2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006-2009 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
9 * Copyright 2012 Alexandre Julliard
11 * This library is free software; you can redistribute it and/or
12 * modify it under the terms of the GNU Lesser General Public
13 * License as published by the Free Software Foundation; either
14 * version 2.1 of the License, or (at your option) any later version.
16 * This library is distributed in the hope that it will be useful,
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
19 * Lesser General Public License for more details.
21 * You should have received a copy of the GNU Lesser General Public
22 * License along with this library; if not, write to the Free Software
23 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
27 #include "wine/port.h"
33 #ifdef HAVE_SYS_SOCKET_H
34 #include <sys/socket.h>
51 #include "wine/library.h"
52 #include "wine/debug.h"
54 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
58 WINE_DECLARE_DEBUG_CHANNEL(winediag);
59 WINE_DECLARE_DEBUG_CHANNEL(fps);
61 #include "wine/wgl_driver.h"
62 #include "wine/wglext.h"
64 /* For compatibility with old Mesa headers */
65 #ifndef GLX_SAMPLE_BUFFERS_ARB
66 # define GLX_SAMPLE_BUFFERS_ARB 100000
68 #ifndef GLX_SAMPLES_ARB
69 # define GLX_SAMPLES_ARB 100001
71 #ifndef GL_TEXTURE_CUBE_MAP
72 # define GL_TEXTURE_CUBE_MAP 0x8513
74 #ifndef GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT
75 # define GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20B2
77 #ifndef GLX_EXT_fbconfig_packed_float
78 # define GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT 0x20B1
79 # define GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT 0x00000008
81 #ifndef GLX_ARB_create_context
82 # define GLX_CONTEXT_MAJOR_VERSION_ARB 0x2091
83 # define GLX_CONTEXT_MINOR_VERSION_ARB 0x2092
84 # define GLX_CONTEXT_FLAGS_ARB 0x2094
86 #ifndef GLX_ARB_create_context_profile
87 # define GLX_CONTEXT_PROFILE_MASK_ARB 0x9126
89 /** GLX_ATI_pixel_format_float */
90 #define GLX_RGBA_FLOAT_ATI_BIT 0x00000100
91 /** GLX_ARB_pixel_format_float */
92 #define GLX_RGBA_FLOAT_BIT 0x00000004
93 #define GLX_RGBA_FLOAT_TYPE 0x20B9
94 /** GL_NV_float_buffer */
95 #define GL_FLOAT_R_NV 0x8880
96 #define GL_FLOAT_RG_NV 0x8881
97 #define GL_FLOAT_RGB_NV 0x8882
98 #define GL_FLOAT_RGBA_NV 0x8883
99 #define GL_FLOAT_R16_NV 0x8884
100 #define GL_FLOAT_R32_NV 0x8885
101 #define GL_FLOAT_RG16_NV 0x8886
102 #define GL_FLOAT_RG32_NV 0x8887
103 #define GL_FLOAT_RGB16_NV 0x8888
104 #define GL_FLOAT_RGB32_NV 0x8889
105 #define GL_FLOAT_RGBA16_NV 0x888A
106 #define GL_FLOAT_RGBA32_NV 0x888B
107 #define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
108 #define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
109 #define GL_FLOAT_RGBA_MODE_NV 0x888E
110 /** GLX_NV_float_buffer */
111 #define GLX_FLOAT_COMPONENTS_NV 0x20B0
115 const char *glVersion;
120 const char *glxServerVersion;
121 const char *glxServerVendor;
122 const char *glxServerExtensions;
124 const char *glxClientVersion;
125 const char *glxClientVendor;
126 const char *glxClientExtensions;
128 const char *glxExtensions;
131 char wglExtensions[4096];
134 typedef struct wine_glpixelformat {
136 GLXFBConfig fbconfig;
140 DWORD dwFlags; /* We store some PFD_* flags in here for emulated bitmap formats */
146 BOOL has_been_current;
150 WineGLPixelFormat *fmt;
151 int numAttribs; /* This is needed for delaying wglCreateContextAttribsARB */
152 int attribList[16]; /* This is needed for delaying wglCreateContextAttribsARB */
155 Drawable drawables[2];
156 BOOL refresh_drawables;
157 Pixmap pixmap; /* pixmap for memory DCs */
158 GLXPixmap glxpixmap; /* GLX pixmap for memory DCs */
159 SIZE pixmap_size; /* pixmap size for memory DCs */
166 WineGLPixelFormat* fmt;
170 int use_render_texture; /* This is also the internal texture format */
171 int texture_bind_target;
173 GLint texture_format;
174 GLuint texture_target;
182 struct gdi_physdev dev;
183 X11DRV_PDEVICE *x11dev;
184 enum dc_gl_type type; /* type of GL device context */
187 Pixmap pixmap; /* pixmap for a DL_GL_PIXMAP_WIN drawable */
190 static const struct gdi_dc_funcs glxdrv_funcs;
192 static inline struct glx_physdev *get_glxdrv_dev( PHYSDEV dev )
194 return (struct glx_physdev *)dev;
197 static struct list context_list = LIST_INIT( context_list );
198 static struct WineGLInfo WineGLInfo = { 0 };
199 static int use_render_texture_emulation = 1;
200 static BOOL has_swap_control;
201 static int swap_interval = 1;
203 static struct opengl_funcs opengl_funcs;
205 #define USE_GL_FUNC(name) #name,
206 static const char *opengl_func_names[] = { ALL_WGL_FUNCS };
209 static void X11DRV_WineGL_LoadExtensions(void);
210 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count);
211 static BOOL glxRequireVersion(int requiredVersion);
213 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
214 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
215 TRACE(" - dwFlags : ");
216 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
217 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
218 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
219 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
220 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
221 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
222 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
223 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
224 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
225 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
226 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
227 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
228 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
229 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
230 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
231 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
232 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
233 /* PFD_SUPPORT_COMPOSITION is new in Vista, it is similar to composition
234 * under X e.g. COMPOSITE + GLX_EXT_TEXTURE_FROM_PIXMAP. */
235 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_COMPOSITION);
239 TRACE(" - iPixelType : ");
240 switch (ppfd->iPixelType) {
241 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
242 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
246 TRACE(" - Color : %d\n", ppfd->cColorBits);
247 TRACE(" - Red : %d\n", ppfd->cRedBits);
248 TRACE(" - Green : %d\n", ppfd->cGreenBits);
249 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
250 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
251 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
252 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
253 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
254 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
256 TRACE(" - iLayerType : ");
257 switch (ppfd->iLayerType) {
258 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
259 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
260 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
265 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
266 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
268 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
270 MAKE_FUNCPTR(glXChooseVisual)
271 MAKE_FUNCPTR(glXCopyContext)
272 MAKE_FUNCPTR(glXCreateContext)
273 MAKE_FUNCPTR(glXCreateGLXPixmap)
274 MAKE_FUNCPTR(glXGetCurrentContext)
275 MAKE_FUNCPTR(glXGetCurrentDrawable)
276 MAKE_FUNCPTR(glXDestroyContext)
277 MAKE_FUNCPTR(glXDestroyGLXPixmap)
278 MAKE_FUNCPTR(glXGetConfig)
279 MAKE_FUNCPTR(glXIsDirect)
280 MAKE_FUNCPTR(glXMakeCurrent)
281 MAKE_FUNCPTR(glXSwapBuffers)
282 MAKE_FUNCPTR(glXQueryExtension)
283 MAKE_FUNCPTR(glXQueryVersion)
286 MAKE_FUNCPTR(glXGetClientString)
287 MAKE_FUNCPTR(glXQueryExtensionsString)
288 MAKE_FUNCPTR(glXQueryServerString)
291 MAKE_FUNCPTR(glXGetFBConfigs)
292 MAKE_FUNCPTR(glXChooseFBConfig)
293 MAKE_FUNCPTR(glXCreatePbuffer)
294 MAKE_FUNCPTR(glXCreateNewContext)
295 MAKE_FUNCPTR(glXDestroyPbuffer)
296 MAKE_FUNCPTR(glXGetFBConfigAttrib)
297 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
298 MAKE_FUNCPTR(glXMakeContextCurrent)
299 MAKE_FUNCPTR(glXQueryDrawable)
300 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
304 static GLXContext (*pglXCreateContextAttribsARB)(Display *dpy, GLXFBConfig config, GLXContext share_context, Bool direct, const int *attrib_list);
305 static void* (*pglXGetProcAddressARB)(const GLubyte *);
306 static int (*pglXSwapIntervalSGI)(int);
308 /* NV GLX Extension */
309 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
310 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
312 /* MESA GLX Extensions */
313 static void (*pglXCopySubBufferMESA)(Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
315 /* Standard OpenGL */
316 static void (*pglFinish)(void);
317 static void (*pglFlush)(void);
319 static void wglFinish(void);
320 static void wglFlush(void);
322 /* check if the extension is present in the list */
323 static BOOL has_extension( const char *list, const char *ext )
325 size_t len = strlen( ext );
329 while (*list == ' ') list++;
330 if (!strncmp( list, ext, len ) && (!list[len] || list[len] == ' ')) return TRUE;
331 list = strchr( list, ' ' );
336 static int GLXErrorHandler(Display *dpy, XErrorEvent *event, void *arg)
338 /* In the future we might want to find the exact X or GLX error to report back to the app */
342 static BOOL infoInitialized = FALSE;
343 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
345 int screen = DefaultScreen(gdi_display);
346 Window win = 0, root = 0;
347 const char *gl_renderer;
350 GLXContext ctx = NULL;
351 XSetWindowAttributes attr;
353 int attribList[] = {GLX_RGBA, GLX_DOUBLEBUFFER, None};
357 infoInitialized = TRUE;
359 attr.override_redirect = True;
360 attr.colormap = None;
361 attr.border_pixel = 0;
365 vis = pglXChooseVisual(gdi_display, screen, attribList);
368 WORD old_fs = wine_get_fs();
369 /* Create a GLX Context. Without one we can't query GL information */
370 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
371 if (wine_get_fs() != old_fs)
373 wine_set_fs( old_fs );
374 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
375 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
379 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
384 root = RootWindow( gdi_display, vis->screen );
385 if (vis->visual != DefaultVisual( gdi_display, vis->screen ))
386 attr.colormap = XCreateColormap( gdi_display, root, vis->visual, AllocNone );
387 if ((win = XCreateWindow( gdi_display, root, -1, -1, 1, 1, 0, vis->depth, InputOutput,
388 vis->visual, CWBorderPixel | CWOverrideRedirect | CWColormap, &attr )))
389 XMapWindow( gdi_display, win );
393 if(pglXMakeCurrent(gdi_display, win, ctx) == 0)
395 ERR_(winediag)( "Unable to activate OpenGL context, most likely your OpenGL drivers haven't been installed correctly\n" );
398 gl_renderer = (const char *)opengl_funcs.gl.p_glGetString(GL_RENDERER);
399 WineGLInfo.glVersion = (const char *) opengl_funcs.gl.p_glGetString(GL_VERSION);
400 str = (const char *) opengl_funcs.gl.p_glGetString(GL_EXTENSIONS);
401 WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0, strlen(str)+1);
402 strcpy(WineGLInfo.glExtensions, str);
404 /* Get the common GLX version supported by GLX client and server ( major/minor) */
405 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
407 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
408 WineGLInfo.glxServerVendor = pglXQueryServerString(gdi_display, screen, GLX_VENDOR);
409 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
411 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
412 WineGLInfo.glxClientVendor = pglXGetClientString(gdi_display, GLX_VENDOR);
413 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
415 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
416 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
418 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
419 TRACE("GL renderer : %s.\n", gl_renderer);
420 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
421 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
422 TRACE("Server GLX vendor: : %s.\n", WineGLInfo.glxServerVendor);
423 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
424 TRACE("Client GLX vendor: : %s.\n", WineGLInfo.glxClientVendor);
425 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
427 if(!WineGLInfo.glxDirect)
429 int fd = ConnectionNumber(gdi_display);
430 struct sockaddr_un uaddr;
431 unsigned int uaddrlen = sizeof(struct sockaddr_un);
433 /* In general indirect rendering on a local X11 server indicates a driver problem.
434 * Detect a local X11 server by checking whether the X11 socket is a Unix socket.
436 if(!getsockname(fd, (struct sockaddr *)&uaddr, &uaddrlen) && uaddr.sun_family == AF_UNIX)
437 ERR_(winediag)("Direct rendering is disabled, most likely your OpenGL drivers "
438 "haven't been installed correctly (using GL renderer %s, version %s).\n",
439 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
443 /* In general you would expect that if direct rendering is returned, that you receive hardware
444 * accelerated OpenGL rendering. The definition of direct rendering is that rendering is performed
445 * client side without sending all GL commands to X using the GLX protocol. When Mesa falls back to
446 * software rendering, it shows direct rendering.
448 * Depending on the cause of software rendering a different rendering string is shown. In case Mesa fails
449 * to load a DRI module 'Software Rasterizer' is returned. When Mesa is compiled as a OpenGL reference driver
450 * it shows 'Mesa X11'.
