d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
[wine] / dlls / d3dx9_33 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = d3dx9_33.dll
6 IMPORTS   = d3d9
7
8 C_SRCS = \
9         d3dx9_33_main.c
10
11 RC_SRCS = version.rc
12
13 @MAKE_DLL_RULES@