2 * Win32 kernel functions
4 * Copyright 1995 Martin von Loewis and Cameron Heide
5 * Copyright 1997 Karl Garrison
6 * Copyright 1998 John Richardson
7 * Copyright 1998 Marcus Meissner
11 * - Completely lacks SCREENBUFFER interface.
12 * - No abstraction for something other than xterm.
13 * - Key input translation shouldn't use VkKeyScan and MapVirtualKey, since
14 * they are window (USER) driver dependend.
15 * - Output sometimes is buffered (We switched off buffering by ~ICANON ?)
17 /* Reference applications:
18 * - IDA (interactive disassembler) full version 3.75. Works.
19 * - LYNX/W32. Works mostly, some keys crash it.
29 #include <sys/ioctl.h>
30 #include <sys/types.h>
34 #ifdef HAVE_SYS_ERRNO_H
35 #include <sys/errno.h>
43 #include "wine/winuser16.h"
44 #include "wine/keyboard16.h"
52 #include "debugtools.h"
55 DEFAULT_DEBUG_CHANNEL(console)
58 /* FIXME: Should be in an internal header file. OK, so which one?
59 Used by CONSOLE_makecomplex. */
60 int wine_openpty(int *master, int *slave, char *name,
61 struct termios *term, struct winsize *winsize);
63 /****************************************************************************
66 static int CONSOLE_GetPid( HANDLE handle )
68 struct get_console_info_request *req = get_req_buffer();
70 if (server_call( REQ_GET_CONSOLE_INFO )) return 0;
74 /****************************************************************************
75 * XTERM_string_to_IR [internal]
77 * Transfers a string read from XTERM to INPUT_RECORDs and adds them to the
78 * queue. Does translation of vt100 style function keys and xterm-mouse clicks.
81 CONSOLE_string_to_IR( HANDLE hConsoleInput,unsigned char *buf,int len) {
87 unsigned char inchar = buf[j];
89 if (inchar!=27) { /* no escape -> 'normal' keyboard event */
90 ir.EventType = 1; /* Key_event */
92 ir.Event.KeyEvent.bKeyDown = 1;
93 ir.Event.KeyEvent.wRepeatCount = 0;
95 ir.Event.KeyEvent.dwControlKeyState = 0;
97 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
100 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(inchar);
101 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0100)
102 ir.Event.KeyEvent.dwControlKeyState|=SHIFT_PRESSED;
103 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0200)
104 ir.Event.KeyEvent.dwControlKeyState|=LEFT_CTRL_PRESSED;
105 if (ir.Event.KeyEvent.wVirtualKeyCode & 0x0400)
106 ir.Event.KeyEvent.dwControlKeyState|=LEFT_ALT_PRESSED;
107 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
108 ir.Event.KeyEvent.wVirtualKeyCode & 0x00ff,
109 0 /* VirtualKeyCodes to ScanCode */
111 ir.Event.KeyEvent.uChar.AsciiChar = inchar;
113 if ((inchar==127)||(inchar=='\b')) { /* backspace */
114 ir.Event.KeyEvent.uChar.AsciiChar = '\b'; /* FIXME: hmm */
115 ir.Event.KeyEvent.wVirtualScanCode = 0x0e;
116 ir.Event.KeyEvent.wVirtualKeyCode = VK_BACK;
118 if ((inchar=='\n')||(inchar=='\r')) {
119 ir.Event.KeyEvent.uChar.AsciiChar = '\r';
120 ir.Event.KeyEvent.wVirtualKeyCode = VK_RETURN;
121 ir.Event.KeyEvent.wVirtualScanCode = 0x1c;
122 ir.Event.KeyEvent.dwControlKeyState = 0;
125 /* FIXME: find good values for ^X */
126 ir.Event.KeyEvent.wVirtualKeyCode = 0xdead;
127 ir.Event.KeyEvent.wVirtualScanCode = 0xbeef;
132 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
133 ir.Event.KeyEvent.bKeyDown = 0;
134 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
138 if ((j==len-1) || (buf[j+1]!='[')) {/* add ESCape on its own */
139 ir.EventType = 1; /* Key_event */
140 ir.Event.KeyEvent.bKeyDown = 1;
141 ir.Event.KeyEvent.wRepeatCount = 0;
143 ir.Event.KeyEvent.wVirtualKeyCode = VkKeyScan16(27);
144 ir.Event.KeyEvent.wVirtualScanCode = MapVirtualKey16(
145 ir.Event.KeyEvent.wVirtualKeyCode,0
147 ir.Event.KeyEvent.dwControlKeyState = 0;
148 ir.Event.KeyEvent.uChar.AsciiChar = 27;
149 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
150 ir.Event.KeyEvent.bKeyDown = 0;
151 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
154 for (k=j;k<len;k++) {
155 if (((buf[k]>='A') && (buf[k]<='Z')) ||
156 ((buf[k]>='a') && (buf[k]<='z')) ||
162 int subid,scancode=0;
164 ir.EventType = 1; /* Key_event */
165 ir.Event.KeyEvent.bKeyDown = 1;
166 ir.Event.KeyEvent.wRepeatCount = 0;
167 ir.Event.KeyEvent.dwControlKeyState = 0;
169 ir.Event.KeyEvent.wVirtualKeyCode = 0xad; /* FIXME */
170 ir.Event.KeyEvent.wVirtualScanCode = 0xad; /* FIXME */
171 ir.Event.KeyEvent.uChar.AsciiChar = 0;
