3 * Copyright 1998 Marcus Meissner
4 * Copyright 1998 Rob Riggs
5 * Copyright 2000-2002 TransGaming Technologies, Inc.
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the Free Software
19 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
25 #include <sys/types.h>
26 #include <sys/fcntl.h>
32 #include <math.h> /* Insomnia - pow() function */
42 #include "wine/windef16.h"
43 #include "wine/debug.h"
46 #include "dsound_private.h"
48 WINE_DEFAULT_DEBUG_CHANNEL(dsound);
50 void DSOUND_RecalcPrimary(IDirectSoundImpl *This)
55 sw = This->wfx.nChannels * (This->wfx.wBitsPerSample / 8);
58 /* let fragment size approximate the timer delay */
59 fraglen = (This->wfx.nSamplesPerSec * DS_TIME_DEL / 1000) * sw;
60 /* reduce fragment size until an integer number of them fits in the buffer */
61 /* (FIXME: this may or may not be a good idea) */
62 while (This->buflen % fraglen) fraglen -= sw;
63 This->fraglen = fraglen;
64 TRACE("fraglen=%ld\n", This->fraglen);
66 /* calculate the 10ms write lead */
67 This->writelead = (This->wfx.nSamplesPerSec / 100) * sw;
70 static HRESULT DSOUND_PrimaryOpen(IDirectSoundImpl *This)
75 /* are we using waveOut stuff? */
80 /* Start in pause mode, to allow buffers to get filled */
81 waveOutPause(This->hwo);
82 if (This->state == STATE_PLAYING) This->state = STATE_STARTING;
83 else if (This->state == STATE_STOPPING) This->state = STATE_STOPPED;
84 /* use fragments of 10ms (1/100s) each (which should get us within
85 * the documented write cursor lead of 10-15ms) */
86 buflen = ((This->wfx.nAvgBytesPerSec / 100) & ~3) * DS_HEL_FRAGS;
87 TRACE("desired buflen=%ld, old buffer=%p\n", buflen, This->buffer);
88 /* reallocate emulated primary buffer */
89 newbuf = (LPBYTE)HeapReAlloc(GetProcessHeap(),0,This->buffer,buflen);
91 ERR("failed to allocate primary buffer\n");
92 merr = DSERR_OUTOFMEMORY;
93 /* but the old buffer might still exist and must be re-prepared */
95 This->buffer = newbuf;
96 This->buflen = buflen;
101 This->fraglen = This->buflen / DS_HEL_FRAGS;
103 /* prepare fragment headers */
104 for (c=0; c<DS_HEL_FRAGS; c++) {
105 This->pwave[c]->lpData = This->buffer + c*This->fraglen;
106 This->pwave[c]->dwBufferLength = This->fraglen;
107 This->pwave[c]->dwUser = (DWORD)This;
108 This->pwave[c]->dwFlags = 0;
109 This->pwave[c]->dwLoops = 0;
110 err = mmErr(waveOutPrepareHeader(This->hwo,This->pwave[c],sizeof(WAVEHDR)));
113 waveOutUnprepareHeader(This->hwo,This->pwave[c],sizeof(WAVEHDR));
121 memset(This->buffer, (This->wfx.wBitsPerSample == 16) ? 0 : 128, This->buflen);
122 TRACE("fraglen=%ld\n", This->fraglen);
123 DSOUND_WaveQueue(This, (DWORD)-1);
125 if ((err == DS_OK) && (merr != DS_OK))
132 static void DSOUND_PrimaryClose(IDirectSoundImpl *This)
