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wined3d: Introduce a separate function for initializing ps uniform locations.
[wine]
/
dlls
/
d3d10core
/
texture.c
2012-09-06
Henri Verbeet
d3d10core: Update the MipLevels field after texture...
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2012-08-28
Jacek Caban
d3d10core: Use proper helpers for iface calls.
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2012-07-12
Henri Verbeet
d3d10core: Implement d3d10_texture2d_Map().
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2012-07-12
Henri Verbeet
d3d10core: Implement d3d10_texture2d_Unmap().
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2012-07-12
Henri Verbeet
d3d10core: Always create a wined3d texture for d3d10cor...
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2012-04-13
Henri Verbeet
wined3d: Unify the wined3d_mapped_rect and wined3d_mapp...
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2012-01-20
Henri Verbeet
wined3d: Get rid of the WINED3DSURFTYPE typedef.
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2012-01-18
Henri Verbeet
wined3d: Get rid of the WINED3DPOOL typedef.
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2012-01-09
Henri Verbeet
wined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
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2011-12-06
Henri Verbeet
wined3d: Get rid of the WINED3DLOCKED_BOX typedef.
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2011-11-30
Henri Verbeet
wined3d: Add a flags parameter to wined3d_surface_create().
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2011-07-11
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10Device iface.
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2011-06-01
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10Texture3D iface.
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2011-06-01
Michael Stefaniuc
d3d10core: COM cleanup for the ID3D10Texture2D iface.
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2011-05-11
Henri Verbeet
wined3d: Remove object creation methods from the IWineD...
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2011-04-29
Henri Verbeet
wined3d: Remove COM from the surface implementation.
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2011-04-15
Henri Verbeet
wined3d: Remove COM from the volume implementation.
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2011-03-28
Henri Verbeet
wined3d: Remove COM from the texture implementation.
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2011-03-16
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture.
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2011-03-15
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture::Unmap().
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2011-03-15
Henri Verbeet
wined3d: Get rid of IWineD3DVolumeTexture::Map().
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2010-10-20
Henri Verbeet
d3d10core: Implement ID3D10Texture3D::Map().
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2010-10-20
Henri Verbeet
d3d10core: Implement ID3D10Texture3D::Unmap().
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2010-10-14
Henri Verbeet
d3d10core: Add a stub ID3D10Texture3D implementation.
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2010-10-14
Henri Verbeet
d3d10core: Rename texture2d.c to texture.c.
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