452 if(!strcmp(gl_renderer, "Software Rasterizer") || !strcmp(gl_renderer, "Mesa X11"))
453 ERR_(winediag)("The Mesa OpenGL driver is using software rendering, most likely your OpenGL "
454 "drivers haven't been installed correctly (using GL renderer %s, version %s).\n",
455 debugstr_a(gl_renderer), debugstr_a(WineGLInfo.glVersion));
462 pglXMakeCurrent(gdi_display, None, NULL);
463 pglXDestroyContext(gdi_display, ctx);
465 if (win != root) XDestroyWindow( gdi_display, win );
466 if (attr.colormap) XFreeColormap( gdi_display, attr.colormap );
468 if (!ret) ERR(" couldn't initialize OpenGL, expect problems\n");
472 static BOOL has_opengl(void)
474 static int init_done;
475 static void *opengl_handle;
478 int error_base, event_base;
481 if (init_done) return (opengl_handle != NULL);
484 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
485 and include all dependencies */
486 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, buffer, sizeof(buffer));
487 if (opengl_handle == NULL)
489 ERR( "Failed to load libGL: %s\n", buffer );
490 ERR( "OpenGL support is disabled.\n");
494 for (i = 0; i < sizeof(opengl_func_names)/sizeof(opengl_func_names[0]); i++)
496 if (!(((void **)&opengl_funcs.gl)[i] = wine_dlsym( opengl_handle, opengl_func_names[i], NULL, 0 )))
498 ERR( "%s not found in libGL, disabling OpenGL.\n", opengl_func_names[i] );
503 /* redirect some standard OpenGL functions */
504 #define REDIRECT(func) \
505 do { p##func = opengl_funcs.gl.p_##func; opengl_funcs.gl.p_##func = w##func; } while(0)
506 REDIRECT( glFinish );
510 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
511 if (pglXGetProcAddressARB == NULL) {
512 ERR("Could not find glXGetProcAddressARB in libGL, disabling OpenGL.\n");
516 #define LOAD_FUNCPTR(f) do if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) \
518 ERR( "%s not found in libGL, disabling OpenGL.\n", #f ); \
523 LOAD_FUNCPTR(glXChooseVisual);
524 LOAD_FUNCPTR(glXCopyContext);
525 LOAD_FUNCPTR(glXCreateContext);
526 LOAD_FUNCPTR(glXCreateGLXPixmap);
527 LOAD_FUNCPTR(glXGetCurrentContext);
528 LOAD_FUNCPTR(glXGetCurrentDrawable);
529 LOAD_FUNCPTR(glXDestroyContext);
530 LOAD_FUNCPTR(glXDestroyGLXPixmap);
531 LOAD_FUNCPTR(glXGetConfig);
532 LOAD_FUNCPTR(glXIsDirect);
533 LOAD_FUNCPTR(glXMakeCurrent);
534 LOAD_FUNCPTR(glXSwapBuffers);
535 LOAD_FUNCPTR(glXQueryExtension);
536 LOAD_FUNCPTR(glXQueryVersion);
539 LOAD_FUNCPTR(glXGetClientString);
540 LOAD_FUNCPTR(glXQueryExtensionsString);
541 LOAD_FUNCPTR(glXQueryServerString);
544 LOAD_FUNCPTR(glXCreatePbuffer);
545 LOAD_FUNCPTR(glXCreateNewContext);
546 LOAD_FUNCPTR(glXDestroyPbuffer);
547 LOAD_FUNCPTR(glXMakeContextCurrent);
548 LOAD_FUNCPTR(glXGetCurrentReadDrawable);
549 LOAD_FUNCPTR(glXGetFBConfigs);
552 /* It doesn't matter if these fail. They'll only be used if the driver reports
553 the associated extension is available (and if a driver reports the extension
554 is available but fails to provide the functions, it's quite broken) */
555 #define LOAD_FUNCPTR(f) p##f = pglXGetProcAddressARB((const GLubyte *)#f)
556 /* ARB GLX Extension */
557 LOAD_FUNCPTR(glXCreateContextAttribsARB);
558 /* SGI GLX Extension */
559 LOAD_FUNCPTR(glXSwapIntervalSGI);
560 /* NV GLX Extension */
561 LOAD_FUNCPTR(glXAllocateMemoryNV);
562 LOAD_FUNCPTR(glXFreeMemoryNV);
565 if(!X11DRV_WineGL_InitOpenglInfo()) goto failed;
568 if (pglXQueryExtension(gdi_display, &error_base, &event_base)) {
569 TRACE("GLX is up and running error_base = %d\n", error_base);
572 ERR( "GLX extension is missing, disabling OpenGL.\n" );
576 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
577 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
580 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
581 * depends on the reported GLX client / server version and on the client / server extension list.
582 * Those don't have to be the same.
584 * In general the server GLX information lists the capabilities in case of indirect rendering.
585 * When direct rendering is used, the OpenGL client library is responsible for which GLX calls are
586 * available and in that case the client GLX informat can be used.
587 * OpenGL programs should use the 'intersection' of both sets of information which is advertised
588 * in the GLX version/extension list. When a program does this it works for certain for both
589 * direct and indirect rendering.
591 * The problem we are having in this area is that ATI's Linux drivers are broken. For some reason
592 * they haven't added some very important GLX extensions like GLX_SGIX_fbconfig to their client
593 * extension list which causes this extension not to be listed. (Wine requires this extension).
594 * ATI advertises a GLX client version of 1.3 which implies that this fbconfig extension among
595 * pbuffers is around.
597 * In order to provide users of Ati's proprietary drivers with OpenGL support, we need to detect
598 * the ATI drivers and from then on use GLX client information for them.
601 if(glxRequireVersion(3)) {
602 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
603 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
604 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
605 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
606 } else if (has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_fbconfig")) {
607 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
608 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
609 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
611 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
612 * enable this function when the Xserver understand GLX 1.3 or newer
614 pglXQueryDrawable = NULL;
615 } else if(strcmp("ATI", WineGLInfo.glxClientVendor) == 0) {
616 TRACE("Overriding ATI GLX capabilities!\n");
617 pglXChooseFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
618 pglXGetFBConfigAttrib = pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
619 pglXGetVisualFromFBConfig = pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
620 pglXQueryDrawable = pglXGetProcAddressARB((const GLubyte *) "glXQueryDrawable");
622 /* Use client GLX information in case of the ATI drivers. We override the
623 * capabilities over here and not somewhere else as ATI might better their
624 * life in the future. In case they release proper drivers this block of
625 * code won't be called. */
626 WineGLInfo.glxExtensions = WineGLInfo.glxClientExtensions;
628 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxServerVersion);
631 if (has_extension( WineGLInfo.glxExtensions, "GLX_MESA_copy_sub_buffer")) {
632 pglXCopySubBufferMESA = pglXGetProcAddressARB((const GLubyte *) "glXCopySubBufferMESA");
635 X11DRV_WineGL_LoadExtensions();
641 wine_dlclose(opengl_handle, NULL, 0);
642 opengl_handle = NULL;
646 static int describeContext( struct wgl_context *ctx ) {
649 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
650 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
651 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
652 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
653 TRACE(" - VISUAL_ID 0x%x\n", tmp);
658 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, struct wgl_pbuffer* pbuf) {
663 int nvfloatattrib = GLX_DONT_CARE;
664 int pixelattrib = GLX_DONT_CARE;
666 /* The list of WGL attributes is allowed to be NULL. We don't return here for NULL
667 * because we need to do fixups for GLX_DRAWABLE_TYPE/GLX_RENDER_TYPE/GLX_FLOAT_COMPONENTS_NV. */
668 while (iWGLAttr && 0 != iWGLAttr[cur]) {
669 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
671 switch (iWGLAttr[cur]) {
672 case WGL_AUX_BUFFERS_ARB:
673 pop = iWGLAttr[++cur];
674 PUSH2(oGLXAttr, GLX_AUX_BUFFERS, pop);
675 TRACE("pAttr[%d] = GLX_AUX_BUFFERS: %d\n", cur, pop);
677 case WGL_COLOR_BITS_ARB:
678 pop = iWGLAttr[++cur];
679 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, pop);
680 TRACE("pAttr[%d] = GLX_BUFFER_SIZE: %d\n", cur, pop);
682 case WGL_BLUE_BITS_ARB:
683 pop = iWGLAttr[++cur];
684 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
685 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
687 case WGL_RED_BITS_ARB:
688 pop = iWGLAttr[++cur];
689 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
690 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
692 case WGL_GREEN_BITS_ARB:
693 pop = iWGLAttr[++cur];
694 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
695 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
697 case WGL_ALPHA_BITS_ARB:
698 pop = iWGLAttr[++cur];
699 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
700 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
702 case WGL_DEPTH_BITS_ARB:
703 pop = iWGLAttr[++cur];
704 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
705 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
707 case WGL_STENCIL_BITS_ARB:
708 pop = iWGLAttr[++cur];
709 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
710 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
712 case WGL_DOUBLE_BUFFER_ARB:
713 pop = iWGLAttr[++cur];
714 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
715 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
718 pop = iWGLAttr[++cur];
719 PUSH2(oGLXAttr, GLX_STEREO, pop);
720 TRACE("pAttr[%d] = GLX_STEREO: %d\n", cur, pop);
723 case WGL_PIXEL_TYPE_ARB:
724 pop = iWGLAttr[++cur];
725 TRACE("pAttr[%d] = WGL_PIXEL_TYPE_ARB: %d\n", cur, pop);
727 case WGL_TYPE_COLORINDEX_ARB: pixelattrib = GLX_COLOR_INDEX_BIT; break ;
728 case WGL_TYPE_RGBA_ARB: pixelattrib = GLX_RGBA_BIT; break ;
729 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
730 case WGL_TYPE_RGBA_FLOAT_ATI: pixelattrib = GLX_RGBA_FLOAT_BIT; break ;
731 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT: pixelattrib = GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT; break ;
733 ERR("unexpected PixelType(%x)\n", pop);
738 case WGL_SUPPORT_GDI_ARB:
739 /* This flag is set in a WineGLPixelFormat */
740 pop = iWGLAttr[++cur];
741 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
744 case WGL_DRAW_TO_BITMAP_ARB:
745 /* This flag is set in a WineGLPixelFormat */
746 pop = iWGLAttr[++cur];
747 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
750 case WGL_DRAW_TO_WINDOW_ARB:
751 pop = iWGLAttr[++cur];
752 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
753 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
755 drawattrib |= GLX_WINDOW_BIT;
759 case WGL_DRAW_TO_PBUFFER_ARB:
760 pop = iWGLAttr[++cur];
761 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
762 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
764 drawattrib |= GLX_PBUFFER_BIT;
768 case WGL_ACCELERATION_ARB:
769 /* This flag is set in a WineGLPixelFormat */
770 pop = iWGLAttr[++cur];
771 TRACE("pAttr[%d] = WGL_ACCELERATION_ARB: %d\n", cur, pop);
774 case WGL_SUPPORT_OPENGL_ARB:
775 pop = iWGLAttr[++cur];
776 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
777 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
780 case WGL_SWAP_METHOD_ARB:
781 pop = iWGLAttr[++cur];
782 /* For now we ignore this and just return SWAP_EXCHANGE */
783 TRACE("pAttr[%d] = WGL_SWAP_METHOD_ARB: %#x\n", cur, pop);
786 case WGL_PBUFFER_LARGEST_ARB:
787 pop = iWGLAttr[++cur];
788 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
789 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
792 case WGL_SAMPLE_BUFFERS_ARB:
793 pop = iWGLAttr[++cur];
794 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
795 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
798 case WGL_SAMPLES_ARB:
799 pop = iWGLAttr[++cur];
800 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
801 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
804 case WGL_TEXTURE_FORMAT_ARB:
805 case WGL_TEXTURE_TARGET_ARB:
806 case WGL_MIPMAP_TEXTURE_ARB:
807 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
808 pop = iWGLAttr[++cur];
810 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
812 if (!use_render_texture_emulation) {
813 if (WGL_NO_TEXTURE_ARB != pop) {
814 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
815 return -1; /** error: don't support it */
817 drawattrib |= GLX_PBUFFER_BIT;
821 case WGL_FLOAT_COMPONENTS_NV:
822 nvfloatattrib = iWGLAttr[++cur];
823 TRACE("pAttr[%d] = WGL_FLOAT_COMPONENTS_NV: %x\n", cur, nvfloatattrib);
825 case WGL_BIND_TO_TEXTURE_DEPTH_NV:
826 case WGL_BIND_TO_TEXTURE_RGB_ARB:
827 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
828 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
829 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
830 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
831 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
832 pop = iWGLAttr[++cur];
833 /** cannot be converted, see direct handling on
834 * - wglGetPixelFormatAttribivARB
835 * TODO: wglChoosePixelFormat
838 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
839 pop = iWGLAttr[++cur];
840 PUSH2(oGLXAttr, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, pop);
841 TRACE("pAttr[%d] = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT: %x\n", cur, pop);
844 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
845 pop = iWGLAttr[++cur];
846 PUSH2(oGLXAttr, GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT, pop);
847 TRACE("pAttr[%d] = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT: %x\n", cur, pop);
850 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
856 /* By default glXChooseFBConfig defaults to GLX_WINDOW_BIT. wglChoosePixelFormatARB searches through
857 * all formats. Unless drawattrib is set to a non-zero value override it with GLX_DONT_CARE, so that
858 * pixmap and pbuffer formats appear as well. */
859 if (!drawattrib) drawattrib = GLX_DONT_CARE;
860 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
861 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
863 /* By default glXChooseFBConfig uses GLX_RGBA_BIT as the default value. Since wglChoosePixelFormatARB
864 * searches in all formats we have to do the same. For this reason we set GLX_RENDER_TYPE to
865 * GLX_DONT_CARE unless it is overridden. */
866 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pixelattrib);
867 TRACE("pAttr[?] = GLX_RENDER_TYPE: %#x\n", pixelattrib);
869 /* Set GLX_FLOAT_COMPONENTS_NV all the time */
870 if (has_extension(WineGLInfo.glxExtensions, "GLX_NV_float_buffer")) {
871 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, nvfloatattrib);
872 TRACE("pAttr[?] = GLX_FLOAT_COMPONENTS_NV: %#x\n", nvfloatattrib);
878 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
880 int render_type=0, render_type_bit;
881 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
882 switch(render_type_bit)
885 render_type = GLX_RGBA_TYPE;
887 case GLX_COLOR_INDEX_BIT:
888 render_type = GLX_COLOR_INDEX_TYPE;
890 case GLX_RGBA_FLOAT_BIT:
891 render_type = GLX_RGBA_FLOAT_TYPE;
893 case GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT:
894 render_type = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
897 ERR("Unknown render_type: %x\n", render_type_bit);
902 /* Check whether a fbconfig is suitable for Windows-style bitmap rendering */
903 static BOOL check_fbconfig_bitmap_capability(Display *display, GLXFBConfig fbconfig)
906 pglXGetFBConfigAttrib(display, fbconfig, GLX_DOUBLEBUFFER, &dbuf);
907 pglXGetFBConfigAttrib(gdi_display, fbconfig, GLX_DRAWABLE_TYPE, &value);
909 /* Windows only supports bitmap rendering on single buffered formats, further the fbconfig needs to have
910 * the GLX_PIXMAP_BIT set. */
911 return !dbuf && (value & GLX_PIXMAP_BIT);
914 static WineGLPixelFormat *get_formats(Display *display, int *size_ret, int *onscreen_size_ret)
916 static WineGLPixelFormat *list;
917 static int size, onscreen_size;
919 int fmt_id, nCfgs, i, run, bmp_formats;
921 XVisualInfo *visinfo;
926 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
927 if (NULL == cfgs || 0 == nCfgs) {
928 if(cfgs != NULL) XFree(cfgs);
930 ERR("glXChooseFBConfig returns NULL\n");
934 /* Bitmap rendering on Windows implies the use of the Microsoft GDI software renderer.
935 * Further most GLX drivers only offer pixmap rendering using indirect rendering (except for modern drivers which support 'AIGLX' / composite).
936 * Indirect rendering can indicate software rendering (on Nvidia it is hw accelerated)
937 * Since bitmap rendering implies the use of software rendering we can safely use indirect rendering for bitmaps.
939 * Below we count the number of formats which are suitable for bitmap rendering. Windows restricts bitmap rendering to single buffered formats.
941 for(i=0, bmp_formats=0; i<nCfgs; i++)
943 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
946 TRACE("Found %d bitmap capable fbconfigs\n", bmp_formats);
948 list = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (nCfgs + bmp_formats)*sizeof(WineGLPixelFormat));
950 /* Fill the pixel format list. Put onscreen formats at the top and offscreen ones at the bottom.
951 * Do this as GLX doesn't guarantee that the list is sorted */
952 for(run=0; run < 2; run++)
954 for(i=0; i<nCfgs; i++) {
955 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &fmt_id);
956 visinfo = pglXGetVisualFromFBConfig(display, cfgs[i]);
958 /* The first run we only add onscreen formats (ones which have an associated X Visual).
959 * The second run we only set offscreen formats. */
962 /* We implement child window rendering using offscreen buffers (using composite or an XPixmap).
963 * The contents is copied to the destination using XCopyArea. For the copying to work
964 * the depth of the source and destination window should be the same. In general this should
965 * not be a problem for OpenGL as drivers only advertise formats with a similar depth (or no depth).
966 * As of the introduction of composition managers at least Nvidia now also offers ARGB visuals
967 * with a depth of 32 in addition to the default 24 bit. In order to prevent BadMatch errors we only
968 * list formats with the same depth. */
969 if(visinfo->depth != screen_depth)
975 TRACE("Found onscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
976 list[size].iPixelFormat = size+1; /* The index starts at 1 */
977 list[size].fbconfig = cfgs[i];
978 list[size].fmt_id = fmt_id;
979 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
980 list[size].offscreenOnly = FALSE;
981 list[size].dwFlags = 0;
985 /* Clone a format if it is bitmap capable for indirect rendering to bitmaps */
986 if(check_fbconfig_bitmap_capability(display, cfgs[i]))
988 TRACE("Found bitmap capable format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
989 list[size].iPixelFormat = size+1; /* The index starts at 1 */
990 list[size].fbconfig = cfgs[i];
991 list[size].fmt_id = fmt_id;
992 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
993 list[size].offscreenOnly = FALSE;
994 list[size].dwFlags = PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI | PFD_GENERIC_FORMAT;
998 } else if(run && !visinfo) {
999 int window_drawable=0;
1000 pglXGetFBConfigAttrib(gdi_display, cfgs[i], GLX_DRAWABLE_TYPE, &window_drawable);
1002 /* Recent Nvidia drivers and DRI drivers offer window drawable formats without a visual.
1003 * This are formats like 16-bit rgb on a 24-bit desktop. In order to support these formats
1004 * onscreen we would have to use glXCreateWindow instead of XCreateWindow. Further it will
1005 * likely make our child window opengl rendering more complicated since likely you can't use
1006 * XCopyArea on a GLX Window.
1007 * For now ignore fbconfigs which are window drawable but lack a visual. */
1008 if(window_drawable & GLX_WINDOW_BIT)
1010 TRACE("Skipping FBCONFIG_ID 0x%x as an offscreen format because it is window_drawable\n", fmt_id);
1014 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", fmt_id, size+1, i);
1015 list[size].iPixelFormat = size+1; /* The index starts at 1 */
1016 list[size].fbconfig = cfgs[i];
1017 list[size].fmt_id = fmt_id;
1018 list[size].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
1019 list[size].offscreenOnly = TRUE;
1020 list[size].dwFlags = 0;
1024 if (visinfo) XFree(visinfo);
1031 if (size_ret) *size_ret = size;
1032 if (onscreen_size_ret) *onscreen_size_ret = onscreen_size;
1033 wine_tsx11_unlock();
1037 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
1038 * In our WGL implementation we only support a subset of these formats namely the format of
1039 * Wine's main visual and offscreen formats (if they are available).
1040 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
1041 * and it returns the number of supported WGL formats in fmt_count.
1043 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
1045 WineGLPixelFormat *list, *res = NULL;
1046 int size, onscreen_size;
1048 if (!(list = get_formats(display, &size, &onscreen_size ))) return NULL;
1050 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
1051 * iPixelFormat in case of probing the number of pixelformats.
1053 if((iPixelFormat > 0) && (iPixelFormat <= size) &&
1054 (!list[iPixelFormat-1].offscreenOnly || AllowOffscreen)) {
1055 res = &list[iPixelFormat-1];
1056 TRACE("Returning fmt_id=%#x for iPixelFormat=%d\n", res->fmt_id, iPixelFormat);
1062 *fmt_count = onscreen_size;
1064 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1069 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1070 static WineGLPixelFormat* ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id, DWORD dwFlags)
1072 WineGLPixelFormat *list;
1075 if (!(list = get_formats(display, &size, NULL ))) return NULL;
1077 for(i=0; i<size; i++) {
1078 /* A GLX format can appear multiple times in the pixel format list due to fake formats for bitmap rendering.
1079 * Fake formats might get selected when the user passes the proper flags using the dwFlags parameter. */
1080 if( (list[i].fmt_id == fmt_id) && ((list[i].dwFlags & dwFlags) == dwFlags) ) {
1081 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", list[i].iPixelFormat, fmt_id);
1085 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1089 static int pixelformat_from_fbconfig_id(XID fbconfig_id)
1091 WineGLPixelFormat *fmt;
1093 if (!fbconfig_id) return 0;
1095 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
1097 return fmt->iPixelFormat;
1098 /* This will happen on hwnds without a pixel format set; it's ok */
1103 /* Mark any allocated context using the glx drawable 'old' to use 'new' */
1104 void mark_drawable_dirty(Drawable old, Drawable new)
1106 struct wgl_context *ctx;
1107 LIST_FOR_EACH_ENTRY( ctx, &context_list, struct wgl_context, entry )
1109 if (old == ctx->drawables[0]) {
1110 ctx->drawables[0] = new;
1111 ctx->refresh_drawables = TRUE;
1113 if (old == ctx->drawables[1]) {
1114 ctx->drawables[1] = new;
1115 ctx->refresh_drawables = TRUE;
1120 /* Given the current context, make sure its drawable is sync'd */
1121 static inline void sync_context(struct wgl_context *context)
1123 if(context && context->refresh_drawables) {
1124 if (glxRequireVersion(3))
1125 pglXMakeContextCurrent(gdi_display, context->drawables[0],
1126 context->drawables[1], context->ctx);
1128 pglXMakeCurrent(gdi_display, context->drawables[0], context->ctx);
1129 context->refresh_drawables = FALSE;
1134 static GLXContext create_glxcontext(Display *display, struct wgl_context *context, GLXContext shareList)
1138 /* We use indirect rendering for rendering to bitmaps. See get_formats for a comment about this. */
1139 BOOL indirect = (context->fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? FALSE : TRUE;
1141 if(context->gl3_context)
1143 if(context->numAttribs)
1144 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, context->attribList);
1146 ctx = pglXCreateContextAttribsARB(gdi_display, context->fmt->fbconfig, shareList, indirect, NULL);
1148 else if(context->vis)
1149 ctx = pglXCreateContext(gdi_display, context->vis, shareList, indirect);
1150 else /* Create a GLX Context for a pbuffer */
1151 ctx = pglXCreateNewContext(gdi_display, context->fmt->fbconfig, context->fmt->render_type, shareList, TRUE);
1157 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
1159 return pglXCreateGLXPixmap(display, vis, parent);
1164 * glxdrv_DescribePixelFormat
1166 * Get the pixel-format descriptor associated to the given id
1168 static int glxdrv_DescribePixelFormat(PHYSDEV dev, int iPixelFormat,
1169 UINT nBytes, PIXELFORMATDESCRIPTOR *ppfd)
1171 /*XVisualInfo *vis;*/
1174 WineGLPixelFormat *fmt;
1178 if (!has_opengl()) return 0;
1180 TRACE("(%p,%d,%d,%p)\n", dev->hdc, iPixelFormat, nBytes, ppfd);
1182 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1183 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1185 /* The application is only querying the number of pixelformats */
1187 } else if(fmt == NULL) {
1188 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1192 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1193 ERR("Wrong structure size !\n");
1194 /* Should set error */
1200 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1201 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1204 /* These flags are always the same... */
1205 ppfd->dwFlags = PFD_SUPPORT_OPENGL;
1206 /* Now the flags extracted from the Visual */
1210 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1211 if(value & GLX_WINDOW_BIT)
1212 ppfd->dwFlags |= PFD_DRAW_TO_WINDOW;
1214 /* On Windows bitmap rendering is only offered using the GDI Software renderer. We reserve some formats (see get_formats for more info)
1215 * for bitmap rendering since we require indirect rendering for this. Further pixel format logs of a GeforceFX, Geforce8800GT, Radeon HD3400 and a
1216 * Radeon 9000 indicated that all bitmap formats have PFD_SUPPORT_GDI. Except for 2 formats on the Radeon 9000 none of the hw accelerated formats
1217 * offered the GDI bit either. */
1218 ppfd->dwFlags |= fmt->dwFlags & (PFD_DRAW_TO_BITMAP | PFD_SUPPORT_GDI);
1220 /* PFD_GENERIC_FORMAT - gdi software rendering
1221 * PFD_GENERIC_ACCELERATED - some parts are accelerated by a display driver (MCD e.g. 3dfx minigl)
1222 * none set - full hardware accelerated by a ICD
1224 * We only set PFD_GENERIC_FORMAT on bitmap formats (see get_formats) as that's what ATI and Nvidia Windows drivers do */
1225 ppfd->dwFlags |= fmt->dwFlags & (PFD_GENERIC_FORMAT | PFD_GENERIC_ACCELERATED);
1227 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value);
1229 ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1230 ppfd->dwFlags &= ~PFD_SUPPORT_GDI;
1232 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1235 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1236 if (value & GLX_RGBA_BIT)
1237 ppfd->iPixelType = PFD_TYPE_RGBA;
1239 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1242 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1243 ppfd->cColorBits = value;
1245 /* Red, green, blue and alpha bits / shifts */
1246 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1247 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1248 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1249 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1250 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1252 ppfd->cRedBits = rb;
1253 ppfd->cRedShift = gb + bb + ab;
1254 ppfd->cBlueBits = bb;
1255 ppfd->cBlueShift = ab;
1256 ppfd->cGreenBits = gb;
1257 ppfd->cGreenShift = bb + ab;
1258 ppfd->cAlphaBits = ab;
1259 ppfd->cAlphaShift = 0;
1262 ppfd->cRedShift = 0;
1263 ppfd->cBlueBits = 0;
1264 ppfd->cBlueShift = 0;
1265 ppfd->cGreenBits = 0;
1266 ppfd->cGreenShift = 0;
1267 ppfd->cAlphaBits = 0;
1268 ppfd->cAlphaShift = 0;
1271 /* Accum RGBA bits */
1272 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &rb);
1273 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &gb);
1274 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &bb);
1275 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &ab);
1277 ppfd->cAccumBits = rb+gb+bb+ab;
1278 ppfd->cAccumRedBits = rb;
1279 ppfd->cAccumGreenBits = gb;
1280 ppfd->cAccumBlueBits = bb;
1281 ppfd->cAccumAlphaBits = ab;
1284 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1285 ppfd->cAuxBuffers = value;
1288 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1289 ppfd->cDepthBits = value;
1292 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1293 ppfd->cStencilBits = value;
1295 wine_tsx11_unlock();
1297 ppfd->iLayerType = PFD_MAIN_PLANE;
1299 if (TRACE_ON(wgl)) {
1300 dump_PIXELFORMATDESCRIPTOR(ppfd);
1306 /***********************************************************************
1307 * glxdrv_wglGetPixelFormat
1309 static int glxdrv_wglGetPixelFormat( HDC hdc )
1311 struct x11drv_escape_get_drawable escape;
1312 WineGLPixelFormat *fmt;
1315 TRACE( "(%p)\n", hdc );
1317 escape.code = X11DRV_GET_DRAWABLE;
1318 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1319 sizeof(escape), (LPSTR)&escape ))
1322 if (!escape.pixel_format) return 0; /* not set yet */
1324 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE, &tmp);
1327 ERR("Unable to find a WineGLPixelFormat for iPixelFormat=%d\n", escape.pixel_format);
1330 if (fmt->offscreenOnly)
1332 /* Offscreen formats can't be used with traditional WGL calls.
