wined3d: Only link and use GLSL program if at least one GLSL shader is available.
[wine] / dlls / ctl3d32 / Makefile.in
1 TOPSRCDIR = @top_srcdir@
2 TOPOBJDIR = ../..
3 SRCDIR    = @srcdir@
4 VPATH     = @srcdir@
5 MODULE    = ctl3d32.dll
6 IMPORTLIB = libctl3d32.$(IMPLIBEXT)
7 IMPORTS   = user32 kernel32
8
9 C_SRCS = ctl3d32.c
10
11 C_SRCS16 = ctl3d.c
12
13 SPEC_SRCS16 = \
14         ctl3d.spec \
15         ctl3dv2.spec
16
17 @MAKE_DLL_RULES@
18
19 ### Dependencies: