2 * Copyright (C) 2008 Tony Wasserka
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21 #ifndef __WINE_D3DX9TEX_H
22 #define __WINE_D3DX9TEX_H
24 /**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27 #define D3DX_FILTER_NONE 0x00000001
28 #define D3DX_FILTER_POINT 0x00000002
29 #define D3DX_FILTER_LINEAR 0x00000003
30 #define D3DX_FILTER_TRIANGLE 0x00000004
31 #define D3DX_FILTER_BOX 0x00000005
32 #define D3DX_FILTER_MIRROR_U 0x00010000
33 #define D3DX_FILTER_MIRROR_V 0x00020000
34 #define D3DX_FILTER_MIRROR_W 0x00040000
35 #define D3DX_FILTER_MIRROR 0x00070000
36 #define D3DX_FILTER_DITHER 0x00080000
37 #define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
38 #define D3DX_FILTER_SRGB_IN 0x00200000
39 #define D3DX_FILTER_SRGB_OUT 0x00400000
40 #define D3DX_FILTER_SRGB 0x00600000
42 #define D3DX_NORMALMAP_MIRROR_U 0x00010000
43 #define D3DX_NORMALMAP_MIRROR_V 0x00020000
44 #define D3DX_NORMALMAP_MIRROR 0x00030000
45 #define D3DX_NORMALMAP_INVERTSIGN 0x00080000
46 #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
48 #define D3DX_CHANNEL_RED 0x00000001
49 #define D3DX_CHANNEL_BLUE 0x00000002
50 #define D3DX_CHANNEL_GREEN 0x00000004
51 #define D3DX_CHANNEL_ALPHA 0x00000008
52 #define D3DX_CHANNEL_LUMINANCE 0x00000010
54 /**********************************************
55 ****************** Typedefs ******************
56 **********************************************/
57 typedef enum _D3DXIMAGE_FILEFORMAT
68 D3DXIFF_FORCE_DWORD = 0x7fffffff
69 } D3DXIMAGE_FILEFORMAT;
71 typedef struct _D3DXIMAGE_INFO
78 D3DRESOURCETYPE ResourceType;
79 D3DXIMAGE_FILEFORMAT ImageFileFormat;
82 /**********************************************
83 ****************** Functions *****************
84 **********************************************/
85 /* Typedefs for callback functions */
86 typedef VOID (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, CONST D3DXVECTOR2 *texcoord, CONST D3DXVECTOR2 *texelsize, LPVOID data);
87 typedef VOID (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, CONST D3DXVECTOR3 *texcoord, CONST D3DXVECTOR3 *texelsize, LPVOID data);
94 /* Image Information */
95 HRESULT WINAPI D3DXGetImageInfoFromFileA(LPCSTR file, D3DXIMAGE_INFO *info);
96 HRESULT WINAPI D3DXGetImageInfoFromFileW(LPCWSTR file, D3DXIMAGE_INFO *info);
97 #define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
99 HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, LPCSTR resource, D3DXIMAGE_INFO *info);
100 HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, LPCWSTR resource, D3DXIMAGE_INFO *info);
101 #define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
103 HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(LPCVOID data, UINT datasize, D3DXIMAGE_INFO *info);
106 /* Surface Loading/Saving */
107 HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
108 const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
109 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
110 HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
111 const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
112 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
113 #define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
115 HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
116 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
117 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
118 HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
119 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
120 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
121 #define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
123 HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
124 const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
125 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
127 HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
128 const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
129 const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
131 HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
132 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
133 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
134 DWORD filter, D3DCOLOR color_key);
136 HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
137 D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
138 const PALETTEENTRY *srcpalette, const RECT *srcrect);
140 HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
141 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
142 HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
143 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
144 #define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
147 /* Volume Loading/Saving */
148 HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
149 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
150 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
151 HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
152 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
153 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
154 #define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
156 HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
157 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
158 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
159 HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
160 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
161 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
162 #define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
164 HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
165 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
166 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
168 HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
169 const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
170 const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
172 HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
173 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
174 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
175 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
177 HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
178 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
179 HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
180 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
181 #define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
184 /* Texture, cube texture and volume texture creation */
185 HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
186 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
187 HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
188 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
189 HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
190 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
192 HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
193 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
194 HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
195 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
196 HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
197 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
199 HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
200 const char *srcfile, struct IDirect3DTexture9 **texture);
201 HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
202 const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
203 #define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
205 HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
206 const char *srcfile, struct IDirect3DCubeTexture9 **cube);
207 HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
208 const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
209 #define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
211 HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
212 const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
213 HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
214 const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
215 #define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
217 HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
218 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
219 HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
220 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
221 #define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
223 HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
224 HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
225 HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
226 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
227 #define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
229 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
230 HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
231 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
232 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
233 #define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
235 HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
236 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
237 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
238 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
239 HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
240 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
241 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
242 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
243 #define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
245 HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
246 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
247 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
248 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
249 HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
250 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
251 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
252 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
253 #define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
255 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
256 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
257 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
258 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
259 HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
260 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
261 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
262 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
263 #define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
265 HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
266 const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
267 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
268 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
269 HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
270 const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
271 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
272 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
273 #define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
275 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
276 const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
277 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
278 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
279 HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
280 const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
281 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
282 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
283 #define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
285 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
286 const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
287 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
288 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
289 HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
290 const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
291 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
292 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
293 #define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
295 HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
296 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
297 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
298 const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
299 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
300 const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
302 HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
303 UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
304 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
305 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
306 HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
307 UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
308 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
309 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
310 HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
311 UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
312 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
313 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
315 HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
316 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
317 HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
318 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
319 HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
320 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
321 #define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
323 /* Other functions */
324 HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
325 const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
326 #define D3DXFilterCubeTexture D3DXFilterTexture
327 #define D3DXFilterVolumeTexture D3DXFilterTexture
329 HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
330 HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
331 HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
333 HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function,
334 const D3DXVECTOR4 *constants, UINT numconstants);
335 HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function,
336 const D3DXVECTOR4 *constants, UINT numconstants);
337 HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function,
338 const D3DXVECTOR4 *constants, UINT numconstants);
340 HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
341 const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
347 #endif /* __WINE_D3DX9TEX_H */