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HEAD
Declare debug channels in all dlls that need them; added imports of
[wine]
/
dlls
/
ddraw
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = ddraw
6
SOVERSION = 1.0
7
IMPORTS = ole32 user32 x11drv gdi32 kernel32
8
9
MESA_SRCS = \
10
d3dcommon.c \
11
d3ddevice/mesa.c \
12
d3dexecutebuffer.c \
13
d3dlight.c \
14
d3dmaterial.c \
15
d3dtexture.c \
16
d3dviewport.c \
17
direct3d/mesa.c \
18
mesa.c
19
20
DGA_SRCS = \
21
ddraw/dga.c \
22
dpalette/dga.c \
23
dsurface/dga.c \
24
dga.c
25
26
DGA2_SRCS= \
27
dga2.c \
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dsurface/dga2.c \
29
ddraw/dga2.c
30
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XFILES = \
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@DGA_SRCS@ \
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@MESA_SRCS@ \
34
@DGA2_SRCS@ \
35
ddraw/x11.c \
36
dpalette/x11.c \
37
dsurface/x11.c \
38
x11.c
39
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C_SRCS = \
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@XFILES@ \
42
convert.c \
43
d3ddevice/main.c \
44
dclipper/main.c \
45
ddraw/main.c \
46
direct3d/main.c \
47
dpalette/main.c \
48
dsurface/main.c \
49
helper.c \
50
main.c
51
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EXTRASUBDIRS = \
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d3ddevice \
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dclipper \
55
ddraw \
56
direct3d \
57
dpalette \
58
dsurface
59
60
@MAKE_DLL_RULES@
61
62
### Dependencies: