort x, GLshort y ) {
2878 TRACE("(%d, %d)\n", x, y );
2880 glRasterPos2s( x, y );
2884 /***********************************************************************
2885 * glRasterPos2sv (OPENGL32.@)
2887 void WINAPI wine_glRasterPos2sv( GLshort* v ) {
2888 TRACE("(%p)\n", v );
2890 glRasterPos2sv( v );
2894 /***********************************************************************
2895 * glRasterPos3d (OPENGL32.@)
2897 void WINAPI wine_glRasterPos3d( GLdouble x, GLdouble y, GLdouble z ) {
2898 TRACE("(%f, %f, %f)\n", x, y, z );
2900 glRasterPos3d( x, y, z );
2904 /***********************************************************************
2905 * glRasterPos3dv (OPENGL32.@)
2907 void WINAPI wine_glRasterPos3dv( GLdouble* v ) {
2908 TRACE("(%p)\n", v );
2910 glRasterPos3dv( v );
2914 /***********************************************************************
2915 * glRasterPos3f (OPENGL32.@)
2917 void WINAPI wine_glRasterPos3f( GLfloat x, GLfloat y, GLfloat z ) {
2918 TRACE("(%f, %f, %f)\n", x, y, z );
2920 glRasterPos3f( x, y, z );
2924 /***********************************************************************
2925 * glRasterPos3fv (OPENGL32.@)
2927 void WINAPI wine_glRasterPos3fv( GLfloat* v ) {
2928 TRACE("(%p)\n", v );
2930 glRasterPos3fv( v );
2934 /***********************************************************************
2935 * glRasterPos3i (OPENGL32.@)
2937 void WINAPI wine_glRasterPos3i( GLint x, GLint y, GLint z ) {
2938 TRACE("(%d, %d, %d)\n", x, y, z );
2940 glRasterPos3i( x, y, z );
2944 /***********************************************************************
2945 * glRasterPos3iv (OPENGL32.@)
2947 void WINAPI wine_glRasterPos3iv( GLint* v ) {
2948 TRACE("(%p)\n", v );
2950 glRasterPos3iv( v );
2954 /***********************************************************************
2955 * glRasterPos3s (OPENGL32.@)
2957 void WINAPI wine_glRasterPos3s( GLshort x, GLshort y, GLshort z ) {
2958 TRACE("(%d, %d, %d)\n", x, y, z );
2960 glRasterPos3s( x, y, z );
2964 /***********************************************************************
2965 * glRasterPos3sv (OPENGL32.@)
2967 void WINAPI wine_glRasterPos3sv( GLshort* v ) {
2968 TRACE("(%p)\n", v );
2970 glRasterPos3sv( v );
2974 /***********************************************************************
2975 * glRasterPos4d (OPENGL32.@)
2977 void WINAPI wine_glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
2978 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
2980 glRasterPos4d( x, y, z, w );
2984 /***********************************************************************
2985 * glRasterPos4dv (OPENGL32.@)
2987 void WINAPI wine_glRasterPos4dv( GLdouble* v ) {
2988 TRACE("(%p)\n", v );
2990 glRasterPos4dv( v );
2994 /***********************************************************************
2995 * glRasterPos4f (OPENGL32.@)
2997 void WINAPI wine_glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
2998 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
3000 glRasterPos4f( x, y, z, w );
3004 /***********************************************************************
3005 * glRasterPos4fv (OPENGL32.@)
3007 void WINAPI wine_glRasterPos4fv( GLfloat* v ) {
3008 TRACE("(%p)\n", v );
3010 glRasterPos4fv( v );
3014 /***********************************************************************
3015 * glRasterPos4i (OPENGL32.@)
3017 void WINAPI wine_glRasterPos4i( GLint x, GLint y, GLint z, GLint w ) {
3018 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
3020 glRasterPos4i( x, y, z, w );
3024 /***********************************************************************
3025 * glRasterPos4iv (OPENGL32.@)
3027 void WINAPI wine_glRasterPos4iv( GLint* v ) {
3028 TRACE("(%p)\n", v );
3030 glRasterPos4iv( v );
3034 /***********************************************************************
3035 * glRasterPos4s (OPENGL32.@)
3037 void WINAPI wine_glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
3038 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
3040 glRasterPos4s( x, y, z, w );
3044 /***********************************************************************
3045 * glRasterPos4sv (OPENGL32.@)
3047 void WINAPI wine_glRasterPos4sv( GLshort* v ) {
3048 TRACE("(%p)\n", v );
3050 glRasterPos4sv( v );
3054 /***********************************************************************
3055 * glReadBuffer (OPENGL32.@)
3057 void WINAPI wine_glReadBuffer( GLenum mode ) {
3058 TRACE("(%d)\n", mode );
3060 glReadBuffer( mode );
3064 /***********************************************************************
3065 * glReadPixels (OPENGL32.@)
3067 void WINAPI wine_glReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
3068 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", x, y, width, height, format, type, pixels );
3070 glReadPixels( x, y, width, height, format, type, pixels );
3074 /***********************************************************************
3075 * glRectd (OPENGL32.@)
3077 void WINAPI wine_glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 ) {
3078 TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
3080 glRectd( x1, y1, x2, y2 );
3084 /***********************************************************************
3085 * glRectdv (OPENGL32.@)
3087 void WINAPI wine_glRectdv( GLdouble* v1, GLdouble* v2 ) {
3088 TRACE("(%p, %p)\n", v1, v2 );
3094 /***********************************************************************
3095 * glRectf (OPENGL32.@)
3097 void WINAPI wine_glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 ) {
3098 TRACE("(%f, %f, %f, %f)\n", x1, y1, x2, y2 );
3100 glRectf( x1, y1, x2, y2 );
3104 /***********************************************************************
3105 * glRectfv (OPENGL32.@)
3107 void WINAPI wine_glRectfv( GLfloat* v1, GLfloat* v2 ) {
3108 TRACE("(%p, %p)\n", v1, v2 );
3114 /***********************************************************************
3115 * glRecti (OPENGL32.@)
3117 void WINAPI wine_glRecti( GLint x1, GLint y1, GLint x2, GLint y2 ) {
3118 TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
3120 glRecti( x1, y1, x2, y2 );
3124 /***********************************************************************
3125 * glRectiv (OPENGL32.@)
3127 void WINAPI wine_glRectiv( GLint* v1, GLint* v2 ) {
3128 TRACE("(%p, %p)\n", v1, v2 );
3134 /***********************************************************************
3135 * glRects (OPENGL32.@)
3137 void WINAPI wine_glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 ) {
3138 TRACE("(%d, %d, %d, %d)\n", x1, y1, x2, y2 );
3140 glRects( x1, y1, x2, y2 );
3144 /***********************************************************************
3145 * glRectsv (OPENGL32.@)
3147 void WINAPI wine_glRectsv( GLshort* v1, GLshort* v2 ) {
3148 TRACE("(%p, %p)\n", v1, v2 );
3154 /***********************************************************************
3155 * glRenderMode (OPENGL32.@)
3157 GLint WINAPI wine_glRenderMode( GLenum mode ) {
3159 TRACE("(%d)\n", mode );
3161 ret_value = glRenderMode( mode );
3166 /***********************************************************************
3167 * glResetHistogram (OPENGL32.@)
3169 void WINAPI wine_glResetHistogram( GLenum target ) {
3170 TRACE("(%d)\n", target );
3172 glResetHistogram( target );
3176 /***********************************************************************
3177 * glResetMinmax (OPENGL32.@)
3179 void WINAPI wine_glResetMinmax( GLenum target ) {
3180 TRACE("(%d)\n", target );
3182 glResetMinmax( target );
3186 /***********************************************************************
3187 * glRotated (OPENGL32.@)
3189 void WINAPI wine_glRotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z ) {
3190 TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
3192 glRotated( angle, x, y, z );
3196 /***********************************************************************
3197 * glRotatef (OPENGL32.@)
3199 void WINAPI wine_glRotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z ) {
3200 TRACE("(%f, %f, %f, %f)\n", angle, x, y, z );
3202 glRotatef( angle, x, y, z );
3206 /***********************************************************************
3207 * glScaled (OPENGL32.@)
3209 void WINAPI wine_glScaled( GLdouble x, GLdouble y, GLdouble z ) {
3210 TRACE("(%f, %f, %f)\n", x, y, z );
3212 glScaled( x, y, z );
3216 /***********************************************************************
3217 * glScalef (OPENGL32.@)
3219 void WINAPI wine_glScalef( GLfloat x, GLfloat y, GLfloat z ) {
3220 TRACE("(%f, %f, %f)\n", x, y, z );
3222 glScalef( x, y, z );
3226 /***********************************************************************
3227 * glScissor (OPENGL32.@)
3229 void WINAPI wine_glScissor( GLint x, GLint y, GLsizei width, GLsizei height ) {
3230 TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
3232 glScissor( x, y, width, height );
3236 /***********************************************************************
3237 * glSelectBuffer (OPENGL32.@)
3239 void WINAPI wine_glSelectBuffer( GLsizei size, GLuint* buffer ) {
3240 TRACE("(%d, %p)\n", size, buffer );
3242 glSelectBuffer( size, buffer );
3246 /***********************************************************************
3247 * glSeparableFilter2D (OPENGL32.@)
3249 void WINAPI wine_glSeparableFilter2D( GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* row, GLvoid* column ) {
3250 TRACE("(%d, %d, %d, %d, %d, %d, %p, %p)\n", target, internalformat, width, height, format, type, row, column );
3252 glSeparableFilter2D( target, internalformat, width, height, format, type, row, column );
3256 /***********************************************************************
3257 * glShadeModel (OPENGL32.@)
3259 void WINAPI wine_glShadeModel( GLenum mode ) {
3260 TRACE("(%d)\n", mode );
3262 glShadeModel( mode );
3266 /***********************************************************************
3267 * glStencilFunc (OPENGL32.@)
3269 void WINAPI wine_glStencilFunc( GLenum func, GLint ref, GLuint mask ) {
3270 TRACE("(%d, %d, %d)\n", func, ref, mask );
3272 glStencilFunc( func, ref, mask );
3276 /***********************************************************************
3277 * glStencilMask (OPENGL32.@)
3279 void WINAPI wine_glStencilMask( GLuint mask ) {
3280 TRACE("(%d)\n", mask );
3282 glStencilMask( mask );
3286 /***********************************************************************
3287 * glStencilOp (OPENGL32.@)
3289 void WINAPI wine_glStencilOp( GLenum fail, GLenum zfail, GLenum zpass ) {
3290 TRACE("(%d, %d, %d)\n", fail, zfail, zpass );
3292 glStencilOp( fail, zfail, zpass );
3296 /***********************************************************************
3297 * glTexCoord1d (OPENGL32.@)
3299 void WINAPI wine_glTexCoord1d( GLdouble s ) {
3300 TRACE("(%f)\n", s );
3306 /***********************************************************************
3307 * glTexCoord1dv (OPENGL32.@)
3309 void WINAPI wine_glTexCoord1dv( GLdouble* v ) {
3310 TRACE("(%p)\n", v );
3316 /***********************************************************************
3317 * glTexCoord1f (OPENGL32.@)
3319 void WINAPI wine_glTexCoord1f( GLfloat s ) {
3320 TRACE("(%f)\n", s );
3326 /***********************************************************************
3327 * glTexCoord1fv (OPENGL32.@)
3329 void WINAPI wine_glTexCoord1fv( GLfloat* v ) {
3330 TRACE("(%p)\n", v );
3336 /***********************************************************************
3337 * glTexCoord1i (OPENGL32.@)
3339 void WINAPI wine_glTexCoord1i( GLint s ) {
