wined3d: Make the gl_info parameter to wined3d_guess_gl_vendor() const.
[wine] / dlls / d3d9 / swapchain.c
1 /*
2  * IDirect3DSwapChain9 implementation
3  *
4  * Copyright 2002-2003 Jason Edmeades
5  *                     Raphael Junqueira
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DSwapChain IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DSwapChain9Impl_QueryInterface(LPDIRECT3DSWAPCHAIN9 iface, REFIID riid, LPVOID* ppobj)
30 {
31     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
32
33     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
34
35     if (IsEqualGUID(riid, &IID_IUnknown)
36         || IsEqualGUID(riid, &IID_IDirect3DSwapChain9)) {
37         IDirect3DSwapChain9_AddRef(iface);
38         *ppobj = This;
39         return S_OK;
40     }
41
42     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
43     *ppobj = NULL;
44     return E_NOINTERFACE;
45 }
46
47 static ULONG WINAPI IDirect3DSwapChain9Impl_AddRef(LPDIRECT3DSWAPCHAIN9 iface) {
48     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
49     ULONG ref = InterlockedIncrement(&This->ref);
50
51     TRACE("%p increasing refcount to %u.\n", iface, ref);
52
53     if (ref == 1)
54     {
55         if (This->parentDevice)
56             IDirect3DDevice9Ex_AddRef(This->parentDevice);
57
58         wined3d_mutex_lock();
59         wined3d_swapchain_incref(This->wined3d_swapchain);
60         wined3d_mutex_unlock();
61     }
62
63     return ref;
64 }
65
66 static ULONG WINAPI IDirect3DSwapChain9Impl_Release(LPDIRECT3DSWAPCHAIN9 iface) {
67     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
68     ULONG ref = InterlockedDecrement(&This->ref);
69
70     TRACE("%p decreasing refcount to %u.\n", iface, ref);
71
72     if (ref == 0) {
73         IDirect3DDevice9Ex *parentDevice = This->parentDevice;
74
75         wined3d_mutex_lock();
76         wined3d_swapchain_decref(This->wined3d_swapchain);
77         wined3d_mutex_unlock();
78
79         /* Release the device last, as it may cause the device to be destroyed. */
80         if (parentDevice) IDirect3DDevice9Ex_Release(parentDevice);
81     }
82     return ref;
83 }
84
85 /* IDirect3DSwapChain9 parts follow: */
86 static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DSwapChain9Impl_Present(LPDIRECT3DSWAPCHAIN9 iface, CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) {
87     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
88     HRESULT hr;
89
90     TRACE("iface %p, src_rect %p, dst_rect %p, dst_window_override %p, dirty_region %p, flags %#x.\n",
91             iface, pSourceRect, pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
92
93     wined3d_mutex_lock();
94     hr = wined3d_swapchain_present(This->wined3d_swapchain, pSourceRect,
95             pDestRect, hDestWindowOverride, pDirtyRegion, dwFlags);
96     wined3d_mutex_unlock();
97
98     return hr;
99 }
100
101 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetFrontBufferData(IDirect3DSwapChain9 *iface,
102         IDirect3DSurface9 *pDestSurface)
103 {
104     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
105     IDirect3DSurface9Impl *dst = unsafe_impl_from_IDirect3DSurface9(pDestSurface);
106     HRESULT hr;
107
108     TRACE("iface %p, surface %p.\n", iface, pDestSurface);
109
110     wined3d_mutex_lock();
111     hr = wined3d_swapchain_get_front_buffer_data(This->wined3d_swapchain, dst->wined3d_surface);
112     wined3d_mutex_unlock();
113
114     return hr;
115 }
116
117 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetBackBuffer(IDirect3DSwapChain9 *iface,
118         UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9 **ppBackBuffer)
119 {
120     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
121     struct wined3d_surface *wined3d_surface = NULL;
122     HRESULT hr;
123
124     TRACE("iface %p, backbuffer_idx %u, backbuffer_type %#x, backbuffer %p.\n",
125             iface, iBackBuffer, Type, ppBackBuffer);
126
127     wined3d_mutex_lock();
128     hr = wined3d_swapchain_get_back_buffer(This->wined3d_swapchain,
