- Implement SetStreamSource
authorJason Edmeades <us@the-edmeades.demon.co.uk>
Tue, 23 Nov 2004 13:52:46 +0000 (13:52 +0000)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 23 Nov 2004 13:52:46 +0000 (13:52 +0000)
commit289562eeb555c8fe6d496d061833be173259a0b0
tree74bcb278af04c3f20ac1b3094ad6d0db67cbb120
parent7d8711e15fc4fae928bfa2f086e54e7e051a3e1c
- Implement SetStreamSource
- Ensure wined3d objects maintain a reference count of at least that
  of the d3dx version.
14 files changed:
dlls/d3d8/d3d8_main.c
dlls/d3d8/directx.c
dlls/d3d9/d3d9_main.c
dlls/d3d9/device.c
dlls/d3d9/directx.c
dlls/d3d9/vertexbuffer.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/resource.c
dlls/wined3d/stateblock.c
dlls/wined3d/vertexbuffer.c
dlls/wined3d/wined3d_main.c
dlls/wined3d/wined3d_private.h
include/wine/wined3d_interface.h