134 TRACE("(%p)\n",This);
136 /* are we using waveOut stuff? */
140 This->pwqueue = (DWORD)-1; /* resetting queues */
141 waveOutReset(This->hwo);
142 for (c=0; c<DS_HEL_FRAGS; c++)
143 waveOutUnprepareHeader(This->hwo, This->pwave[c], sizeof(WAVEHDR));
148 HRESULT DSOUND_PrimaryCreate(IDirectSoundImpl *This)
151 TRACE("(%p)\n",This);
153 This->buflen = This->wfx.nAvgBytesPerSec;
155 /* FIXME: verify that hardware capabilities (DSCAPS_PRIMARY flags) match */
158 err = IDsDriver_CreateSoundBuffer(This->driver,&(This->wfx),
159 DSBCAPS_PRIMARYBUFFER,0,
160 &(This->buflen),&(This->buffer),
161 (LPVOID*)&(This->hwbuf));
164 /* Allocate memory for HEL buffer headers */
166 for (c=0; c<DS_HEL_FRAGS; c++) {
167 This->pwave[c] = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(WAVEHDR));
168 if (!This->pwave[c]) {
169 /* Argh, out of memory */
171 HeapFree(GetProcessHeap(),0,This->pwave[c]);
173 err=DSERR_OUTOFMEMORY;
179 err = DSOUND_PrimaryOpen(This);
182 /* calculate fragment size and write lead */
183 DSOUND_RecalcPrimary(This);
184 This->state = STATE_STOPPED;
188 HRESULT DSOUND_PrimaryDestroy(IDirectSoundImpl *This)
190 TRACE("(%p)\n",This);
192 DSOUND_PrimaryClose(This);
194 if (IDsDriverBuffer_Release(This->hwbuf) == 0)
198 for (c=0; c<DS_HEL_FRAGS; c++) {
199 HeapFree(GetProcessHeap(),0,This->pwave[c]);
205 HRESULT DSOUND_PrimaryPlay(IDirectSoundImpl *This)
208 TRACE("(%p)\n",This);
211 err = IDsDriverBuffer_Play(This->hwbuf, 0, 0, DSBPLAY_LOOPING);
213 err = mmErr(waveOutRestart(This->hwo));
217 HRESULT DSOUND_PrimaryStop(IDirectSoundImpl *This)
220 TRACE("(%p)\n",This);
223 err = IDsDriverBuffer_Stop(This->hwbuf);
224 if (err == DSERR_BUFFERLOST) {
225 DWORD flags = CALLBACK_FUNCTION;
226 if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
227 flags |= WAVE_DIRECTSOUND;
228 /* Wine-only: the driver wants us to reopen the device */
229 /* FIXME: check for errors */
230 IDsDriverBuffer_Release(This->hwbuf);
231 waveOutClose(This->hwo);
233 err = mmErr(waveOutOpen(&(This->hwo), This->drvdesc.dnDevNode,
234 &(This->wfx), (DWORD)DSOUND_callback, (DWORD)This,
237 err = IDsDriver_CreateSoundBuffer(This->driver,&(This->wfx),
238 DSBCAPS_PRIMARYBUFFER,0,
239 &(This->buflen),&(This->buffer),
240 (LPVOID)&(This->hwbuf));
244 err = mmErr(waveOutPause(This->hwo));
248 HRESULT DSOUND_PrimaryGetPosition(IDirectSoundImpl *This, LPDWORD playpos, LPDWORD writepos)
250 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
253 HRESULT err=IDsDriverBuffer_GetPosition(This->hwbuf,playpos,writepos);
259 mtime.wType = TIME_BYTES;
260 waveOutGetPosition(This->hwo, &mtime, sizeof(mtime));
261 mtime.u.cb = mtime.u.cb % This->buflen;
262 *playpos = mtime.u.cb;
