2 * Copyright 2009 Tony Wasserka
3 * Copyright 2010 Christian Costa
4 * Copyright 2010 Owen Rudge for CodeWeavers
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #include "wine/unicode.h"
22 #include "wine/debug.h"
23 #include "d3dx9_36_private.h"
25 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
27 /* Returns TRUE if num is a power of 2, FALSE if not, or if 0 */
28 static BOOL is_pow2(UINT num)
30 return !(num & (num - 1));
33 /* Returns the smallest power of 2 which is greater than or equal to num */
34 static UINT make_pow2(UINT num)
38 /* In the unlikely event somebody passes a large value, make sure we don't enter an infinite loop */
39 if (num >= 0x80000000)
48 HRESULT WINAPI D3DXFilterTexture(LPDIRECT3DBASETEXTURE9 texture,
49 CONST PALETTEENTRY *palette,
53 UINT level = srclevel + 1;
56 TRACE("(%p, %p, %d, %d)\n", texture, palette, srclevel, filter);
59 return D3DERR_INVALIDCALL;
61 if ((filter & 0xFFFF) > D3DX_FILTER_BOX && filter != D3DX_DEFAULT)
62 return D3DERR_INVALIDCALL;
64 if (srclevel >= IDirect3DBaseTexture9_GetLevelCount(texture))
65 return D3DERR_INVALIDCALL;
67 switch (IDirect3DBaseTexture9_GetType(texture))
69 case D3DRTYPE_TEXTURE:
71 IDirect3DSurface9 *topsurf, *mipsurf;
74 if (filter == D3DX_DEFAULT)
76 IDirect3DTexture9_GetLevelDesc((IDirect3DTexture9*) texture, srclevel, &desc);
78 if (is_pow2(desc.Width) && is_pow2(desc.Height))
79 filter = D3DX_FILTER_BOX;
81 filter = D3DX_FILTER_BOX | D3DX_FILTER_DITHER;
84 hr = IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, srclevel, &topsurf);
87 return D3DERR_INVALIDCALL;
89 while (IDirect3DTexture9_GetSurfaceLevel((IDirect3DTexture9*) texture, level, &mipsurf) == D3D_OK)
91 hr = D3DXLoadSurfaceFromSurface(mipsurf, palette, NULL, topsurf, palette, NULL, filter, 0);
92 IDirect3DSurface9_Release(mipsurf);
100 IDirect3DSurface9_Release(topsurf);
102 if (level == srclevel + 1)
103 return D3DERR_INVALIDCALL;
109 FIXME("Implement volume and cube texture filtering\n");
114 HRESULT WINAPI D3DXCheckTextureRequirements(LPDIRECT3DDEVICE9 device,
122 UINT w = (width && *width) ? *width : 1;
123 UINT h = (height && *height) ? *height : 1;
125 D3DDEVICE_CREATION_PARAMETERS params;
126 IDirect3D9 *d3d = NULL;
129 D3DFORMAT usedformat = D3DFMT_UNKNOWN;
131 TRACE("(%p, %p, %p, %p, %u, %p, %u)\n", device, width, height, miplevels, usage, format, pool);
134 return D3DERR_INVALIDCALL;
137 if (usage == D3DX_DEFAULT)
139 if (usage & (D3DUSAGE_WRITEONLY | D3DUSAGE_DONOTCLIP | D3DUSAGE_POINTS | D3DUSAGE_RTPATCHES | D3DUSAGE_NPATCHES))
140 return D3DERR_INVALIDCALL;
143 if ((pool != D3DPOOL_DEFAULT) && (pool != D3DPOOL_MANAGED) && (pool != D3DPOOL_SYSTEMMEM) && (pool != D3DPOOL_SCRATCH))
144 return D3DERR_INVALIDCALL;
146 /* width and height */
147 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
148 return D3DERR_INVALIDCALL;
150 /* 256 x 256 default width/height */
151 if ((w == D3DX_DEFAULT) && (h == D3DX_DEFAULT))
153 else if (w == D3DX_DEFAULT)
154 w = (height ? h : 256);
155 else if (h == D3DX_DEFAULT)
156 h = (width ? w : 256);
158 /* ensure width/height is power of 2 */
159 if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(w)))
162 if (w > caps.MaxTextureWidth)
163 w = caps.MaxTextureWidth;
165 if ((caps.TextureCaps & D3DPTEXTURECAPS_POW2) && (!is_pow2(h)))
168 if (h > caps.MaxTextureHeight)
169 h = caps.MaxTextureHeight;
171 /* texture must be square? */
172 if (caps.TextureCaps & D3DPTEXTURECAPS_SQUAREONLY)
189 UINT max_mipmaps = 1;
191 if (!width && !height)
192 max_mipmaps = 9; /* number of mipmaps in a 256x256 texture */
195 UINT max_dimen = max(w, h);
197 while (max_dimen > 1)
204 if (*miplevels == 0 || *miplevels > max_mipmaps)
205 *miplevels = max_mipmaps;
211 TRACE("Requested format %x\n", *format);
212 usedformat = *format;
215 hr = IDirect3DDevice9_GetDirect3D(device, &d3d);
220 hr = IDirect3DDevice9_GetCreationParameters(device, ¶ms);
225 hr = IDirect3DDevice9_GetDisplayMode(device, 0, &mode);
230 if ((usedformat == D3DFMT_UNKNOWN) || (usedformat == D3DX_DEFAULT))
231 usedformat = D3DFMT_A8R8G8B8;
233 hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType, mode.Format,
234 usage, D3DRTYPE_TEXTURE, usedformat);
238 /* Heuristic to choose the fallback format */
239 const PixelFormatDesc *fmt = get_format_info(usedformat);
241 int bestscore = INT_MIN, i = 0, j;
242 unsigned int channels;
243 const PixelFormatDesc *curfmt;
247 FIXME("Pixel format %x not handled\n", usedformat);
251 allow_24bits = fmt->bytes_per_pixel == 3;
252 channels = (fmt->bits[0] ? 1 : 0) + (fmt->bits[1] ? 1 : 0)
253 + (fmt->bits[2] ? 1 : 0) + (fmt->bits[3] ? 1 : 0);
254 usedformat = D3DFMT_UNKNOWN;
256 while ((curfmt = get_format_info_idx(i)))
258 unsigned int curchannels = (curfmt->bits[0] ? 1 : 0) + (curfmt->bits[1] ? 1 : 0)
259 + (curfmt->bits[2] ? 1 : 0) + (curfmt->bits[3] ? 1 : 0);
264 if (curchannels < channels)
266 if (curfmt->bytes_per_pixel == 3 && !allow_24bits)
269 hr = IDirect3D9_CheckDeviceFormat(d3d, params.AdapterOrdinal, params.DeviceType,
270 mode.Format, usage, D3DRTYPE_TEXTURE, curfmt->format);
274 /* This format can be used, let's evaluate it.
275 Weights chosen quite arbitrarily... */
276 score = 16 - 4 * (curchannels - channels);
278 for (j = 0; j < 4; j++)
280 int diff = curfmt->bits[j] - fmt->bits[j];
281 score += 16 - (diff < 0 ? -diff * 4 : diff);
284 if (score > bestscore)
287 usedformat = curfmt->format;
296 IDirect3D9_Release(d3d);
301 if (usedformat == D3DFMT_UNKNOWN)
303 WARN("Couldn't find a suitable pixel format\n");
304 return D3DERR_NOTAVAILABLE;
307 TRACE("Format chosen: %x\n", usedformat);
309 *format = usedformat;
314 HRESULT WINAPI D3DXCreateTexture(LPDIRECT3DDEVICE9 pDevice,
321 LPDIRECT3DTEXTURE9 *ppTexture)
325 TRACE("(%p, %u, %u, %u, %x, %x, %x, %p)\n", pDevice, width, height, miplevels, usage, format,
328 if (!pDevice || !ppTexture)
329 return D3DERR_INVALIDCALL;
331 hr = D3DXCheckTextureRequirements(pDevice, &width, &height, &miplevels, usage, &format, pool);
336 return IDirect3DDevice9_CreateTexture(pDevice, width, height, miplevels, usage, format, pool, ppTexture, NULL);
339 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device,
351 D3DXIMAGE_INFO* srcinfo,
352 PALETTEENTRY* palette,
353 LPDIRECT3DTEXTURE9* texture)
355 IDirect3DTexture9 **texptr;
356 IDirect3DTexture9 *buftex;
357 IDirect3DSurface9 *surface;
358 BOOL file_width = FALSE, file_height = FALSE;
359 BOOL file_format = FALSE, file_miplevels = FALSE;
360 D3DXIMAGE_INFO imginfo;
364 TRACE("(%p, %p, %u, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p)\n", device, srcdata, srcdatasize, width,
365 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
367 /* check for invalid parameters */
368 if (!device || !texture || !srcdata || !srcdatasize)
369 return D3DERR_INVALIDCALL;
371 hr = D3DXGetImageInfoFromFileInMemory(srcdata, srcdatasize, &imginfo);
379 /* handle default values */
380 if (width == 0 || width == D3DX_DEFAULT_NONPOW2)
381 width = imginfo.Width;
383 if (height == 0 || height == D3DX_DEFAULT_NONPOW2)
384 height = imginfo.Height;