3340 TRACE("(%d)\n", s );
3346 /***********************************************************************
3347 * glTexCoord1iv (OPENGL32.@)
3349 void WINAPI wine_glTexCoord1iv( GLint* v ) {
3350 TRACE("(%p)\n", v );
3356 /***********************************************************************
3357 * glTexCoord1s (OPENGL32.@)
3359 void WINAPI wine_glTexCoord1s( GLshort s ) {
3360 TRACE("(%d)\n", s );
3366 /***********************************************************************
3367 * glTexCoord1sv (OPENGL32.@)
3369 void WINAPI wine_glTexCoord1sv( GLshort* v ) {
3370 TRACE("(%p)\n", v );
3376 /***********************************************************************
3377 * glTexCoord2d (OPENGL32.@)
3379 void WINAPI wine_glTexCoord2d( GLdouble s, GLdouble t ) {
3380 TRACE("(%f, %f)\n", s, t );
3382 glTexCoord2d( s, t );
3386 /***********************************************************************
3387 * glTexCoord2dv (OPENGL32.@)
3389 void WINAPI wine_glTexCoord2dv( GLdouble* v ) {
3390 TRACE("(%p)\n", v );
3396 /***********************************************************************
3397 * glTexCoord2f (OPENGL32.@)
3399 void WINAPI wine_glTexCoord2f( GLfloat s, GLfloat t ) {
3400 TRACE("(%f, %f)\n", s, t );
3402 glTexCoord2f( s, t );
3406 /***********************************************************************
3407 * glTexCoord2fv (OPENGL32.@)
3409 void WINAPI wine_glTexCoord2fv( GLfloat* v ) {
3410 TRACE("(%p)\n", v );
3416 /***********************************************************************
3417 * glTexCoord2i (OPENGL32.@)
3419 void WINAPI wine_glTexCoord2i( GLint s, GLint t ) {
3420 TRACE("(%d, %d)\n", s, t );
3422 glTexCoord2i( s, t );
3426 /***********************************************************************
3427 * glTexCoord2iv (OPENGL32.@)
3429 void WINAPI wine_glTexCoord2iv( GLint* v ) {
3430 TRACE("(%p)\n", v );
3436 /***********************************************************************
3437 * glTexCoord2s (OPENGL32.@)
3439 void WINAPI wine_glTexCoord2s( GLshort s, GLshort t ) {
3440 TRACE("(%d, %d)\n", s, t );
3442 glTexCoord2s( s, t );
3446 /***********************************************************************
3447 * glTexCoord2sv (OPENGL32.@)
3449 void WINAPI wine_glTexCoord2sv( GLshort* v ) {
3450 TRACE("(%p)\n", v );
3456 /***********************************************************************
3457 * glTexCoord3d (OPENGL32.@)
3459 void WINAPI wine_glTexCoord3d( GLdouble s, GLdouble t, GLdouble r ) {
3460 TRACE("(%f, %f, %f)\n", s, t, r );
3462 glTexCoord3d( s, t, r );
3466 /***********************************************************************
3467 * glTexCoord3dv (OPENGL32.@)
3469 void WINAPI wine_glTexCoord3dv( GLdouble* v ) {
3470 TRACE("(%p)\n", v );
3476 /***********************************************************************
3477 * glTexCoord3f (OPENGL32.@)
3479 void WINAPI wine_glTexCoord3f( GLfloat s, GLfloat t, GLfloat r ) {
3480 TRACE("(%f, %f, %f)\n", s, t, r );
3482 glTexCoord3f( s, t, r );
3486 /***********************************************************************
3487 * glTexCoord3fv (OPENGL32.@)
3489 void WINAPI wine_glTexCoord3fv( GLfloat* v ) {
3490 TRACE("(%p)\n", v );
3496 /***********************************************************************
3497 * glTexCoord3i (OPENGL32.@)
3499 void WINAPI wine_glTexCoord3i( GLint s, GLint t, GLint r ) {
3500 TRACE("(%d, %d, %d)\n", s, t, r );
3502 glTexCoord3i( s, t, r );
3506 /***********************************************************************
3507 * glTexCoord3iv (OPENGL32.@)
3509 void WINAPI wine_glTexCoord3iv( GLint* v ) {
3510 TRACE("(%p)\n", v );
3516 /***********************************************************************
3517 * glTexCoord3s (OPENGL32.@)
3519 void WINAPI wine_glTexCoord3s( GLshort s, GLshort t, GLshort r ) {
3520 TRACE("(%d, %d, %d)\n", s, t, r );
3522 glTexCoord3s( s, t, r );
3526 /***********************************************************************
3527 * glTexCoord3sv (OPENGL32.@)
3529 void WINAPI wine_glTexCoord3sv( GLshort* v ) {
3530 TRACE("(%p)\n", v );
3536 /***********************************************************************
3537 * glTexCoord4d (OPENGL32.@)
3539 void WINAPI wine_glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q ) {
3540 TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
3542 glTexCoord4d( s, t, r, q );
3546 /***********************************************************************
3547 * glTexCoord4dv (OPENGL32.@)
3549 void WINAPI wine_glTexCoord4dv( GLdouble* v ) {
3550 TRACE("(%p)\n", v );
3556 /***********************************************************************
3557 * glTexCoord4f (OPENGL32.@)
3559 void WINAPI wine_glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q ) {
3560 TRACE("(%f, %f, %f, %f)\n", s, t, r, q );
3562 glTexCoord4f( s, t, r, q );
3566 /***********************************************************************
3567 * glTexCoord4fv (OPENGL32.@)
3569 void WINAPI wine_glTexCoord4fv( GLfloat* v ) {
3570 TRACE("(%p)\n", v );
3576 /***********************************************************************
3577 * glTexCoord4i (OPENGL32.@)
3579 void WINAPI wine_glTexCoord4i( GLint s, GLint t, GLint r, GLint q ) {
3580 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
3582 glTexCoord4i( s, t, r, q );
3586 /***********************************************************************
3587 * glTexCoord4iv (OPENGL32.@)
3589 void WINAPI wine_glTexCoord4iv( GLint* v ) {
3590 TRACE("(%p)\n", v );
3596 /***********************************************************************
3597 * glTexCoord4s (OPENGL32.@)
3599 void WINAPI wine_glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q ) {
3600 TRACE("(%d, %d, %d, %d)\n", s, t, r, q );
3602 glTexCoord4s( s, t, r, q );
3606 /***********************************************************************
3607 * glTexCoord4sv (OPENGL32.@)
3609 void WINAPI wine_glTexCoord4sv( GLshort* v ) {
3610 TRACE("(%p)\n", v );
3616 /***********************************************************************
3617 * glTexCoordPointer (OPENGL32.@)
3619 void WINAPI wine_glTexCoordPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
3620 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
3622 glTexCoordPointer( size, type, stride, pointer );
3626 /***********************************************************************
3627 * glTexEnvf (OPENGL32.@)
3629 void WINAPI wine_glTexEnvf( GLenum target, GLenum pname, GLfloat param ) {
3630 TRACE("(%d, %d, %f)\n", target, pname, param );
3632 glTexEnvf( target, pname, param );
3636 /***********************************************************************
3637 * glTexEnvfv (OPENGL32.@)
3639 void WINAPI wine_glTexEnvfv( GLenum target, GLenum pname, GLfloat* params ) {
3640 TRACE("(%d, %d, %p)\n", target, pname, params );
3642 glTexEnvfv( target, pname, params );
3646 /***********************************************************************
3647 * glTexEnvi (OPENGL32.@)
3649 void WINAPI wine_glTexEnvi( GLenum target, GLenum pname, GLint param ) {
3650 TRACE("(%d, %d, %d)\n", target, pname, param );
3652 glTexEnvi( target, pname, param );
3656 /***********************************************************************
3657 * glTexEnviv (OPENGL32.@)
3659 void WINAPI wine_glTexEnviv( GLenum target, GLenum pname, GLint* params ) {
3660 TRACE("(%d, %d, %p)\n", target, pname, params );
3662 glTexEnviv( target, pname, params );
3666 /***********************************************************************
3667 * glTexGend (OPENGL32.@)
3669 void WINAPI wine_glTexGend( GLenum coord, GLenum pname, GLdouble param ) {