129             iBackBuffer, (WINED3DBACKBUFFER_TYPE)Type, &wined3d_surface);
130     if (SUCCEEDED(hr) && wined3d_surface)
131     {
132        *ppBackBuffer = wined3d_surface_get_parent(wined3d_surface);
133        IDirect3DSurface9_AddRef(*ppBackBuffer);
134        wined3d_surface_decref(wined3d_surface);
135     }
136     wined3d_mutex_unlock();
137
138     /* Do not touch the **ppBackBuffer pointer otherwise! (see device test) */
139     return hr;
140 }
141
142 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetRasterStatus(LPDIRECT3DSWAPCHAIN9 iface, D3DRASTER_STATUS* pRasterStatus) {
143     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
144     HRESULT hr;
145
146     TRACE("iface %p, raster_status %p.\n", iface, pRasterStatus);
147
148     wined3d_mutex_lock();
149     hr = wined3d_swapchain_get_raster_status(This->wined3d_swapchain, (WINED3DRASTER_STATUS *)pRasterStatus);
150     wined3d_mutex_unlock();
151
152     return hr;
153 }
154
155 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDisplayMode(LPDIRECT3DSWAPCHAIN9 iface, D3DDISPLAYMODE* pMode) {
156     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
157     HRESULT hr;
158
159     TRACE("iface %p, mode %p.\n", iface, pMode);
160
161     wined3d_mutex_lock();
162     hr = wined3d_swapchain_get_display_mode(This->wined3d_swapchain, (WINED3DDISPLAYMODE *)pMode);
163     wined3d_mutex_unlock();
164
165     if (SUCCEEDED(hr)) pMode->Format = d3dformat_from_wined3dformat(pMode->Format);
166
167     return hr;
168 }
169
170 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
171 {
172     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
173
174     TRACE("iface %p, device %p.\n", iface, device);
175
176     *device = (IDirect3DDevice9 *)This->parentDevice;
177     IDirect3DDevice9_AddRef(*device);
178
179     TRACE("Returning device %p.\n", *device);
180
181     return D3D_OK;
182 }
183
184 static HRESULT WINAPI IDirect3DSwapChain9Impl_GetPresentParameters(LPDIRECT3DSWAPCHAIN9 iface, D3DPRESENT_PARAMETERS* pPresentationParameters) {
185     IDirect3DSwapChain9Impl *This = (IDirect3DSwapChain9Impl *)iface;
186     WINED3DPRESENT_PARAMETERS winePresentParameters;
187     HRESULT hr;
188
189     TRACE("iface %p, parameters %p.\n", iface, pPresentationParameters);
190
191     wined3d_mutex_lock();
192     hr = wined3d_swapchain_get_present_parameters(This->wined3d_swapchain, &winePresentParameters);
193     wined3d_mutex_unlock();
194
195     pPresentationParameters->BackBufferWidth            = winePresentParameters.BackBufferWidth;
196     pPresentationParameters->BackBufferHeight           = winePresentParameters.BackBufferHeight;
197     pPresentationParameters->BackBufferFormat           = d3dformat_from_wined3dformat(winePresentParameters.BackBufferFormat);
198     pPresentationParameters->BackBufferCount            = winePresentParameters.BackBufferCount;
199     pPresentationParameters->MultiSampleType            = winePresentParameters.MultiSampleType;
200     pPresentationParameters->MultiSampleQuality         = winePresentParameters.MultiSampleQuality;
201     pPresentationParameters->SwapEffect                 = winePresentParameters.SwapEffect;
202     pPresentationParameters->hDeviceWindow              = winePresentParameters.hDeviceWindow;
203     pPresentationParameters->Windowed                   = winePresentParameters.Windowed;
204     pPresentationParameters->EnableAutoDepthStencil     = winePresentParameters.EnableAutoDepthStencil;
205     pPresentationParameters->AutoDepthStencilFormat     = d3dformat_from_wined3dformat(winePresentParameters.AutoDepthStencilFormat);
206     pPresentationParameters->Flags                      = winePresentParameters.Flags;
207     pPresentationParameters->FullScreen_RefreshRateInHz = winePresentParameters.FullScreen_RefreshRateInHz;
208     pPresentationParameters->PresentationInterval       = winePresentParameters.PresentationInterval;
209
210     return hr;
211 }
212
213
214 static const IDirect3DSwapChain9Vtbl Direct3DSwapChain9_Vtbl =
215 {
216     IDirect3DSwapChain9Impl_QueryInterface,
217     IDirect3DSwapChain9Impl_AddRef,
218     IDirect3DSwapChain9Impl_Release,
219     IDirect3DSwapChain9Impl_Present,
220     IDirect3DSwapChain9Impl_GetFrontBufferData,
221     IDirect3DSwapChain9Impl_GetBackBuffer,
222     IDirect3DSwapChain9Impl_GetRasterStatus,
223     IDirect3DSwapChain9Impl_GetDisplayMode,
224     IDirect3DSwapChain9Impl_GetDevice,
225     IDirect3DSwapChain9Impl_GetPresentParameters
226 };
227
228 static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
229 {
230     HeapFree(GetProcessHeap(), 0, parent);
231 }
232
233 static const struct wined3d_parent_ops d3d9_swapchain_wined3d_parent_ops =
234 {
235     d3d9_swapchain_wined3d_object_released,
236 };
237
238 HRESULT swapchain_init(IDirect3DSwapChain9Impl *swapchain, IDirect3DDevice9Impl *device,
239         D3DPRESENT_PARAMETERS *present_parameters)
240 {
241     WINED3DPRESENT_PARAMETERS wined3d_parameters;
242     HRESULT hr;
243
244     swapchain->ref = 1;
245     swapchain->lpVtbl = &Direct3DSwapChain9_Vtbl;
246
247     wined3d_parameters.BackBufferWidth = present_parameters->BackBufferWidth;
248     wined3d_parameters.BackBufferHeight = present_parameters->BackBufferHeight;
249     wined3d_parameters.BackBufferFormat = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat);
250     wined3d_parameters.BackBufferCount = max(1, present_parameters->BackBufferCount);
251     wined3d_parameters.MultiSampleType = present_parameters->MultiSampleType;
252     wined3d_parameters.MultiSampleQuality = present_parameters->MultiSampleQuality;
253     wined3d_parameters.SwapEffect = present_parameters->SwapEffect;
254     wined3d_parameters.hDeviceWindow = present_parameters->hDeviceWindow;
255     wined3d_parameters.Windowed = present_parameters->Windowed;
256     wined3d_parameters.EnableAutoDepthStencil = present_parameters->EnableAutoDepthStencil;
257     wined3d_parameters.AutoDepthStencilFormat = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat);
258     wined3d_parameters.Flags = present_parameters->Flags;
259     wined3d_parameters.FullScreen_RefreshRateInHz = present_parameters->FullScreen_RefreshRateInHz;
260     wined3d_parameters.PresentationInterval = present_parameters->PresentationInterval;
261     wined3d_parameters.AutoRestoreDisplayMode = TRUE;
262
263     wined3d_mutex_lock();
264     hr = wined3d_swapchain_create(device->wined3d_device, &wined3d_parameters,
265             SURFACE_OPENGL, swapchain, &d3d9_swapchain_wined3d_parent_ops,
266             &swapchain->wined3d_swapchain);
267     wined3d_mutex_unlock();
268
269     present_parameters->BackBufferWidth = wined3d_parameters.BackBufferWidth;
270     present_parameters->BackBufferHeight = wined3d_parameters.BackBufferHeight;
271     present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(wined3d_parameters.BackBufferFormat);
272     present_parameters->BackBufferCount = wined3d_parameters.BackBufferCount;
273     present_parameters->MultiSampleType = wined3d_parameters.MultiSampleType;
274     present_parameters->MultiSampleQuality = wined3d_parameters.MultiSampleQuality;
275     present_parameters->SwapEffect = wined3d_parameters.SwapEffect;
276     present_parameters->hDeviceWindow = wined3d_parameters.hDeviceWindow;
277     present_parameters->Windowed = wined3d_parameters.Windowed;
278     present_parameters->EnableAutoDepthStencil = wined3d_parameters.EnableAutoDepthStencil;
279     present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(wined3d_parameters.AutoDepthStencilFormat);
280     present_parameters->Flags = wined3d_parameters.Flags;
281     present_parameters->FullScreen_RefreshRateInHz = wined3d_parameters.FullScreen_RefreshRateInHz;
282     present_parameters->PresentationInterval = wined3d_parameters.PresentationInterval;
283
284     if (FAILED(hr))
285     {
286         WARN("Failed to create wined3d swapchain, hr %#x.\n", hr);
287         return hr;
288     }
289
290     swapchain->parentDevice = &device->IDirect3DDevice9Ex_iface;
291     IDirect3DDevice9Ex_AddRef(swapchain->parentDevice);
292
293     return D3D_OK;
294 }