1 /* IDirectMusic8 Implementation
3 * Copyright (C) 2003-2004 Rok Mandeljc
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU Library General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
19 #include "dmusic_private.h"
21 WINE_DEFAULT_DEBUG_CHANNEL(dmusic);
23 /* IDirectMusic8Impl IUnknown part: */
24 HRESULT WINAPI IDirectMusic8Impl_QueryInterface (LPDIRECTMUSIC8 iface, REFIID riid, LPVOID *ppobj) {
25 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
26 TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
28 if (IsEqualIID (riid, &IID_IUnknown) ||
29 IsEqualIID (riid, &IID_IDirectMusic) ||
30 IsEqualIID (riid, &IID_IDirectMusic2) ||
31 IsEqualIID (riid, &IID_IDirectMusic8)) {
32 IDirectMusic8Impl_AddRef(iface);
37 WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
41 ULONG WINAPI IDirectMusic8Impl_AddRef (LPDIRECTMUSIC8 iface) {
42 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
43 ULONG refCount = InterlockedIncrement(&This->ref);
45 TRACE("(%p)->(ref before=%lu)\n", This, refCount - 1);
52 ULONG WINAPI IDirectMusic8Impl_Release (LPDIRECTMUSIC8 iface) {
53 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
54 ULONG refCount = InterlockedDecrement(&This->ref);
56 TRACE("(%p)->(ref before=%lu)\n", This, refCount + 1);
59 HeapFree(GetProcessHeap(), 0, This);
62 DMUSIC_UnlockModule();
67 /* IDirectMusic8Impl IDirectMusic part: */
68 HRESULT WINAPI IDirectMusic8Impl_EnumPort(LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_PORTCAPS pPortCaps) {
69 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
71 TRACE("(%p, %ld, %p)\n", This, dwIndex, pPortCaps);
72 /* i guess the first port shown is always software synthesizer */
75 IDirectMusicSynth8* synth;
76 TRACE("enumerating 'Microsoft Software Synthesizer' port\n");
77 CoCreateInstance (&CLSID_DirectMusicSynth, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectMusicSynth8, (void**)&synth);
78 IDirectMusicSynth8_GetPortCaps (synth, pPortCaps);
79 IDirectMusicSynth8_Release (synth);
83 /* it seems that the rest of devices are obtained thru dmusic32.EnumLegacyDevices...*sigh*...which is undocumented*/
85 int numMIDI = midiOutGetNumDevs();
86 int numWAVE = waveOutGetNumDevs();
88 /* then return digital sound ports */
89 for (i = 1; i <= numWAVE; i++)
91 TRACE("enumerating 'digital sound' ports\n");
94 DirectSoundEnumerateA((LPDSENUMCALLBACKA) register_waveport, (VOID*) pPortCaps);
98 /* finally, list all *real* MIDI ports*/
99 for (i = numWAVE + 1; i <= numWAVE + numMIDI; i++)
101 TRACE("enumerating 'real MIDI' ports\n");
103 FIXME("Found MIDI port, but *real* MIDI ports not supported yet\n");
109 HRESULT WINAPI IDirectMusic8Impl_CreateMusicBuffer (LPDIRECTMUSIC8 iface, LPDMUS_BUFFERDESC pBufferDesc, LPDIRECTMUSICBUFFER** ppBuffer, LPUNKNOWN pUnkOuter) {
110 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
111 FIXME("(%p, %p, %p, %p): stub\n", This, pBufferDesc, ppBuffer, pUnkOuter);
115 HRESULT WINAPI IDirectMusic8Impl_CreatePort (LPDIRECTMUSIC8 iface, REFCLSID rclsidPort, LPDMUS_PORTPARAMS pPortParams, LPDIRECTMUSICPORT* ppPort, LPUNKNOWN pUnkOuter) {
116 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
118 DMUS_PORTCAPS PortCaps;
120 TRACE("(%p, %s, %p, %p, %p)\n", This, debugstr_dmguid(rclsidPort), pPortParams, ppPort, pUnkOuter);
121 for (i = 0; S_FALSE != IDirectMusic8Impl_EnumPort(iface, i, &PortCaps); i++) {
122 if (IsEqualCLSID (rclsidPort, &PortCaps.guidPort)) {
123 if(!This->ppPorts) This->ppPorts = HeapAlloc(GetProcessHeap(), 0, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