175 sscanf(&buf[j+2],"%d",&subid);
177 case 2:/*INS */scancode = 0xe052;break;
178 case 3:/*DEL */scancode = 0xe053;break;
179 case 6:/*PGDW*/scancode = 0xe051;break;
180 case 5:/*PGUP*/scancode = 0xe049;break;
181 case 11:/*F1 */scancode = 0x003b;break;
182 case 12:/*F2 */scancode = 0x003c;break;
183 case 13:/*F3 */scancode = 0x003d;break;
184 case 14:/*F4 */scancode = 0x003e;break;
185 case 15:/*F5 */scancode = 0x003f;break;
186 case 17:/*F6 */scancode = 0x0040;break;
187 case 18:/*F7 */scancode = 0x0041;break;
188 case 19:/*F8 */scancode = 0x0042;break;
189 case 20:/*F9 */scancode = 0x0043;break;
190 case 21:/*F10 */scancode = 0x0044;break;
191 case 23:/*F11 */scancode = 0x00d9;break;
192 case 24:/*F12 */scancode = 0x00da;break;
193 /* FIXME: Shift-Fx */
195 FIXME("parse ESC[%d~\n",subid);
199 case 'A': /* Cursor Up */scancode = 0xe048;break;
200 case 'B': /* Cursor Down */scancode = 0xe050;break;
201 case 'D': /* Cursor Left */scancode = 0xe04b;break;
202 case 'C': /* Cursor Right */scancode = 0xe04d;break;
203 case 'F': /* End */scancode = 0xe04f;break;
204 case 'H': /* Home */scancode = 0xe047;break;
206 /* Mouse Button Press (ESCM<button+'!'><x+'!'><y+'!'>) or
207 * Release (ESCM#<x+'!'><y+'!'>
210 ir.EventType = MOUSE_EVENT;
211 ir.Event.MouseEvent.dwMousePosition.x = buf[k+2]-'!';
212 ir.Event.MouseEvent.dwMousePosition.y = buf[k+3]-'!';
214 ir.Event.MouseEvent.dwButtonState = 0;
216 ir.Event.MouseEvent.dwButtonState = 1<<(buf[k+1]-' ');
217 ir.Event.MouseEvent.dwEventFlags = 0; /* FIXME */
218 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk));
227 ir.Event.KeyEvent.wVirtualScanCode = scancode;
228 ir.Event.KeyEvent.wVirtualKeyCode = MapVirtualKey16(scancode,1);
229 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
230 ir.Event.KeyEvent.bKeyDown = 0;
231 assert(WriteConsoleInputA( hConsoleInput, &ir, 1, &junk ));
239 /****************************************************************************
240 * CONSOLE_get_input (internal)
242 * Reads (nonblocking) as much input events as possible and stores them
243 * in an internal queue.
246 CONSOLE_get_input( HANDLE handle, BOOL blockwait )
248 char *buf = HeapAlloc(GetProcessHeap(),0,1);
249 int len = 0, escape_seen = 0;
256 /* If we have at one time seen escape in this loop, we are
257 * within an Escape sequence, so wait for a bit more input for the
260 if (WaitForSingleObject( handle, escape_seen*10 )) break;
261 if (!ReadFile( handle, &inchar, 1, &res, NULL )) break;
262 if (!res) /* res 0 but readable means EOF? Hmm. */
264 buf = HeapReAlloc(GetProcessHeap(),0,buf,len+1);
268 /* If we spot an ESC, we flush all up to it
269 * since we can be sure that we have a complete
272 CONSOLE_string_to_IR(handle,buf,len-1);
273 buf = HeapReAlloc(GetProcessHeap(),0,buf,1);
280 CONSOLE_string_to_IR(handle,buf,len);
281 HeapFree(GetProcessHeap(),0,buf);
284 /******************************************************************************
285 * SetConsoleCtrlHandler [KERNEL32.459] Adds function to calling process list
288 * func [I] Address of handler function
289 * add [I] Handler to add or remove
296 * James Sutherland (JamesSutherland@gmx.de)
297 * Added global variables console_ignore_ctrl_c and handlers[]
298 * Does not yet do any error checking, or set LastError if failed.
299 * This doesn't yet matter, since these handlers are not yet called...!
301 static unsigned int console_ignore_ctrl_c = 0;
302 static HANDLER_ROUTINE *handlers[]={0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0};
303 BOOL WINAPI SetConsoleCtrlHandler( HANDLER_ROUTINE *func, BOOL add )
305 unsigned int alloc_loop = sizeof(handlers)/sizeof(HANDLER_ROUTINE *);
306 unsigned int done = 0;
307 FIXME("(%p,%i) - no error checking or testing yet\n", func, add);
310 console_ignore_ctrl_c = add;
316 if (!handlers[alloc_loop] && !done)
318 handlers[alloc_loop] = func;
322 FIXME("Out of space on CtrlHandler table\n");
328 if (handlers[alloc_loop] == func && !done)
330 handlers[alloc_loop] = 0;
334 WARN("Attempt to remove non-installed CtrlHandler %p\n",
342 /******************************************************************************
343 * GenerateConsoleCtrlEvent [KERNEL32.275] Simulate a CTRL-C or CTRL-BREAK
346 * dwCtrlEvent [I] Type of event
347 * dwProcessGroupID [I] Process group ID to send event to
350 * Doesn't yet work...!
354 * Failure: False (and *should* [but doesn't] set LastError)
356 BOOL WINAPI GenerateConsoleCtrlEvent( DWORD dwCtrlEvent,
357 DWORD dwProcessGroupID )
359 if (dwCtrlEvent != CTRL_C_EVENT && dwCtrlEvent != CTRL_BREAK_EVENT)
361 ERR("invalid event %d for PGID %ld\n",
362 (unsigned short)dwCtrlEvent, dwProcessGroupID );
365 if (dwProcessGroupID == GetCurrentProcessId() )
367 FIXME("Attempt to send event %d to self - stub\n",
368 (unsigned short)dwCtrlEvent );
371 FIXME("event %d to external PGID %ld - not implemented yet\n",
372 (unsigned short)dwCtrlEvent, dwProcessGroupID );
377 /******************************************************************************
378 * CreateConsoleScreenBuffer [KERNEL32.151] Creates a console screen buffer
381 * dwDesiredAccess [I] Access flag
382 * dwShareMode [I] Buffer share mode
383 * sa [I] Security attributes
384 * dwFlags [I] Type of buffer to create
385 * lpScreenBufferData [I] Reserved
388 * Should call SetLastError
391 * Success: Handle to new console screen buffer
392 * Failure: INVALID_HANDLE_VALUE
394 HANDLE WINAPI CreateConsoleScreenBuffer( DWORD dwDesiredAccess,
395 DWORD dwShareMode, LPSECURITY_ATTRIBUTES sa,
396 DWORD dwFlags, LPVOID lpScreenBufferData )
398 FIXME("(%ld,%ld,%p,%ld,%p): stub\n",dwDesiredAccess,
399 dwShareMode, sa, dwFlags, lpScreenBufferData);
400 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
401 return INVALID_HANDLE_VALUE;
405 /***********************************************************************
406 * GetConsoleScreenBufferInfo (KERNEL32.190)
408 BOOL WINAPI GetConsoleScreenBufferInfo( HANDLE hConsoleOutput,
409 LPCONSOLE_SCREEN_BUFFER_INFO csbi )
413 csbi->dwCursorPosition.x = 0;
414 csbi->dwCursorPosition.y = 0;
415 csbi->wAttributes = 0;
416 csbi->srWindow.Left = 0;
417 csbi->srWindow.Right = 79;
418 csbi->srWindow.Top = 0;
419 csbi->srWindow.Bottom = 23;
420 csbi->dwMaximumWindowSize.x = 80;
421 csbi->dwMaximumWindowSize.y = 24;
426 /******************************************************************************
427 * SetConsoleActiveScreenBuffer [KERNEL32.623] Sets buffer to current console
433 BOOL WINAPI SetConsoleActiveScreenBuffer(
434 HANDLE hConsoleOutput) /* [in] Handle to console screen buffer */
436 FIXME("(%x): stub\n", hConsoleOutput);
441 /***********************************************************************
442 * GetLargestConsoleWindowSize (KERNEL32.226)
444 DWORD WINAPI GetLargestConsoleWindowSize( HANDLE hConsoleOutput )
446 return (DWORD)MAKELONG(80,24);
449 /***********************************************************************
450 * FreeConsole (KERNEL32.267)
452 BOOL WINAPI FreeConsole(VOID)
454 return !server_call( REQ_FREE_CONSOLE );
458 /*************************************************************************
461 * Open a handle to the current process console.
463 HANDLE CONSOLE_OpenHandle( BOOL output, DWORD access, LPSECURITY_ATTRIBUTES sa )
466 struct open_console_request *req = get_req_buffer();
468 req->output = output;
469 req->access = access;
470 req->inherit = (sa && (sa->nLength>=sizeof(*sa)) && sa->bInheritHandle);
472 if (!server_call( REQ_OPEN_CONSOLE )) ret = req->handle;
477 /*************************************************************************
478 * CONSOLE_make_complex [internal]
480 * Turns a CONSOLE kernel object into a complex one.
481 * (switches from output/input using the terminal where WINE was started to
484 * This makes simple commandline tools pipeable, while complex commandline
485 * tools work without getting messed up by debugoutput.
487 * All other functions should work indedependend from this call.
489 * To test for complex console: pid == 0 -> simple, otherwise complex.
491 static BOOL CONSOLE_make_complex(HANDLE handle)
493 struct set_console_fd_request *req = get_req_buffer();
497 int i,xpid,master,slave,pty_handle;
499 if (CONSOLE_GetPid( handle )) return TRUE; /* already complex */
501 MESSAGE("Console: Making console complex (creating an xterm)...\n");
503 if (tcgetattr(0, &term) < 0) {
504 /* ignore failure, or we can't run from a script */
506 term.c_lflag = ~(ECHO|ICANON);
508 if (wine_openpty(&master, &slave, NULL, &term, NULL) < 0)
511 if ((xpid=fork()) == 0) {
512 tcsetattr(slave, TCSADRAIN, &term);
514 sprintf(buf, "-Sxx%d", master);
515 /* "-fn vga" for VGA font. Harmless if vga is not present:
516 * xterm: unable to open font "vga", trying "fixed"....
518 execlp("xterm", "xterm", buf, "-fn","vga",NULL);
519 ERR("error creating AllocConsole xterm\n");
522 pty_handle = FILE_DupUnixHandle( slave, GENERIC_READ | GENERIC_WRITE );
525 if (pty_handle == -1) return FALSE;
527 /* most xterms like to print their window ID when used with -S;
528 * read it and continue before the user has a chance...
530 for (i = 0; i < 10000; i++)
532 BOOL ok = ReadFile( pty_handle, &c, 1, NULL, NULL );
533 if (!ok && !c) usleep(100); /* wait for xterm to be created */
534 else if (c == '\n') break;
538 ERR("can't read xterm WID\n");
539 CloseHandle( pty_handle );
542 req->handle = handle;
543 req->file_handle = pty_handle;
545 server_call( REQ_SET_CONSOLE_FD );
546 CloseHandle( pty_handle );
548 /* enable mouseclicks */
549 strcpy( buf, "\033[?1001s\033[?1000h" );
550 WriteFile(handle,buf,strlen(buf),NULL,NULL);
552 strcpy( buf, "\033]2;" );
553 if (GetConsoleTitleA( buf + 4, sizeof(buf) - 5 ))
556 WriteFile(handle,buf,strlen(buf),NULL,NULL);
563 /***********************************************************************
564 * AllocConsole (KERNEL32.103)
566 * creates an xterm with a pty to our program
568 BOOL WINAPI AllocConsole(VOID)
570 struct alloc_console_request *req = get_req_buffer();
572 int handle_in, handle_out;
575 req->access = GENERIC_READ | GENERIC_WRITE | SYNCHRONIZE;
576 req->inherit = FALSE;
577 if (server_call( REQ_ALLOC_CONSOLE )) return FALSE;
578 handle_in = req->handle_in;
579 handle_out = req->handle_out;
581 if (!DuplicateHandle( GetCurrentProcess(), req->handle_out, GetCurrentProcess(), &hStderr,
582 0, TRUE, DUPLICATE_SAME_ACCESS ))
584 CloseHandle( handle_in );
585 CloseHandle( handle_out );
590 /* NT resets the STD_*_HANDLEs on console alloc */
591 SetStdHandle( STD_INPUT_HANDLE, handle_in );
592 SetStdHandle( STD_OUTPUT_HANDLE, handle_out );
593 SetStdHandle( STD_ERROR_HANDLE, hStderr );
595 SetLastError(ERROR_SUCCESS);
596 SetConsoleTitleA("Wine Console");
601 /******************************************************************************
602 * GetConsoleCP [KERNEL32.295] Returns the OEM code page for the console
607 UINT WINAPI GetConsoleCP(VOID)
613 /***********************************************************************
614 * GetConsoleOutputCP (KERNEL32.189)
616 UINT WINAPI GetConsoleOutputCP(VOID)
618 return GetConsoleCP();
621 /***********************************************************************
622 * GetConsoleMode (KERNEL32.188)
624 BOOL WINAPI GetConsoleMode(HANDLE hcon,LPDWORD mode)
627 struct get_console_mode_request *req = get_req_buffer();
629 if (!server_call( REQ_GET_CONSOLE_MODE ))
631 if (mode) *mode = req->mode;
638 /******************************************************************************
639 * SetConsoleMode [KERNEL32.628] Sets input mode of console's input buffer
642 * hcon [I] Handle to console input or screen buffer
643 * mode [I] Input or output mode to set
649 BOOL WINAPI SetConsoleMode( HANDLE hcon, DWORD mode )
651 struct set_console_mode_request *req = get_req_buffer();
654 return !server_call( REQ_SET_CONSOLE_MODE );
658 /***********************************************************************
659 * GetConsoleTitleA (KERNEL32.191)
661 DWORD WINAPI GetConsoleTitleA(LPSTR title,DWORD size)
663 struct get_console_info_request *req = get_req_buffer();
667 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ, 0, NULL,
668 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
671 if (!server_call( REQ_GET_CONSOLE_INFO ))
673 lstrcpynA( title, req->title, size );
674 ret = strlen(req->title);
681 /******************************************************************************
682 * GetConsoleTitleW [KERNEL32.192] Retrieves title string for console
685 * title [O] Address of buffer for title
686 * size [I] Size of buffer
689 * Success: Length of string copied
692 DWORD WINAPI GetConsoleTitleW( LPWSTR title, DWORD size )
697 if (!(tmp = HeapAlloc( GetProcessHeap(), 0, size ))) return 0;
698 ret = GetConsoleTitleA( tmp, size );
699 lstrcpyAtoW( title, tmp );
700 HeapFree( GetProcessHeap(), 0, tmp );
705 /***********************************************************************
706 * WriteConsoleA (KERNEL32.729)
708 BOOL WINAPI WriteConsoleA( HANDLE hConsoleOutput,
710 DWORD nNumberOfCharsToWrite,
711 LPDWORD lpNumberOfCharsWritten,
714 /* FIXME: should I check if this is a console handle? */
715 return WriteFile(hConsoleOutput, lpBuffer, nNumberOfCharsToWrite,