386 if (width == D3DX_DEFAULT)
387 width = make_pow2(imginfo.Width);
389 if (height == D3DX_DEFAULT)
390 height = make_pow2(imginfo.Height);
392 if (format == D3DFMT_UNKNOWN || format == D3DX_DEFAULT)
393 format = imginfo.Format;
395 if (width == D3DX_FROM_FILE)
398 width = imginfo.Width;
401 if (height == D3DX_FROM_FILE)
404 height = imginfo.Height;
407 if (format == D3DFMT_FROM_FILE)
410 format = imginfo.Format;
413 if (miplevels == D3DX_FROM_FILE)
415 file_miplevels = TRUE;
416 miplevels = imginfo.MipLevels;
419 /* fix texture creation parameters */
420 hr = D3DXCheckTextureRequirements(device, &width, &height, &miplevels, usage, &format, pool);
428 if (((file_width) && (width != imginfo.Width)) ||
429 ((file_height) && (height != imginfo.Height)) ||
430 ((file_format) && (format != imginfo.Format)) ||
431 ((file_miplevels) && (miplevels != imginfo.MipLevels)))
433 return D3DERR_NOTAVAILABLE;
436 if (FAILED(IDirect3DDevice9_GetDeviceCaps(device, &caps)))
437 return D3DERR_INVALIDCALL;
439 /* Create the to-be-filled texture */
440 if ((caps.Caps2 & D3DCAPS2_DYNAMICTEXTURES) && (pool != D3DPOOL_DEFAULT) && (usage != D3DUSAGE_DYNAMIC))
442 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture);
447 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, D3DPOOL_SYSTEMMEM, &buftex);
458 IDirect3DTexture9_GetSurfaceLevel(*texptr, 0, &surface);
459 hr = D3DXLoadSurfaceFromFileInMemory(surface, palette, NULL, srcdata, srcdatasize, NULL, filter, colorkey, NULL);
460 IDirect3DSurface9_Release(surface);
464 IDirect3DTexture9_Release(*texptr);
469 hr = D3DXFilterTexture((IDirect3DBaseTexture9*) *texptr, palette, 0, mipfilter);
473 IDirect3DTexture9_Release(*texptr);
478 /* Move the data to the actual texture if necessary */
479 if (texptr == &buftex)
481 hr = D3DXCreateTexture(device, width, height, miplevels, usage, format, pool, texture);
485 IDirect3DTexture9_Release(buftex);
490 IDirect3DDevice9_UpdateTexture(device, (IDirect3DBaseTexture9*)buftex, (IDirect3DBaseTexture9*)(*texture));
491 IDirect3DTexture9_Release(buftex);
500 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(LPDIRECT3DDEVICE9 device,
503 LPDIRECT3DTEXTURE9 *texture)
505 TRACE("(%p, %p, %d, %p)\n", device, srcdata, srcdatasize, texture);
507 return D3DXCreateTextureFromFileInMemoryEx(device, srcdata, srcdatasize, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
508 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
511 HRESULT WINAPI D3DXCreateTextureFromFileExW(LPDIRECT3DDEVICE9 device,
522 D3DXIMAGE_INFO *srcinfo,
523 PALETTEENTRY *palette,
524 LPDIRECT3DTEXTURE9 *texture)
530 TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_w(srcfile), width,
531 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
534 return D3DERR_INVALIDCALL;
536 hr = map_view_of_file(srcfile, &buffer, &size);
538 return D3DXERR_INVALIDDATA;
540 hr = D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width, height, miplevels, usage, format, pool,
541 filter, mipfilter, colorkey, srcinfo, palette, texture);
543 UnmapViewOfFile(buffer);
548 HRESULT WINAPI D3DXCreateTextureFromFileExA(LPDIRECT3DDEVICE9 device,
559 D3DXIMAGE_INFO *srcinfo,
560 PALETTEENTRY *palette,
561 LPDIRECT3DTEXTURE9 *texture)
567 TRACE("(%p, %p, %u, %u, %u, %x, %x, %x, %u, %u, %x, %p, %p, %p): relay\n", device, debugstr_a(srcfile), width,
568 height, miplevels, usage, format, pool, filter, mipfilter, colorkey, srcinfo, palette, texture);
570 if (!device || !srcfile || !texture)
571 return D3DERR_INVALIDCALL;