1333 * As has been verified on Windows GetPixelFormat doesn't fail but returns iPixelFormat=1. */
1334 TRACE("Returning iPixelFormat=1 for offscreen format: %d\n", fmt->iPixelFormat);
1337 TRACE("(%p): returns %d\n", hdc, escape.pixel_format);
1338 return escape.pixel_format;
1341 /***********************************************************************
1342 * glxdrv_SetPixelFormat
1344 static BOOL glxdrv_SetPixelFormat(PHYSDEV dev, int iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd)
1346 struct glx_physdev *physdev = get_glxdrv_dev( dev );
1347 WineGLPixelFormat *fmt;
1351 TRACE("(%p,%d,%p)\n", dev->hdc, iPixelFormat, ppfd);
1353 if (!has_opengl()) return FALSE;
1355 if(physdev->pixel_format) /* cannot change it if already set */
1356 return (physdev->pixel_format == iPixelFormat);
1358 /* SetPixelFormat is not allowed on the X root_window e.g. GetDC(0) */
1359 if(physdev->x11dev->drawable == root_window)
1361 ERR("Invalid operation on root_window\n");
1365 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1366 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1368 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1373 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1374 wine_tsx11_unlock();
1376 hwnd = WindowFromDC(physdev->dev.hdc);
1378 if(!(value&GLX_WINDOW_BIT)) {
1379 WARN("Pixel format %d is not compatible for window rendering\n", iPixelFormat);
1383 if(!SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0)) {
1384 ERR("Couldn't set format of the window, returning failure\n");
1387 /* physDev->current_pf will be set by the DCE update */
1389 else if (GetObjectType( physdev->dev.hdc ) == OBJ_MEMDC) {
1390 if(!(value&GLX_PIXMAP_BIT)) {
1391 WARN("Pixel format %d is not compatible for bitmap rendering\n", iPixelFormat);
1395 physdev->pixel_format = iPixelFormat;
1396 physdev->type = DC_GL_BITMAP;
1399 FIXME("called on a non-window, non-bitmap object?\n");
1402 if (TRACE_ON(wgl)) {
1406 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1408 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1410 TRACE(" FBConfig have :\n");
1411 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1412 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1413 TRACE(" - VISUAL_ID 0x%x\n", value);
1414 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1415 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1417 wine_tsx11_unlock();
1422 /***********************************************************************
1423 * glxdrv_wglCopyContext
1425 static BOOL glxdrv_wglCopyContext(struct wgl_context *src, struct wgl_context *dst, UINT mask)
1427 TRACE("%p -> %p mask %#x\n", src, dst, mask);
1430 pglXCopyContext(gdi_display, src->ctx, dst->ctx, mask);
1431 wine_tsx11_unlock();
1433 /* As opposed to wglCopyContext, glXCopyContext doesn't return anything, so hopefully we passed */
1437 /***********************************************************************
1438 * glxdrv_wglCreateContext
1440 static struct wgl_context *glxdrv_wglCreateContext( HDC hdc )
1442 struct x11drv_escape_get_drawable escape;
1443 struct wgl_context *ret;
1444 WineGLPixelFormat *fmt;
1447 TRACE( "(%p)\n", hdc );
1449 escape.code = X11DRV_GET_DRAWABLE;
1450 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1451 sizeof(escape), (LPSTR)&escape ))
1454 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1455 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1456 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1457 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1458 * If this fails something is very wrong on the system. */
1460 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1461 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1465 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1469 ret->has_been_current = FALSE;
1470 ret->sharing = FALSE;
1473 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1474 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1475 list_add_head( &context_list, &ret->entry );
1476 wine_tsx11_unlock();
1478 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1482 /***********************************************************************
1483 * glxdrv_wglDeleteContext
1485 static void glxdrv_wglDeleteContext(struct wgl_context *ctx)
1487 TRACE("(%p)\n", ctx);
1490 list_remove( &ctx->entry );
1491 if (ctx->ctx) pglXDestroyContext( gdi_display, ctx->ctx );
1492 if (ctx->glxpixmap) pglXDestroyGLXPixmap( gdi_display, ctx->glxpixmap );
1493 if (ctx->pixmap) XFreePixmap( gdi_display, ctx->pixmap );
1494 if (ctx->vis) XFree( ctx->vis );
1495 wine_tsx11_unlock();
1497 HeapFree( GetProcessHeap(), 0, ctx );
1501 * X11DRV_wglGetCurrentReadDCARB
1503 * For OpenGL32 wglGetCurrentReadDCARB.
1505 static HDC X11DRV_wglGetCurrentReadDCARB(void)
1508 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1510 if (ctx) ret = ctx->read_hdc;
1512 TRACE(" returning %p (GL drawable %lu)\n", ret, ctx ? ctx->drawables[1] : 0);
1516 /***********************************************************************
1517 * glxdrv_wglGetProcAddress
1519 static PROC glxdrv_wglGetProcAddress(LPCSTR lpszProc)
1521 if (!strncmp(lpszProc, "wgl", 3)) return NULL;
1522 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1525 static GLXPixmap get_context_pixmap( HDC hdc, struct wgl_context *ctx )
1531 GetObjectW( GetCurrentObject( hdc, OBJ_BITMAP ), sizeof(bmp), &bmp );
1534 ctx->pixmap = XCreatePixmap( gdi_display, root_window,
1535 bmp.bmWidth, bmp.bmHeight, ctx->vis->depth );
1536 ctx->glxpixmap = pglXCreateGLXPixmap( gdi_display, ctx->vis, ctx->pixmap );
1537 wine_tsx11_unlock();
1538 ctx->pixmap_size.cx = bmp.bmWidth;
1539 ctx->pixmap_size.cy = bmp.bmHeight;
1541 return ctx->glxpixmap;
1544 /***********************************************************************
1545 * glxdrv_wglMakeCurrent
1547 static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx)
1550 struct x11drv_escape_get_drawable escape;
1552 TRACE("(%p,%p)\n", hdc, ctx);
1557 ret = pglXMakeCurrent(gdi_display, None, NULL);
1558 wine_tsx11_unlock();
1559 NtCurrentTeb()->glContext = NULL;
1563 escape.code = X11DRV_GET_DRAWABLE;
1564 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1565 sizeof(escape), (LPSTR)&escape ))
1568 if (!escape.pixel_format)
1570 WARN("Trying to use an invalid drawable\n");
1571 SetLastError(ERROR_INVALID_HANDLE);
1574 if (ctx->fmt->iPixelFormat != escape.pixel_format)
1576 WARN( "mismatched pixel format hdc %p %u ctx %p %u\n",
1577 hdc, escape.pixel_format, ctx, ctx->fmt->iPixelFormat );
1578 SetLastError( ERROR_INVALID_PIXEL_FORMAT );
1583 if (escape.gl_type == DC_GL_BITMAP) escape.gl_drawable = get_context_pixmap( hdc, ctx );
1587 if (TRACE_ON(wgl)) {
1589 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id);
1590 describeContext(ctx);
1591 TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc,
1592 escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx);
1595 ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx);
1599 NtCurrentTeb()->glContext = ctx;
1601 ctx->has_been_current = TRUE;
1603 ctx->read_hdc = hdc;
1604 ctx->drawables[0] = escape.gl_drawable;
1605 ctx->drawables[1] = escape.gl_drawable;
1606 ctx->refresh_drawables = FALSE;
1608 if (escape.gl_type == DC_GL_BITMAP) opengl_funcs.gl.p_glDrawBuffer(GL_FRONT_LEFT);
1611 SetLastError(ERROR_INVALID_HANDLE);
1612 wine_tsx11_unlock();
1614 TRACE(" returning %s\n", (ret ? "True" : "False"));
1618 /***********************************************************************
1619 * X11DRV_wglMakeContextCurrentARB
1621 static BOOL X11DRV_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct wgl_context *ctx )
1623 struct x11drv_escape_get_drawable escape_draw, escape_read;
1626 TRACE("(%p,%p,%p)\n", draw_hdc, read_hdc, ctx);
1631 ret = pglXMakeCurrent(gdi_display, None, NULL);
1632 wine_tsx11_unlock();
1633 NtCurrentTeb()->glContext = NULL;
1637 escape_draw.code = X11DRV_GET_DRAWABLE;
1638 if (!ExtEscape( draw_hdc, X11DRV_ESCAPE, sizeof(escape_draw.code), (LPCSTR)&escape_draw.code,
1639 sizeof(escape_draw), (LPSTR)&escape_draw ))
1642 escape_read.code = X11DRV_GET_DRAWABLE;
1643 if (!ExtEscape( read_hdc, X11DRV_ESCAPE, sizeof(escape_read.code), (LPCSTR)&escape_read.code,
1644 sizeof(escape_read), (LPSTR)&escape_read ))
1647 if (!escape_draw.pixel_format)
1649 WARN("Trying to use an invalid drawable\n");
1650 SetLastError(ERROR_INVALID_HANDLE);
1655 if (!pglXMakeContextCurrent) return FALSE;
1657 if (escape_draw.gl_type == DC_GL_BITMAP) escape_draw.gl_drawable = get_context_pixmap( draw_hdc, ctx );
1658 if (escape_read.gl_type == DC_GL_BITMAP) escape_read.gl_drawable = get_context_pixmap( read_hdc, ctx );
1661 ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx);
1664 ctx->has_been_current = TRUE;
1665 ctx->hdc = draw_hdc;
1666 ctx->read_hdc = read_hdc;
1667 ctx->drawables[0] = escape_draw.gl_drawable;
1668 ctx->drawables[1] = escape_read.gl_drawable;
1669 ctx->refresh_drawables = FALSE;
1670 NtCurrentTeb()->glContext = ctx;
1673 SetLastError(ERROR_INVALID_HANDLE);
1674 wine_tsx11_unlock();
1677 TRACE(" returning %s\n", (ret ? "True" : "False"));
1681 /***********************************************************************
1682 * glxdrv_wglShareLists
1684 static BOOL glxdrv_wglShareLists(struct wgl_context *org, struct wgl_context *dest)
1686 TRACE("(%p, %p)\n", org, dest);
1688 /* Sharing of display lists works differently in GLX and WGL. In case of GLX it is done
1689 * at context creation time but in case of WGL it is done using wglShareLists.
1690 * In the past we tried to emulate wglShareLists by delaying GLX context creation until
1691 * either a wglMakeCurrent or wglShareLists. This worked fine for most apps but it causes
1692 * issues for OpenGL 3 because there wglCreateContextAttribsARB can fail in a lot of cases,
1693 * so there delaying context creation doesn't work.
