wined3d: Drop the VBO when the GL alignment doesn't fit on dynamic buffers.
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 19 Apr 2011 19:23:15 +0000 (21:23 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 17 Jun 2011 13:37:41 +0000 (15:37 +0200)
commit12140b515871bd4cf672a7776f350b40c89b7cfb
tree4b59d3639b9a5de0533092a78044c5668291bb0e
parentae5ca837d54753d29692e6c715b0ffcb526c7092
wined3d: Drop the VBO when the GL alignment doesn't fit on dynamic buffers.
dlls/wined3d/buffer.c