573 len = MultiByteToWideChar(CP_ACP, 0, srcfile, -1, NULL, 0);
574 widename = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, len * sizeof(WCHAR));
575 MultiByteToWideChar(CP_ACP, 0, srcfile, -1, widename, len);
577 hr = D3DXCreateTextureFromFileExW(device, widename, width, height, miplevels,
578 usage, format, pool, filter, mipfilter,
579 colorkey, srcinfo, palette, texture);
581 HeapFree(GetProcessHeap(), 0, widename);
585 HRESULT WINAPI D3DXCreateTextureFromFileA(LPDIRECT3DDEVICE9 device,
587 LPDIRECT3DTEXTURE9 *texture)
589 TRACE("(%p, %s, %p)\n", device, debugstr_a(srcfile), texture);
591 return D3DXCreateTextureFromFileExA(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
592 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
595 HRESULT WINAPI D3DXCreateTextureFromFileW(LPDIRECT3DDEVICE9 device,
597 LPDIRECT3DTEXTURE9 *texture)
599 TRACE("(%p, %s, %p)\n", device, debugstr_w(srcfile), texture);
601 return D3DXCreateTextureFromFileExW(device, srcfile, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
602 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
606 HRESULT WINAPI D3DXCreateTextureFromResourceA(LPDIRECT3DDEVICE9 device,
609 LPDIRECT3DTEXTURE9 *texture)
611 TRACE("(%p, %s): relay\n", srcmodule, debugstr_a(resource));
613 return D3DXCreateTextureFromResourceExA(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
614 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
617 HRESULT WINAPI D3DXCreateTextureFromResourceW(LPDIRECT3DDEVICE9 device,
620 LPDIRECT3DTEXTURE9 *texture)
622 TRACE("(%p, %s): relay\n", srcmodule, debugstr_w(resource));
624 return D3DXCreateTextureFromResourceExW(device, srcmodule, resource, D3DX_DEFAULT, D3DX_DEFAULT, D3DX_DEFAULT, 0, D3DFMT_UNKNOWN,
625 D3DPOOL_MANAGED, D3DX_DEFAULT, D3DX_DEFAULT, 0, NULL, NULL, texture);
628 HRESULT WINAPI D3DXCreateTextureFromResourceExA(LPDIRECT3DDEVICE9 device,
640 D3DXIMAGE_INFO *srcinfo,
641 PALETTEENTRY *palette,
642 LPDIRECT3DTEXTURE9 *texture)
646 TRACE("(%p, %s): relay\n", srcmodule, debugstr_a(resource));
648 if (!device || !texture)
649 return D3DERR_INVALIDCALL;
651 resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_RCDATA);
659 hr = load_resource_into_memory(srcmodule, resinfo, &buffer, &size);
662 return D3DXERR_INVALIDDATA;
664 return D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width,
665 height, miplevels, usage, format,
666 pool, filter, mipfilter, colorkey,
667 srcinfo, palette, texture);
670 /* Try loading the resource as bitmap data */
671 resinfo = FindResourceA(srcmodule, resource, (LPCSTR) RT_BITMAP);
675 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
679 return D3DXERR_INVALIDDATA;
682 HRESULT WINAPI D3DXCreateTextureFromResourceExW(LPDIRECT3DDEVICE9 device,
694 D3DXIMAGE_INFO *srcinfo,
695 PALETTEENTRY *palette,
696 LPDIRECT3DTEXTURE9 *texture)
700 TRACE("(%p, %s): relay\n", srcmodule, debugstr_w(resource));
702 if (!device || !texture)
703 return D3DERR_INVALIDCALL;
705 resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_RCDATA);
713 hr = load_resource_into_memory(srcmodule, resinfo, &buffer, &size);
716 return D3DXERR_INVALIDDATA;
718 return D3DXCreateTextureFromFileInMemoryEx(device, buffer, size, width,
719 height, miplevels, usage, format,
720 pool, filter, mipfilter, colorkey,
721 srcinfo, palette, texture);
724 /* Try loading the resource as bitmap data */
725 resinfo = FindResourceW(srcmodule, resource, (LPCWSTR) RT_BITMAP);
729 FIXME("Implement loading bitmaps from resource type RT_BITMAP\n");
733 return D3DXERR_INVALIDDATA;