fltlib: Add a stub dll.
[wine] / dlls / d3d9 / indexbuffer.c
1 /*
2  * IDirect3DIndexBuffer9 implementation
3  *
4  * Copyright 2002-2004 Jason Edmeades
5  *                     Raphael Junqueira
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include "d3d9_private.h"
24
25 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
26
27 /* IDirect3DIndexBuffer9 IUnknown parts follow: */
28 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_QueryInterface(LPDIRECT3DINDEXBUFFER9 iface, REFIID riid, LPVOID* ppobj) {
29     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
30
31     if (IsEqualGUID(riid, &IID_IUnknown)
32         || IsEqualGUID(riid, &IID_IDirect3DResource9)
33         || IsEqualGUID(riid, &IID_IDirect3DIndexBuffer9)) {
34         IDirect3DIndexBuffer9_AddRef(iface);
35         *ppobj = This;
36         return S_OK;
37     }
38
39     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
40     *ppobj = NULL;
41     return E_NOINTERFACE;
42 }
43
44 static ULONG WINAPI IDirect3DIndexBuffer9Impl_AddRef(LPDIRECT3DINDEXBUFFER9 iface) {
45     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
46     ULONG ref = InterlockedIncrement(&This->ref);
47
48     TRACE("(%p) : AddRef from %d\n", This, ref - 1);
49
50     if (ref == 1)
51     {
52         IDirect3DDevice9Ex_AddRef(This->parentDevice);
53         wined3d_mutex_lock();
54         IWineD3DBuffer_AddRef(This->wineD3DIndexBuffer);
55         wined3d_mutex_unlock();
56     }
57
58     return ref;
59 }
60
61 static ULONG WINAPI IDirect3DIndexBuffer9Impl_Release(LPDIRECT3DINDEXBUFFER9 iface) {
62     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
63     ULONG ref = InterlockedDecrement(&This->ref);
64
65     TRACE("(%p) : ReleaseRef to %d\n", This, ref);
66
67     if (ref == 0) {
68         IDirect3DDevice9Ex *parentDevice = This->parentDevice;
69
70         wined3d_mutex_lock();
71         IWineD3DBuffer_Release(This->wineD3DIndexBuffer);
72         wined3d_mutex_unlock();
73
74         /* Release the device last, as it may cause the device to be destroyed. */
75         IDirect3DDevice9Ex_Release(parentDevice);
76     }
77     return ref;
78 }
79
80 /* IDirect3DIndexBuffer9 IDirect3DResource9 Interface follow: */
81 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetDevice(LPDIRECT3DINDEXBUFFER9 iface, IDirect3DDevice9** ppDevice) {
82     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
83     IWineD3DDevice *wined3d_device;
84     HRESULT hr;
85     TRACE("(%p) Relay\n", This);
86
87     wined3d_mutex_lock();
88     hr = IWineD3DBuffer_GetDevice(This->wineD3DIndexBuffer, &wined3d_device);
89     if (SUCCEEDED(hr))
90     {
91         IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
92         IWineD3DDevice_Release(wined3d_device);
93     }
94     wined3d_mutex_unlock();
95
96     return hr;
97 }
98
99 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_SetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
100     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
101     HRESULT hr;
102     TRACE("(%p) Relay\n", This);
103
104     wined3d_mutex_lock();
105     hr = IWineD3DBuffer_SetPrivateData(This->wineD3DIndexBuffer, refguid, pData, SizeOfData, Flags);
106     wined3d_mutex_unlock();
107
108     return hr;
109 }
110
111 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_GetPrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
112     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
113     HRESULT hr;
114     TRACE("(%p) Relay\n", This);
115
116     wined3d_mutex_lock();
117     hr = IWineD3DBuffer_GetPrivateData(This->wineD3DIndexBuffer, refguid, pData, pSizeOfData);
118     wined3d_mutex_unlock();
119
120     return hr;
121 }
122
123 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_FreePrivateData(LPDIRECT3DINDEXBUFFER9 iface, REFGUID refguid) {
124     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
125     HRESULT hr;
126     TRACE("(%p) Relay\n", This);
127
128     wined3d_mutex_lock();
129     hr = IWineD3DBuffer_FreePrivateData(This->wineD3DIndexBuffer, refguid);
130     wined3d_mutex_unlock();
131
132     return hr;
133 }
134
135 static DWORD WINAPI IDirect3DIndexBuffer9Impl_SetPriority(LPDIRECT3DINDEXBUFFER9 iface, DWORD PriorityNew) {
136     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
137     DWORD ret;
138     TRACE("(%p) Relay\n", This);
139
140     wined3d_mutex_lock();
141     ret = IWineD3DBuffer_SetPriority(This->wineD3DIndexBuffer, PriorityNew);
142     wined3d_mutex_unlock();
143
144     return ret;
145 }
146
