2 * Direct3D X 9 main file
4 * Copyright (C) 2007 David Adam
6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
11 * This library is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with this library; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
23 #include "wine/port.h"
31 #include "wine/debug.h"
35 WINE_DEFAULT_DEBUG_CHANNEL(d3dx);
37 /***********************************************************************
40 BOOL WINAPI DllMain(HINSTANCE inst, DWORD reason, LPVOID reserved)
44 case DLL_WINE_PREATTACH:
45 return FALSE; /* prefer native version */
46 case DLL_PROCESS_ATTACH:
47 DisableThreadLibraryCalls(inst);
49 case DLL_PROCESS_DETACH:
56 /***********************************************************************
58 * Checks whether we are compiling against the correct d3d and d3dx library.
60 BOOL WINAPI D3DXCheckVersion(UINT d3dsdkvers, UINT d3dxsdkvers)
62 if(d3dsdkvers==D3D_SDK_VERSION && d3dxsdkvers==32)