Declare debug channels in all dlls that need them; added imports of
[wine] / dlls / ddraw / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = ddraw
6 SOVERSION = 1.0
7 IMPORTS   = ole32 user32 x11drv gdi32 kernel32
8
9 MESA_SRCS = \
10         d3dcommon.c \
11         d3ddevice/mesa.c \
12         d3dexecutebuffer.c \
13         d3dlight.c \
14         d3dmaterial.c \
15         d3dtexture.c \
16         d3dviewport.c \
17         direct3d/mesa.c \
18         mesa.c
19
20 DGA_SRCS = \
21         ddraw/dga.c \
22         dpalette/dga.c \
23         dsurface/dga.c \
24         dga.c
25
26 DGA2_SRCS= \
27         dga2.c \
28         dsurface/dga2.c \
29         ddraw/dga2.c
30
31 XFILES = \
32         @DGA_SRCS@ \
33         @MESA_SRCS@ \
34         @DGA2_SRCS@ \
35         ddraw/x11.c \
36         dpalette/x11.c \
37         dsurface/x11.c \
38         x11.c 
39
40 C_SRCS = \
41         @XFILES@ \
42         convert.c \
43         d3ddevice/main.c \
44         dclipper/main.c \
45         ddraw/main.c \
46         direct3d/main.c \
47         dpalette/main.c \
48         dsurface/main.c \
49         helper.c \
50         main.c
51
52 EXTRASUBDIRS = \
53         d3ddevice \
54         dclipper \
55         ddraw \
56         direct3d \
57         dpalette \
58         dsurface
59
60 @MAKE_DLL_RULES@
61
62 ### Dependencies: