d3drm: Add definitions for IDirect3DRMFace.
[wine] / include / d3dcaps.h
1 /*
2  * Copyright (C) 2000 Peter Hunnisett
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Lesser General Public
6  * License as published by the Free Software Foundation; either
7  * version 2.1 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General Public
15  * License along with this library; if not, write to the Free Software
16  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17  */
18
19 #ifndef __WINE_D3DCAPS_H
20 #define __WINE_D3DCAPS_H
21
22 #include <ddraw.h>
23
24 typedef struct _D3DTRANSFORMCAPS {
25         DWORD dwSize;
26         DWORD dwCaps;
27 } D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
28
29 #define D3DTRANSFORMCAPS_CLIP           0x00000001L
30
31 typedef struct _D3DLIGHTINGCAPS {
32         DWORD dwSize;
33         DWORD dwCaps;
34         DWORD dwLightingModel;
35         DWORD dwNumLights;
36 } D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
37
38 #define D3DLIGHTINGMODEL_RGB            0x00000001
39 #define D3DLIGHTINGMODEL_MONO           0x00000002
40
41 #define D3DLIGHTCAPS_POINT              0x00000001
42 #define D3DLIGHTCAPS_SPOT               0x00000002
43 #define D3DLIGHTCAPS_DIRECTIONAL        0x00000004
44 #define D3DLIGHTCAPS_PARALLELPOINT      0x00000008
45 #define D3DLIGHTCAPS_GLSPOT             0x00000010
46
47 typedef struct _D3dPrimCaps {
48     DWORD dwSize;
49     DWORD dwMiscCaps;
50     DWORD dwRasterCaps;
51     DWORD dwZCmpCaps;
52     DWORD dwSrcBlendCaps;
53     DWORD dwDestBlendCaps;
54     DWORD dwAlphaCmpCaps;
55     DWORD dwShadeCaps;
56     DWORD dwTextureCaps;
57     DWORD dwTextureFilterCaps;
58     DWORD dwTextureBlendCaps;
59     DWORD dwTextureAddressCaps;
60     DWORD dwStippleWidth;
61     DWORD dwStippleHeight;
62 } D3DPRIMCAPS, *LPD3DPRIMCAPS;
63
64 #define D3DPMISCCAPS_MASKPLANES         0x00000001
65 #define D3DPMISCCAPS_MASKZ              0x00000002
66 #define D3DPMISCCAPS_LINEPATTERNREP     0x00000004
67 #define D3DPMISCCAPS_CONFORMANT         0x00000008
68 #define D3DPMISCCAPS_CULLNONE           0x00000010
69 #define D3DPMISCCAPS_CULLCW             0x00000020
70 #define D3DPMISCCAPS_CULLCCW            0x00000040
71
72 #define D3DPRASTERCAPS_DITHER                     0x00000001
73 #define D3DPRASTERCAPS_ROP2                       0x00000002
74 #define D3DPRASTERCAPS_XOR                        0x00000004
75 #define D3DPRASTERCAPS_PAT                        0x00000008
76 #define D3DPRASTERCAPS_ZTEST                      0x00000010
77 #define D3DPRASTERCAPS_SUBPIXEL                   0x00000020
78 #define D3DPRASTERCAPS_SUBPIXELX                  0x00000040
79 #define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
80 #define D3DPRASTERCAPS_FOGTABLE                   0x00000100
81 #define D3DPRASTERCAPS_STIPPLE                    0x00000200
82 #define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT     0x00000400
83 #define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT   0x00000800
84 #define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
85 #define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
86 #define D3DPRASTERCAPS_ZBIAS                      0x00004000
87 #define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
88 #define D3DPRASTERCAPS_FOGRANGE                   0x00010000
89 #define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
90 #define D3DPRASTERCAPS_WBUFFER                    0x00040000
91 #define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
92 #define D3DPRASTERCAPS_WFOG                       0x00100000
93 #define D3DPRASTERCAPS_ZFOG                       0x00200000
94
95 #define D3DPCMPCAPS_NEVER               0x00000001
96 #define D3DPCMPCAPS_LESS                0x00000002
97 #define D3DPCMPCAPS_EQUAL               0x00000004
98 #define D3DPCMPCAPS_LESSEQUAL           0x00000008
99 #define D3DPCMPCAPS_GREATER             0x00000010
100 #define D3DPCMPCAPS_NOTEQUAL            0x00000020
101 #define D3DPCMPCAPS_GREATEREQUAL        0x00000040
102 #define D3DPCMPCAPS_ALWAYS              0x00000080
103
104 #define D3DPBLENDCAPS_ZERO              0x00000001
105 #define D3DPBLENDCAPS_ONE               0x00000002
106 #define D3DPBLENDCAPS_SRCCOLOR          0x00000004
107 #define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008
108 #define D3DPBLENDCAPS_SRCALPHA          0x00000010
109 #define D3DPBLENDCAPS_INVSRCALPHA       0x00000020
110 #define D3DPBLENDCAPS_DESTALPHA         0x00000040
111 #define D3DPBLENDCAPS_INVDESTALPHA      0x00000080
112 #define D3DPBLENDCAPS_DESTCOLOR         0x00000100
113 #define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200
114 #define D3DPBLENDCAPS_SRCALPHASAT       0x00000400
115 #define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800
116 #define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000
117
118 #define D3DPSHADECAPS_COLORFLATMONO     0x00000001
119 #define D3DPSHADECAPS_COLORFLATRGB      0x00000002
120 #define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004
121 #define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008
122 #define D3DPSHADECAPS_COLORPHONGMONO    0x00000010
123 #define D3DPSHADECAPS_COLORPHONGRGB     0x00000020
124
125 #define D3DPSHADECAPS_SPECULARFLATMONO    0x00000040
126 #define D3DPSHADECAPS_SPECULARFLATRGB     0x00000080
127 #define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
128 #define D3DPSHADECAPS_SPECULARGOURAUDRGB  0x00000200
129 #define D3DPSHADECAPS_SPECULARPHONGMONO   0x00000400
130 #define D3DPSHADECAPS_SPECULARPHONGRGB    0x00000800
131
132 #define D3DPSHADECAPS_ALPHAFLATBLEND       0x00001000
133 #define D3DPSHADECAPS_ALPHAFLATSTIPPLED    0x00002000
134 #define D3DPSHADECAPS_ALPHAGOURAUDBLEND    0x00004000
135 #define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
136 #define D3DPSHADECAPS_ALPHAPHONGBLEND      0x00010000
137 #define D3DPSHADECAPS_ALPHAPHONGSTIPPLED   0x00020000
138
139 #define D3DPSHADECAPS_FOGFLAT           0x00040000
140 #define D3DPSHADECAPS_FOGGOURAUD        0x00080000
141 #define D3DPSHADECAPS_FOGPHONG          0x00100000
142
143 #define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001
144 #define D3DPTEXTURECAPS_POW2                     0x00000002
145 #define D3DPTEXTURECAPS_ALPHA                    0x00000004
146 #define D3DPTEXTURECAPS_TRANSPARENCY             0x00000008
147 #define D3DPTEXTURECAPS_BORDER                   0x00000010
148 #define D3DPTEXTURECAPS_SQUAREONLY               0x00000020
149 #define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
150 #define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080
151 #define D3DPTEXTURECAPS_NONPOW2CONDITIONAL  0x00000100L
152 /* yes actually 0x00000200 is unused - or at least unreleased */
153 #define D3DPTEXTURECAPS_PROJECTED                0x00000400
154 #define D3DPTEXTURECAPS_CUBEMAP                  0x00000800
155 #define D3DPTEXTURECAPS_COLORKEYBLEND            0x00001000
156
157 #define D3DPTFILTERCAPS_NEAREST           0x00000001
158 #define D3DPTFILTERCAPS_LINEAR            0x00000002
159 #define D3DPTFILTERCAPS_MIPNEAREST        0x00000004
160 #define D3DPTFILTERCAPS_MIPLINEAR         0x00000008
161 #define D3DPTFILTERCAPS_LINEARMIPNEAREST  0x00000010
162 #define D3DPTFILTERCAPS_LINEARMIPLINEAR   0x00000020
163 /* yes - missing numbers */
164 #define D3DPTFILTERCAPS_MINFPOINT         0x00000100
165 #define D3DPTFILTERCAPS_MINFLINEAR        0x00000200
166 #define D3DPTFILTERCAPS_MINFANISOTROPIC   0x00000400
167 /* yes - missing numbers */
168 #define D3DPTFILTERCAPS_MIPFPOINT         0x00010000
169 #define D3DPTFILTERCAPS_MIPFLINEAR        0x00020000
170 /* yes - missing numbers */
171 #define D3DPTFILTERCAPS_MAGFPOINT         0x01000000
172 #define D3DPTFILTERCAPS_MAGFLINEAR        0x02000000
173 #define D3DPTFILTERCAPS_MAGFANISOTROPIC   0x04000000
174 #define D3DPTFILTERCAPS_MAGFAFLATCUBIC    0x08000000
175 #define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
176
177 #define D3DPTBLENDCAPS_DECAL            0x00000001
178 #define D3DPTBLENDCAPS_MODULATE         0x00000002
179 #define D3DPTBLENDCAPS_DECALALPHA       0x00000004
180 #define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008
181 #define D3DPTBLENDCAPS_DECALMASK        0x00000010
182 #define D3DPTBLENDCAPS_MODULATEMASK     0x00000020
183 #define D3DPTBLENDCAPS_COPY             0x00000040
184 #define D3DPTBLENDCAPS_ADD              0x00000080
185
186 #define D3DPTADDRESSCAPS_WRAP           0x00000001
187 #define D3DPTADDRESSCAPS_MIRROR         0x00000002
188 #define D3DPTADDRESSCAPS_CLAMP          0x00000004
189 #define D3DPTADDRESSCAPS_BORDER         0x00000008
190 #define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010
191
192
193 typedef struct _D3DDeviceDesc {
194         DWORD           dwSize;
195         DWORD           dwFlags;
196         D3DCOLORMODEL   dcmColorModel;
197         DWORD           dwDevCaps;
198         D3DTRANSFORMCAPS dtcTransformCaps;
199         BOOL            bClipping;
200         D3DLIGHTINGCAPS dlcLightingCaps;
201         D3DPRIMCAPS     dpcLineCaps;
202         D3DPRIMCAPS     dpcTriCaps;
203         DWORD           dwDeviceRenderBitDepth;
204         DWORD           dwDeviceZBufferBitDepth;
205         DWORD           dwMaxBufferSize;
206         DWORD           dwMaxVertexCount;
207
208         DWORD           dwMinTextureWidth,dwMinTextureHeight;
209         DWORD           dwMaxTextureWidth,dwMaxTextureHeight;
210         DWORD           dwMinStippleWidth,dwMaxStippleWidth;
211         DWORD           dwMinStippleHeight,dwMaxStippleHeight;
212
213         DWORD       dwMaxTextureRepeat;
214         DWORD       dwMaxTextureAspectRatio;
215         DWORD       dwMaxAnisotropy;
216
217         D3DVALUE    dvGuardBandLeft;
218         D3DVALUE    dvGuardBandTop;
219         D3DVALUE    dvGuardBandRight;
220         D3DVALUE    dvGuardBandBottom;
221
222         D3DVALUE    dvExtentsAdjust;
223         DWORD       dwStencilCaps;
224
225         DWORD       dwFVFCaps;
226         DWORD       dwTextureOpCaps;
227         WORD        wMaxTextureBlendStages;
228         WORD        wMaxSimultaneousTextures;
229 } D3DDEVICEDESC,*LPD3DDEVICEDESC;
230 #define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
231
232 typedef struct _D3DDeviceDesc7 {
233         DWORD            dwDevCaps;
234         D3DPRIMCAPS      dpcLineCaps;
235         D3DPRIMCAPS      dpcTriCaps;
236         DWORD            dwDeviceRenderBitDepth;
237         DWORD            dwDeviceZBufferBitDepth;
238
239         DWORD       dwMinTextureWidth, dwMinTextureHeight;
240         DWORD       dwMaxTextureWidth, dwMaxTextureHeight;
241
242         DWORD       dwMaxTextureRepeat;
243         DWORD       dwMaxTextureAspectRatio;
244         DWORD       dwMaxAnisotropy;
245
246         D3DVALUE    dvGuardBandLeft;
247         D3DVALUE    dvGuardBandTop;
248         D3DVALUE    dvGuardBandRight;
249         D3DVALUE    dvGuardBandBottom;
250
251         D3DVALUE    dvExtentsAdjust;
252         DWORD       dwStencilCaps;
253         DWORD       dwFVFCaps;
254         DWORD       dwTextureOpCaps;
255         WORD        wMaxTextureBlendStages;
256         WORD        wMaxSimultaneousTextures;
257
258         DWORD       dwMaxActiveLights;
259         D3DVALUE    dvMaxVertexW;
260         GUID        deviceGUID;
261
262         WORD        wMaxUserClipPlanes;
263         WORD        wMaxVertexBlendMatrices;
264
265         DWORD       dwVertexProcessingCaps;
266
267         DWORD       dwReserved1;
