Relay all the pixel shader calls from d3d9 to wined3d.
[wine] / dlls / dmband / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = dmband.dll
6 IMPORTLIB = libdmband.$(IMPLIBEXT)
7 IMPORTS   = ole32 user32 advapi32 kernel32
8 EXTRALIBS = -ldxguid -luuid
9
10 C_SRCS = \
11         band.c \
12         bandtrack.c \
13         dmutils.c \
14         dmband_main.c \
15         regsvr.c
16
17 RC_SRCS = version.rc
18
19 @MAKE_DLL_RULES@
20
21 ### Dependencies: