Initialize a bunch of dc values to their default before enumerating an
[wine] / dlls / d3d8 / resource.c
1 /*
2  * IDirect3DResource8 implementation
3  *
4  * Copyright 2002 Jason Edmeades
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
19  */
20
21 #include "config.h"
22
23 #include <stdarg.h>
24
25 #include "windef.h"
26 #include "winbase.h"
27 #include "winuser.h"
28 #include "wingdi.h"
29 #include "wine/debug.h"
30
31 #include "d3d8_private.h"
32
33 WINE_DEFAULT_DEBUG_CHANNEL(d3d);
34
35 /* IDirect3DResource IUnknown parts follow: */
36 HRESULT WINAPI IDirect3DResource8Impl_QueryInterface(LPDIRECT3DRESOURCE8 iface,REFIID riid,LPVOID *ppobj)
37 {
38     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
39
40     if (IsEqualGUID(riid, &IID_IUnknown)
41         || IsEqualGUID(riid, &IID_IDirect3DResource8)) {
42         IDirect3DResource8Impl_AddRef(iface);
43         *ppobj = This;
44         return D3D_OK;
45     }
46
47     WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj);
48     return E_NOINTERFACE;
49 }
50
51 ULONG WINAPI IDirect3DResource8Impl_AddRef(LPDIRECT3DRESOURCE8 iface) {
52     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
53     ULONG ref = InterlockedIncrement(&This->ref);
54
55     TRACE("(%p) : AddRef from %ld\n", This, ref - 1);
56
57     return ref;
58 }
59
60 ULONG WINAPI IDirect3DResource8Impl_Release(LPDIRECT3DRESOURCE8 iface) {
61     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
62     ULONG ref = InterlockedDecrement(&This->ref);
63
64     TRACE("(%p) : ReleaseRef to %ld\n", This, ref);
65
66     if (ref == 0)
67         HeapFree(GetProcessHeap(), 0, This);
68     return ref;
69 }
70
71 /* IDirect3DResource Interface follow: */
72 HRESULT  WINAPI        IDirect3DResource8Impl_GetDevice(LPDIRECT3DRESOURCE8 iface, IDirect3DDevice8** ppDevice) {
73     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
74     TRACE("(%p) : returning %p\n", This, This->Device);
75     *ppDevice = (LPDIRECT3DDEVICE8) This->Device;
76     IDirect3DDevice8Impl_AddRef(*ppDevice);
77     return D3D_OK;
78 }
79 HRESULT  WINAPI        IDirect3DResource8Impl_SetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
80     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
81     FIXME("(%p) : stub\n", This);    return D3D_OK;
82 }
83 HRESULT  WINAPI        IDirect3DResource8Impl_GetPrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
84     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
85     FIXME("(%p) : stub\n", This);    return D3D_OK;
86 }
87 HRESULT  WINAPI        IDirect3DResource8Impl_FreePrivateData(LPDIRECT3DRESOURCE8 iface, REFGUID refguid) {
88     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
89     FIXME("(%p) : stub\n", This);    return D3D_OK;
90 }
91 DWORD    WINAPI        IDirect3DResource8Impl_SetPriority(LPDIRECT3DRESOURCE8 iface, DWORD PriorityNew) {
92     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
93     FIXME("(%p) : stub\n", This);
94     return 0;
95 }
96 DWORD    WINAPI        IDirect3DResource8Impl_GetPriority(LPDIRECT3DRESOURCE8 iface) {
97     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
98     FIXME("(%p) : stub\n", This);
99     return 0;
100 }
101 void     WINAPI        IDirect3DResource8Impl_PreLoad(LPDIRECT3DRESOURCE8 iface) {
102     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
103     FIXME("(%p) : stub\n", This);
104 }
105 D3DRESOURCETYPE WINAPI IDirect3DResource8Impl_GetType(LPDIRECT3DRESOURCE8 iface) {
106     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
107     TRACE("(%p) : returning %d\n", This, This->ResourceType);
108     return This->ResourceType;
109 }
110
111 D3DPOOL WINAPI IDirect3DResource8Impl_GetPool(LPDIRECT3DRESOURCE8 iface) {    
112     IDirect3DResource8Impl *This = (IDirect3DResource8Impl *)iface;
113
114     switch (This->ResourceType) { 
115     case D3DRTYPE_SURFACE:
116       return ((IDirect3DSurface8Impl*) This)->myDesc.Pool;
117     case D3DRTYPE_TEXTURE:
118       return ((IDirect3DTexture8Impl*) This)->surfaces[0]->myDesc.Pool;
119     case D3DRTYPE_VOLUME:
120       return ((IDirect3DVolume8Impl*) This)->myDesc.Pool;
121     case D3DRTYPE_VOLUMETEXTURE:
122       return ((IDirect3DVolumeTexture8Impl*) This)->volumes[0]->myDesc.Pool;
123     case D3DRTYPE_CUBETEXTURE:
124       return ((IDirect3DCubeTexture8Impl*) This)->surfaces[0][0]->myDesc.Pool;
125     case D3DRTYPE_VERTEXBUFFER:
126       return ((IDirect3DVertexBuffer8Impl*) This)->currentDesc.Pool;
127     case D3DRTYPE_INDEXBUFFER:
128       return ((IDirect3DIndexBuffer8Impl*) This)->currentDesc.Pool;
129     default:
130       FIXME("(%p) Unrecognized type(%d,%s)\n", This, This->ResourceType, debug_d3dressourcetype(This->ResourceType));
131       return D3DPOOL_DEFAULT;
132     }
133 }
134
135 const IDirect3DResource8Vtbl Direct3DResource8_Vtbl =
136 {
137     IDirect3DResource8Impl_QueryInterface,
138     IDirect3DResource8Impl_AddRef,
139     IDirect3DResource8Impl_Release,
140     IDirect3DResource8Impl_GetDevice,
141     IDirect3DResource8Impl_SetPrivateData,
142     IDirect3DResource8Impl_GetPrivateData,
143     IDirect3DResource8Impl_FreePrivateData,
144     IDirect3DResource8Impl_SetPriority,
145     IDirect3DResource8Impl_GetPriority,
146     IDirect3DResource8Impl_PreLoad,
147     IDirect3DResource8Impl_GetType
148 };