716 lpNumberOfCharsWritten, NULL);
721 if (bufused==curbufsize-1) \
722 buffer = HeapReAlloc(GetProcessHeap(),0,buffer,(curbufsize+=100));\
724 #define SADD(s) { char *x=s;while (*x) {CADD(*x);x++;}}
726 /***********************************************************************
727 * WriteConsoleOutputA (KERNEL32.732)
729 BOOL WINAPI WriteConsoleOutputA( HANDLE hConsoleOutput,
730 LPCHAR_INFO lpBuffer,
733 LPSMALL_RECT lpWriteRegion)
735 int i,j,off=0,lastattr=-1;
737 char sbuf[20],*buffer=NULL;
738 int bufused=0,curbufsize = 100;
740 CONSOLE_SCREEN_BUFFER_INFO csbi;
741 const int colormap[8] = {
745 CONSOLE_make_complex(hConsoleOutput);
746 buffer = HeapAlloc(GetProcessHeap(),0,curbufsize);
747 offbase = (dwBufferCoord.y - 1) * dwBufferSize.x +
748 (dwBufferCoord.x - lpWriteRegion->Left);
750 TRACE("orig rect top = %d, bottom=%d, left=%d, right=%d\n",
752 lpWriteRegion->Bottom,
757 GetConsoleScreenBufferInfo(hConsoleOutput, &csbi);
758 sprintf(sbuf,"%c7",27);SADD(sbuf);
760 /* Step 1. Make (Bottom,Right) offset of intersection with
762 lpWriteRegion->Bottom = min(lpWriteRegion->Bottom, csbi.dwSize.y-1) -
764 lpWriteRegion->Right = min(lpWriteRegion->Right, csbi.dwSize.x-1) -
767 /* Step 2. If either offset is negative, then no action
768 should be performed. (Implies that requested rectangle is
769 outside the current screen buffer rectangle.) */
770 if ((lpWriteRegion->Bottom < 0) ||
771 (lpWriteRegion->Right < 0)) {
772 /* readjust (Bottom Right) for rectangle */
773 lpWriteRegion->Bottom += lpWriteRegion->Top;
774 lpWriteRegion->Right += lpWriteRegion->Left;
776 TRACE("invisible rect top = %d, bottom=%d, left=%d, right=%d\n",
778 lpWriteRegion->Bottom,
783 HeapFree(GetProcessHeap(),0,buffer);
787 /* Step 3. Intersect with source rectangle */
788 lpWriteRegion->Bottom = lpWriteRegion->Top - dwBufferCoord.y +
789 min(lpWriteRegion->Bottom + dwBufferCoord.y, dwBufferSize.y-1);
790 lpWriteRegion->Right = lpWriteRegion->Left - dwBufferCoord.x +
791 min(lpWriteRegion->Right + dwBufferCoord.x, dwBufferSize.x-1);
793 TRACE("clipped rect top = %d, bottom=%d, left=%d,right=%d\n",
795 lpWriteRegion->Bottom,
800 /* Validate above computations made sense, if not then issue
801 error and fudge to single character rectangle */
802 if ((lpWriteRegion->Bottom < lpWriteRegion->Top) ||
803 (lpWriteRegion->Right < lpWriteRegion->Left)) {
804 ERR("Invalid clipped rectangle top = %d, bottom=%d, left=%d,right=%d\n",
806 lpWriteRegion->Bottom,
810 lpWriteRegion->Bottom = lpWriteRegion->Top;
811 lpWriteRegion->Right = lpWriteRegion->Left;
814 /* Now do the real processing and move the characters */
815 for (i=lpWriteRegion->Top;i<=lpWriteRegion->Bottom;i++) {
816 offbase += dwBufferSize.x;
817 sprintf(sbuf,"%c[%d;%dH",27,i+1,lpWriteRegion->Left+1);
819 for (j=lpWriteRegion->Left;j<=lpWriteRegion->Right;j++) {
821 if (lastattr!=lpBuffer[off].Attributes) {
822 lastattr = lpBuffer[off].Attributes;
823 sprintf(sbuf,"%c[0;%s3%d;4%dm",
825 (lastattr & FOREGROUND_INTENSITY)?"1;":"",
826 colormap[lastattr&7],
827 colormap[(lastattr&0x70)>>4]
829 /* FIXME: BACKGROUND_INTENSITY */
832 CADD(lpBuffer[off].Char.AsciiChar);
835 sprintf(sbuf,"%c[0m%c8",27,27);SADD(sbuf);
836 WriteFile(hConsoleOutput,buffer,bufused,&res,NULL);
837 HeapFree(GetProcessHeap(),0,buffer);
841 /***********************************************************************
842 * WriteConsoleW (KERNEL32.577)
844 BOOL WINAPI WriteConsoleW( HANDLE hConsoleOutput,
846 DWORD nNumberOfCharsToWrite,
847 LPDWORD lpNumberOfCharsWritten,
854 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,NULL,0,NULL,NULL);
855 xstring=HeapAlloc( GetProcessHeap(), 0, n );
857 n = WideCharToMultiByte(CP_ACP,0,lpBuffer,nNumberOfCharsToWrite,xstring,n,NULL,NULL);
859 /* FIXME: should I check if this is a console handle? */
860 ret= WriteFile(hConsoleOutput, xstring, n,
861 lpNumberOfCharsWritten, NULL);
862 /* FIXME: lpNumberOfCharsWritten should be converted to numofchars in UNICODE */
863 HeapFree( GetProcessHeap(), 0, xstring );
868 /***********************************************************************
869 * ReadConsoleA (KERNEL32.419)
871 BOOL WINAPI ReadConsoleA( HANDLE hConsoleInput,
873 DWORD nNumberOfCharsToRead,
874 LPDWORD lpNumberOfCharsRead,
878 LPSTR xbuf = (LPSTR)lpBuffer;
881 TRACE("(%d,%p,%ld,%p,%p)\n",
882 hConsoleInput,lpBuffer,nNumberOfCharsToRead,
883 lpNumberOfCharsRead,lpReserved
