1 /* IDirectMusicSynth8 Implementation
3 * Copyright (C) 2003-2004 Rok Mandeljc
5 * This program is free software; you can redistribute it and/or modify
6 * it under the terms of the GNU General Public License as published by
7 * the Free Software Foundation; either version 2 of the License, or
8 * (at your option) any later version.
10 * This program is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 * GNU Library General Public License for more details.
15 * You should have received a copy of the GNU General Public License
16 * along with this program; if not, write to the Free Software
17 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
20 #include "dmsynth_private.h"
22 WINE_DEFAULT_DEBUG_CHANNEL(dmsynth);
24 /* IDirectMusicSynth8Impl IUnknown part: */
25 HRESULT WINAPI IDirectMusicSynth8Impl_QueryInterface (LPDIRECTMUSICSYNTH8 iface, REFIID riid, LPVOID *ppobj) {
26 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
27 TRACE("(%p, %s, %p)\n", This, debugstr_dmguid(riid), ppobj);
29 if (IsEqualIID (riid, &IID_IUnknown) ||
30 IsEqualIID (riid, &IID_IDirectMusicSynth) ||
31 IsEqualIID (riid, &IID_IDirectMusicSynth8)) {
32 IDirectMusicSynth8Impl_AddRef(iface);
36 WARN("(%p, %s, %p): not found\n", This, debugstr_dmguid(riid), ppobj);
40 ULONG WINAPI IDirectMusicSynth8Impl_AddRef (LPDIRECTMUSICSYNTH8 iface) {
41 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
42 ULONG refCount = InterlockedIncrement(&This->ref);
44 TRACE("(%p)->(ref before=%lu)\n", This, refCount - 1);
49 ULONG WINAPI IDirectMusicSynth8Impl_Release (LPDIRECTMUSICSYNTH8 iface) {
50 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
51 ULONG refCount = InterlockedDecrement(&This->ref);
53 TRACE("(%p)->(ref before=%lu)\n", This, refCount + 1);
56 HeapFree(GetProcessHeap(), 0, This);
61 /* IDirectMusicSynth8Impl IDirectMusicSynth part: */
62 HRESULT WINAPI IDirectMusicSynth8Impl_Open (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTPARAMS pPortParams) {
63 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
64 FIXME("(%p, %p): stub\n", This, pPortParams);
68 HRESULT WINAPI IDirectMusicSynth8Impl_Close (LPDIRECTMUSICSYNTH8 iface) {
69 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
70 FIXME("(%p): stub\n", This);
74 HRESULT WINAPI IDirectMusicSynth8Impl_SetNumChannelGroups (LPDIRECTMUSICSYNTH8 iface, DWORD dwGroups) {
75 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
76 FIXME("(%p, %ld): stub\n", This, dwGroups);
80 HRESULT WINAPI IDirectMusicSynth8Impl_Download (LPDIRECTMUSICSYNTH8 iface, LPHANDLE phDownload, LPVOID pvData, LPBOOL pbFree) {
81 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
82 FIXME("(%p, %p, %p, %p): stub\n", This, phDownload, pvData, pbFree);
86 HRESULT WINAPI IDirectMusicSynth8Impl_Unload (LPDIRECTMUSICSYNTH8 iface, HANDLE hDownload, HRESULT (CALLBACK* lpFreeHandle)(HANDLE,HANDLE), HANDLE hUserData) {
87 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
88 FIXME("(%p, %p, %p): stub\n", This, hDownload, hUserData);
92 HRESULT WINAPI IDirectMusicSynth8Impl_PlayBuffer (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, LPBYTE pbBuffer, DWORD cbBuffer) {
93 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
94 FIXME("(%p, %lli, %p, %ld): stub\n", This, rt, pbBuffer, cbBuffer);
98 HRESULT WINAPI IDirectMusicSynth8Impl_GetRunningStats (LPDIRECTMUSICSYNTH8 iface, LPDMUS_SYNTHSTATS pStats) {