268         DWORD       dwReserved2;
269         DWORD       dwReserved3;
270         DWORD       dwReserved4;
271 } D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
272 #define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
273
274 #define D3DDD_COLORMODEL                0x00000001
275 #define D3DDD_DEVCAPS                   0x00000002
276 #define D3DDD_TRANSFORMCAPS             0x00000004
277 #define D3DDD_LIGHTINGCAPS              0x00000008
278 #define D3DDD_BCLIPPING                 0x00000010
279 #define D3DDD_LINECAPS                  0x00000020
280 #define D3DDD_TRICAPS                   0x00000040
281 #define D3DDD_DEVICERENDERBITDEPTH      0x00000080
282 #define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100
283 #define D3DDD_MAXBUFFERSIZE             0x00000200
284 #define D3DDD_MAXVERTEXCOUNT            0x00000400
285
286 #define D3DDEVCAPS_FLOATTLVERTEX           0x00000001
287 #define D3DDEVCAPS_SORTINCREASINGZ         0x00000002
288 #define D3DDEVCAPS_SORTDECREASINGZ         0X00000004
289 #define D3DDEVCAPS_SORTEXACT               0x00000008
290 #define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x00000010
291 #define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x00000020
292 #define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x00000040
293 #define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x00000080
294 #define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x00000100
295 #define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x00000200
296 #define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x00000400
297 #define D3DDEVCAPS_CANRENDERAFTERFLIP      0x00000800
298 #define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x00001000
299 #define D3DDEVCAPS_DRAWPRIMITIVES2         0x00002000
300 #define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
301 #define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x00008000
302 #define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x00010000
303 #define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x00020000
304 #define D3DDEVCAPS_HWRASTERIZATION         0x00080000
305
306 #define D3DSTENCILCAPS_KEEP     0x00000001
307 #define D3DSTENCILCAPS_ZERO     0x00000002
308 #define D3DSTENCILCAPS_REPLACE  0x00000004
309 #define D3DSTENCILCAPS_INCRSAT  0x00000008
310 #define D3DSTENCILCAPS_DECRSAT  0x00000010
311 #define D3DSTENCILCAPS_INVERT   0x00000020
312 #define D3DSTENCILCAPS_INCR     0x00000040
313 #define D3DSTENCILCAPS_DECR     0x00000080
314
315 #define D3DTEXOPCAPS_DISABLE                    0x00000001
316 #define D3DTEXOPCAPS_SELECTARG1                 0x00000002
317 #define D3DTEXOPCAPS_SELECTARG2                 0x00000004
318 #define D3DTEXOPCAPS_MODULATE                   0x00000008
319 #define D3DTEXOPCAPS_MODULATE2X                 0x00000010
320 #define D3DTEXOPCAPS_MODULATE4X                 0x00000020
321 #define D3DTEXOPCAPS_ADD                        0x00000040
322 #define D3DTEXOPCAPS_ADDSIGNED                  0x00000080
323 #define D3DTEXOPCAPS_ADDSIGNED2X                0x00000100
324 #define D3DTEXOPCAPS_SUBTRACT                   0x00000200
325 #define D3DTEXOPCAPS_ADDSMOOTH                  0x00000400
326 #define D3DTEXOPCAPS_BLENDDIFFUSEALPHA          0x00000800
327 #define D3DTEXOPCAPS_BLENDTEXTUREALPHA          0x00001000
328 #define D3DTEXOPCAPS_BLENDFACTORALPHA           0x00002000
329 #define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM        0x00004000
330 #define D3DTEXOPCAPS_BLENDCURRENTALPHA          0x00008000
331 #define D3DTEXOPCAPS_PREMODULATE                0x00010000
332 #define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR     0x00020000
333 #define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA     0x00040000
334 #define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR  0x00080000
