wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private().
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 30 Nov 2010 17:39:39 +0000 (18:39 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 1 Dec 2010 10:09:02 +0000 (11:09 +0100)
commit4a698749384f019c4a4af24a821b286b78ce5bb8
tree397687a26d2e8c383ab3d2f9ce45fa0dab12484e
parent77923346dab0567def625b4da1e2dffde7f43876
wined3d: Pass an IWineD3DDeviceImpl pointer to shader_alloc_private().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/device.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h