1695 * The new approach is to create a GLX context in wglCreateContext / wglCreateContextAttribsARB
1696 * and when a program requests sharing we recreate the destination context if it hasn't been made
1697 * current or when it hasn't shared display lists before.
1700 if((org->has_been_current && dest->has_been_current) || dest->has_been_current)
1702 ERR("Could not share display lists, one of the contexts has been current already !\n");
1705 else if(dest->sharing)
1707 ERR("Could not share display lists because hglrc2 has already shared lists before\n");
1712 if((GetObjectType(org->hdc) == OBJ_MEMDC) ^ (GetObjectType(dest->hdc) == OBJ_MEMDC))
1714 WARN("Attempting to share a context between a direct and indirect rendering context, expect issues!\n");
1718 describeContext(org);
1719 describeContext(dest);
1721 /* Re-create the GLX context and share display lists */
1722 pglXDestroyContext(gdi_display, dest->ctx);
1723 dest->ctx = create_glxcontext(gdi_display, dest, org->ctx);
1724 wine_tsx11_unlock();
1725 TRACE(" re-created an OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1727 org->sharing = TRUE;
1728 dest->sharing = TRUE;
1734 /***********************************************************************
1735 * glxdrv_wglGetCurrentDC
1737 static HDC glxdrv_wglGetCurrentDC( struct wgl_context *ctx )
1739 TRACE("hdc %p\n", ctx->hdc);
1743 static void flush_pixmap( struct wgl_context *ctx )
1745 char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )];
1746 BITMAPINFO *info = (BITMAPINFO *)buffer;
1747 struct gdi_image_bits bits;
1749 if (!get_pixmap_image( ctx->pixmap, ctx->pixmap_size.cx, ctx->pixmap_size.cy, ctx->vis, info, &bits ))
1751 HBITMAP bitmap = GetCurrentObject( ctx->hdc, OBJ_BITMAP );
1752 SetDIBits( 0, bitmap, 0, ctx->pixmap_size.cy, bits.ptr, info, DIB_RGB_COLORS );
1753 if (bits.free) bits.free( &bits );
1757 static void flush_gl_drawable( struct glx_physdev *physdev )
1760 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
1761 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
1762 Drawable src = physdev->drawable;
1764 if (w <= 0 || h <= 0) return;
1766 switch (physdev->type)
1768 case DC_GL_PIXMAP_WIN:
1769 src = physdev->pixmap;
1771 case DC_GL_CHILD_WIN:
1772 /* The GL drawable may be lagged behind if we don't flush first, so
1773 * flush the display make sure we copy up-to-date data */
1775 XFlush(gdi_display);
1776 XSetFunction(gdi_display, physdev->x11dev->gc, GXcopy);
1777 XCopyArea(gdi_display, src, physdev->x11dev->drawable, physdev->x11dev->gc, 0, 0, w, h,
1778 physdev->x11dev->dc_rect.left, physdev->x11dev->dc_rect.top);
1779 wine_tsx11_unlock();
1780 SetRect( &rect, 0, 0, w, h );
1781 add_device_bounds( physdev->x11dev, &rect );
1788 static void wglFinish(void)
1790 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1791 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1796 wine_tsx11_unlock();
1799 if (ctx->pixmap) flush_pixmap( ctx );
1800 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1804 static void wglFlush(void)
1806 struct wgl_context *ctx = NtCurrentTeb()->glContext;
1807 enum x11drv_escape_codes code = X11DRV_FLUSH_GL_DRAWABLE;
1812 wine_tsx11_unlock();
1815 if (ctx->pixmap) flush_pixmap( ctx );
1816 else ExtEscape( ctx->hdc, X11DRV_ESCAPE, sizeof(code), (LPSTR)&code, 0, NULL );
1820 /***********************************************************************
1821 * X11DRV_wglCreateContextAttribsARB
1823 static struct wgl_context *X11DRV_wglCreateContextAttribsARB( HDC hdc, struct wgl_context *hShareContext,
1824 const int* attribList )
1826 struct x11drv_escape_get_drawable escape;
1827 struct wgl_context *ret;
1828 WineGLPixelFormat *fmt;
1831 TRACE("(%p %p %p)\n", hdc, hShareContext, attribList);
1833 escape.code = X11DRV_GET_DRAWABLE;
1834 if (!ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape.code), (LPCSTR)&escape.code,
1835 sizeof(escape), (LPSTR)&escape ))
1838 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, escape.pixel_format, TRUE /* Offscreen */, &fmt_count);
1839 /* wglCreateContextAttribsARB supports ALL pixel formats, so also offscreen ones.
1840 * If this fails something is very wrong on the system. */
1843 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", escape.pixel_format);
1844 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1848 if (!(ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ret)))) return 0;
1852 ret->vis = NULL; /* glXCreateContextAttribsARB requires a fbconfig instead of a visual */
1853 ret->gl3_context = TRUE;
1855 ret->numAttribs = 0;
1858 int *pAttribList = (int*)attribList;
1859 int *pContextAttribList = &ret->attribList[0];
1860 /* attribList consists of pairs {token, value] terminated with 0 */
1861 while(pAttribList[0] != 0)
1863 TRACE("%#x %#x\n", pAttribList[0], pAttribList[1]);
1864 switch(pAttribList[0])
1866 case WGL_CONTEXT_MAJOR_VERSION_ARB:
1867 pContextAttribList[0] = GLX_CONTEXT_MAJOR_VERSION_ARB;
1868 pContextAttribList[1] = pAttribList[1];
1870 case WGL_CONTEXT_MINOR_VERSION_ARB:
1871 pContextAttribList[0] = GLX_CONTEXT_MINOR_VERSION_ARB;
1872 pContextAttribList[1] = pAttribList[1];
1874 case WGL_CONTEXT_LAYER_PLANE_ARB:
1876 case WGL_CONTEXT_FLAGS_ARB:
1877 pContextAttribList[0] = GLX_CONTEXT_FLAGS_ARB;
1878 pContextAttribList[1] = pAttribList[1];
1880 case WGL_CONTEXT_PROFILE_MASK_ARB:
1881 pContextAttribList[0] = GLX_CONTEXT_PROFILE_MASK_ARB;
1882 pContextAttribList[1] = pAttribList[1];
1885 ERR("Unhandled attribList pair: %#x %#x\n", pAttribList[0], pAttribList[1]);
1890 pContextAttribList += 2;
1895 X11DRV_expect_error(gdi_display, GLXErrorHandler, NULL);
1896 ret->ctx = create_glxcontext(gdi_display, ret, NULL);
1898 XSync(gdi_display, False);
1899 if(X11DRV_check_error() || !ret->ctx)
1901 /* In the future we should convert the GLX error to a win32 one here if needed */
1902 ERR("Context creation failed\n");
1903 HeapFree( GetProcessHeap(), 0, ret );
1904 wine_tsx11_unlock();
1908 list_add_head( &context_list, &ret->entry );
1909 wine_tsx11_unlock();
1910 TRACE(" creating context %p\n", ret);
1915 * X11DRV_wglGetExtensionsStringARB
1917 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1919 static const GLubyte *X11DRV_wglGetExtensionsStringARB(HDC hdc)
1921 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
1922 return (const GLubyte *)WineGLInfo.wglExtensions;
1926 * X11DRV_wglCreatePbufferARB
1928 * WGL_ARB_pbuffer: wglCreatePbufferARB
1930 static struct wgl_pbuffer *X11DRV_wglCreatePbufferARB( HDC hdc, int iPixelFormat, int iWidth, int iHeight,
1931 const int *piAttribList )
1933 struct wgl_pbuffer* object = NULL;
1934 WineGLPixelFormat *fmt = NULL;
1939 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
1941 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
1942 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
1944 ERR("(%p): invalid pixel format %d\n", hdc, iPixelFormat);
1945 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1949 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
1950 if (NULL == object) {
1951 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
1954 object->width = iWidth;
1955 object->height = iHeight;
1958 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
1959 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
1960 while (piAttribList && 0 != *piAttribList) {
1962 switch (*piAttribList) {
1963 case WGL_PBUFFER_LARGEST_ARB: {
1965 attr_v = *piAttribList;
1966 TRACE("WGL_LARGEST_PBUFFER_ARB = %d\n", attr_v);
1967 PUSH2(attribs, GLX_LARGEST_PBUFFER, attr_v);
1971 case WGL_TEXTURE_FORMAT_ARB: {
1973 attr_v = *piAttribList;
1974 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
1975 if (WGL_NO_TEXTURE_ARB == attr_v) {
1976 object->use_render_texture = 0;
1978 if (!use_render_texture_emulation) {
1979 SetLastError(ERROR_INVALID_DATA);
1983 case WGL_TEXTURE_RGB_ARB:
1984 object->use_render_texture = GL_RGB;
1985 object->texture_bpp = 3;
1986 object->texture_format = GL_RGB;
1987 object->texture_type = GL_UNSIGNED_BYTE;
1989 case WGL_TEXTURE_RGBA_ARB:
1990 object->use_render_texture = GL_RGBA;
1991 object->texture_bpp = 4;
1992 object->texture_format = GL_RGBA;
1993 object->texture_type = GL_UNSIGNED_BYTE;
1996 /* WGL_FLOAT_COMPONENTS_NV */
1997 case WGL_TEXTURE_FLOAT_R_NV:
1998 object->use_render_texture = GL_FLOAT_R_NV;
1999 object->texture_bpp = 4;
2000 object->texture_format = GL_RED;
2001 object->texture_type = GL_FLOAT;
2003 case WGL_TEXTURE_FLOAT_RG_NV:
2004 object->use_render_texture = GL_FLOAT_RG_NV;
2005 object->texture_bpp = 8;
2006 object->texture_format = GL_LUMINANCE_ALPHA;
2007 object->texture_type = GL_FLOAT;
2009 case WGL_TEXTURE_FLOAT_RGB_NV:
2010 object->use_render_texture = GL_FLOAT_RGB_NV;
2011 object->texture_bpp = 12;
2012 object->texture_format = GL_RGB;
2013 object->texture_type = GL_FLOAT;
2015 case WGL_TEXTURE_FLOAT_RGBA_NV:
2016 object->use_render_texture = GL_FLOAT_RGBA_NV;
2017 object->texture_bpp = 16;
2018 object->texture_format = GL_RGBA;
2019 object->texture_type = GL_FLOAT;
2022 ERR("Unknown texture format: %x\n", attr_v);
2023 SetLastError(ERROR_INVALID_DATA);
2030 case WGL_TEXTURE_TARGET_ARB: {
2032 attr_v = *piAttribList;
2033 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2034 if (WGL_NO_TEXTURE_ARB == attr_v) {
2035 object->texture_target = 0;
2037 if (!use_render_texture_emulation) {
2038 SetLastError(ERROR_INVALID_DATA);
2042 case WGL_TEXTURE_CUBE_MAP_ARB: {
2043 if (iWidth != iHeight) {
2044 SetLastError(ERROR_INVALID_DATA);
2047 object->texture_target = GL_TEXTURE_CUBE_MAP;
2048 object->texture_bind_target = GL_TEXTURE_BINDING_CUBE_MAP;
2051 case WGL_TEXTURE_1D_ARB: {
2053 SetLastError(ERROR_INVALID_DATA);
2056 object->texture_target = GL_TEXTURE_1D;
2057 object->texture_bind_target = GL_TEXTURE_BINDING_1D;
2060 case WGL_TEXTURE_2D_ARB: {
2061 object->texture_target = GL_TEXTURE_2D;
2062 object->texture_bind_target = GL_TEXTURE_BINDING_2D;
2065 case WGL_TEXTURE_RECTANGLE_NV: {
2066 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2067 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2071 ERR("Unknown texture target: %x\n", attr_v);
2072 SetLastError(ERROR_INVALID_DATA);
2079 case WGL_MIPMAP_TEXTURE_ARB: {
2081 attr_v = *piAttribList;
2082 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2083 if (!use_render_texture_emulation) {
2084 SetLastError(ERROR_INVALID_DATA);
2093 PUSH1(attribs, None);
2095 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2096 wine_tsx11_unlock();
2097 TRACE("new Pbuffer drawable as %lx\n", object->drawable);
2098 if (!object->drawable) {
2099 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2100 goto create_failed; /* unexpected error */
2102 TRACE("->(%p)\n", object);
2106 HeapFree(GetProcessHeap(), 0, object);
2107 TRACE("->(FAILED)\n");
2112 * X11DRV_wglDestroyPbufferARB
2114 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2116 static BOOL X11DRV_wglDestroyPbufferARB( struct wgl_pbuffer *object )
2118 TRACE("(%p)\n", object);
2121 pglXDestroyPbuffer(gdi_display, object->drawable);
2122 wine_tsx11_unlock();
2123 HeapFree(GetProcessHeap(), 0, object);
2128 * X11DRV_wglGetPbufferDCARB
2130 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2132 static HDC X11DRV_wglGetPbufferDCARB( struct wgl_pbuffer *object )
2134 struct x11drv_escape_set_drawable escape;
2137 hdc = CreateDCA( "DISPLAY", NULL, NULL, NULL );
2140 escape.code = X11DRV_SET_DRAWABLE;
2141 escape.drawable = object->drawable;
2142 escape.mode = IncludeInferiors;
2143 SetRect( &escape.dc_rect, 0, 0, object->width, object->height );
2144 escape.fbconfig_id = object->fmt->fmt_id;
2145 escape.gl_drawable = object->drawable;
2147 escape.gl_type = DC_GL_PBUFFER;
2148 ExtEscape( hdc, X11DRV_ESCAPE, sizeof(escape), (LPSTR)&escape, 0, NULL );
2150 TRACE( "(%p)->(%p)\n", object, hdc );
2155 * X11DRV_wglQueryPbufferARB
2157 * WGL_ARB_pbuffer: wglQueryPbufferARB
