2 * Desktop window class.
4 * Copyright 1994 Alexandre Julliard
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
33 #include "wine/winuser16.h"
35 static HBRUSH hbrushPattern;
36 static HBITMAP hbitmapWallPaper;
37 static SIZE bitmapSize;
38 static BOOL fTileWallPaper;
40 static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam );
43 /*********************************************************************
44 * desktop class descriptor
46 const struct builtin_class_descr DESKTOP_builtin_class =
48 DESKTOP_CLASS_ATOM, /* name */
49 CS_GLOBALCLASS, /* style */
50 NULL, /* procA (winproc is Unicode only) */
51 DesktopWndProc, /* procW */
53 IDC_ARROWA, /* cursor */
54 (HBRUSH)(COLOR_BACKGROUND+1) /* brush */
58 /***********************************************************************
61 * Load a bitmap from a file. Used by SetDeskWallPaper().
63 static HBITMAP DESKTOP_LoadBitmap( HDC hdc, const char *filename )
65 BITMAPFILEHEADER *fileHeader;
66 BITMAPINFO *bitmapInfo;
72 /* Read all the file into memory */
74 if ((file = _lopen( filename, OF_READ )) == HFILE_ERROR)
76 UINT len = GetWindowsDirectoryA( NULL, 0 );
77 if (!(buffer = HeapAlloc( GetProcessHeap(), 0,
78 len + strlen(filename) + 2 )))
80 GetWindowsDirectoryA( buffer, len + 1 );
81 strcat( buffer, "\\" );
82 strcat( buffer, filename );
83 file = _lopen( buffer, OF_READ );
84 HeapFree( GetProcessHeap(), 0, buffer );
86 if (file == HFILE_ERROR) return 0;
87 size = _llseek( file, 0, 2 );
88 if (!(buffer = HeapAlloc( GetProcessHeap(), 0, size )))
93 _llseek( file, 0, 0 );
94 size = _lread( file, buffer, size );
96 fileHeader = (BITMAPFILEHEADER *)buffer;
97 bitmapInfo = (BITMAPINFO *)(buffer + sizeof(BITMAPFILEHEADER));
99 /* Check header content */
100 if ((fileHeader->bfType != 0x4d42) || (size < fileHeader->bfSize))
102 HeapFree( GetProcessHeap(), 0, buffer );
105 hbitmap = CreateDIBitmap( hdc, &bitmapInfo->bmiHeader, CBM_INIT,
106 buffer + fileHeader->bfOffBits,
107 bitmapInfo, DIB_RGB_COLORS );
108 HeapFree( GetProcessHeap(), 0, buffer );
114 /***********************************************************************
117 static LRESULT WINAPI DesktopWndProc( HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam )
119 LRESULT retvalue = 0;
121 if (message == WM_NCCREATE)
124 hbitmapWallPaper = 0;
126 SetDeskWallPaper( (LPSTR)-1 );
129 /* all other messages are ignored */
133 /***********************************************************************
134 * PaintDesktop (USER32.@)
137 BOOL WINAPI PaintDesktop(HDC hdc)
139 HWND hwnd = GetDesktopWindow();
141 /* check for an owning thread; otherwise don't paint anything (non-desktop mode) */
142 if (GetWindowThreadProcessId( hwnd, NULL ))
146 GetClientRect( hwnd, &rect );
148 /* Paint desktop pattern (only if wall paper does not cover everything) */
150 if (!hbitmapWallPaper ||
151 (!fTileWallPaper && ((bitmapSize.cx < rect.right) || (bitmapSize.cy < rect.bottom))))
153 HBRUSH brush = hbrushPattern;
154 if (!brush) brush = (HBRUSH)GetClassLongA( hwnd, GCL_HBRBACKGROUND );
155 /* Set colors in case pattern is a monochrome bitmap */
156 SetBkColor( hdc, RGB(0,0,0) );
157 SetTextColor( hdc, GetSysColor(COLOR_BACKGROUND) );
158 FillRect( hdc, &rect, brush );
161 /* Paint wall paper */
163 if (hbitmapWallPaper)
166 HDC hMemDC = CreateCompatibleDC( hdc );
168 SelectObject( hMemDC, hbitmapWallPaper );
172 for (y = 0; y < rect.bottom; y += bitmapSize.cy)
173 for (x = 0; x < rect.right; x += bitmapSize.cx)
174 BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY );
178 x = (rect.left + rect.right - bitmapSize.cx) / 2;
179 y = (rect.top + rect.bottom - bitmapSize.cy) / 2;
182 BitBlt( hdc, x, y, bitmapSize.cx, bitmapSize.cy, hMemDC, 0, 0, SRCCOPY );
190 /***********************************************************************
191 * OldSetDeskPattern (USER.279)
193 BOOL16 WINAPI SetDeskPattern(void)
196 GetProfileStringA( "desktop", "Pattern", "(None)", buffer, 100 );
197 return DESKTOP_SetPattern( buffer );
201 /***********************************************************************
202 * SetDeskWallPaper (USER.285)
204 BOOL16 WINAPI SetDeskWallPaper16( LPCSTR filename )
206 return SetDeskWallPaper( filename );
210 /***********************************************************************
211 * SetDeskWallPaper (USER32.@)
213 * FIXME: is there a unicode version?
215 BOOL WINAPI SetDeskWallPaper( LPCSTR filename )
221 if (filename == (LPSTR)-1)
223 GetProfileStringA( "desktop", "WallPaper", "(None)", buffer, 256 );
227 hbitmap = DESKTOP_LoadBitmap( hdc, filename );
229 if (hbitmapWallPaper) DeleteObject( hbitmapWallPaper );
230 hbitmapWallPaper = hbitmap;
231 fTileWallPaper = GetProfileIntA( "desktop", "TileWallPaper", 0 );
235 GetObjectA( hbitmap, sizeof(bmp), &bmp );
236 bitmapSize.cx = (bmp.bmWidth != 0) ? bmp.bmWidth : 1;
237 bitmapSize.cy = (bmp.bmHeight != 0) ? bmp.bmHeight : 1;
243 /***********************************************************************
246 * Set the desktop pattern.
248 BOOL DESKTOP_SetPattern( LPCSTR pattern )
252 if (hbrushPattern) DeleteObject( hbrushPattern );
253 memset( pat, 0, sizeof(pat) );
254 if (pattern && sscanf( pattern, " %d %d %d %d %d %d %d %d",
255 &pat[0], &pat[1], &pat[2], &pat[3],
256 &pat[4], &pat[5], &pat[6], &pat[7] ))
262 for (i = 0; i < 8; i++) pattern[i] = pat[i] & 0xffff;
263 hbitmap = CreateBitmap( 8, 8, 1, 1, (LPSTR)pattern );
264 hbrushPattern = CreatePatternBrush( hbitmap );
265 DeleteObject( hbitmap );
267 else hbrushPattern = 0;