265 /* the writepos should only be used by apps with WRITEPRIMARY priority,
266 * in which case our software mixer is disabled anyway */
267 *writepos = (This->pwplay + ds_hel_margin) * This->fraglen;
268 while (*writepos >= This->buflen)
269 *writepos -= This->buflen;
272 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
277 /*******************************************************************************
280 /* This sets this format for the <em>Primary Buffer Only</em> */
281 /* See file:///cdrom/sdk52/docs/worddoc/dsound.doc page 120 */
282 static HRESULT WINAPI PrimaryBufferImpl_SetFormat(
283 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX wfex
285 ICOM_THIS(PrimaryBufferImpl,iface);
286 IDirectSoundImpl* dsound = This->dsound;
287 IDirectSoundBufferImpl** dsb;
290 TRACE("(%p,%p)\n",This,wfex);
292 if (This->dsound->priolevel == DSSCL_NORMAL) {
293 TRACE("failed priority check!\n");
294 return DSERR_PRIOLEVELNEEDED;
297 /* Let's be pedantic! */
299 TRACE("wfex==NULL!\n");
300 return DSERR_INVALIDPARAM;
302 TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
303 "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
304 wfex->wFormatTag, wfex->nChannels, wfex->nSamplesPerSec,
305 wfex->nAvgBytesPerSec, wfex->nBlockAlign,
306 wfex->wBitsPerSample, wfex->cbSize);
308 if ((wfex->wFormatTag != WAVE_FORMAT_PCM) ||
309 (wfex->nChannels < 1) || (wfex->nChannels > 2) ||
310 (wfex->nSamplesPerSec < 1) ||
311 ((wfex->wBitsPerSample != 8) && (wfex->wBitsPerSample != 16))) {
312 TRACE("unsupported format!\n");
313 return DSERR_INVALIDPARAM;
317 RtlAcquireResourceExclusive(&(dsound->lock), TRUE);
319 if (dsound->wfx.nSamplesPerSec != wfex->nSamplesPerSec) {
320 dsb = dsound->buffers;
321 for (i = 0; i < dsound->nrofbuffers; i++, dsb++) {
323 EnterCriticalSection(&((*dsb)->lock));
325 (*dsb)->freqAdjust = ((*dsb)->freq << DSOUND_FREQSHIFT) /
326 wfex->nSamplesPerSec;
328 LeaveCriticalSection(&((*dsb)->lock));
333 dsound->wfx.nSamplesPerSec = wfex->nSamplesPerSec;
334 dsound->wfx.nChannels = wfex->nChannels;
335 dsound->wfx.wBitsPerSample = wfex->wBitsPerSample;
336 dsound->wfx.nBlockAlign = dsound->wfx.wBitsPerSample / 8 * dsound->wfx.nChannels;
337 dsound->wfx.nAvgBytesPerSec =
338 dsound->wfx.nSamplesPerSec * dsound->wfx.nBlockAlign;
340 if (dsound->drvdesc.dwFlags & DSDDESC_DOMMSYSTEMSETFORMAT) {
341 DWORD flags = CALLBACK_FUNCTION;
342 if (ds_hw_accel != DS_HW_ACCEL_EMULATION)
343 flags |= WAVE_DIRECTSOUND;
344 /* FIXME: check for errors */
345 DSOUND_PrimaryClose(dsound);
346 waveOutClose(dsound->hwo);
348 err = mmErr(waveOutOpen(&(dsound->hwo), dsound->drvdesc.dnDevNode,
349 &(dsound->wfx), (DWORD)DSOUND_callback, (DWORD)dsound,