2159 static BOOL X11DRV_wglQueryPbufferARB( struct wgl_pbuffer *object, int iAttribute, int *piValue )
2161 TRACE("(%p, 0x%x, %p)\n", object, iAttribute, piValue);
2163 switch (iAttribute) {
2164 case WGL_PBUFFER_WIDTH_ARB:
2166 pglXQueryDrawable(gdi_display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2167 wine_tsx11_unlock();
2169 case WGL_PBUFFER_HEIGHT_ARB:
2171 pglXQueryDrawable(gdi_display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2172 wine_tsx11_unlock();
2175 case WGL_PBUFFER_LOST_ARB:
2176 /* GLX Pbuffers cannot be lost by default. We can support this by
2177 * setting GLX_PRESERVED_CONTENTS to False and using glXSelectEvent
2178 * to receive pixel buffer clobber events, however that may or may
2179 * not give any benefit */
2180 *piValue = GL_FALSE;
2183 case WGL_TEXTURE_FORMAT_ARB:
2184 if (!object->use_render_texture) {
2185 *piValue = WGL_NO_TEXTURE_ARB;
2187 if (!use_render_texture_emulation) {
2188 SetLastError(ERROR_INVALID_HANDLE);
2191 switch(object->use_render_texture) {
2193 *piValue = WGL_TEXTURE_RGB_ARB;
2196 *piValue = WGL_TEXTURE_RGBA_ARB;
2198 /* WGL_FLOAT_COMPONENTS_NV */
2200 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2202 case GL_FLOAT_RG_NV:
2203 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2205 case GL_FLOAT_RGB_NV:
2206 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2208 case GL_FLOAT_RGBA_NV:
2209 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2212 ERR("Unknown texture format: %x\n", object->use_render_texture);
2217 case WGL_TEXTURE_TARGET_ARB:
2218 if (!object->texture_target){
2219 *piValue = WGL_NO_TEXTURE_ARB;
2221 if (!use_render_texture_emulation) {
2222 SetLastError(ERROR_INVALID_DATA);
2225 switch (object->texture_target) {
2226 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2227 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2228 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2229 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2234 case WGL_MIPMAP_TEXTURE_ARB:
2235 *piValue = GL_FALSE; /** don't support that */
2236 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2240 FIXME("unexpected attribute %x\n", iAttribute);
2248 * X11DRV_wglReleasePbufferDCARB
2250 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2252 static int X11DRV_wglReleasePbufferDCARB( struct wgl_pbuffer *object, HDC hdc )
2254 TRACE("(%p, %p)\n", object, hdc);
2255 return DeleteDC(hdc);
2259 * X11DRV_wglSetPbufferAttribARB
2261 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2263 static BOOL X11DRV_wglSetPbufferAttribARB( struct wgl_pbuffer *object, const int *piAttribList )
2265 GLboolean ret = GL_FALSE;
2267 WARN("(%p, %p): alpha-testing, report any problem\n", object, piAttribList);
2269 if (!object->use_render_texture) {
2270 SetLastError(ERROR_INVALID_HANDLE);
2273 if (1 == use_render_texture_emulation) {
2280 * X11DRV_wglChoosePixelFormatARB
2282 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2284 static BOOL X11DRV_wglChoosePixelFormatARB( HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList,
2285 UINT nMaxFormats, int *piFormats, UINT *nNumFormats )
2290 GLXFBConfig* cfgs = NULL;
2294 WineGLPixelFormat *fmt;
2300 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2301 if (NULL != pfAttribFList) {
2302 FIXME("unused pfAttribFList\n");
2305 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2306 if (-1 == nAttribs) {
2307 WARN("Cannot convert WGL to GLX attributes\n");
2310 PUSH1(attribs, None);
2312 /* There is no 1:1 mapping between GLX and WGL formats because we duplicate some GLX formats for bitmap rendering (see get_formats).
2313 * Flags like PFD_SUPPORT_GDI, PFD_DRAW_TO_BITMAP and others are a property of the WineGLPixelFormat. We don't query these attributes
2314 * using glXChooseFBConfig but we filter the result of glXChooseFBConfig later on by passing a dwFlags to 'ConvertPixelFormatGLXtoWGL'. */
2315 for(i=0; piAttribIList[i] != 0; i+=2)
2317 switch(piAttribIList[i])
2319 case WGL_DRAW_TO_BITMAP_ARB:
2320 if(piAttribIList[i+1])
2321 dwFlags |= PFD_DRAW_TO_BITMAP;
2323 case WGL_ACCELERATION_ARB:
2324 switch(piAttribIList[i+1])
2326 case WGL_NO_ACCELERATION_ARB:
2327 dwFlags |= PFD_GENERIC_FORMAT;
2329 case WGL_GENERIC_ACCELERATION_ARB:
2330 dwFlags |= PFD_GENERIC_ACCELERATED;
2332 case WGL_FULL_ACCELERATION_ARB:
2337 case WGL_SUPPORT_GDI_ARB:
2338 if(piAttribIList[i+1])
2339 dwFlags |= PFD_SUPPORT_GDI;
2344 /* Search for FB configurations matching the requirements in attribs */
2346 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2348 wine_tsx11_unlock();
2349 WARN("Compatible Pixel Format not found\n");
2353 /* Loop through all matching formats and check if they are suitable.
2354 * Note that this function should at max return nMaxFormats different formats */
2355 for(run=0; run < 2; run++)
2357 for (it = 0; it < nCfgs && pfmt_it < nMaxFormats; ++it)
2359 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2361 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2365 /* Search for the format in our list of compatible formats */
2366 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id, dwFlags);
2370 /* During the first run we only want onscreen formats and during the second only offscreen 'XOR' */
2371 if( ((run == 0) && fmt->offscreenOnly) || ((run == 1) && !fmt->offscreenOnly) )
2374 piFormats[pfmt_it] = fmt->iPixelFormat;
2375 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it]);
2380 *nNumFormats = pfmt_it;
2383 wine_tsx11_unlock();
2388 * X11DRV_wglGetPixelFormatAttribivARB
2390 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2392 static BOOL X11DRV_wglGetPixelFormatAttribivARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2393 UINT nAttributes, const int *piAttributes, int *piValues )
2396 WineGLPixelFormat *fmt = NULL;
2400 int nWGLFormats = 0;
2402 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2404 if (0 < iLayerPlane) {
2405 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2409 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supported.
2410 * We don't have to fail yet as a program can specify an invalid iPixelFormat (lets say 0) if it wants to query
2411 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2412 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2414 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2418 for (i = 0; i < nAttributes; ++i) {
2419 const int curWGLAttr = piAttributes[i];
2420 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2422 switch (curWGLAttr) {
2423 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2424 piValues[i] = nWGLFormats;
2427 case WGL_SUPPORT_OPENGL_ARB:
2428 piValues[i] = GL_TRUE;
2431 case WGL_ACCELERATION_ARB:
2432 curGLXAttr = GLX_CONFIG_CAVEAT;
2433 if (!fmt) goto pix_error;
2434 if(fmt->dwFlags & PFD_GENERIC_FORMAT)
2435 piValues[i] = WGL_NO_ACCELERATION_ARB;
2436 else if(fmt->dwFlags & PFD_GENERIC_ACCELERATED)
2437 piValues[i] = WGL_GENERIC_ACCELERATION_ARB;
2439 piValues[i] = WGL_FULL_ACCELERATION_ARB;
2442 case WGL_TRANSPARENT_ARB:
2443 curGLXAttr = GLX_TRANSPARENT_TYPE;
2444 if (!fmt) goto pix_error;
2445 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2446 if (hTest) goto get_error;
2447 piValues[i] = GL_FALSE;
2448 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2451 case WGL_PIXEL_TYPE_ARB:
2452 curGLXAttr = GLX_RENDER_TYPE;
2453 if (!fmt) goto pix_error;
2454 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2455 if (hTest) goto get_error;
2456 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2457 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2458 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2459 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2460 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2461 else if (tmp & GLX_RGBA_UNSIGNED_FLOAT_BIT_EXT) { piValues[i] = WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT; }
2463 ERR("unexpected RenderType(%x)\n", tmp);
2464 piValues[i] = WGL_TYPE_RGBA_ARB;
2468 case WGL_COLOR_BITS_ARB:
2469 curGLXAttr = GLX_BUFFER_SIZE;
2472 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2473 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2474 if (!use_render_texture_emulation) {
2475 piValues[i] = GL_FALSE;
2478 curGLXAttr = GLX_RENDER_TYPE;
2479 if (!fmt) goto pix_error;
2480 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2481 if (hTest) goto get_error;
2482 if (GLX_COLOR_INDEX_BIT == tmp) {
2483 piValues[i] = GL_FALSE;
2486 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2487 if (hTest) goto get_error;
2488 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2491 case WGL_BLUE_BITS_ARB:
2492 curGLXAttr = GLX_BLUE_SIZE;
2494 case WGL_RED_BITS_ARB:
2495 curGLXAttr = GLX_RED_SIZE;
2497 case WGL_GREEN_BITS_ARB:
2498 curGLXAttr = GLX_GREEN_SIZE;
2500 case WGL_ALPHA_BITS_ARB:
2501 curGLXAttr = GLX_ALPHA_SIZE;
2503 case WGL_DEPTH_BITS_ARB:
2504 curGLXAttr = GLX_DEPTH_SIZE;
2506 case WGL_STENCIL_BITS_ARB:
2507 curGLXAttr = GLX_STENCIL_SIZE;
2509 case WGL_DOUBLE_BUFFER_ARB:
2510 curGLXAttr = GLX_DOUBLEBUFFER;
2512 case WGL_STEREO_ARB:
2513 curGLXAttr = GLX_STEREO;
2515 case WGL_AUX_BUFFERS_ARB:
2516 curGLXAttr = GLX_AUX_BUFFERS;
2519 case WGL_SUPPORT_GDI_ARB:
2520 if (!fmt) goto pix_error;
2521 piValues[i] = (fmt->dwFlags & PFD_SUPPORT_GDI) ? TRUE : FALSE;
2524 case WGL_DRAW_TO_BITMAP_ARB:
2525 if (!fmt) goto pix_error;
2526 piValues[i] = (fmt->dwFlags & PFD_DRAW_TO_BITMAP) ? TRUE : FALSE;
2529 case WGL_DRAW_TO_WINDOW_ARB:
2530 case WGL_DRAW_TO_PBUFFER_ARB:
2531 if (!fmt) goto pix_error;
2532 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2533 if (hTest) goto get_error;
2534 if((curWGLAttr == WGL_DRAW_TO_WINDOW_ARB && (tmp&GLX_WINDOW_BIT)) ||
2535 (curWGLAttr == WGL_DRAW_TO_PBUFFER_ARB && (tmp&GLX_PBUFFER_BIT)))
2536 piValues[i] = GL_TRUE;
2538 piValues[i] = GL_FALSE;
2541 case WGL_SWAP_METHOD_ARB:
2542 /* For now return SWAP_EXCHANGE_ARB which is the best type of buffer switch available.
2543 * Later on we can also use GLX_OML_swap_method on drivers which support this. At this
2544 * point only ATI offers this.
2546 piValues[i] = WGL_SWAP_EXCHANGE_ARB;
2549 case WGL_PBUFFER_LARGEST_ARB:
2550 curGLXAttr = GLX_LARGEST_PBUFFER;
2553 case WGL_SAMPLE_BUFFERS_ARB:
2554 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2557 case WGL_SAMPLES_ARB:
2558 curGLXAttr = GLX_SAMPLES_ARB;
2561 case WGL_FLOAT_COMPONENTS_NV:
2562 curGLXAttr = GLX_FLOAT_COMPONENTS_NV;
2565 case WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT:
2566 curGLXAttr = GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT;
2569 case WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT:
2570 curGLXAttr = GLX_RGBA_UNSIGNED_FLOAT_TYPE_EXT;
2573 case WGL_ACCUM_RED_BITS_ARB:
2574 curGLXAttr = GLX_ACCUM_RED_SIZE;
2576 case WGL_ACCUM_GREEN_BITS_ARB:
2577 curGLXAttr = GLX_ACCUM_GREEN_SIZE;
2579 case WGL_ACCUM_BLUE_BITS_ARB:
2580 curGLXAttr = GLX_ACCUM_BLUE_SIZE;
2582 case WGL_ACCUM_ALPHA_BITS_ARB:
2583 curGLXAttr = GLX_ACCUM_ALPHA_SIZE;
2585 case WGL_ACCUM_BITS_ARB:
2586 if (!fmt) goto pix_error;
2587 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_RED_SIZE, &tmp);
2588 if (hTest) goto get_error;
2590 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_GREEN_SIZE, &tmp);
2591 if (hTest) goto get_error;
2593 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_BLUE_SIZE, &tmp);
2594 if (hTest) goto get_error;
2596 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ACCUM_ALPHA_SIZE, &tmp);
2597 if (hTest) goto get_error;
2602 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2605 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2606 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2607 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2609 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2610 * and check which options can work using iPixelFormat=0 and which not.
2611 * A problem would be that this function is an extension. This would
2612 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2614 if (0 != curGLXAttr && iPixelFormat != 0) {
2615 if (!fmt) goto pix_error;
2616 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2617 if (hTest) goto get_error;
2620 piValues[i] = GL_FALSE;
2623 wine_tsx11_unlock();
2627 wine_tsx11_unlock();
2628 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2632 wine_tsx11_unlock();
2633 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2638 * X11DRV_wglGetPixelFormatAttribfvARB
2640 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2642 static BOOL X11DRV_wglGetPixelFormatAttribfvARB( HDC hdc, int iPixelFormat, int iLayerPlane,
2643 UINT nAttributes, const int *piAttributes, FLOAT *pfValues )
2649 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2651 /* Allocate a temporary array to store integer values */
2652 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2654 ERR("couldn't allocate %d array\n", nAttributes);
2658 /* Piggy-back on wglGetPixelFormatAttribivARB */
2659 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2661 /* Convert integer values to float. Should also check for attributes
2662 that can give decimal values here */
2663 for (i=0; i<nAttributes;i++) {
2664 pfValues[i] = attr[i];
2668 HeapFree(GetProcessHeap(), 0, attr);
2673 * X11DRV_wglBindTexImageARB
2675 * WGL_ARB_render_texture: wglBindTexImageARB
2677 static BOOL X11DRV_wglBindTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2679 GLboolean ret = GL_FALSE;
2681 TRACE("(%p, %d)\n", object, iBuffer);
2683 if (!object->use_render_texture) {
2684 SetLastError(ERROR_INVALID_HANDLE);
2688 if (1 == use_render_texture_emulation) {
2689 static int init = 0;
2690 int prev_binded_texture = 0;
2691 GLXContext prev_context;
2692 Drawable prev_drawable;
2693 GLXContext tmp_context;
2696 prev_context = pglXGetCurrentContext();
2697 prev_drawable = pglXGetCurrentDrawable();
2699 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2700 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2701 isn't ideal performance wise but I wasn't able to get other ways working.
2704 init = 1; /* Only show the FIXME once for performance reasons */
2705 FIXME("partial stub!\n");
2708 TRACE("drawable=%lx, context=%p\n", object->drawable, prev_context);
2709 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, prev_context, True);
2711 opengl_funcs.gl.p_glGetIntegerv(object->texture_bind_target, &prev_binded_texture);
2713 /* Switch to our pbuffer */
2714 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2716 /* Make sure that the prev_binded_texture is set as the current texture state isn't shared between contexts.
2717 * After that upload the pbuffer texture data. */
2718 opengl_funcs.gl.p_glBindTexture(object->texture_target, prev_binded_texture);
2719 opengl_funcs.gl.p_glCopyTexImage2D(object->texture_target, 0, object->use_render_texture, 0, 0, object->width, object->height, 0);
2721 /* Switch back to the original drawable and upload the pbuffer-texture */
2722 pglXMakeCurrent(gdi_display, prev_drawable, prev_context);
2723 pglXDestroyContext(gdi_display, tmp_context);
2724 wine_tsx11_unlock();
2732 * X11DRV_wglReleaseTexImageARB
2734 * WGL_ARB_render_texture: wglReleaseTexImageARB
2736 static BOOL X11DRV_wglReleaseTexImageARB( struct wgl_pbuffer *object, int iBuffer )
2738 GLboolean ret = GL_FALSE;
2740 TRACE("(%p, %d)\n", object, iBuffer);
2742 if (!object->use_render_texture) {
2743 SetLastError(ERROR_INVALID_HANDLE);
2746 if (1 == use_render_texture_emulation) {
2753 * X11DRV_wglGetExtensionsStringEXT
2755 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2757 static const GLubyte *X11DRV_wglGetExtensionsStringEXT(void)
2759 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2760 return (const GLubyte *)WineGLInfo.wglExtensions;
2764 * X11DRV_wglGetSwapIntervalEXT
2766 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2768 static int X11DRV_wglGetSwapIntervalEXT(void)
2770 /* GLX_SGI_swap_control doesn't have any provisions for getting the swap
2771 * interval, so the swap interval has to be tracked. */
2773 return swap_interval;
2777 * X11DRV_wglSwapIntervalEXT
2779 * WGL_EXT_swap_control: wglSwapIntervalEXT
2781 static BOOL X11DRV_wglSwapIntervalEXT(int interval)
2785 TRACE("(%d)\n", interval);
2789 SetLastError(ERROR_INVALID_DATA);
2792 else if (!has_swap_control && interval == 0)
2794 /* wglSwapIntervalEXT considers an interval value of zero to mean that
2795 * vsync should be disabled, but glXSwapIntervalSGI considers such a
2796 * value to be an error. Just silently ignore the request for now. */
2797 WARN("Request to disable vertical sync is not handled\n");
2802 if (pglXSwapIntervalSGI)
2805 ret = !pglXSwapIntervalSGI(interval);
2806 wine_tsx11_unlock();
2809 WARN("GLX_SGI_swap_control extension is not available\n");
2812 swap_interval = interval;
2814 SetLastError(ERROR_DC_NOT_FOUND);
2821 * X11DRV_wglSetPixelFormatWINE
2823 * WGL_WINE_pixel_format_passthrough: wglSetPixelFormatWINE
2824 * This is a WINE-specific wglSetPixelFormat which can set the pixel format multiple times.
2826 static BOOL X11DRV_wglSetPixelFormatWINE(HDC hdc, int format)
2828 WineGLPixelFormat *fmt;
2832 TRACE("(%p,%d)\n", hdc, format);
2834 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, format, FALSE /* Offscreen */, &value);
2837 ERR( "Invalid format %d\n", format );
2841 hwnd = WindowFromDC( hdc );
2842 if (!hwnd || hwnd == GetDesktopWindow())
2844 ERR( "not a valid window DC %p\n", hdc );
2849 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
2850 wine_tsx11_unlock();
2852 if (!(value & GLX_WINDOW_BIT))
2854 WARN( "Pixel format %d is not compatible for window rendering\n", format );
2858 return SendMessageW(hwnd, WM_X11DRV_SET_WIN_FORMAT, fmt->fmt_id, 0);
2859 /* DC pixel format will be set by the DCE update */
2863 * glxRequireVersion (internal)
2865 * Check if the supported GLX version matches requiredVersion.
2867 static BOOL glxRequireVersion(int requiredVersion)
2869 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2870 if(requiredVersion <= WineGLInfo.glxVersion[1])
2876 static void register_extension(const char *ext)
2878 if (WineGLInfo.wglExtensions[0])
2879 strcat(WineGLInfo.wglExtensions, " ");
2880 strcat(WineGLInfo.wglExtensions, ext);
2882 TRACE("'%s'\n", ext);
2886 * X11DRV_WineGL_LoadExtensions
2888 static void X11DRV_WineGL_LoadExtensions(void)
2890 WineGLInfo.wglExtensions[0] = 0;
2892 /* ARB Extensions */
2894 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context"))
2896 register_extension( "WGL_ARB_create_context" );
2897 opengl_funcs.ext.p_wglCreateContextAttribsARB = X11DRV_wglCreateContextAttribsARB;
2899 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_create_context_profile"))
2900 register_extension("WGL_ARB_create_context_profile");
2903 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_fbconfig_float"))
2905 register_extension("WGL_ARB_pixel_format_float");
2906 register_extension("WGL_ATI_pixel_format_float");
2909 register_extension( "WGL_ARB_extensions_string" );
2910 opengl_funcs.ext.p_wglGetExtensionsStringARB = X11DRV_wglGetExtensionsStringARB;
2912 if (glxRequireVersion(3))
2914 register_extension( "WGL_ARB_make_current_read" );
2915 opengl_funcs.ext.p_wglGetCurrentReadDCARB = X11DRV_wglGetCurrentReadDCARB;
2916 opengl_funcs.ext.p_wglMakeContextCurrentARB = X11DRV_wglMakeContextCurrentARB;
2919 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_multisample")) register_extension( "WGL_ARB_multisample" );
2921 /* In general pbuffer functionality requires support in the X-server. The functionality is
2922 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
2924 if ( glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") )
2926 register_extension( "WGL_ARB_pbuffer" );
2927 opengl_funcs.ext.p_wglCreatePbufferARB = X11DRV_wglCreatePbufferARB;
2928 opengl_funcs.ext.p_wglDestroyPbufferARB = X11DRV_wglDestroyPbufferARB;
2929 opengl_funcs.ext.p_wglGetPbufferDCARB = X11DRV_wglGetPbufferDCARB;
2930 opengl_funcs.ext.p_wglQueryPbufferARB = X11DRV_wglQueryPbufferARB;
2931 opengl_funcs.ext.p_wglReleasePbufferDCARB = X11DRV_wglReleasePbufferDCARB;
2932 opengl_funcs.ext.p_wglSetPbufferAttribARB = X11DRV_wglSetPbufferAttribARB;
2935 register_extension( "WGL_ARB_pixel_format" );
2936 opengl_funcs.ext.p_wglChoosePixelFormatARB = X11DRV_wglChoosePixelFormatARB;
2937 opengl_funcs.ext.p_wglGetPixelFormatAttribfvARB = X11DRV_wglGetPixelFormatAttribfvARB;
2938 opengl_funcs.ext.p_wglGetPixelFormatAttribivARB = X11DRV_wglGetPixelFormatAttribivARB;
2940 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
2941 if (has_extension( WineGLInfo.glxExtensions, "GLX_ARB_render_texture") ||
2942 (glxRequireVersion(3) && has_extension( WineGLInfo.glxExtensions, "GLX_SGIX_pbuffer") && use_render_texture_emulation))
2944 register_extension( "WGL_ARB_render_texture" );
2945 opengl_funcs.ext.p_wglBindTexImageARB = X11DRV_wglBindTexImageARB;
2946 opengl_funcs.ext.p_wglReleaseTexImageARB = X11DRV_wglReleaseTexImageARB;
2948 /* The WGL version of GLX_NV_float_buffer requires render_texture */
2949 if (has_extension( WineGLInfo.glxExtensions, "GLX_NV_float_buffer"))
2950 register_extension("WGL_NV_float_buffer");
2952 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
2953 if (has_extension(WineGLInfo.glExtensions, "GL_NV_texture_rectangle"))
2954 register_extension("WGL_NV_texture_rectangle");
2957 /* EXT Extensions */
2959 register_extension( "WGL_EXT_extensions_string" );
2960 opengl_funcs.ext.p_wglGetExtensionsStringEXT = X11DRV_wglGetExtensionsStringEXT;
2962 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
2963 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
2964 register_extension( "WGL_EXT_swap_control" );
2965 opengl_funcs.ext.p_wglSwapIntervalEXT = X11DRV_wglSwapIntervalEXT;
2966 opengl_funcs.ext.p_wglGetSwapIntervalEXT = X11DRV_wglGetSwapIntervalEXT;
2968 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_framebuffer_sRGB"))
2969 register_extension("WGL_EXT_framebuffer_sRGB");
2971 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_fbconfig_packed_float"))
2972 register_extension("WGL_EXT_pixel_format_packed_float");
2974 if (has_extension( WineGLInfo.glxExtensions, "GLX_EXT_swap_control"))
2975 has_swap_control = TRUE;
2977 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
2978 if (has_extension(WineGLInfo.glExtensions, "GL_NV_vertex_array_range"))
2980 register_extension( "WGL_NV_vertex_array_range" );
2981 opengl_funcs.ext.p_wglAllocateMemoryNV = pglXAllocateMemoryNV;
2982 opengl_funcs.ext.p_wglFreeMemoryNV = pglXFreeMemoryNV;
2985 /* WINE-specific WGL Extensions */
2987 /* In WineD3D we need the ability to set the pixel format more than once (e.g. after a device reset).
2988 * The default wglSetPixelFormat doesn't allow this, so add our own which allows it.
2990 register_extension( "WGL_WINE_pixel_format_passthrough" );
2991 opengl_funcs.ext.p_wglSetPixelFormatWINE = X11DRV_wglSetPixelFormatWINE;
2995 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
2998 pglXDestroyGLXPixmap(display, glxpixmap);
2999 wine_tsx11_unlock();
3004 * glxdrv_SwapBuffers
3006 * Swap the buffers of this DC
3008 static BOOL glxdrv_SwapBuffers(PHYSDEV dev)
3010 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3011 struct wgl_context *ctx = NtCurrentTeb()->glContext;
3013 TRACE("(%p)\n", dev->hdc);
3017 WARN("Using a NULL context, skipping\n");
3018 SetLastError(ERROR_INVALID_HANDLE);
3022 if (!physdev->drawable)
3024 WARN("Using an invalid drawable, skipping\n");
3025 SetLastError(ERROR_INVALID_HANDLE);
3031 switch (physdev->type)
3033 case DC_GL_PIXMAP_WIN:
3034 if(pglXCopySubBufferMESA) {
3035 int w = physdev->x11dev->dc_rect.right - physdev->x11dev->dc_rect.left;
3036 int h = physdev->x11dev->dc_rect.bottom - physdev->x11dev->dc_rect.top;
3038 /* (glX)SwapBuffers has an implicit glFlush effect, however
3039 * GLX_MESA_copy_sub_buffer doesn't. Make sure GL is flushed before
3043 pglXCopySubBufferMESA(gdi_display, physdev->drawable, 0, 0, w, h);
3048 pglXSwapBuffers(gdi_display, physdev->drawable);
3052 flush_gl_drawable( physdev );
3053 wine_tsx11_unlock();
3058 static long prev_time, start_time;
3059 static unsigned long frames, frames_total;
3061 DWORD time = GetTickCount();
3064 /* every 1.5 seconds */
3065 if (time - prev_time > 1500) {
3066 TRACE_(fps)("@ approx %.2ffps, total %.2ffps\n",
3067 1000.0*frames/(time - prev_time), 1000.0*frames_total/(time - start_time));
3070 if(start_time == 0) start_time = time;
3077 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3079 WineGLPixelFormat *fmt;
3082 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id, 0 /* no flags */);
3087 ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
3088 wine_tsx11_unlock();
3092 static BOOL create_glx_dc( PHYSDEV *pdev )
3094 /* assume that only the main x11 device implements GetDeviceCaps */
3095 X11DRV_PDEVICE *x11dev = get_x11drv_dev( GET_NEXT_PHYSDEV( *pdev, pGetDeviceCaps ));
3096 struct glx_physdev *physdev = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*physdev) );
3098 if (!physdev) return FALSE;
3099 physdev->x11dev = x11dev;
3100 push_dc_driver( pdev, &physdev->dev, &glxdrv_funcs );
3104 /**********************************************************************
3107 static BOOL glxdrv_CreateDC( PHYSDEV *pdev, LPCWSTR driver, LPCWSTR device,
3108 LPCWSTR output, const DEVMODEW* initData )
3110 return create_glx_dc( pdev );
3113 /**********************************************************************
3114 * glxdrv_CreateCompatibleDC
3116 static BOOL glxdrv_CreateCompatibleDC( PHYSDEV orig, PHYSDEV *pdev )
3118 if (orig) /* chain to next driver first */
3120 orig = GET_NEXT_PHYSDEV( orig, pCreateCompatibleDC );
3121 if (!orig->funcs->pCreateCompatibleDC( orig, pdev )) return FALSE;
3123 /* otherwise we have been called by x11drv */
3124 return create_glx_dc( pdev );
3127 /**********************************************************************
3130 static BOOL glxdrv_DeleteDC( PHYSDEV dev )
3132 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3133 HeapFree( GetProcessHeap(), 0, physdev );
3137 /**********************************************************************
3140 static INT glxdrv_ExtEscape( PHYSDEV dev, INT escape, INT in_count, LPCVOID in_data,
3141 INT out_count, LPVOID out_data )
3143 struct glx_physdev *physdev = get_glxdrv_dev( dev );
3145 dev = GET_NEXT_PHYSDEV( dev, pExtEscape );
3147 if (escape == X11DRV_ESCAPE && in_data && in_count >= sizeof(enum x11drv_escape_codes))
3149 switch (*(const enum x11drv_escape_codes *)in_data)
3151 case X11DRV_SET_DRAWABLE:
3152 if (in_count >= sizeof(struct x11drv_escape_set_drawable))
3154 const struct x11drv_escape_set_drawable *data = in_data;
3155 physdev->pixel_format = pixelformat_from_fbconfig_id( data->fbconfig_id );
3156 physdev->type = data->gl_type;
3157 physdev->drawable = data->gl_drawable;
3158 physdev->pixmap = data->pixmap;
3159 TRACE( "SET_DRAWABLE hdc %p drawable %lx pf %u type %u\n",
3160 dev->hdc, physdev->drawable, physdev->pixel_format, physdev->type );
3163 case X11DRV_GET_DRAWABLE:
3164 if (out_count >= sizeof(struct x11drv_escape_get_drawable))
3166 struct x11drv_escape_get_drawable *data = out_data;
3167 data->pixel_format = physdev->pixel_format;
3168 data->gl_type = physdev->type;
3169 data->gl_drawable = physdev->drawable;
3170 data->pixmap = physdev->pixmap;
3173 case X11DRV_FLUSH_GL_DRAWABLE:
3174 flush_gl_drawable( physdev );
3180 return dev->funcs->pExtEscape( dev, escape, in_count, in_data, out_count, out_data );
3183 /**********************************************************************
3184 * glxdrv_wine_get_wgl_driver
3186 static struct opengl_funcs * glxdrv_wine_get_wgl_driver( PHYSDEV dev, UINT version )
3188 if (version != WINE_WGL_DRIVER_VERSION)
3190 ERR( "version mismatch, opengl32 wants %u but driver has %u\n", version, WINE_WGL_DRIVER_VERSION );
3194 if (has_opengl()) return &opengl_funcs;
3196 dev = GET_NEXT_PHYSDEV( dev, wine_get_wgl_driver );
3197 return dev->funcs->wine_get_wgl_driver( dev, version );
3200 static const struct gdi_dc_funcs glxdrv_funcs =
3202 NULL, /* pAbortDoc */
3203 NULL, /* pAbortPath */
3204 NULL, /* pAlphaBlend */
3205 NULL, /* pAngleArc */
3208 NULL, /* pBeginPath */
3209 NULL, /* pBlendImage */
3211 NULL, /* pCloseFigure */
3212 glxdrv_CreateCompatibleDC, /* pCreateCompatibleDC */
3213 glxdrv_CreateDC, /* pCreateDC */
3214 glxdrv_DeleteDC, /* pDeleteDC */
3215 NULL, /* pDeleteObject */
3216 glxdrv_DescribePixelFormat, /* pDescribePixelFormat */
3217 NULL, /* pDeviceCapabilities */
3218 NULL, /* pEllipse */
3220 NULL, /* pEndPage */
3221 NULL, /* pEndPath */
3222 NULL, /* pEnumFonts */
3223 NULL, /* pEnumICMProfiles */
3224 NULL, /* pExcludeClipRect */
3225 NULL, /* pExtDeviceMode */
3226 glxdrv_ExtEscape, /* pExtEscape */
3227 NULL, /* pExtFloodFill */
3228 NULL, /* pExtSelectClipRgn */
3229 NULL, /* pExtTextOut */
3230 NULL, /* pFillPath */
3231 NULL, /* pFillRgn */
3232 NULL, /* pFlattenPath */
3233 NULL, /* pFontIsLinked */
3234 NULL, /* pFrameRgn */
3235 NULL, /* pGdiComment */
3236 NULL, /* pGdiRealizationInfo */
3237 NULL, /* pGetBoundsRect */
3238 NULL, /* pGetCharABCWidths */
3239 NULL, /* pGetCharABCWidthsI */
3240 NULL, /* pGetCharWidth */
3241 NULL, /* pGetDeviceCaps */
3242 NULL, /* pGetDeviceGammaRamp */
3243 NULL, /* pGetFontData */
3244 NULL, /* pGetFontUnicodeRanges */
3245 NULL, /* pGetGlyphIndices */
3246 NULL, /* pGetGlyphOutline */
3247 NULL, /* pGetICMProfile */
3248 NULL, /* pGetImage */
3249 NULL, /* pGetKerningPairs */
3250 NULL, /* pGetNearestColor */
3251 NULL, /* pGetOutlineTextMetrics */
3252 NULL, /* pGetPixel */
3253 NULL, /* pGetSystemPaletteEntries */
3254 NULL, /* pGetTextCharsetInfo */
3255 NULL, /* pGetTextExtentExPoint */
3256 NULL, /* pGetTextExtentExPointI */
3257 NULL, /* pGetTextFace */
3258 NULL, /* pGetTextMetrics */
3259 NULL, /* pGradientFill */
3260 NULL, /* pIntersectClipRect */
3261 NULL, /* pInvertRgn */
3263 NULL, /* pModifyWorldTransform */
3265 NULL, /* pOffsetClipRgn */
3266 NULL, /* pOffsetViewportOrg */
3267 NULL, /* pOffsetWindowOrg */
3268 NULL, /* pPaintRgn */
3271 NULL, /* pPolyBezier */
3272 NULL, /* pPolyBezierTo */
3273 NULL, /* pPolyDraw */
3274 NULL, /* pPolyPolygon */
3275 NULL, /* pPolyPolyline */
3276 NULL, /* pPolygon */
3277 NULL, /* pPolyline */
3278 NULL, /* pPolylineTo */
3279 NULL, /* pPutImage */
3280 NULL, /* pRealizeDefaultPalette */
3281 NULL, /* pRealizePalette */
3282 NULL, /* pRectangle */
3283 NULL, /* pResetDC */
3284 NULL, /* pRestoreDC */
3285 NULL, /* pRoundRect */
3287 NULL, /* pScaleViewportExt */
3288 NULL, /* pScaleWindowExt */
3289 NULL, /* pSelectBitmap */
3290 NULL, /* pSelectBrush */
3291 NULL, /* pSelectClipPath */
3292 NULL, /* pSelectFont */
3293 NULL, /* pSelectPalette */
3294 NULL, /* pSelectPen */
3295 NULL, /* pSetArcDirection */
3296 NULL, /* pSetBkColor */
3297 NULL, /* pSetBkMode */
3298 NULL, /* pSetBoundsRect */
3299 NULL, /* pSetDCBrushColor */
3300 NULL, /* pSetDCPenColor */
3301 NULL, /* pSetDIBitsToDevice */
3302 NULL, /* pSetDeviceClipping */
3303 NULL, /* pSetDeviceGammaRamp */
3304 NULL, /* pSetLayout */
3305 NULL, /* pSetMapMode */
3306 NULL, /* pSetMapperFlags */
3307 NULL, /* pSetPixel */
3308 glxdrv_SetPixelFormat, /* pSetPixelFormat */
3309 NULL, /* pSetPolyFillMode */
3310 NULL, /* pSetROP2 */
3311 NULL, /* pSetRelAbs */
3312 NULL, /* pSetStretchBltMode */
3313 NULL, /* pSetTextAlign */
3314 NULL, /* pSetTextCharacterExtra */
3315 NULL, /* pSetTextColor */
3316 NULL, /* pSetTextJustification */
3317 NULL, /* pSetViewportExt */
3318 NULL, /* pSetViewportOrg */
3319 NULL, /* pSetWindowExt */
3320 NULL, /* pSetWindowOrg */
3321 NULL, /* pSetWorldTransform */
3322 NULL, /* pStartDoc */
3323 NULL, /* pStartPage */
3324 NULL, /* pStretchBlt */
3325 NULL, /* pStretchDIBits */
3326 NULL, /* pStrokeAndFillPath */
3327 NULL, /* pStrokePath */
3328 glxdrv_SwapBuffers, /* pSwapBuffers */
3329 NULL, /* pUnrealizePalette */
3330 NULL, /* pWidenPath */
3331 glxdrv_wine_get_wgl_driver, /* wine_get_wgl_driver */
3332 GDI_PRIORITY_GRAPHICS_DRV + 20 /* priority */
3335 static struct opengl_funcs opengl_funcs =
3338 glxdrv_wglCopyContext, /* p_wglCopyContext */
3339 glxdrv_wglCreateContext, /* p_wglCreateContext */
3340 glxdrv_wglDeleteContext, /* p_wglDeleteContext */
3341 glxdrv_wglGetCurrentDC, /* p_wglGetCurrentDC */
3342 glxdrv_wglGetPixelFormat, /* p_wglGetPixelFormat */
3343 glxdrv_wglGetProcAddress, /* p_wglGetProcAddress */
3344 glxdrv_wglMakeCurrent, /* p_wglMakeCurrent */
3345 glxdrv_wglShareLists, /* p_wglShareLists */
3349 const struct gdi_dc_funcs *get_glx_driver(void)
3351 return &glxdrv_funcs;
3354 #else /* no OpenGL includes */
3356 const struct gdi_dc_funcs *get_glx_driver(void)
3361 void mark_drawable_dirty(Drawable old, Drawable new)
3365 Drawable create_glxpixmap(Display *display, XVisualInfo *vis, Pixmap parent)
3371 BOOL destroy_glxpixmap(Display *display, XID glxpixmap)
3376 XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
3381 #endif /* defined(SONAME_LIBGL) */