wined3d: Just return the texture from wined3d_device_get_texture().
[wine] / dlls / keyboard.drv16 / Makefile.in
1 MODULE    = keyboard.drv16
2 IMPORTS   = user32
3 EXTRADLLFLAGS = -m16
4
5 C_SRCS = keyboard.c
6
7 @MAKE_DLL_RULES@