352 DSOUND_PrimaryOpen(dsound);
355 err = IDsDriverBuffer_SetFormat(dsound->hwbuf, &(dsound->wfx));
356 if (err == DSERR_BUFFERLOST) {
357 /* Wine-only: the driver wants us to recreate the HW buffer */
358 IDsDriverBuffer_Release(dsound->hwbuf);
359 err = IDsDriver_CreateSoundBuffer(dsound->driver,&(dsound->wfx),
360 DSBCAPS_PRIMARYBUFFER,0,
361 &(dsound->buflen),&(dsound->buffer),
362 (LPVOID)&(dsound->hwbuf));
363 if (dsound->state == STATE_PLAYING) dsound->state = STATE_STARTING;
364 else if (dsound->state == STATE_STOPPING) dsound->state = STATE_STOPPED;
366 /* FIXME: should we set err back to DS_OK in all cases ? */
368 DSOUND_RecalcPrimary(dsound);
370 RtlReleaseResource(&(dsound->lock));
376 static HRESULT WINAPI PrimaryBufferImpl_SetVolume(
377 LPDIRECTSOUNDBUFFER8 iface,LONG vol
379 ICOM_THIS(PrimaryBufferImpl,iface);
380 IDirectSoundImpl* dsound = This->dsound;
383 TRACE("(%p,%ld)\n",This,vol);
385 /* I'm not sure if we need this for primary buffer */
386 if (!(This->dsbd.dwFlags & DSBCAPS_CTRLVOLUME))
387 return DSERR_CONTROLUNAVAIL;
389 if ((vol > DSBVOLUME_MAX) || (vol < DSBVOLUME_MIN))
390 return DSERR_INVALIDPARAM;
393 EnterCriticalSection(&(dsound->mixlock));
395 oldVol = dsound->volpan.lVolume;
396 dsound->volpan.lVolume = vol;
397 DSOUND_RecalcVolPan(&dsound->volpan);
401 IDsDriverBuffer_SetVolumePan(dsound->hwbuf, &(dsound->volpan));
404 #if 0 /* should we really do this? */
405 /* the DS volume ranges from 0 (max, 0dB attenuation) to -10000 (min, 100dB attenuation) */
406 /* the MM volume ranges from 0 to 0xffff in an unspecified logarithmic scale */
407 WORD cvol = 0xffff + vol*6 + vol/2;
408 DWORD vol = cvol | ((DWORD)cvol << 16)
409 waveOutSetVolume(dsound->hwo, vol);
414 LeaveCriticalSection(&(dsound->mixlock));
420 static HRESULT WINAPI PrimaryBufferImpl_GetVolume(
421 LPDIRECTSOUNDBUFFER8 iface,LPLONG vol
423 ICOM_THIS(PrimaryBufferImpl,iface);
424 TRACE("(%p,%p)\n",This,vol);
427 return DSERR_INVALIDPARAM;
429 *vol = This->dsound->volpan.lVolume;
433 static HRESULT WINAPI PrimaryBufferImpl_SetFrequency(
434 LPDIRECTSOUNDBUFFER8 iface,DWORD freq
436 ICOM_THIS(PrimaryBufferImpl,iface);
438 TRACE("(%p,%ld)\n",This,freq);
440 /* You cannot set the frequency of the primary buffer */
441 return DSERR_CONTROLUNAVAIL;
444 static HRESULT WINAPI PrimaryBufferImpl_Play(
445 LPDIRECTSOUNDBUFFER8 iface,DWORD reserved1,DWORD reserved2,DWORD flags
447 ICOM_THIS(PrimaryBufferImpl,iface);
448 IDirectSoundImpl* dsound = This->dsound;
450 TRACE("(%p,%08lx,%08lx,%08lx)\n",
451 This,reserved1,reserved2,flags
454 if (!(flags & DSBPLAY_LOOPING))
455 return DSERR_INVALIDPARAM;
458 EnterCriticalSection(&(dsound->mixlock));
460 if (dsound->state == STATE_STOPPED)