124 else This->ppPorts = HeapReAlloc(GetProcessHeap(), 0, This->ppPorts, sizeof(LPDIRECTMUSICPORT) * This->nrofports);
125 if (NULL == This->ppPorts[This->nrofports]) {
126 *ppPort = (LPDIRECTMUSICPORT)NULL;
127 return E_OUTOFMEMORY;
129 This->ppPorts[This->nrofports]->lpVtbl = &DirectMusicPort_Vtbl;
130 This->ppPorts[This->nrofports]->ref = 1;
131 This->ppPorts[This->nrofports]->fActive = FALSE;
132 This->ppPorts[This->nrofports]->pCaps = &PortCaps;
133 This->ppPorts[This->nrofports]->pParams = pPortParams; /* this one is here just because there's a funct. which retrieves it back */
134 This->ppPorts[This->nrofports]->pDirectSound = NULL;
135 DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->ppPorts[This->nrofports]->pLatencyClock, NULL);
138 if (pPortParams->dwValidParams & DMUS_PORTPARAMS_CHANNELGROUPS) {
139 This->ports[This->nrofports]->nrofgroups = pPortParams->dwChannelGroups;
140 /* setting default priorities */
141 for (j = 0; j < This->ports[This->nrofports]->nrofgroups; j++) {
142 TRACE ("Setting default channel priorities on channel group %i\n", j + 1);
143 This->ports[This->nrofports]->group[j].channel[0].priority = DAUD_CHAN1_DEF_VOICE_PRIORITY;
144 This->ports[This->nrofports]->group[j].channel[1].priority = DAUD_CHAN2_DEF_VOICE_PRIORITY;
145 This->ports[This->nrofports]->group[j].channel[2].priority = DAUD_CHAN3_DEF_VOICE_PRIORITY;
146 This->ports[This->nrofports]->group[j].channel[3].priority = DAUD_CHAN4_DEF_VOICE_PRIORITY;
147 This->ports[This->nrofports]->group[j].channel[4].priority = DAUD_CHAN5_DEF_VOICE_PRIORITY;
148 This->ports[This->nrofports]->group[j].channel[5].priority = DAUD_CHAN6_DEF_VOICE_PRIORITY;
149 This->ports[This->nrofports]->group[j].channel[6].priority = DAUD_CHAN7_DEF_VOICE_PRIORITY;
150 This->ports[This->nrofports]->group[j].channel[7].priority = DAUD_CHAN8_DEF_VOICE_PRIORITY;
151 This->ports[This->nrofports]->group[j].channel[8].priority = DAUD_CHAN9_DEF_VOICE_PRIORITY;
152 This->ports[This->nrofports]->group[j].channel[9].priority = DAUD_CHAN10_DEF_VOICE_PRIORITY;
153 This->ports[This->nrofports]->group[j].channel[10].priority = DAUD_CHAN11_DEF_VOICE_PRIORITY;
154 This->ports[This->nrofports]->group[j].channel[11].priority = DAUD_CHAN12_DEF_VOICE_PRIORITY;
155 This->ports[This->nrofports]->group[j].channel[12].priority = DAUD_CHAN13_DEF_VOICE_PRIORITY;
156 This->ports[This->nrofports]->group[j].channel[13].priority = DAUD_CHAN14_DEF_VOICE_PRIORITY;
157 This->ports[This->nrofports]->group[j].channel[14].priority = DAUD_CHAN15_DEF_VOICE_PRIORITY;
158 This->ports[This->nrofports]->group[j].channel[15].priority = DAUD_CHAN16_DEF_VOICE_PRIORITY;
162 *ppPort = (LPDIRECTMUSICPORT) This->ppPorts[This->nrofports];
167 /* FIXME: place correct error here */
168 return E_NOINTERFACE;
171 HRESULT WINAPI IDirectMusic8Impl_EnumMasterClock (LPDIRECTMUSIC8 iface, DWORD dwIndex, LPDMUS_CLOCKINFO lpClockInfo) {
172 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
173 FIXME("(%p, %ld, %p): stub\n", This, dwIndex, lpClockInfo);
177 HRESULT WINAPI IDirectMusic8Impl_GetMasterClock (LPDIRECTMUSIC8 iface, LPGUID pguidClock, IReferenceClock** ppReferenceClock) {
178 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
180 TRACE("(%p, %p, %p)\n", This, pguidClock, ppReferenceClock);
182 *pguidClock = This->pMasterClock->pClockInfo.guidClock;
184 *ppReferenceClock = (IReferenceClock *)This->pMasterClock;
189 HRESULT WINAPI IDirectMusic8Impl_SetMasterClock (LPDIRECTMUSIC8 iface, REFGUID rguidClock) {
190 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
191 FIXME("(%p, %s): stub\n", This, debugstr_dmguid(rguidClock));
195 HRESULT WINAPI IDirectMusic8Impl_Activate (LPDIRECTMUSIC8 iface, BOOL fEnable) {