3670 TRACE("(%d, %d, %f)\n", coord, pname, param );
3672 glTexGend( coord, pname, param );
3676 /***********************************************************************
3677 * glTexGendv (OPENGL32.@)
3679 void WINAPI wine_glTexGendv( GLenum coord, GLenum pname, GLdouble* params ) {
3680 TRACE("(%d, %d, %p)\n", coord, pname, params );
3682 glTexGendv( coord, pname, params );
3686 /***********************************************************************
3687 * glTexGenf (OPENGL32.@)
3689 void WINAPI wine_glTexGenf( GLenum coord, GLenum pname, GLfloat param ) {
3690 TRACE("(%d, %d, %f)\n", coord, pname, param );
3692 glTexGenf( coord, pname, param );
3696 /***********************************************************************
3697 * glTexGenfv (OPENGL32.@)
3699 void WINAPI wine_glTexGenfv( GLenum coord, GLenum pname, GLfloat* params ) {
3700 TRACE("(%d, %d, %p)\n", coord, pname, params );
3702 glTexGenfv( coord, pname, params );
3706 /***********************************************************************
3707 * glTexGeni (OPENGL32.@)
3709 void WINAPI wine_glTexGeni( GLenum coord, GLenum pname, GLint param ) {
3710 TRACE("(%d, %d, %d)\n", coord, pname, param );
3712 glTexGeni( coord, pname, param );
3716 /***********************************************************************
3717 * glTexGeniv (OPENGL32.@)
3719 void WINAPI wine_glTexGeniv( GLenum coord, GLenum pname, GLint* params ) {
3720 TRACE("(%d, %d, %p)\n", coord, pname, params );
3722 glTexGeniv( coord, pname, params );
3726 /***********************************************************************
3727 * glTexImage1D (OPENGL32.@)
3729 void WINAPI wine_glTexImage1D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3730 TRACE("(%d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, border, format, type, pixels );
3732 glTexImage1D( target, level, internalformat, width, border, format, type, pixels );
3736 /***********************************************************************
3737 * glTexImage2D (OPENGL32.@)
3739 void WINAPI wine_glTexImage2D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3740 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, border, format, type, pixels );
3742 glTexImage2D( target, level, internalformat, width, height, border, format, type, pixels );
3746 /***********************************************************************
3747 * glTexImage3D (OPENGL32.@)
3749 void WINAPI wine_glTexImage3D( GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLvoid* pixels ) {
3750 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, internalformat, width, height, depth, border, format, type, pixels );
3752 glTexImage3D( target, level, internalformat, width, height, depth, border, format, type, pixels );
3756 /***********************************************************************
3757 * glTexParameterf (OPENGL32.@)
3759 void WINAPI wine_glTexParameterf( GLenum target, GLenum pname, GLfloat param ) {
3760 TRACE("(%d, %d, %f)\n", target, pname, param );
3762 glTexParameterf( target, pname, param );
3766 /***********************************************************************
3767 * glTexParameterfv (OPENGL32.@)
3769 void WINAPI wine_glTexParameterfv( GLenum target, GLenum pname, GLfloat* params ) {
3770 TRACE("(%d, %d, %p)\n", target, pname, params );
3772 glTexParameterfv( target, pname, params );
3776 /***********************************************************************
3777 * glTexParameteri (OPENGL32.@)
3779 void WINAPI wine_glTexParameteri( GLenum target, GLenum pname, GLint param ) {
3780 TRACE("(%d, %d, %d)\n", target, pname, param );
3782 glTexParameteri( target, pname, param );
3786 /***********************************************************************
3787 * glTexParameteriv (OPENGL32.@)
3789 void WINAPI wine_glTexParameteriv( GLenum target, GLenum pname, GLint* params ) {
