wined3d: Make sure we have an active GL context in context_resource_released().
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 25 Jun 2009 08:24:57 +0000 (10:24 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Jun 2009 09:47:28 +0000 (11:47 +0200)
commit5dcbc40581f0fc355deb935287e7e8c3f89c25ce
treec100aedf1d859ddd1ffb2dffbdc4d97990e6fc49
parent94cd8656ea123420b31826231a6d8b8ae3347ad5
wined3d: Make sure we have an active GL context in context_resource_released().
dlls/wined3d/context.c