wined3d: Get rid of the select_shader_mode() call in wined3d_get_device_caps().
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 21 Jan 2013 08:08:35 +0000 (09:08 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 21 Jan 2013 11:51:20 +0000 (12:51 +0100)
commit75a38fa2fad5ea2652351be0006f1ab60b0dffde
treec67c4f0cf4525feb1091ac4516b713156ca11b23
parentec1511ea0cdf7895483b1c0a828b9d2ff0213abe
wined3d: Get rid of the select_shader_mode() call in wined3d_get_device_caps().

The shader backend already returns the correct caps.
dlls/wined3d/directx.c