99 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
100 FIXME("(%p, %p): stub\n", This, pStats);
104 HRESULT WINAPI IDirectMusicSynth8Impl_GetPortCaps (LPDIRECTMUSICSYNTH8 iface, LPDMUS_PORTCAPS pCaps) {
105 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
106 TRACE("(%p, %p)\n", This, pCaps);
107 *pCaps = This->pCaps;
111 HRESULT WINAPI IDirectMusicSynth8Impl_SetMasterClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock* pClock) {
112 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
113 FIXME("(%p, %p): stub\n", This, pClock);
117 HRESULT WINAPI IDirectMusicSynth8Impl_GetLatencyClock (LPDIRECTMUSICSYNTH8 iface, IReferenceClock** ppClock) {
118 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
119 TRACE("(%p, %p)\n", This, ppClock);
120 *ppClock = This->pLatencyClock;
124 HRESULT WINAPI IDirectMusicSynth8Impl_Activate (LPDIRECTMUSICSYNTH8 iface, BOOL fEnable) {
125 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
126 TRACE("(%p, %d)\n", This, fEnable);
127 This->fActive = fEnable;
131 HRESULT WINAPI IDirectMusicSynth8Impl_SetSynthSink (LPDIRECTMUSICSYNTH8 iface, IDirectMusicSynthSink* pSynthSink) {
132 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
133 TRACE("(%p, %p)\n", This, pSynthSink);
134 This->pSynthSink = (IDirectMusicSynthSinkImpl*)pSynthSink;
138 HRESULT WINAPI IDirectMusicSynth8Impl_Render (LPDIRECTMUSICSYNTH8 iface, short* pBuffer, DWORD dwLength, LONGLONG llPosition) {
139 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
140 FIXME("(%p, %p, %ld, %lli): stub\n", This, pBuffer, dwLength, llPosition);
144 HRESULT WINAPI IDirectMusicSynth8Impl_SetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwPriority) {
145 /*IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface; */
146 /* silenced because of too many messages - 1000 groups * 16 channels ;=) */
147 /*FIXME("(%p, %ld, %ld, %ld): stub\n", This, dwChannelGroup, dwChannel, dwPriority); */
151 HRESULT WINAPI IDirectMusicSynth8Impl_GetChannelPriority (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwPriority) {
152 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
153 FIXME("(%p, %ld, %ld, %p): stub\n", This, dwChannelGroup, dwChannel, pdwPriority);
157 HRESULT WINAPI IDirectMusicSynth8Impl_GetFormat (LPDIRECTMUSICSYNTH8 iface, LPWAVEFORMATEX pWaveFormatEx, LPDWORD pdwWaveFormatExSiz) {
158 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
159 FIXME("(%p, %p, %p): stub\n", This, pWaveFormatEx, pdwWaveFormatExSiz);
163 HRESULT WINAPI IDirectMusicSynth8Impl_GetAppend (LPDIRECTMUSICSYNTH8 iface, DWORD* pdwAppend) {
164 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
165 FIXME("(%p, %p): stub\n", This, pdwAppend);
169 /* IDirectMusicSynth8Impl IDirectMusicSynth8 part: */
170 HRESULT WINAPI IDirectMusicSynth8Impl_PlayVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId, DWORD dwChannelGroup, DWORD dwChannel, DWORD dwDLId, long prPitch, long vrVolume, SAMPLE_TIME stVoiceStart, SAMPLE_TIME stLoopStart, SAMPLE_TIME stLoopEnd) {
171 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
172 FIXME("(%p, %lli, %ld, %ld, %ld, %ld, %li, %li,%lli, %lli, %lli): stub\n", This, rt, dwVoiceId, dwChannelGroup, dwChannel, dwDLId, prPitch, vrVolume, stVoiceStart, stLoopStart, stLoopEnd);
176 HRESULT WINAPI IDirectMusicSynth8Impl_StopVoice (LPDIRECTMUSICSYNTH8 iface, REFERENCE_TIME rt, DWORD dwVoiceId) {