886 CONSOLE_get_input(hConsoleInput,FALSE);
888 /* FIXME: should we read at least 1 char? The SDK does not say */
889 while (charsread<nNumberOfCharsToRead)
891 struct read_console_input_request *req = get_req_buffer();
892 req->handle = hConsoleInput;
895 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
896 if (!req->read) break;
897 ir = (LPINPUT_RECORD)(req+1);
898 if (!ir->Event.KeyEvent.bKeyDown)
900 if (ir->EventType != KEY_EVENT)
902 *xbuf++ = ir->Event.KeyEvent.uChar.AsciiChar;
905 if (lpNumberOfCharsRead)
906 *lpNumberOfCharsRead = charsread;
910 /***********************************************************************
911 * ReadConsoleW (KERNEL32.427)
913 BOOL WINAPI ReadConsoleW( HANDLE hConsoleInput,
915 DWORD nNumberOfCharsToRead,
916 LPDWORD lpNumberOfCharsRead,
920 LPSTR buf = (LPSTR)HeapAlloc(GetProcessHeap(), 0, nNumberOfCharsToRead);
925 nNumberOfCharsToRead,
930 lstrcpynAtoW(lpBuffer,buf,nNumberOfCharsToRead);
931 HeapFree( GetProcessHeap(), 0, buf );
936 /******************************************************************************
937 * ReadConsoleInputA [KERNEL32.569] Reads data from a console
940 * hConsoleInput [I] Handle to console input buffer
941 * lpBuffer [O] Address of buffer for read data
942 * nLength [I] Number of records to read
943 * lpNumberOfEventsRead [O] Address of number of records read
949 BOOL WINAPI ReadConsoleInputA(HANDLE hConsoleInput, LPINPUT_RECORD lpBuffer,
950 DWORD nLength, LPDWORD lpNumberOfEventsRead)
952 struct read_console_input_request *req = get_req_buffer();
954 /* loop until we get at least one event */
957 req->handle = hConsoleInput;
958 req->count = nLength;
960 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
963 memcpy( lpBuffer, req + 1, req->read * sizeof(*lpBuffer) );
964 if (lpNumberOfEventsRead) *lpNumberOfEventsRead = req->read;
967 CONSOLE_get_input(hConsoleInput,TRUE);
968 /*WaitForSingleObject( hConsoleInput, INFINITE32 );*/
973 /***********************************************************************
974 * ReadConsoleInputW (KERNEL32.570)
976 BOOL WINAPI ReadConsoleInputW( HANDLE handle, LPINPUT_RECORD buffer,
977 DWORD count, LPDWORD read )
979 /* FIXME: Fix this if we get UNICODE input. */
980 return ReadConsoleInputA( handle, buffer, count, read );
984 /***********************************************************************
985 * FlushConsoleInputBuffer (KERNEL32.132)
987 BOOL WINAPI FlushConsoleInputBuffer( HANDLE handle )
989 struct read_console_input_request *req = get_req_buffer();
990 req->handle = handle;
991 req->count = -1; /* get all records */
993 return !server_call( REQ_READ_CONSOLE_INPUT );
997 /***********************************************************************
998 * PeekConsoleInputA (KERNEL32.550)
1000 * Gets 'count' first events (or less) from input queue.
1002 * Does not need a complex console.
1004 BOOL WINAPI PeekConsoleInputA( HANDLE handle, LPINPUT_RECORD buffer,
1005 DWORD count, LPDWORD read )
1007 struct read_console_input_request *req = get_req_buffer();
1009 CONSOLE_get_input(handle,FALSE);
1011 req->handle = handle;
1014 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
1015 if (req->read) memcpy( buffer, req + 1, req->read * sizeof(*buffer) );
1016 if (read) *read = req->read;
1021 /***********************************************************************
1022 * PeekConsoleInputW (KERNEL32.551)
1024 BOOL WINAPI PeekConsoleInputW(HANDLE hConsoleInput,
1025 LPINPUT_RECORD pirBuffer,
1029 /* FIXME: Hmm. Fix this if we get UNICODE input. */
1030 return PeekConsoleInputA(hConsoleInput,pirBuffer,cInRecords,lpcRead);
1034 /******************************************************************************
1035 * WriteConsoleInputA [KERNEL32.730] Write data to a console input buffer
1038 BOOL WINAPI WriteConsoleInputA( HANDLE handle, INPUT_RECORD *buffer,
1039 DWORD count, LPDWORD written )
1041 struct write_console_input_request *req = get_req_buffer();
1042 const DWORD max = server_remaining( req + 1 ) / sizeof(INPUT_RECORD);
1044 if (written) *written = 0;
1047 DWORD len = count < max ? count : max;
1049 req->handle = handle;
1050 memcpy( req + 1, buffer, len * sizeof(*buffer) );
1051 if (server_call( REQ_WRITE_CONSOLE_INPUT )) return FALSE;
1052 if (written) *written += req->written;
1060 /***********************************************************************
1061 * SetConsoleTitleA (KERNEL32.476)
1063 * Sets the console title.
1065 * We do not necessarily need to create a complex console for that,
1066 * but should remember the title and set it on creation of the latter.
1067 * (not fixed at this time).
1069 BOOL WINAPI SetConsoleTitleA(LPCSTR title)
1071 struct set_console_info_request *req = get_req_buffer();
1075 if ((hcon = CreateFileA( "CONOUT$", GENERIC_READ|GENERIC_WRITE, 0, NULL,
1076 OPEN_EXISTING, 0, 0 )) == INVALID_HANDLE_VALUE)
1079 req->mask = SET_CONSOLE_INFO_TITLE;
1080 lstrcpynA( req->title, title, server_remaining(req->title) );
1081 if (server_call( REQ_SET_CONSOLE_INFO )) goto error;
1082 if (CONSOLE_GetPid( hcon ))
1084 /* only set title for complex console (own xterm) */
1085 WriteFile( hcon, "\033]2;", 4, &written, NULL );
1086 WriteFile( hcon, title, strlen(title), &written, NULL );
1087 WriteFile( hcon, "\a", 1, &written, NULL );
1089 CloseHandle( hcon );
1092 CloseHandle( hcon );
1097 /******************************************************************************
1098 * SetConsoleTitleW [KERNEL32.477] Sets title bar string for console
1101 * title [I] Address of new title
1104 * This should not be calling the A version
1110 BOOL WINAPI SetConsoleTitleW( LPCWSTR title )
1114 LPSTR titleA = HEAP_strdupWtoA( GetProcessHeap(), 0, title );
1115 ret = SetConsoleTitleA(titleA);
1116 HeapFree( GetProcessHeap(), 0, titleA );
1120 /******************************************************************************
1121 * SetConsoleCursorPosition [KERNEL32.627]
1122 * Sets the cursor position in console
1125 * hConsoleOutput [I] Handle of console screen buffer
1126 * dwCursorPosition [I] New cursor position coordinates
1130 BOOL WINAPI SetConsoleCursorPosition( HANDLE hcon, COORD pos )
1135 /* make console complex only if we change lines, not just in the line */
1137 CONSOLE_make_complex(hcon);
1139 TRACE("%d (%dx%d)\n", hcon, pos.x , pos.y );
1140 /* x are columns, y rows */
1142 /* full screen cursor absolute positioning */
1143 sprintf(xbuf,"%c[%d;%dH", 0x1B, pos.y+1, pos.x+1);
1145 /* relative cursor positioning in line (\r to go to 0) */
1146 sprintf(xbuf,"\r%c[%dC", 0x1B, pos.x);
1147 /* FIXME: store internal if we start using own console buffers */
1148 WriteFile(hcon,xbuf,strlen(xbuf),&xlen,NULL);
1152 /***********************************************************************
1153 * GetNumberOfConsoleInputEvents (KERNEL32.246)
1155 BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE hcon,LPDWORD nrofevents)
1157 struct read_console_input_request *req = get_req_buffer();
1159 CONSOLE_get_input(hcon,FALSE);
1164 if (server_call( REQ_READ_CONSOLE_INPUT )) return FALSE;
1165 if (nrofevents) *nrofevents = req->read;
1169 /***********************************************************************
1170 * GetNumberOfConsoleMouseButtons (KERNEL32.358)
1172 BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD nrofbuttons)
1174 FIXME("(%p): stub\n", nrofbuttons);
1179 /******************************************************************************
1180 * GetConsoleCursorInfo [KERNEL32.296] Gets size and visibility of console
1183 * hcon [I] Handle to console screen buffer
1184 * cinfo [O] Address of cursor information
1190 BOOL WINAPI GetConsoleCursorInfo( HANDLE hcon, LPCONSOLE_CURSOR_INFO cinfo )
1192 struct get_console_info_request *req = get_req_buffer();
1194 if (server_call( REQ_GET_CONSOLE_INFO )) return FALSE;
1197 cinfo->dwSize = req->cursor_size;
1198 cinfo->bVisible = req->cursor_visible;
1204 /******************************************************************************
1205 * SetConsoleCursorInfo [KERNEL32.626] Sets size and visibility of cursor
1211 BOOL WINAPI SetConsoleCursorInfo(
1212 HANDLE hcon, /* [in] Handle to console screen buffer */
1213 LPCONSOLE_CURSOR_INFO cinfo) /* [in] Address of cursor information */
1215 struct set_console_info_request *req = get_req_buffer();
1219 CONSOLE_make_complex(hcon);
1220 sprintf(buf,"\033[?25%c",cinfo->bVisible?'h':'l');
1221 WriteFile(hcon,buf,strlen(buf),&xlen,NULL);
1224 req->cursor_size = cinfo->dwSize;
1225 req->cursor_visible = cinfo->bVisible;
1226 req->mask = SET_CONSOLE_INFO_CURSOR;
1227 return !server_call( REQ_SET_CONSOLE_INFO );
1231 /******************************************************************************
1232 * SetConsoleWindowInfo [KERNEL32.634] Sets size and position of console
1238 BOOL WINAPI SetConsoleWindowInfo(
1239 HANDLE hcon, /* [in] Handle to console screen buffer */
1240 BOOL bAbsolute, /* [in] Coordinate type flag */
1241 LPSMALL_RECT window) /* [in] Address of new window rectangle */
1243 FIXME("(%x,%d,%p): stub\n", hcon, bAbsolute, window);
1248 /******************************************************************************
1249 * SetConsoleTextAttribute [KERNEL32.631] Sets colors for text
1251 * Sets the foreground and background color attributes of characters
1252 * written to the screen buffer.
