wined3d: Pass an IWineD3DBaseTextureImpl pointer to basetexture_get_level_count().
[wine] / dlls / jscript / Makefile.in
1 MODULE    = jscript.dll
2 IMPORTS   = oleaut32 ole32 user32 advapi32
3
4 RC_SRCS = \
5         jscript_Da.rc \
6         jscript_De.rc \
7         jscript_En.rc \
8         jscript_Es.rc \
9         jscript_Fr.rc \
10         jscript_Hu.rc \
11         jscript_It.rc \
12         jscript_Ja.rc \
13         jscript_Ko.rc \
14         jscript_Lt.rc \
15         jscript_Nl.rc \
16         jscript_No.rc \
17         jscript_Pl.rc \
18         jscript_Pt.rc \
19         jscript_Ro.rc \
20         jscript_Ru.rc \
21         jscript_Si.rc \
22         jscript_Sr.rc \
23         jscript_Sv.rc \
24         jscript_Uk.rc \
25         rsrc.rc
26
27 C_SRCS = \
28         activex.c \
29         array.c \
30         bool.c \
31         date.c \
32         dispex.c \
33         engine.c \
34         error.c \
35         function.c \
36         global.c \
37         jscript.c \
38         jscript_main.c \
39         jsutils.c \
40         lex.c \
41         math.c \
42         number.c \
43         object.c \
44         regexp.c \
45         string.c \
46         vbarray.c
47
48 IDL_TLB_SRCS = jsglobal.idl
49 IDL_R_SRCS = jscript_classes.idl
50 IDL_H_SRCS = jscript_classes.idl
51
52 BISON_SRCS = \
53         parser.y
54
55 @MAKE_DLL_RULES@