d3d10core: Implement d3d10_device_GSGetShader().
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 13 Nov 2012 20:24:23 +0000 (21:24 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 14 Nov 2012 10:27:44 +0000 (11:27 +0100)
commit25c449247f40f2e637187a6066eadf17610fd015
tree5529787d469b4ae1e3b6199e69ca239c1ad39bed
parent9081f8afb1ce135e5de6dd29d2d1dbfccc8fcfca
d3d10core: Implement d3d10_device_GSGetShader().
dlls/d3d10core/device.c
dlls/wined3d/device.c
dlls/wined3d/wined3d.spec
include/wine/wined3d.h