1258 BOOL WINAPI SetConsoleTextAttribute(HANDLE hConsoleOutput,WORD wAttr)
1260 const int colormap[8] = {
1267 TRACE("(%d,%d)\n",hConsoleOutput,wAttr);
1268 sprintf(buffer,"%c[0;%s3%d;4%dm",
1270 (wAttr & FOREGROUND_INTENSITY)?"1;":"",
1272 colormap[(wAttr&0x70)>>4]
1274 WriteFile(hConsoleOutput,buffer,strlen(buffer),&xlen,NULL);
1279 /******************************************************************************
1280 * SetConsoleScreenBufferSize [KERNEL32.630] Changes size of console
1283 * hConsoleOutput [I] Handle to console screen buffer
1284 * dwSize [I] New size in character rows and cols
1290 BOOL WINAPI SetConsoleScreenBufferSize( HANDLE hConsoleOutput,
1293 FIXME("(%d,%dx%d): stub\n",hConsoleOutput,dwSize.x,dwSize.y);
1298 /******************************************************************************
1299 * FillConsoleOutputCharacterA [KERNEL32.242]
1302 * hConsoleOutput [I] Handle to screen buffer
1303 * cCharacter [I] Character to write
1304 * nLength [I] Number of cells to write to
1305 * dwCoord [I] Coords of first cell
1306 * lpNumCharsWritten [O] Pointer to number of cells written
1312 BOOL WINAPI FillConsoleOutputCharacterA(
1313 HANDLE hConsoleOutput,
1317 LPDWORD lpNumCharsWritten)
1322 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1323 for(count=0;count<nLength;count++)
1324 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1325 *lpNumCharsWritten = nLength;
1330 /******************************************************************************
1331 * FillConsoleOutputCharacterW [KERNEL32.243] Writes characters to console
1334 * hConsoleOutput [I] Handle to screen buffer
1335 * cCharacter [I] Character to write
1336 * nLength [I] Number of cells to write to
1337 * dwCoord [I] Coords of first cell
1338 * lpNumCharsWritten [O] Pointer to number of cells written
1344 BOOL WINAPI FillConsoleOutputCharacterW(HANDLE hConsoleOutput,
1348 LPDWORD lpNumCharsWritten)
1353 SetConsoleCursorPosition(hConsoleOutput,dwCoord);
1354 /* FIXME: not quite correct ... but the lower part of UNICODE char comes
1357 for(count=0;count<nLength;count++)
1358 WriteFile(hConsoleOutput,&cCharacter,1,&xlen,NULL);
1359 *lpNumCharsWritten = nLength;
1364 /******************************************************************************
1365 * FillConsoleOutputAttribute [KERNEL32.241] Sets attributes for console
1368 * hConsoleOutput [I] Handle to screen buffer
1369 * wAttribute [I] Color attribute to write
1370 * nLength [I] Number of cells to write to
1371 * dwCoord [I] Coords of first cell
1372 * lpNumAttrsWritten [O] Pointer to number of cells written
1378 BOOL WINAPI FillConsoleOutputAttribute( HANDLE hConsoleOutput,
1379 WORD wAttribute, DWORD nLength, COORD dwCoord,
1380 LPDWORD lpNumAttrsWritten)
1382 FIXME("(%d,%d,%ld,%dx%d,%p): stub\n", hConsoleOutput,
1383 wAttribute,nLength,dwCoord.x,dwCoord.y,lpNumAttrsWritten);
1384 *lpNumAttrsWritten = nLength;
1388 /******************************************************************************
1389 * ReadConsoleOutputCharacterA [KERNEL32.573]
1394 BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE hConsoleOutput,
1395 LPSTR lpstr, DWORD dword, COORD coord, LPDWORD lpdword)
1397 FIXME("(%d,%p,%ld,%dx%d,%p): stub\n", hConsoleOutput,lpstr,
1398 dword,coord.x,coord.y,lpdword);
1399 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
1404 /******************************************************************************
1405 * ScrollConsoleScreenBufferA [KERNEL32.612]
1410 BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE hConsoleOutput,
1411 LPSMALL_RECT lpScrollRect, LPSMALL_RECT lpClipRect,
1412 COORD dwDestOrigin, LPCHAR_INFO lpFill)
1414 FIXME("(%d,%p,%p,%dx%d,%p): stub\n", hConsoleOutput,lpScrollRect,
1415 lpClipRect,dwDestOrigin.x,dwDestOrigin.y,lpFill);
1416 SetLastError(ERROR_CALL_NOT_IMPLEMENTED);