3790 TRACE("(%d, %d, %p)\n", target, pname, params );
3792 glTexParameteriv( target, pname, params );
3796 /***********************************************************************
3797 * glTexSubImage1D (OPENGL32.@)
3799 void WINAPI wine_glTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, GLvoid* pixels ) {
3800 TRACE("(%d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, width, format, type, pixels );
3802 glTexSubImage1D( target, level, xoffset, width, format, type, pixels );
3806 /***********************************************************************
3807 * glTexSubImage2D (OPENGL32.@)
3809 void WINAPI wine_glTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels ) {
3810 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, width, height, format, type, pixels );
3812 glTexSubImage2D( target, level, xoffset, yoffset, width, height, format, type, pixels );
3816 /***********************************************************************
3817 * glTexSubImage3D (OPENGL32.@)
3819 void WINAPI wine_glTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* pixels ) {
3820 TRACE("(%d, %d, %d, %d, %d, %d, %d, %d, %d, %d, %p)\n", target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3822 glTexSubImage3D( target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels );
3826 /***********************************************************************
3827 * glTranslated (OPENGL32.@)
3829 void WINAPI wine_glTranslated( GLdouble x, GLdouble y, GLdouble z ) {
3830 TRACE("(%f, %f, %f)\n", x, y, z );
3832 glTranslated( x, y, z );
3836 /***********************************************************************
3837 * glTranslatef (OPENGL32.@)
3839 void WINAPI wine_glTranslatef( GLfloat x, GLfloat y, GLfloat z ) {
3840 TRACE("(%f, %f, %f)\n", x, y, z );
3842 glTranslatef( x, y, z );
3846 /***********************************************************************
3847 * glVertex2d (OPENGL32.@)
3849 void WINAPI wine_glVertex2d( GLdouble x, GLdouble y ) {
3850 TRACE("(%f, %f)\n", x, y );
3856 /***********************************************************************
3857 * glVertex2dv (OPENGL32.@)
3859 void WINAPI wine_glVertex2dv( GLdouble* v ) {
3860 TRACE("(%p)\n", v );
3866 /***********************************************************************
3867 * glVertex2f (OPENGL32.@)
3869 void WINAPI wine_glVertex2f( GLfloat x, GLfloat y ) {
3870 TRACE("(%f, %f)\n", x, y );
3876 /***********************************************************************
3877 * glVertex2fv (OPENGL32.@)
3879 void WINAPI wine_glVertex2fv( GLfloat* v ) {
3880 TRACE("(%p)\n", v );
3886 /***********************************************************************
3887 * glVertex2i (OPENGL32.@)
3889 void WINAPI wine_glVertex2i( GLint x, GLint y ) {
3890 TRACE("(%d, %d)\n", x, y );
3896 /***********************************************************************
3897 * glVertex2iv (OPENGL32.@)
3899 void WINAPI wine_glVertex2iv( GLint* v ) {
3900 TRACE("(%p)\n", v );
3906 /***********************************************************************
3907 * glVertex2s (OPENGL32.@)
3909 void WINAPI wine_glVertex2s( GLshort x, GLshort y ) {
3910 TRACE("(%d, %d)\n", x, y );
3916 /***********************************************************************
3917 * glVertex2sv (OPENGL32.@)
3919 void WINAPI wine_glVertex2sv( GLshort* v ) {
3920 TRACE("(%p)\n", v );
3926 /***********************************************************************
3927 * glVertex3d (OPENGL32.@)
3929 void WINAPI wine_glVertex3d( GLdouble x, GLdouble y, GLdouble z ) {
3930 TRACE("(%f, %f, %f)\n", x, y, z );
3932 glVertex3d( x, y, z );
3936 /***********************************************************************
3937 * glVertex3dv (OPENGL32.@)
3939 void WINAPI wine_glVertex3dv( GLdouble* v ) {