177 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
178 FIXME("(%p, %lli, %ld): stub\n", This, rt, dwVoiceId);
182 HRESULT WINAPI IDirectMusicSynth8Impl_GetVoiceState (LPDIRECTMUSICSYNTH8 iface, DWORD dwVoice[], DWORD cbVoice, DMUS_VOICE_STATE dwVoiceState[]) {
183 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
184 FIXME("(%p, %p, %ld, %p): stub\n", This, dwVoice, cbVoice, dwVoiceState);
188 HRESULT WINAPI IDirectMusicSynth8Impl_Refresh (LPDIRECTMUSICSYNTH8 iface, DWORD dwDownloadID, DWORD dwFlags) {
189 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
190 FIXME("(%p, %ld, %ld): stub\n", This, dwDownloadID, dwFlags);
194 HRESULT WINAPI IDirectMusicSynth8Impl_AssignChannelToBuses (LPDIRECTMUSICSYNTH8 iface, DWORD dwChannelGroup, DWORD dwChannel, LPDWORD pdwBuses, DWORD cBuses) {
195 IDirectMusicSynth8Impl *This = (IDirectMusicSynth8Impl *)iface;
196 FIXME("(%p, %ld, %ld, %p, %ld): stub\n", This, dwChannelGroup, dwChannel, pdwBuses, cBuses);
200 IDirectMusicSynth8Vtbl DirectMusicSynth8_Vtbl = {
201 IDirectMusicSynth8Impl_QueryInterface,
202 IDirectMusicSynth8Impl_AddRef,
203 IDirectMusicSynth8Impl_Release,
204 IDirectMusicSynth8Impl_Open,
205 IDirectMusicSynth8Impl_Close,
206 IDirectMusicSynth8Impl_SetNumChannelGroups,
207 IDirectMusicSynth8Impl_Download,
208 IDirectMusicSynth8Impl_Unload,
209 IDirectMusicSynth8Impl_PlayBuffer,
210 IDirectMusicSynth8Impl_GetRunningStats,
211 IDirectMusicSynth8Impl_GetPortCaps,
212 IDirectMusicSynth8Impl_SetMasterClock,
213 IDirectMusicSynth8Impl_GetLatencyClock,
214 IDirectMusicSynth8Impl_Activate,
215 IDirectMusicSynth8Impl_SetSynthSink,
216 IDirectMusicSynth8Impl_Render,
217 IDirectMusicSynth8Impl_SetChannelPriority,
218 IDirectMusicSynth8Impl_GetChannelPriority,
219 IDirectMusicSynth8Impl_GetFormat,
220 IDirectMusicSynth8Impl_GetAppend,
221 IDirectMusicSynth8Impl_PlayVoice,
222 IDirectMusicSynth8Impl_StopVoice,
223 IDirectMusicSynth8Impl_GetVoiceState,
224 IDirectMusicSynth8Impl_Refresh,
225 IDirectMusicSynth8Impl_AssignChannelToBuses
228 /* for ClassFactory */
229 HRESULT WINAPI DMUSIC_CreateDirectMusicSynthImpl (LPCGUID lpcGUID, LPVOID* ppobj, LPUNKNOWN pUnkOuter) {
230 IDirectMusicSynth8Impl *obj;
232 TRACE("(%p,%p,%p)\n", lpcGUID, ppobj, pUnkOuter);
233 obj = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirectMusicSynth8Impl));
235 *ppobj = (LPDIRECTMUSICSYNTH8) NULL;
236 return E_OUTOFMEMORY;
238 obj->lpVtbl = &DirectMusicSynth8_Vtbl;
241 obj->pCaps.dwSize = sizeof(DMUS_PORTCAPS);
242 obj->pCaps.dwFlags = DMUS_PC_DLS | DMUS_PC_SOFTWARESYNTH | DMUS_PC_DIRECTSOUND | DMUS_PC_DLS2 | DMUS_PC_AUDIOPATH | DMUS_PC_WAVE;
243 obj->pCaps.guidPort = CLSID_DirectMusicSynth;
244 obj->pCaps.dwClass = DMUS_PC_OUTPUTCLASS;
245 obj->pCaps.dwType = DMUS_PORT_WINMM_DRIVER;
246 obj->pCaps.dwMemorySize = DMUS_PC_SYSTEMMEMORY;
247 obj->pCaps.dwMaxChannelGroups = 1000;
248 obj->pCaps.dwMaxVoices = 1000;
249 obj->pCaps.dwMaxAudioChannels = -1;
250 obj->pCaps.dwEffectFlags = DMUS_EFFECT_REVERB | DMUS_EFFECT_CHORUS | DMUS_EFFECT_DELAY;
251 MultiByteToWideChar (CP_ACP, 0, "Microsotf Synthesizer", -1, obj->pCaps.wszDescription, sizeof(obj->pCaps.wszDescription)/sizeof(WCHAR));
252 /* assign latency clock */
253 /*DMUSIC_CreateReferenceClockImpl (&IID_IReferenceClock, (LPVOID*)&This->pLatencyClock, NULL); */
255 return IDirectMusicSynth8Impl_QueryInterface ((LPDIRECTMUSICSYNTH8)obj, lpcGUID, ppobj);