wined3d: GL_DRAW_FRAMEBUFFER depends on either ARB_framebuffer_object or EXT_framebuf...
[wine] / dlls / wined3d / clipper.c
1 /* IWineD3DClipper implementation
2  *
3  * Copyright 2000 (c) Marcus Meissner
4  * Copyright 2000 (c) TransGaming Technologies Inc.
5  * Copyright 2006 (c) Stefan Dösinger
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2.1 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General Public
18  * License along with this library; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
20  */
21
22 #include "config.h"
23 #include <stdio.h>
24 #ifdef HAVE_FLOAT_H
25 # include <float.h>
26 #endif
27 #include "wined3d_private.h"
28
29 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
30
31 static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object)
32 {
33     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
34
35     if (IsEqualGUID(riid, &IID_IWineD3DClipper)
36             || IsEqualGUID(riid, &IID_IUnknown))
37     {
38         IUnknown_AddRef(iface);
39         *object = iface;
40         return S_OK;
41     }
42
43     WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
44
45     *object = NULL;
46     return E_NOINTERFACE;
47 }
48
49 static ULONG WINAPI IWineD3DClipperImpl_AddRef(IWineD3DClipper *iface )
50 {
51     IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
52     ULONG ref = InterlockedIncrement(&This->ref);
53
54     TRACE("(%p)->() incrementing from %u.\n", This, ref - 1);
55
56     return ref;
57 }
58
59 static ULONG WINAPI IWineD3DClipperImpl_Release(IWineD3DClipper *iface)
60 {
61     IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
62     ULONG ref = InterlockedDecrement(&This->ref);
63
64     TRACE("(%p)->() decrementing from %u.\n", This, ref + 1);
65
66     if (ref == 0)
67     {
68         HeapFree(GetProcessHeap(), 0, This);
69         return 0;
70     }
71     else return ref;
72 }
73
74 static HRESULT WINAPI IWineD3DClipperImpl_SetHwnd(IWineD3DClipper *iface, DWORD Flags, HWND hWnd)
75 {
76     IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
77
78     TRACE("(%p)->(0x%08x,%p)\n", This, Flags, hWnd);
79     if( Flags )
80     {
81         FIXME("Flags = 0x%08x, not supported.\n",Flags);
82         return WINED3DERR_INVALIDCALL;
83     }
84
85     This->hWnd = hWnd;
86     return WINED3D_OK;
87 }
88
89 static HRESULT WINAPI IWineD3DClipperImpl_GetClipList(IWineD3DClipper *iface, const RECT *Rect,
90         RGNDATA *ClipList, DWORD *Size)
91 {
92     IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
93     TRACE("(%p,%p,%p,%p)\n", This, Rect, ClipList, Size);
94
95     if (This->hWnd)
96     {
97         HDC hDC = GetDCEx(This->hWnd, NULL, DCX_WINDOW);
98         if (hDC)
99         {
100             HRGN hRgn = CreateRectRgn(0,0,0,0);
101             if (GetRandomRgn(hDC, hRgn, SYSRGN))
102             {
103                 if (GetVersion() & 0x80000000)
104                 {
105                     /* map region to screen coordinates */
106                     POINT org;
107                     GetDCOrgEx( hDC, &org );
108                     OffsetRgn( hRgn, org.x, org.y );
109                 }
110                 if (Rect)
111                 {
112                     HRGN hRgnClip = CreateRectRgn(Rect->left, Rect->top,
113                         Rect->right, Rect->bottom);
114                     CombineRgn(hRgn, hRgn, hRgnClip, RGN_AND);
115                     DeleteObject(hRgnClip);
116                 }
117                 *Size = GetRegionData(hRgn, *Size, ClipList);
118             }
119             DeleteObject(hRgn);
120             ReleaseDC(This->hWnd, hDC);
121         }
122         return WINED3D_OK;
123     }
124     else
125     {
126         static int warned = 0;
127         if (warned++ < 10)
128             FIXME("(%p,%p,%p,%p),stub!\n",This,Rect,ClipList,Size);
129         if (Size) *Size=0;
130         return WINEDDERR_NOCLIPLIST;
131     }
132 }
133
134 static HRESULT WINAPI IWineD3DClipperImpl_SetClipList(IWineD3DClipper *iface, const RGNDATA *rgn, DWORD Flags)
135 {
136     static int warned = 0;
137
138     if (warned++ < 10 || rgn == NULL)
139         FIXME("iface %p, region %p, flags %#x stub!\n", iface, rgn, Flags);
140
141     return WINED3D_OK;
142 }
143
144 static HRESULT WINAPI IWineD3DClipperImpl_GetHwnd(IWineD3DClipper *iface, HWND *hwnd)
145 {
146     IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
147     TRACE("(%p)->(%p)\n", This, hwnd);
148
149     *hwnd = This->hWnd;
150     return WINED3D_OK;
151 }
152
153 static HRESULT WINAPI IWineD3DClipperImpl_IsClipListChanged(IWineD3DClipper *iface, BOOL *changed)
154 {
155     FIXME("iface %p, changed %p stub!\n", iface, changed);
156
157     /* XXX What is safest? */
158     *changed = FALSE;
159
160     return WINED3D_OK;
161 }
162
163 static const IWineD3DClipperVtbl IWineD3DClipper_Vtbl =
164 {
165     IWineD3DClipperImpl_QueryInterface,
166     IWineD3DClipperImpl_AddRef,
167     IWineD3DClipperImpl_Release,
168     IWineD3DClipperImpl_GetClipList,
169     IWineD3DClipperImpl_GetHwnd,
170     IWineD3DClipperImpl_IsClipListChanged,
171     IWineD3DClipperImpl_SetClipList,
172     IWineD3DClipperImpl_SetHwnd
173 };
174
175 IWineD3DClipper * WINAPI WineDirect3DCreateClipper(void)
176 {
177     IWineD3DClipperImpl *obj;
178
179     TRACE("\n");
180
181     obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*obj));
182     if(!obj)
183     {
184         ERR("Out of memory when trying to allocate a WineD3D Clipper\n");
185         return NULL;
186     }
187
188     obj->lpVtbl = &IWineD3DClipper_Vtbl;
189
190     IWineD3DClipper_AddRef((IWineD3DClipper *)obj);
191     return (IWineD3DClipper *) obj;
192 }