461 dsound->state = STATE_STARTING;
462 else if (dsound->state == STATE_STOPPING)
463 dsound->state = STATE_PLAYING;
465 LeaveCriticalSection(&(dsound->mixlock));
471 static HRESULT WINAPI PrimaryBufferImpl_Stop(LPDIRECTSOUNDBUFFER8 iface)
473 ICOM_THIS(PrimaryBufferImpl,iface);
474 IDirectSoundImpl* dsound = This->dsound;
476 TRACE("(%p)\n",This);
479 EnterCriticalSection(&(dsound->mixlock));
481 if (dsound->state == STATE_PLAYING)
482 dsound->state = STATE_STOPPING;
483 else if (dsound->state == STATE_STARTING)
484 dsound->state = STATE_STOPPED;
486 LeaveCriticalSection(&(dsound->mixlock));
492 static DWORD WINAPI PrimaryBufferImpl_AddRef(LPDIRECTSOUNDBUFFER8 iface) {
493 ICOM_THIS(PrimaryBufferImpl,iface);
496 TRACE("(%p) ref was %ld, thread is %lx\n",This, This->ref, GetCurrentThreadId());
498 ref = InterlockedIncrement(&(This->ref));
500 FIXME("thread-safety alert! AddRef-ing with a zero refcount!\n");
504 static DWORD WINAPI PrimaryBufferImpl_Release(LPDIRECTSOUNDBUFFER8 iface) {
505 ICOM_THIS(PrimaryBufferImpl,iface);
508 TRACE("(%p) ref was %ld, thread is %lx\n",This, This->ref, GetCurrentThreadId());
510 ref = InterlockedDecrement(&(This->ref));
513 IDirectSound_Release((LPDIRECTSOUND)This->dsound);
517 HeapFree(GetProcessHeap(), 0, This->iks);
521 HeapFree(GetProcessHeap(),0,This);
526 static HRESULT WINAPI PrimaryBufferImpl_GetCurrentPosition(
527 LPDIRECTSOUNDBUFFER8 iface,LPDWORD playpos,LPDWORD writepos
529 ICOM_THIS(PrimaryBufferImpl,iface);
530 IDirectSoundImpl* dsound = This->dsound;
532 TRACE("(%p,%p,%p)\n",This,playpos,writepos);
533 DSOUND_PrimaryGetPosition(dsound, playpos, writepos);
535 if (dsound->state != STATE_STOPPED)
536 /* apply the documented 10ms lead to writepos */
537 *writepos += dsound->writelead;
538 while (*writepos >= dsound->buflen) *writepos -= dsound->buflen;
540 TRACE("playpos = %ld, writepos = %ld (%p, time=%ld)\n", playpos?*playpos:0, writepos?*writepos:0, This, GetTickCount());
544 static HRESULT WINAPI PrimaryBufferImpl_GetStatus(
545 LPDIRECTSOUNDBUFFER8 iface,LPDWORD status
547 ICOM_THIS(PrimaryBufferImpl,iface);
548 TRACE("(%p,%p), thread is %lx\n",This,status,GetCurrentThreadId());
551 return DSERR_INVALIDPARAM;
554 if ((This->dsound->state == STATE_STARTING) ||
555 (This->dsound->state == STATE_PLAYING))
556 *status |= DSBSTATUS_PLAYING | DSBSTATUS_LOOPING;
558 TRACE("status=%lx\n", *status);
563 static HRESULT WINAPI PrimaryBufferImpl_GetFormat(
564 LPDIRECTSOUNDBUFFER8 iface,LPWAVEFORMATEX lpwf,DWORD wfsize,LPDWORD wfwritten
566 ICOM_THIS(PrimaryBufferImpl,iface);
567 TRACE("(%p,%p,%ld,%p)\n",This,lpwf,wfsize,wfwritten);
569 if (wfsize>sizeof(This->dsound->wfx))
570 wfsize = sizeof(This->dsound->wfx);