3940 TRACE("(%p)\n", v );
3946 /***********************************************************************
3947 * glVertex3f (OPENGL32.@)
3949 void WINAPI wine_glVertex3f( GLfloat x, GLfloat y, GLfloat z ) {
3950 TRACE("(%f, %f, %f)\n", x, y, z );
3952 glVertex3f( x, y, z );
3956 /***********************************************************************
3957 * glVertex3fv (OPENGL32.@)
3959 void WINAPI wine_glVertex3fv( GLfloat* v ) {
3960 TRACE("(%p)\n", v );
3966 /***********************************************************************
3967 * glVertex3i (OPENGL32.@)
3969 void WINAPI wine_glVertex3i( GLint x, GLint y, GLint z ) {
3970 TRACE("(%d, %d, %d)\n", x, y, z );
3972 glVertex3i( x, y, z );
3976 /***********************************************************************
3977 * glVertex3iv (OPENGL32.@)
3979 void WINAPI wine_glVertex3iv( GLint* v ) {
3980 TRACE("(%p)\n", v );
3986 /***********************************************************************
3987 * glVertex3s (OPENGL32.@)
3989 void WINAPI wine_glVertex3s( GLshort x, GLshort y, GLshort z ) {
3990 TRACE("(%d, %d, %d)\n", x, y, z );
3992 glVertex3s( x, y, z );
3996 /***********************************************************************
3997 * glVertex3sv (OPENGL32.@)
3999 void WINAPI wine_glVertex3sv( GLshort* v ) {
4000 TRACE("(%p)\n", v );
4006 /***********************************************************************
4007 * glVertex4d (OPENGL32.@)
4009 void WINAPI wine_glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w ) {
4010 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4012 glVertex4d( x, y, z, w );
4016 /***********************************************************************
4017 * glVertex4dv (OPENGL32.@)
4019 void WINAPI wine_glVertex4dv( GLdouble* v ) {
4020 TRACE("(%p)\n", v );
4026 /***********************************************************************
4027 * glVertex4f (OPENGL32.@)
4029 void WINAPI wine_glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) {
4030 TRACE("(%f, %f, %f, %f)\n", x, y, z, w );
4032 glVertex4f( x, y, z, w );
4036 /***********************************************************************
4037 * glVertex4fv (OPENGL32.@)
4039 void WINAPI wine_glVertex4fv( GLfloat* v ) {
4040 TRACE("(%p)\n", v );
4046 /***********************************************************************
4047 * glVertex4i (OPENGL32.@)
4049 void WINAPI wine_glVertex4i( GLint x, GLint y, GLint z, GLint w ) {
4050 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4052 glVertex4i( x, y, z, w );
4056 /***********************************************************************
4057 * glVertex4iv (OPENGL32.@)
4059 void WINAPI wine_glVertex4iv( GLint* v ) {
4060 TRACE("(%p)\n", v );
4066 /***********************************************************************
4067 * glVertex4s (OPENGL32.@)
4069 void WINAPI wine_glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w ) {
4070 TRACE("(%d, %d, %d, %d)\n", x, y, z, w );
4072 glVertex4s( x, y, z, w );
4076 /***********************************************************************
4077 * glVertex4sv (OPENGL32.@)
4079 void WINAPI wine_glVertex4sv( GLshort* v ) {
4080 TRACE("(%p)\n", v );
4086 /***********************************************************************
4087 * glVertexPointer (OPENGL32.@)
4089 void WINAPI wine_glVertexPointer( GLint size, GLenum type, GLsizei stride, GLvoid* pointer ) {
4090 TRACE("(%d, %d, %d, %p)\n", size, type, stride, pointer );
4092 glVertexPointer( size, type, stride, pointer );
4096 /***********************************************************************
4097 * glViewport (OPENGL32.@)
4099 void WINAPI wine_glViewport( GLint x, GLint y, GLsizei width, GLsizei height ) {
4100 TRACE("(%d, %d, %d, %d)\n", x, y, width, height );
4102 glViewport( x, y, width, height );