335 #define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA  0x00100000
336 #define D3DTEXOPCAPS_BUMPENVMAP                 0x00200000
337 #define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE        0x00400000
338 #define D3DTEXOPCAPS_DOTPRODUCT3                0x00800000
339
340 #define D3DFVFCAPS_TEXCOORDCOUNTMASK    0x0000FFFF
341 #define D3DFVFCAPS_DONOTSTRIPELEMENTS   0x00080000
342
343 #define D3DVTXPCAPS_TEXGEN              0x00000001
344 #define D3DVTXPCAPS_MATERIALSOURCE7     0x00000002
345 #define D3DVTXPCAPS_VERTEXFOG           0x00000004
346 #define D3DVTXPCAPS_DIRECTIONALLIGHTS   0x00000008
347 #define D3DVTXPCAPS_POSITIONALLIGHTS    0x00000010
348 #define D3DVTXPCAPS_LOCALVIEWER         0x00000020
349
350 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
351 typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
352
353 #define D3DFDS_COLORMODEL          0x00000001
354 #define D3DFDS_GUID                0x00000002
355 #define D3DFDS_HARDWARE            0x00000004
356 #define D3DFDS_TRIANGLES           0x00000008
357 #define D3DFDS_LINES               0x00000010
358 #define D3DFDS_MISCCAPS            0x00000020
359 #define D3DFDS_RASTERCAPS          0x00000040
360 #define D3DFDS_ZCMPCAPS            0x00000080
361 #define D3DFDS_ALPHACMPCAPS        0x00000100
362 #define D3DFDS_SRCBLENDCAPS        0x00000200
363 #define D3DFDS_DSTBLENDCAPS        0x00000400
364 #define D3DFDS_SHADECAPS           0x00000800
365 #define D3DFDS_TEXTURECAPS         0x00001000
366 #define D3DFDS_TEXTUREFILTERCAPS   0x00002000
367 #define D3DFDS_TEXTUREBLENDCAPS    0x00004000
368 #define D3DFDS_TEXTUREADDRESSCAPS  0x00008000
369
370 typedef struct _D3DFINDDEVICESEARCH {
371     DWORD               dwSize;
372     DWORD               dwFlags;
373     BOOL                bHardware;
374     D3DCOLORMODEL       dcmColorModel;
375     GUID                guid;
376     DWORD               dwCaps;
377     D3DPRIMCAPS         dpcPrimCaps;
378 } D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
379
380 typedef struct _D3DFINDDEVICERESULT {
381     DWORD               dwSize;
382     GUID                guid;
383     D3DDEVICEDESC       ddHwDesc;
384     D3DDEVICEDESC       ddSwDesc;
385 } D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
386
387 typedef struct _D3DExecuteBufferDesc {
388   DWORD  dwSize;
389   DWORD  dwFlags;
390   DWORD  dwCaps;
391   DWORD  dwBufferSize;
392   LPVOID lpData;
393 } D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
394
395 #define D3DDEB_BUFSIZE          0x00000001
396 #define D3DDEB_CAPS             0x00000002
397 #define D3DDEB_LPDATA           0x00000004
398
399 #define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
400 #define D3DDEBCAPS_VIDEOMEMORY  0x00000002
401 #define D3DDEBCAPS_MEM          (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
402
403 typedef struct _D3DDEVINFO_TEXTUREMANAGER {
404         BOOL    bThrashing;
405         DWORD   dwApproxBytesDownloaded;
406         DWORD   dwNumEvicts;
407         DWORD   dwNumVidCreates;
408         DWORD   dwNumTexturesUsed;
409         DWORD   dwNumUsedTexInVid;
410         DWORD   dwWorkingSet;
411         DWORD   dwWorkingSetBytes;
412         DWORD   dwTotalManaged;
413         DWORD   dwTotalBytes;
414         DWORD   dwLastPri;
415 } D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
416
417 typedef struct _D3DDEVINFO_TEXTURING {
418         DWORD   dwNumLoads;
419         DWORD   dwApproxBytesLoaded;
420         DWORD   dwNumPreLoads;
421         DWORD   dwNumSet;
422         DWORD   dwNumCreates;
423         DWORD   dwNumDestroys;
424         DWORD   dwNumSetPriorities;
425         DWORD   dwNumSetLODs;
426         DWORD   dwNumLocks;
427         DWORD   dwNumGetDCs;
428 } D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
429
430
431
432 #endif