571 if (lpwf) { /* NULL is valid */
572 memcpy(lpwf,&(This->dsound->wfx),wfsize);
577 *wfwritten = sizeof(This->dsound->wfx);
579 return DSERR_INVALIDPARAM;
584 static HRESULT WINAPI PrimaryBufferImpl_Lock(
585 LPDIRECTSOUNDBUFFER8 iface,DWORD writecursor,DWORD writebytes,LPVOID lplpaudioptr1,LPDWORD audiobytes1,LPVOID lplpaudioptr2,LPDWORD audiobytes2,DWORD flags
587 ICOM_THIS(PrimaryBufferImpl,iface);
588 IDirectSoundImpl* dsound = This->dsound;
590 TRACE("(%p,%ld,%ld,%p,%p,%p,%p,0x%08lx) at %ld\n",
602 if (dsound->priolevel != DSSCL_WRITEPRIMARY)
603 return DSERR_PRIOLEVELNEEDED;
605 if (flags & DSBLOCK_FROMWRITECURSOR) {
607 /* GetCurrentPosition does too much magic to duplicate here */
608 IDirectSoundBuffer_GetCurrentPosition(iface, NULL, &writepos);
609 writecursor += writepos;
611 while (writecursor >= dsound->buflen)
612 writecursor -= dsound->buflen;
613 if (flags & DSBLOCK_ENTIREBUFFER)
614 writebytes = dsound->buflen;
615 if (writebytes > dsound->buflen)
616 writebytes = dsound->buflen;
618 assert(audiobytes1!=audiobytes2);
619 assert(lplpaudioptr1!=lplpaudioptr2);
621 if (!(dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDPRIMARYLOCK) && dsound->hwbuf) {
622 IDsDriverBuffer_Lock(dsound->hwbuf,
623 lplpaudioptr1, audiobytes1,
624 lplpaudioptr2, audiobytes2,
625 writecursor, writebytes,
629 if (writecursor+writebytes <= dsound->buflen) {
630 *(LPBYTE*)lplpaudioptr1 = dsound->buffer+writecursor;
631 *audiobytes1 = writebytes;
633 *(LPBYTE*)lplpaudioptr2 = NULL;
636 TRACE("->%ld.0\n",writebytes);
638 *(LPBYTE*)lplpaudioptr1 = dsound->buffer+writecursor;
639 *audiobytes1 = dsound->buflen-writecursor;
641 *(LPBYTE*)lplpaudioptr2 = dsound->buffer;
643 *audiobytes2 = writebytes-(dsound->buflen-writecursor);
644 TRACE("->%ld.%ld\n",*audiobytes1,audiobytes2?*audiobytes2:0);
650 static HRESULT WINAPI PrimaryBufferImpl_SetCurrentPosition(
651 LPDIRECTSOUNDBUFFER8 iface,DWORD newpos
653 ICOM_THIS(PrimaryBufferImpl,iface);
654 TRACE("(%p,%ld)\n",This,newpos);
656 /* You cannot set the position of the primary buffer */
657 return DSERR_INVALIDCALL;
660 static HRESULT WINAPI PrimaryBufferImpl_SetPan(
661 LPDIRECTSOUNDBUFFER8 iface,LONG pan
663 ICOM_THIS(PrimaryBufferImpl,iface);
664 TRACE("(%p,%ld)\n",This,pan);
666 /* You cannot set the pan of the primary buffer */
667 return DSERR_CONTROLUNAVAIL;
670 static HRESULT WINAPI PrimaryBufferImpl_GetPan(
671 LPDIRECTSOUNDBUFFER8 iface,LPLONG pan
673 ICOM_THIS(PrimaryBufferImpl,iface);
674 TRACE("(%p,%p)\n",This,pan);
677 return DSERR_INVALIDPARAM;
679 *pan = This->dsound->volpan.lPan;
684 static HRESULT WINAPI PrimaryBufferImpl_Unlock(
685 LPDIRECTSOUNDBUFFER8 iface,LPVOID p1,DWORD x1,LPVOID p2,DWORD x2
