wined3d: Make the shader backend call CompileShader.
[wine] / dlls / rpcrt4 / rpc_binding.h
1 /*
2  * RPC binding API
3  *
4  * Copyright 2001 Ove Kåven, TransGaming Technologies
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with this library; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
19  */
20
21 #ifndef __WINE_RPC_BINDING_H
22 #define __WINE_RPC_BINDING_H
23
24 #include "rpcndr.h"
25 #include "security.h"
26 #include "wine/list.h"
27
28
29 typedef struct _RpcAuthInfo
30 {
31   LONG refs;
32
33   ULONG AuthnLevel;
34   ULONG AuthnSvc;
35   CredHandle cred;
36   TimeStamp exp;
37   ULONG cbMaxToken;
38   /* the auth identity pointer that the application passed us (freed by application) */
39   RPC_AUTH_IDENTITY_HANDLE *identity;
40   /* our copy of NT auth identity structure, if the authentication service
41    * takes an NT auth identity */
42   SEC_WINNT_AUTH_IDENTITY_W *nt_identity;
43   LPWSTR server_principal_name;
44 } RpcAuthInfo;
45
46 typedef struct _RpcQualityOfService
47 {
48     LONG refs;
49
50     RPC_SECURITY_QOS_V2_W *qos;
51 } RpcQualityOfService;
52
53 struct connection_ops;
54
55 typedef struct _RpcConnection
56 {
57   BOOL server;
58   LPSTR NetworkAddr;
59   LPSTR Endpoint;
60   LPWSTR NetworkOptions;
61   const struct connection_ops *ops;
62   USHORT MaxTransmissionSize;
63
64   /* authentication */
65   CtxtHandle ctx;
66   TimeStamp exp;
67   ULONG attr;
68   RpcAuthInfo *AuthInfo;
69   ULONG encryption_auth_len;
70   ULONG signature_auth_len;
71   RpcQualityOfService *QOS;
72
73   /* client-only */
74   struct list conn_pool_entry;
75   ULONG assoc_group_id; /* association group returned during binding */
76   RPC_ASYNC_STATE *async_state;
77
78   /* server-only */
79   /* The active interface bound to server. */
80   RPC_SYNTAX_IDENTIFIER ActiveInterface;
81   USHORT NextCallId;
82   struct _RpcConnection* Next;
83   struct _RpcBinding *server_binding;
84 } RpcConnection;
85
86 struct connection_ops {
87   const char *name;
88   unsigned char epm_protocols[2]; /* only floors 3 and 4. see http://www.opengroup.org/onlinepubs/9629399/apdxl.htm */
89   RpcConnection *(*alloc)(void);
90   RPC_STATUS (*open_connection_client)(RpcConnection *conn);
91   RPC_STATUS (*handoff)(RpcConnection *old_conn, RpcConnection *new_conn);
92   int (*read)(RpcConnection *conn, void *buffer, unsigned int len);
93   int (*write)(RpcConnection *conn, const void *buffer, unsigned int len);
94   int (*close)(RpcConnection *conn);
95   void (*cancel_call)(RpcConnection *conn);
96   int (*wait_for_incoming_data)(RpcConnection *conn);
97   size_t (*get_top_of_tower)(unsigned char *tower_data, const char *networkaddr, const char *endpoint);
98   RPC_STATUS (*parse_top_of_tower)(const unsigned char *tower_data, size_t tower_size, char **networkaddr, char **endpoint);
99 };
100
101 /* don't know what MS's structure looks like */
102 typedef struct _RpcBinding
103 {
104   LONG refs;
105   struct _RpcBinding* Next;
106   BOOL server;
107   UUID ObjectUuid;
108   LPSTR Protseq;
109   LPSTR NetworkAddr;
110   LPSTR Endpoint;
111   LPWSTR NetworkOptions;
112   RPC_BLOCKING_FN BlockingFn;
113   ULONG ServerTid;
114   RpcConnection* FromConn;
115   struct _RpcAssoc *Assoc;
116
117   /* authentication */
118   RpcAuthInfo *AuthInfo;
119   RpcQualityOfService *QOS;
120 } RpcBinding;
121
122 LPSTR RPCRT4_strndupA(LPCSTR src, INT len);
123 LPWSTR RPCRT4_strndupW(LPCWSTR src, INT len);
124 LPSTR RPCRT4_strdupWtoA(LPCWSTR src);
125 LPWSTR RPCRT4_strdupAtoW(LPCSTR src);
126 void RPCRT4_strfree(LPSTR src);
127
128 #define RPCRT4_strdupA(x) RPCRT4_strndupA((x),-1)
129 #define RPCRT4_strdupW(x) RPCRT4_strndupW((x),-1)
130
131 ULONG RpcAuthInfo_AddRef(RpcAuthInfo *AuthInfo);
132 ULONG RpcAuthInfo_Release(RpcAuthInfo *AuthInfo);
133 BOOL RpcAuthInfo_IsEqual(const RpcAuthInfo *AuthInfo1, const RpcAuthInfo *AuthInfo2);
134 ULONG RpcQualityOfService_AddRef(RpcQualityOfService *qos);
135 ULONG RpcQualityOfService_Release(RpcQualityOfService *qos);
136 BOOL RpcQualityOfService_IsEqual(const RpcQualityOfService *qos1, const RpcQualityOfService *qos2);
137
138 RPC_STATUS RPCRT4_CreateConnection(RpcConnection** Connection, BOOL server, LPCSTR Protseq, LPCSTR NetworkAddr, LPCSTR Endpoint, LPCWSTR NetworkOptions, RpcAuthInfo* AuthInfo, RpcQualityOfService *QOS);
139 RPC_STATUS RPCRT4_DestroyConnection(RpcConnection* Connection);
140 RPC_STATUS RPCRT4_OpenClientConnection(RpcConnection* Connection);
141 RPC_STATUS RPCRT4_CloseConnection(RpcConnection* Connection);
142 RPC_STATUS RPCRT4_SpawnConnection(RpcConnection** Connection, RpcConnection* OldConnection);
143
144 RPC_STATUS RPCRT4_ResolveBinding(RpcBinding* Binding, LPCSTR Endpoint);
145 RPC_STATUS RPCRT4_SetBindingObject(RpcBinding* Binding, const UUID* ObjectUuid);
146 RPC_STATUS RPCRT4_MakeBinding(RpcBinding** Binding, RpcConnection* Connection);
147 void       RPCRT4_AddRefBinding(RpcBinding* Binding);
148 RPC_STATUS RPCRT4_ReleaseBinding(RpcBinding* Binding);
149 RPC_STATUS RPCRT4_OpenBinding(RpcBinding* Binding, RpcConnection** Connection,
150                               const RPC_SYNTAX_IDENTIFIER *TransferSyntax, const RPC_SYNTAX_IDENTIFIER *InterfaceId);
151 RPC_STATUS RPCRT4_CloseBinding(RpcBinding* Binding, RpcConnection* Connection);
152
153 static inline const char *rpcrt4_conn_get_name(const RpcConnection *Connection)
154 {
155   return Connection->ops->name;
156 }
157
158 static inline int rpcrt4_conn_read(RpcConnection *Connection,
159                      void *buffer, unsigned int len)
160 {
161   return Connection->ops->read(Connection, buffer, len);
162 }
163
164 static inline int rpcrt4_conn_write(RpcConnection *Connection,
165                      const void *buffer, unsigned int len)
166 {
167   return Connection->ops->write(Connection, buffer, len);
168 }
169
170 static inline int rpcrt4_conn_close(RpcConnection *Connection)
171 {
172   return Connection->ops->close(Connection);
173 }
174
175 static inline void rpcrt4_conn_cancel_call(RpcConnection *Connection)
176 {
177   Connection->ops->cancel_call(Connection);
178 }
179
180 static inline RPC_STATUS rpcrt4_conn_handoff(RpcConnection *old_conn, RpcConnection *new_conn)
181 {
182   return old_conn->ops->handoff(old_conn, new_conn);
183 }
184
185 /* floors 3 and up */
186 RPC_STATUS RpcTransport_GetTopOfTower(unsigned char *tower_data, size_t *tower_size, const char *protseq, const char *networkaddr, const char *endpoint);
187 RPC_STATUS RpcTransport_ParseTopOfTower(const unsigned char *tower_data, size_t tower_size, char **protseq, char **networkaddr, char **endpoint);
188
189 void RPCRT4_SetThreadCurrentConnection(RpcConnection *Connection);
190 void RPCRT4_SetThreadCurrentCallHandle(RpcBinding *Binding);
191 RpcBinding *RPCRT4_GetThreadCurrentCallHandle(void);
192 void RPCRT4_PushThreadContextHandle(NDR_SCONTEXT SContext);
193 void RPCRT4_RemoveThreadContextHandle(NDR_SCONTEXT SContext);
194 NDR_SCONTEXT RPCRT4_PopThreadContextHandle(void);
195
196 #endif