wined3d: Introduce a separate function for initializing ps uniform locations.
[wine] / dlls / d3d10core / texture.c
2012-09-06  Henri Verbeetd3d10core: Update the MipLevels field after texture...
2012-08-28  Jacek Caband3d10core: Use proper helpers for iface calls.
2012-07-12  Henri Verbeetd3d10core: Implement d3d10_texture2d_Map().
2012-07-12  Henri Verbeetd3d10core: Implement d3d10_texture2d_Unmap().
2012-07-12  Henri Verbeetd3d10core: Always create a wined3d texture for d3d10cor...
2012-04-13  Henri Verbeetwined3d: Unify the wined3d_mapped_rect and wined3d_mapp...
2012-01-20  Henri Verbeetwined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-18  Henri Verbeetwined3d: Get rid of the WINED3DPOOL typedef.
2012-01-09  Henri Verbeetwined3d: Get rid of the WINED3DMULTISAMPLE_TYPE typedef.
2011-12-06  Henri Verbeetwined3d: Get rid of the WINED3DLOCKED_BOX typedef.
2011-11-30  Henri Verbeetwined3d: Add a flags parameter to wined3d_surface_create().
2011-07-11  Michael Stefaniucd3d10core: COM cleanup for the ID3D10Device iface.
2011-06-01  Michael Stefaniucd3d10core: COM cleanup for the ID3D10Texture3D iface.
2011-06-01  Michael Stefaniucd3d10core: COM cleanup for the ID3D10Texture2D iface.
2011-05-11  Henri Verbeetwined3d: Remove object creation methods from the IWineD...
2011-04-29  Henri Verbeetwined3d: Remove COM from the surface implementation.
2011-04-15  Henri Verbeetwined3d: Remove COM from the volume implementation.
2011-03-28  Henri Verbeetwined3d: Remove COM from the texture implementation.
2011-03-16  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture.
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Unmap().
2011-03-15  Henri Verbeetwined3d: Get rid of IWineD3DVolumeTexture::Map().
2010-10-20  Henri Verbeetd3d10core: Implement ID3D10Texture3D::Map().
2010-10-20  Henri Verbeetd3d10core: Implement ID3D10Texture3D::Unmap().
2010-10-14  Henri Verbeetd3d10core: Add a stub ID3D10Texture3D implementation.
2010-10-14  Henri Verbeetd3d10core: Rename texture2d.c to texture.c.