687 ICOM_THIS(PrimaryBufferImpl,iface);
688 IDirectSoundImpl* dsound = This->dsound;
690 TRACE("(%p,%p,%ld,%p,%ld):stub\n", This,p1,x1,p2,x2);
692 if (dsound->priolevel != DSSCL_WRITEPRIMARY)
693 return DSERR_PRIOLEVELNEEDED;
695 if (!(dsound->drvdesc.dwFlags & DSDDESC_DONTNEEDPRIMARYLOCK) && dsound->hwbuf) {
696 IDsDriverBuffer_Unlock(dsound->hwbuf, p1, x1, p2, x2);
702 static HRESULT WINAPI PrimaryBufferImpl_Restore(
703 LPDIRECTSOUNDBUFFER8 iface
705 ICOM_THIS(PrimaryBufferImpl,iface);
706 FIXME("(%p):stub\n",This);
710 static HRESULT WINAPI PrimaryBufferImpl_GetFrequency(
711 LPDIRECTSOUNDBUFFER8 iface,LPDWORD freq
713 ICOM_THIS(PrimaryBufferImpl,iface);
714 TRACE("(%p,%p)\n",This,freq);
717 return DSERR_INVALIDPARAM;
719 *freq = This->dsound->wfx.nSamplesPerSec;
720 TRACE("-> %ld\n", *freq);
725 static HRESULT WINAPI PrimaryBufferImpl_SetFX(
726 LPDIRECTSOUNDBUFFER8 iface,DWORD dwEffectsCount,LPDSEFFECTDESC pDSFXDesc,LPDWORD pdwResultCodes
728 ICOM_THIS(PrimaryBufferImpl,iface);
731 FIXME("(%p,%lu,%p,%p): stub\n",This,dwEffectsCount,pDSFXDesc,pdwResultCodes);
734 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
736 return DSERR_CONTROLUNAVAIL;
739 static HRESULT WINAPI PrimaryBufferImpl_AcquireResources(
740 LPDIRECTSOUNDBUFFER8 iface,DWORD dwFlags,DWORD dwEffectsCount,LPDWORD pdwResultCodes
742 ICOM_THIS(PrimaryBufferImpl,iface);
745 FIXME("(%p,%08lu,%lu,%p): stub\n",This,dwFlags,dwEffectsCount,pdwResultCodes);
748 for (u=0; u<dwEffectsCount; u++) pdwResultCodes[u] = DSFXR_UNKNOWN;
750 return DSERR_CONTROLUNAVAIL;
753 static HRESULT WINAPI PrimaryBufferImpl_GetObjectInPath(
754 LPDIRECTSOUNDBUFFER8 iface,REFGUID rguidObject,DWORD dwIndex,REFGUID rguidInterface,LPVOID* ppObject
756 ICOM_THIS(PrimaryBufferImpl,iface);
758 FIXME("(%p,%s,%lu,%s,%p): stub\n",This,debugstr_guid(rguidObject),dwIndex,debugstr_guid(rguidInterface),ppObject);
760 return DSERR_CONTROLUNAVAIL;
763 static HRESULT WINAPI PrimaryBufferImpl_Initialize(
764 LPDIRECTSOUNDBUFFER8 iface,LPDIRECTSOUND8 dsound,LPDSBUFFERDESC dbsd
766 ICOM_THIS(PrimaryBufferImpl,iface);
767 FIXME("(%p,%p,%p):stub\n",This,dsound,dbsd);
768 DPRINTF("Re-Init!!!\n");
769 return DSERR_ALREADYINITIALIZED;
772 static HRESULT WINAPI PrimaryBufferImpl_GetCaps(
773 LPDIRECTSOUNDBUFFER8 iface,LPDSBCAPS caps
775 ICOM_THIS(PrimaryBufferImpl,iface);
776 TRACE("(%p)->(%p)\n",This,caps);
778 if (caps == NULL || caps->dwSize!=sizeof(*caps))
779 return DSERR_INVALIDPARAM;
781 caps->dwFlags = This->dsbd.dwFlags;
782 if (This->dsound->hwbuf) caps->dwFlags |= DSBCAPS_LOCHARDWARE;
783 else caps->dwFlags |= DSBCAPS_LOCSOFTWARE;
785 caps->dwBufferBytes = This->dsound->buflen;
787 /* This value represents the speed of the "unlock" command.