147 static DWORD WINAPI IDirect3DIndexBuffer9Impl_GetPriority(LPDIRECT3DINDEXBUFFER9 iface) {
148     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
149     DWORD ret;
150     TRACE("(%p) Relay\n", This);
151
152     wined3d_mutex_lock();
153     ret = IWineD3DBuffer_GetPriority(This->wineD3DIndexBuffer);
154     wined3d_mutex_unlock();
155
156     return ret;
157 }
158
159 static void WINAPI IDirect3DIndexBuffer9Impl_PreLoad(LPDIRECT3DINDEXBUFFER9 iface) {
160     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
161     TRACE("(%p) Relay\n", This);
162
163     wined3d_mutex_lock();
164     IWineD3DBuffer_PreLoad(This->wineD3DIndexBuffer);
165     wined3d_mutex_unlock();
166 }
167
168 static D3DRESOURCETYPE WINAPI IDirect3DIndexBuffer9Impl_GetType(LPDIRECT3DINDEXBUFFER9 iface) {
169     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
170     TRACE("(%p)\n", This);
171
172     return D3DRTYPE_INDEXBUFFER;
173 }
174
175 /* IDirect3DIndexBuffer9 Interface follow: */
176 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Lock(LPDIRECT3DINDEXBUFFER9 iface, UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) {
177     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
178     HRESULT hr;
179     TRACE("(%p) Relay\n", This);
180
181     wined3d_mutex_lock();
182     hr = IWineD3DBuffer_Map(This->wineD3DIndexBuffer, OffsetToLock, SizeToLock, (BYTE **)ppbData, Flags);
183     wined3d_mutex_unlock();
184
185     return hr;
186 }
187
188 static HRESULT WINAPI IDirect3DIndexBuffer9Impl_Unlock(LPDIRECT3DINDEXBUFFER9 iface) {
189     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
190     HRESULT hr;
191     TRACE("(%p) Relay\n", This);
192
193     wined3d_mutex_lock();
194     hr = IWineD3DBuffer_Unmap(This->wineD3DIndexBuffer);
195     wined3d_mutex_unlock();
196
197     return hr;
198 }
199
200 static HRESULT  WINAPI        IDirect3DIndexBuffer9Impl_GetDesc(LPDIRECT3DINDEXBUFFER9 iface, D3DINDEXBUFFER_DESC *pDesc) {
201     IDirect3DIndexBuffer9Impl *This = (IDirect3DIndexBuffer9Impl *)iface;
202     HRESULT hr;
203     WINED3DBUFFER_DESC desc;
204     TRACE("(%p) Relay\n", This);
205
206     wined3d_mutex_lock();
207     hr = IWineD3DBuffer_GetDesc(This->wineD3DIndexBuffer, &desc);
208     wined3d_mutex_unlock();
209
210     if (SUCCEEDED(hr)) {
211         pDesc->Format = d3dformat_from_wined3dformat(This->format);
212         pDesc->Usage = desc.Usage;
213         pDesc->Pool = desc.Pool;
214         pDesc->Size = desc.Size;
215         pDesc->Type = D3DRTYPE_INDEXBUFFER;
216     }
217
218     return hr;
219 }
220
221
222 static const IDirect3DIndexBuffer9Vtbl Direct3DIndexBuffer9_Vtbl =
223 {
224     /* IUnknown */
225     IDirect3DIndexBuffer9Impl_QueryInterface,
226     IDirect3DIndexBuffer9Impl_AddRef,
227     IDirect3DIndexBuffer9Impl_Release,
228     /* IDirect3DResource9 */
229     IDirect3DIndexBuffer9Impl_GetDevice,
230     IDirect3DIndexBuffer9Impl_SetPrivateData,
231     IDirect3DIndexBuffer9Impl_GetPrivateData,
232     IDirect3DIndexBuffer9Impl_FreePrivateData,
233     IDirect3DIndexBuffer9Impl_SetPriority,
234     IDirect3DIndexBuffer9Impl_GetPriority,
235     IDirect3DIndexBuffer9Impl_PreLoad,
236     IDirect3DIndexBuffer9Impl_GetType,
237     /* IDirect3DIndexBuffer9 */
238     IDirect3DIndexBuffer9Impl_Lock,
239     IDirect3DIndexBuffer9Impl_Unlock,
240     IDirect3DIndexBuffer9Impl_GetDesc
241 };
242
243 static void STDMETHODCALLTYPE d3d9_indexbuffer_wined3d_object_destroyed(void *parent)
244 {
245     HeapFree(GetProcessHeap(), 0, parent);
246 }
247
248 static const struct wined3d_parent_ops d3d9_indexbuffer_wined3d_parent_ops =
249 {
250     d3d9_indexbuffer_wined3d_object_destroyed,
251 };
252
253 HRESULT indexbuffer_init(IDirect3DIndexBuffer9Impl *buffer, IDirect3DDevice9Impl *device,
254         UINT size, DWORD usage, D3DFORMAT format, D3DPOOL pool)
255 {
256     HRESULT hr;
257
258     buffer->lpVtbl = &Direct3DIndexBuffer9_Vtbl;
259     buffer->ref = 1;
260     buffer->format = wined3dformat_from_d3dformat(format);
261
262     wined3d_mutex_lock();
263     hr = IWineD3DDevice_CreateIndexBuffer(device->WineD3DDevice, size,
264             usage & WINED3DUSAGE_MASK, (WINED3DPOOL)pool, &buffer->wineD3DIndexBuffer,
265             (IUnknown *)buffer, &d3d9_indexbuffer_wined3d_parent_ops);
266     wined3d_mutex_unlock();
267     if (FAILED(hr))
268     {
269         WARN("Failed to create wined3d buffer, hr %#x.\n", hr);
270         return hr;
271     }
272
273     buffer->parentDevice = (IDirect3DDevice9Ex *)device;
274     IDirect3DDevice9Ex_AddRef(buffer->parentDevice);
275
276     return D3D_OK;
277 }