d3d10: Move the effect shader input signature into a separate struct.
authorRico Schüller <kgbricola@web.de>
Wed, 7 Apr 2010 16:34:16 +0000 (18:34 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 8 Apr 2010 15:34:17 +0000 (17:34 +0200)
commitbd4bacba1ee9bead600f5c9dc6c3da937231c569
tree4c6b00992bee798cfb4fdab8ffaa4af097592145
parentce409fe65c48762fe387807607b88145144363f8
d3d10: Move the effect shader input signature into a separate struct.
dlls/d3d10/d3d10_private.h
dlls/d3d10/effect.c