196 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
199 FIXME("(%p, %d): stub\n", This, fEnable);
200 for (i = 0; i < This->nrofports; i++) {
201 This->ppPorts[i]->fActive = fEnable;
207 HRESULT WINAPI IDirectMusic8Impl_GetDefaultPort (LPDIRECTMUSIC8 iface, LPGUID pguidPort) {
208 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
210 DWORD returnTypeGUID, sizeOfReturnBuffer = 50;
211 char returnBuffer[51];
212 GUID defaultPortGUID;
215 TRACE("(%p, %p)\n", This, pguidPort);
216 if ((RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\Microsoft\\DirectMusic\\Defaults" , 0, KEY_READ, &hkGUID) != ERROR_SUCCESS) ||
217 (RegQueryValueExA(hkGUID, "DefaultOutputPort", NULL, &returnTypeGUID, (LPBYTE)returnBuffer, &sizeOfReturnBuffer) != ERROR_SUCCESS))
219 WARN(": registry entry missing\n" );
220 *pguidPort = CLSID_DirectMusicSynth;
223 /* FIXME: Check return types to ensure we're interpreting data right */
224 MultiByteToWideChar(CP_ACP, 0, returnBuffer, -1, buff, sizeof(buff) / sizeof(WCHAR));
225 CLSIDFromString(buff, &defaultPortGUID);
226 *pguidPort = defaultPortGUID;
231 HRESULT WINAPI IDirectMusic8Impl_SetDirectSound (LPDIRECTMUSIC8 iface, LPDIRECTSOUND pDirectSound, HWND hWnd) {
232 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
233 FIXME("(%p, %p, %p): stub\n", This, pDirectSound, hWnd);
237 HRESULT WINAPI IDirectMusic8Impl_SetExternalMasterClock (LPDIRECTMUSIC8 iface, IReferenceClock* pClock) {
238 IDirectMusic8Impl *This = (IDirectMusic8Impl *)iface;
239 FIXME("(%p, %p): stub\n", This, pClock);
243 static const IDirectMusic8Vtbl DirectMusic8_Vtbl = {
244 IDirectMusic8Impl_QueryInterface,
245 IDirectMusic8Impl_AddRef,
246 IDirectMusic8Impl_Release,
247 IDirectMusic8Impl_EnumPort,
248 IDirectMusic8Impl_CreateMusicBuffer,
249 IDirectMusic8Impl_CreatePort,
250 IDirectMusic8Impl_EnumMasterClock,
251 IDirectMusic8Impl_GetMasterClock,
252 IDirectMusic8Impl_SetMasterClock,
253 IDirectMusic8Impl_Activate,
254 IDirectMusic8Impl_GetDefaultPort,
255 IDirectMusic8Impl_SetDirectSound,
256 IDirectMusic8Impl_SetExternalMasterClock
260 void register_waveport (LPGUID lpGUID, LPCSTR lpszDesc, LPCSTR lpszDrvName, LPVOID lpContext) {
261 LPDMUS_PORTCAPS pPortCaps = (LPDMUS_PORTCAPS)lpContext;
263 pPortCaps->dwSize = sizeof(DMUS_PORTCAPS);
264 pPortCaps->dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
265 pPortCaps->guidPort = *lpGUID;
266 pPortCaps->dwClass = DMUS_PC_OUTPUTCLASS;
267 pPortCaps->dwType = DMUS_PORT_WINMM_DRIVER;
268 pPortCaps->dwMemorySize = DMUS_PC_SYSTEMMEMORY;
269 pPortCaps->dwMaxChannelGroups = 2;
270 pPortCaps->dwMaxVoices = -1;
271 pPortCaps->dwMaxAudioChannels = -1;
272 pPortCaps->dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
273 MultiByteToWideChar (CP_ACP, 0, lpszDesc, -1, pPortCaps->wszDescription, sizeof(pPortCaps->wszDescription)/sizeof(WCHAR));
276 /* for ClassFactory */
277 HRESULT WINAPI DMUSIC_CreateDirectMusicImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
278 IDirectMusic8Impl *dmusic;
280 TRACE("(%p,%p,%p)\n",lpcGUID, ppobj, pUnkOuter);
282 dmusic = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusic8Impl));
283 if (NULL == dmusic) {
284 *ppobj = (LPDIRECTMUSIC8) NULL;
285 return E_OUTOFMEMORY;
287 dmusic->lpVtbl = &DirectMusic8_Vtbl;
288 dmusic->ref = 0; /* will be inited with QueryInterface */
289 dmusic->pMasterClock = NULL;
290 dmusic->ppPorts = NULL;
291 dmusic->nrofports = 0;
292 DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&dmusic->pMasterClock, NULL);
294 return IDirectMusic8Impl_QueryInterface ((LPDIRECTMUSIC8)dmusic, lpcGUID, ppobj);