788 As unlock is quite fast (it does not do anything), I put
789 4096 ko/s = 4 Mo / s */
790 /* FIXME: hwbuf speed */
791 caps->dwUnlockTransferRate = 4096;
792 caps->dwPlayCpuOverhead = 0;
797 static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(
798 LPDIRECTSOUNDBUFFER8 iface,REFIID riid,LPVOID *ppobj
800 ICOM_THIS(PrimaryBufferImpl,iface);
802 TRACE("(%p,%s,%p)\n",This,debugstr_guid(riid),ppobj);
804 if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) {
805 ERR("app requested IDirectSoundNotify on primary buffer\n");
806 /* should we support this? */
811 if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) {
812 ERR("app requested IDirectSound3DBuffer on primary buffer\n");
814 return E_NOINTERFACE;
817 if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) {
818 if (!This->dsound->listener)
819 IDirectSound3DListenerImpl_Create(This, &This->dsound->listener);
820 *ppobj = This->dsound->listener;
821 if (This->dsound->listener) {
822 IDirectSound3DListener_AddRef((LPDIRECTSOUND3DLISTENER)*ppobj);
828 if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) {
831 IKsPropertySetImpl_Create(This, &This->iks);
834 IKsPropertySet_AddRef((LPKSPROPERTYSET)*ppobj);
839 FIXME("app requested IKsPropertySet on primary buffer\n");
845 FIXME( "Unknown IID %s\n", debugstr_guid( riid ) );
849 return E_NOINTERFACE;
852 static ICOM_VTABLE(IDirectSoundBuffer8) dspbvt =
854 ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
855 PrimaryBufferImpl_QueryInterface,
856 PrimaryBufferImpl_AddRef,
857 PrimaryBufferImpl_Release,
858 PrimaryBufferImpl_GetCaps,
859 PrimaryBufferImpl_GetCurrentPosition,
860 PrimaryBufferImpl_GetFormat,
861 PrimaryBufferImpl_GetVolume,
862 PrimaryBufferImpl_GetPan,
863 PrimaryBufferImpl_GetFrequency,
864 PrimaryBufferImpl_GetStatus,
865 PrimaryBufferImpl_Initialize,
866 PrimaryBufferImpl_Lock,
867 PrimaryBufferImpl_Play,
868 PrimaryBufferImpl_SetCurrentPosition,
869 PrimaryBufferImpl_SetFormat,
870 PrimaryBufferImpl_SetVolume,
871 PrimaryBufferImpl_SetPan,
872 PrimaryBufferImpl_SetFrequency,
873 PrimaryBufferImpl_Stop,
874 PrimaryBufferImpl_Unlock,
875 PrimaryBufferImpl_Restore,
876 PrimaryBufferImpl_SetFX,
877 PrimaryBufferImpl_AcquireResources,
878 PrimaryBufferImpl_GetObjectInPath
881 HRESULT WINAPI PrimaryBuffer_Create(
882 IDirectSoundImpl *This,
883 PrimaryBufferImpl **pdsb,
886 PrimaryBufferImpl *dsb;
888 TRACE("%p,%p,%p)\n",This,pdsb,dsbd);
890 if (dsbd->lpwfxFormat)
891 return DSERR_INVALIDPARAM;
893 dsb = (PrimaryBufferImpl*)HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb));
896 dsb->lpVtbl = &dspbvt;
898 memcpy(&dsb->dsbd, dsbd, sizeof(*dsbd));
900 TRACE("Created primary buffer at %p\n", dsb);
901 TRACE("(formattag=0x%04x,chans=%d,samplerate=%ld,"
902 "bytespersec=%ld,blockalign=%d,bitspersamp=%d,cbSize=%d)\n",
903 This->wfx.wFormatTag, This->wfx.nChannels, This->wfx.nSamplesPerSec,
904 This->wfx.nAvgBytesPerSec, This->wfx.nBlockAlign,
905 This->wfx.wBitsPerSample, This->wfx.cbSize);
907 if (dsbd->dwFlags & DSBCAPS_CTRL3D) {
908 /* FIXME: IDirectSound3DListener */
911 IDirectSound8_AddRef((LPDIRECTSOUND8)This);