Relay all the pixel shader calls from d3d9 to wined3d.
[wine] / dlls / dmusic / dmusic.spec
1 @ stdcall -private DllCanUnloadNow() DMUSIC_DllCanUnloadNow
2 @ stdcall -private DllGetClassObject(ptr ptr ptr) DMUSIC_DllGetClassObject
3 @ stdcall -private DllRegisterServer() DMUSIC_DllRegisterServer
4 @ stdcall -private DllUnregisterServer() DMUSIC_DllUnregisterServer