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HEAD
wined3d: Move shader caps setting into the arb and glsl shader backends.
[wine]
/
dlls
/
dmscript
/
Makefile.in
1
TOPSRCDIR = @top_srcdir@
2
TOPOBJDIR = ../..
3
SRCDIR = @srcdir@
4
VPATH = @srcdir@
5
MODULE = dmscript.dll
6
IMPORTS = ole32 user32 advapi32 kernel32
7
EXTRALIBS = -ldxguid -luuid
8
9
C_SRCS = \
10
dmscript_main.c \
11
regsvr.c \
12
script.c \
13
scripttrack.c
14
15
RC_SRCS = version.rc
16
17
@MAKE_DLL_RULES@
18
19
@DEPENDENCIES@ # everything below this line is overwritten by make depend