d3d9: Simplify GetDevice().
[wine] / dlls / d3d9 / query.c
1 /*
2  * IDirect3DQuery9 implementation
3  *
4  * Copyright 2002-2003 Raphael Junqueira
5  * Copyright 2002-2003 Jason Edmeades
6  * Copyright 2005 Oliver Stieber
7  *
8  * This library is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU Lesser General Public
10  * License as published by the Free Software Foundation; either
11  * version 2.1 of the License, or (at your option) any later version.
12  *
13  * This library is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
16  * Lesser General Public License for more details.
17  *
18  * You should have received a copy of the GNU Lesser General Public
19  * License along with this library; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
21  */
22
23 #include "config.h"
24 #include "d3d9_private.h"
25
26 WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
27
28 /* IDirect3DQuery9 IUnknown parts follow: */
29 static HRESULT WINAPI IDirect3DQuery9Impl_QueryInterface(LPDIRECT3DQUERY9 iface, REFIID riid, LPVOID* ppobj) {
30     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
31
32     TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), ppobj);
33
34     if (IsEqualGUID(riid, &IID_IUnknown)
35         || IsEqualGUID(riid, &IID_IDirect3DQuery9)) {
36         IDirect3DQuery9_AddRef(iface);
37         *ppobj = This;
38         return S_OK;
39     }
40
41     WARN("(%p)->(%s,%p),not found\n", This, debugstr_guid(riid), ppobj);
42     *ppobj = NULL;
43     return E_NOINTERFACE;
44 }
45
46 static ULONG WINAPI IDirect3DQuery9Impl_AddRef(LPDIRECT3DQUERY9 iface) {
47     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
48     ULONG ref = InterlockedIncrement(&This->ref);
49
50     TRACE("%p increasing refcount to %u.\n", iface, ref);
51
52     return ref;
53 }
54
55 static ULONG WINAPI IDirect3DQuery9Impl_Release(LPDIRECT3DQUERY9 iface) {
56     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
57     ULONG ref = InterlockedDecrement(&This->ref);
58
59     TRACE("%p decreasing refcount to %u.\n", iface, ref);
60
61     if (ref == 0) {
62         wined3d_mutex_lock();
63         IWineD3DQuery_Release(This->wineD3DQuery);
64         wined3d_mutex_unlock();
65
66         IDirect3DDevice9Ex_Release(This->parentDevice);
67         HeapFree(GetProcessHeap(), 0, This);
68     }
69     return ref;
70 }
71
72 /* IDirect3DQuery9 Interface follow: */
73 static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, IDirect3DDevice9 **device)
74 {
75     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
76
77     TRACE("iface %p, device %p.\n", iface, device);
78
79     *device = (IDirect3DDevice9 *)This->parentDevice;
80     IDirect3DDevice9_AddRef(*device);
81
82     TRACE("Returning device %p.\n", *device);
83
84     return D3D_OK;
85 }
86
87 static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(LPDIRECT3DQUERY9 iface) {
88     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
89     HRESULT hr;
90
91     TRACE("iface %p.\n", iface);
92
93     wined3d_mutex_lock();
94     hr = IWineD3DQuery_GetType(This->wineD3DQuery);
95     wined3d_mutex_unlock();
96
97     return hr;
98 }
99
100 static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(LPDIRECT3DQUERY9 iface) {
101     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
102     DWORD ret;
103
104     TRACE("iface %p.\n", iface);
105
106     wined3d_mutex_lock();
107     ret = IWineD3DQuery_GetDataSize(This->wineD3DQuery);
108     wined3d_mutex_unlock();
109
110     return ret;
111 }
112
113 static HRESULT WINAPI IDirect3DQuery9Impl_Issue(LPDIRECT3DQUERY9 iface, DWORD dwIssueFlags) {
114     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
115     HRESULT hr;
116
117     TRACE("iface %p, flags %#x.\n", iface, dwIssueFlags);
118
119     wined3d_mutex_lock();
120     hr = IWineD3DQuery_Issue(This->wineD3DQuery, dwIssueFlags);
121     wined3d_mutex_unlock();
122
123     return hr;
124 }
125
126 static HRESULT WINAPI IDirect3DQuery9Impl_GetData(LPDIRECT3DQUERY9 iface, void* pData, DWORD dwSize, DWORD dwGetDataFlags) {
127     IDirect3DQuery9Impl *This = (IDirect3DQuery9Impl *)iface;
128     HRESULT hr;
129
130     TRACE("iface %p, data %p, size %u, flags %#x.\n",
131             iface, pData, dwSize, dwGetDataFlags);
132
133     wined3d_mutex_lock();
134     hr = IWineD3DQuery_GetData(This->wineD3DQuery, pData, dwSize, dwGetDataFlags);
135     wined3d_mutex_unlock();
136
137     return hr;
138 }
139
140
141 static const IDirect3DQuery9Vtbl Direct3DQuery9_Vtbl =
142 {
143     IDirect3DQuery9Impl_QueryInterface,
144     IDirect3DQuery9Impl_AddRef,
145     IDirect3DQuery9Impl_Release,
146     IDirect3DQuery9Impl_GetDevice,
147     IDirect3DQuery9Impl_GetType,
148     IDirect3DQuery9Impl_GetDataSize,
149     IDirect3DQuery9Impl_Issue,
150     IDirect3DQuery9Impl_GetData
151 };
152
153
154 /* IDirect3DDevice9 IDirect3DQuery9 Methods follow: */
155 HRESULT WINAPI IDirect3DDevice9Impl_CreateQuery(LPDIRECT3DDEVICE9EX iface, D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) {
156     IDirect3DDevice9Impl *This = (IDirect3DDevice9Impl *)iface;
157     IDirect3DQuery9Impl *object = NULL;
158     HRESULT hr = D3D_OK;
159
160     TRACE("iface %p, type %#x, query %p.\n", iface, Type, ppQuery);
161
162     if (!ppQuery)
163     {
164         wined3d_mutex_lock();
165         hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, NULL, NULL);
166         wined3d_mutex_unlock();
167
168         return hr;
169     }
170
171     /* Allocate the storage for the device */
172     object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(IDirect3DQuery9Impl));
173     if (NULL == object) {
174         ERR("Allocation of memory failed, returning D3DERR_OUTOFVIDEOMEMORY\n");
175         return D3DERR_OUTOFVIDEOMEMORY;
176     }
177
178     object->lpVtbl = &Direct3DQuery9_Vtbl;
179     object->ref = 1;
180
181     wined3d_mutex_lock();
182     hr = IWineD3DDevice_CreateQuery(This->WineD3DDevice, Type, &object->wineD3DQuery, (IUnknown *)object);
183     wined3d_mutex_unlock();
184
185     if (FAILED(hr)) {
186
187         /* free up object */
188         WARN("(%p) call to IWineD3DDevice_CreateQuery failed\n", This);
189         HeapFree(GetProcessHeap(), 0, object);
190     } else {
191         IDirect3DDevice9Ex_AddRef(iface);
192         object->parentDevice = iface;
193         *ppQuery = (LPDIRECT3DQUERY9) object;
194         TRACE("(%p) : Created query %p\n", This , object);
195     }
196     TRACE("(%p) : returning %x\n", This, hr);
197     return hr;
198 }